Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
diff --git a/backends/imgui_impl_glfw.cpp b/backends/imgui_impl_glfw.cpp
index 1d981d9..60723d2 100644
--- a/backends/imgui_impl_glfw.cpp
+++ b/backends/imgui_impl_glfw.cpp
@@ -20,7 +20,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
-// 2023-12-18: Emscripten: Change the size of the GLFW window according to the size of the canvas
+// 2023-12-19: Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to register canvas selector and auto-resize GLFW window.
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
// 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609)
// 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491)
@@ -814,40 +814,33 @@
#ifdef __EMSCRIPTEN__
static EM_BOOL ImGui_ImplGlfw_OnCanvasSizeChange(int event_type, const EmscriptenUiEvent* event, void* user_data)
{
- ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data *) user_data;
-
+ ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
double canvas_width, canvas_height;
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
-
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
-
return true;
}
-static EM_BOOL ImGui_ImplGlfw_OnFullscreenChange(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data)
+static EM_BOOL ImGui_ImplEmscripten_FullscreenChangeCallback(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data)
{
- ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data *) user_data;
-
+ ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
double canvas_width, canvas_height;
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
-
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
-
return true;
}
-/**
- * @param canvas_selector A CSS selector, the event listener is applied to the first element that matches the query.
- */
-void ImGui_ImplGlfw_SetEmscriptenCanvasSelector(const char *canvas_selector)
+// 'canvas_selector' is a CSS selector. The event listener is applied to the first element that matches the query.
+// STRING MUST PERSIST FOR THE APPLICATION DURATION. PLEASE USE A STRING LITERAL OR ENSURE POINTER WILL STAY VALID.
+void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector)
{
IM_ASSERT(canvas_selector != nullptr);
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplGlfw_InitForXXX()?");
- bd->CanvasSelector = canvas_selector;
+ bd->CanvasSelector = canvas_selector;
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, bd, false, ImGui_ImplGlfw_OnCanvasSizeChange);
- emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplGlfw_OnFullscreenChange);
+ emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplEmscripten_FullscreenChangeCallback);
// Change the size of the GLFW window according to the size of the canvas
ImGui_ImplGlfw_OnCanvasSizeChange(EMSCRIPTEN_EVENT_RESIZE, {}, bd);
diff --git a/backends/imgui_impl_glfw.h b/backends/imgui_impl_glfw.h
index e008e5d..6a9acd0 100644
--- a/backends/imgui_impl_glfw.h
+++ b/backends/imgui_impl_glfw.h
@@ -32,7 +32,7 @@
// Emscripten related initialization phase methods
#ifdef __EMSCRIPTEN__
-IMGUI_IMPL_API void ImGui_ImplGlfw_SetEmscriptenCanvasSelector(const char* canvas_selector);
+IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector);
#endif
// GLFW callbacks install
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 504a544..0711566 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -84,8 +84,12 @@
like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
- Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds
on a codebase where another copy of the library is used.
+- Backends: GLFW, Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to
+ register canvas selector and auto-resize GLFW window. (#6751) [@Traveller23, @ypujante]
- Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs
vkDestroyCommandPool(). (#7075) [@FoonTheRaccoon]
+- Examples: GLFW+Emscripten: Fixed examples not consistently resizing according to host canvas.
+ (#6751) [@Traveller23, @ypujante]
-----------------------------------------------------------------------
diff --git a/examples/example_emscripten_wgpu/main.cpp b/examples/example_emscripten_wgpu/main.cpp
index b04db9e..590453c 100644
--- a/examples/example_emscripten_wgpu/main.cpp
+++ b/examples/example_emscripten_wgpu/main.cpp
@@ -26,8 +26,6 @@
static int wgpu_swap_chain_width = 0;
static int wgpu_swap_chain_height = 0;
-const char* canvas_selector = "#canvas";
-
// Forward declarations
static void MainLoopStep(void* window);
static bool InitWGPU();
@@ -78,7 +76,7 @@
// Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOther(window, true);
- ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
+ ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined);
// Load Fonts
diff --git a/examples/example_glfw_opengl3/main.cpp b/examples/example_glfw_opengl3/main.cpp
index f36eaf1..4438fa5 100644
--- a/examples/example_glfw_opengl3/main.cpp
+++ b/examples/example_glfw_opengl3/main.cpp
@@ -26,13 +26,9 @@
// This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details.
#ifdef __EMSCRIPTEN__
-#include <emscripten.h>
-#include <emscripten/html5.h>
#include "../libs/emscripten/emscripten_mainloop_stub.h"
#endif
-const char* canvas_selector = "#canvas";
-
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
@@ -89,7 +85,7 @@
// Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOpenGL(window, true);
#ifdef __EMSCRIPTEN__
- ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
+ ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
#endif
ImGui_ImplOpenGL3_Init(glsl_version);