tree: c2aad2edb4762dcb9afbc57d085262feebb7c1d0 [path history] [tgz]
  1. examples/
  2. web/
  3. imconfig.h
  4. imgui.cpp
  5. imgui.h
  6. LICENSE
  7. README.md
  8. stb_textedit.h
README.md

ImGui

ImGui is a bloat-free graphical user interface library for C/C++. It is portable, renderer agnostic and carries minimal amount of dependencies (only 3 files are needed). It is based on an “immediate” graphical user interface paradigm which allows you to build simple user interfaces with ease.

ImGui is designed to allow programmers to create “content creation” or “debug” tools (as opposed to tools for the average end-user). It favors simplicity and thus lacks certain features normally found in more high-level libraries, such as string localisation.

Usage example:

screenshot of sample code alongside its output with ImGui

ImGui output vertex buffer and simple command-list that you can render in application. Refer to the sample applications in the examples/ folder for instructions on how to integrate ImGui within your existing codebase.

Gallery

screenshot 1 screenshot 2 screenshot 3 screenshot 4

Credits

Developed by Omar Cornut. The library was developed with the support of Media Molecule and first used internally on the game Tearaway.

Embeds proggy_clean font by Tristan Grimmer (also MIT license).

Inspiration, feedback, and testing: Casey Muratori, Atman Binstock, Mikko Mononen, Emmanuel Briney, Stefan Kamoda, Matt Willis. Thanks!

License

ImGui is licensed under the MIT License, see LICENSE for more information.