Tables: Moved border colors to the Style (maybe temporarily?) instead of hardcoding them.
diff --git a/imgui.cpp b/imgui.cpp
index 660e2b5..90ff9ef 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -2550,6 +2550,8 @@
     case ImGuiCol_PlotHistogram: return "PlotHistogram";
     case ImGuiCol_PlotHistogramHovered: return "PlotHistogramHovered";
     case ImGuiCol_TableHeaderBg: return "TableHeaderBg";
+    case ImGuiCol_TableBorderStrong: return "TableBorderStrong";
+    case ImGuiCol_TableBorderLight: return "TableBorderLight";
     case ImGuiCol_TableRowBg: return "TableRowBg";
     case ImGuiCol_TableRowBgAlt: return "TableRowBgAlt";
     case ImGuiCol_TextSelectedBg: return "TextSelectedBg";
diff --git a/imgui.h b/imgui.h
index c992086..006f4ee 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1324,6 +1324,8 @@
     ImGuiCol_PlotHistogram,
     ImGuiCol_PlotHistogramHovered,
     ImGuiCol_TableHeaderBg,         // Table header background
+    ImGuiCol_TableBorderStrong,     // Table outer and header borders (prefer using Alpha=1.0 here)
+    ImGuiCol_TableBorderLight,      // Table inner borders (prefer using Alpha=1.0 here)
     ImGuiCol_TableRowBg,            // Table row background (even rows)
     ImGuiCol_TableRowBgAlt,         // Table row background (odd rows)
     ImGuiCol_TextSelectedBg,
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index d4c8f64..10c67cb 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -3313,10 +3313,12 @@
     // About Styling of tables
     // Most settings are configured on a per-table basis via the flags passed to BeginTable() and TableSetupColumns APIs.
     // There are however a few settings that a shared and part of the ImGuiStyle structure:
-    //   style.CellPadding                      // Padding within each cell
-    //   style.Colors[ImGuiCol_TableHeaderBg]   // Table header background
-    //   style.Colors[ImGuiCol_TableRowBg]      // Table row background when ImGuiTableFlags_RowBg is enabled (even rows)
-    //   style.Colors[ImGuiCol_TableRowBgAlt]   // Table row background when ImGuiTableFlags_RowBg is enabled (odds rows)
+    //   style.CellPadding                          // Padding within each cell
+    //   style.Colors[ImGuiCol_TableHeaderBg]       // Table header background
+    //   style.Colors[ImGuiCol_TableBorderStrong]   // Table outer and header borders
+    //   style.Colors[ImGuiCol_TableBorderLight]    // Table inner borders
+    //   style.Colors[ImGuiCol_TableRowBg]          // Table row background when ImGuiTableFlags_RowBg is enabled (even rows)
+    //   style.Colors[ImGuiCol_TableRowBgAlt]       // Table row background when ImGuiTableFlags_RowBg is enabled (odds rows)
 
     // Demos
     if (open_action != -1)
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index e915dd7..dfe11f4 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -223,6 +223,8 @@
     colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
     colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
     colors[ImGuiCol_TableHeaderBg]          = ImVec4(0.19f, 0.19f, 0.20f, 1.00f);
+    colors[ImGuiCol_TableBorderStrong]      = ImVec4(0.31f, 0.31f, 0.35f, 1.00f);   // Prefer using Alpha=1.0 here
+    colors[ImGuiCol_TableBorderLight]       = ImVec4(0.23f, 0.23f, 0.25f, 1.00f);   // Prefer using Alpha=1.0 here
     colors[ImGuiCol_TableRowBg]             = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
     colors[ImGuiCol_TableRowBgAlt]          = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
     colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
@@ -281,6 +283,8 @@
     colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
     colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
     colors[ImGuiCol_TableHeaderBg]          = ImVec4(0.27f, 0.27f, 0.38f, 1.00f);
+    colors[ImGuiCol_TableBorderStrong]      = ImVec4(0.31f, 0.31f, 0.45f, 1.00f);   // Prefer using Alpha=1.0 here
+    colors[ImGuiCol_TableBorderLight]       = ImVec4(0.26f, 0.26f, 0.28f, 1.00f);   // Prefer using Alpha=1.0 here
     colors[ImGuiCol_TableRowBg]             = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
     colors[ImGuiCol_TableRowBgAlt]          = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
     colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
@@ -340,6 +344,8 @@
     colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
     colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
     colors[ImGuiCol_TableHeaderBg]          = ImVec4(0.78f, 0.87f, 0.98f, 1.00f);
+    colors[ImGuiCol_TableBorderStrong]      = ImVec4(0.57f, 0.57f, 0.64f, 1.00f);   // Prefer using Alpha=1.0 here
+    colors[ImGuiCol_TableBorderLight]       = ImVec4(0.68f, 0.68f, 0.74f, 1.00f);   // Prefer using Alpha=1.0 here
     colors[ImGuiCol_TableRowBg]             = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
     colors[ImGuiCol_TableRowBgAlt]          = ImVec4(0.30f, 0.30f, 0.30f, 0.07f);
     colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
diff --git a/imgui_tables.cpp b/imgui_tables.cpp
index f36eccd..2bac115 100644
--- a/imgui_tables.cpp
+++ b/imgui_tables.cpp
@@ -267,13 +267,9 @@
     table->HoveredColumnBorder = -1;
     table->RightMostActiveColumn = -1;
 
-    // FIXME-TABLE FIXME-STYLE: Using opaque colors facilitate overlapping elements of the grid
-    //table->BorderOuterColor = GetColorU32(ImGuiCol_Separator, 1.00f);
-    //table->BorderInnerColor = GetColorU32(ImGuiCol_Separator, 0.60f);
-    table->BorderColorStrong = GetColorU32(ImVec4(0.31f, 0.31f, 0.35f, 1.00f));
-    table->BorderColorLight = GetColorU32(ImVec4(0.23f, 0.23f, 0.25f, 1.00f));
-    //table->BorderOuterColor = IM_COL32(255, 0, 0, 255);
-    //table->BorderInnerColor = IM_COL32(255, 255, 0, 255);
+    // Using opaque colors facilitate overlapping elements of the grid
+    table->BorderColorStrong = GetColorU32(ImGuiCol_TableBorderStrong);
+    table->BorderColorLight = GetColorU32(ImGuiCol_TableBorderLight);
     table->BorderX1 = table->InnerClipRect.Min.x;// +((table->Flags & ImGuiTableFlags_BordersOuter) ? 0.0f : -1.0f);
     table->BorderX2 = table->InnerClipRect.Max.x;// +((table->Flags & ImGuiTableFlags_BordersOuter) ? 0.0f : +1.0f);