Improved clarity in comment. (#7642)
diff --git a/imgui_internal.h b/imgui_internal.h index 8733698..0d5cd43 100644 --- a/imgui_internal.h +++ b/imgui_internal.h
@@ -2998,7 +2998,7 @@ { // Windows // We should always have a CurrentWindow in the stack (there is an implicit "Debug" window) - // If this ever crash because g.CurrentWindow is NULL it means that either + // If this ever crashes because g.CurrentWindow is NULL, it means that either: // - ImGui::NewFrame() has never been called, which is illegal. // - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal. inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; }