| /* |
| ** $Id: ltable.h,v 1.33 2001/06/26 13:20:45 roberto Exp roberto $ |
| ** Lua tables (hash) |
| ** See Copyright Notice in lua.h |
| */ |
| |
| #ifndef ltable_h |
| #define ltable_h |
| |
| #include "lobject.h" |
| |
| |
| #define node(_t,_i) (&(_t)->node[_i]) |
| #define key(_n) (&(_n)->key) |
| #define val(_n) (&(_n)->val) |
| |
| const TObject *luaH_getnum (Hash *t, int key); |
| TObject *luaH_setnum (lua_State *L, Hash *t, int key); |
| const TObject *luaH_getstr (Hash *t, TString *key); |
| TObject *luaH_setstr (lua_State *L, Hash *t, TString *key); |
| const TObject *luaH_get (Hash *t, const TObject *key); |
| TObject *luaH_set (lua_State *L, Hash *t, const TObject *key); |
| Hash *luaH_new (lua_State *L, int nhash); |
| void luaH_free (lua_State *L, Hash *t); |
| Node *luaH_next (lua_State *L, Hash *t, const TObject *r); |
| int luaH_nexti (Hash *t, int i); |
| |
| /* exported only for debugging */ |
| Node *luaH_mainposition (const Hash *t, const TObject *key); |
| |
| |
| #endif |