MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable).
diff --git a/imgui.cpp b/imgui.cpp
index 2e16fb3..479e8ea 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -9632,7 +9632,7 @@
     // We remove 1 worth of rounding to Max.x to that text in long menus don't tend to display over the lower-right rounded area, which looks particularly glitchy.
     ImRect bar_rect = window->MenuBarRect();
     ImRect clip_rect(ImFloor(bar_rect.Min.x + 0.5f), ImFloor(bar_rect.Min.y + window->WindowBorderSize + 0.5f), ImFloor(ImMax(bar_rect.Min.x, bar_rect.Max.x - window->WindowRounding) + 0.5f), ImFloor(bar_rect.Max.y + 0.5f));
-    clip_rect.ClipWith(window->Rect());
+    clip_rect.ClipWith(window->WindowRectClipped);
     PushClipRect(clip_rect.Min, clip_rect.Max, false);
 
     window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffsetX, bar_rect.Min.y);// + g.Style.FramePadding.y);