| /* | |
| ** $Id: ltable.c $ | |
| ** Lua tables (hash) | |
| ** See Copyright Notice in lua.h | |
| */ | |
| #define ltable_c | |
| #define LUA_CORE | |
| #include "lprefix.h" | |
| /* | |
| ** Implementation of tables (aka arrays, objects, or hash tables). | |
| ** Tables keep its elements in two parts: an array part and a hash part. | |
| ** Non-negative integer keys are all candidates to be kept in the array | |
| ** part. The actual size of the array is the largest 'n' such that | |
| ** more than half the slots between 1 and n are in use. | |
| ** Hash uses a mix of chained scatter table with Brent's variation. | |
| ** A main invariant of these tables is that, if an element is not | |
| ** in its main position (i.e. the 'original' position that its hash gives | |
| ** to it), then the colliding element is in its own main position. | |
| ** Hence even when the load factor reaches 100%, performance remains good. | |
| */ | |
| #include <math.h> | |
| #include <limits.h> | |
| #include <string.h> | |
| #include "lua.h" | |
| #include "ldebug.h" | |
| #include "ldo.h" | |
| #include "lgc.h" | |
| #include "lmem.h" | |
| #include "lobject.h" | |
| #include "lstate.h" | |
| #include "lstring.h" | |
| #include "ltable.h" | |
| #include "lvm.h" | |
| /* | |
| ** Only hash parts with at least 2^LIMFORLAST have a 'lastfree' field | |
| ** that optimizes finding a free slot. That field is stored just before | |
| ** the array of nodes, in the same block. Smaller tables do a complete | |
| ** search when looking for a free slot. | |
| */ | |
| #define LIMFORLAST 3 /* log2 of real limit (8) */ | |
| /* | |
| ** The union 'Limbox' stores 'lastfree' and ensures that what follows it | |
| ** is properly aligned to store a Node. | |
| */ | |
| typedef struct { Node *dummy; Node follows_pNode; } Limbox_aux; | |
| typedef union { | |
| Node *lastfree; | |
| char padding[offsetof(Limbox_aux, follows_pNode)]; | |
| } Limbox; | |
| #define haslastfree(t) ((t)->lsizenode >= LIMFORLAST) | |
| #define getlastfree(t) ((cast(Limbox *, (t)->node) - 1)->lastfree) | |
| /* | |
| ** MAXABITS is the largest integer such that 2^MAXABITS fits in an | |
| ** unsigned int. | |
| */ | |
| #define MAXABITS (l_numbits(int) - 1) | |
| /* | |
| ** MAXASIZEB is the maximum number of elements in the array part such | |
| ** that the size of the array fits in 'size_t'. | |
| */ | |
| #define MAXASIZEB (MAX_SIZET/(sizeof(Value) + 1)) | |
| /* | |
| ** MAXASIZE is the maximum size of the array part. It is the minimum | |
| ** between 2^MAXABITS and MAXASIZEB. | |
| */ | |
| #define MAXASIZE \ | |
| (((1u << MAXABITS) < MAXASIZEB) ? (1u << MAXABITS) : cast_uint(MAXASIZEB)) | |
| /* | |
| ** MAXHBITS is the largest integer such that 2^MAXHBITS fits in a | |
| ** signed int. | |
| */ | |
| #define MAXHBITS (MAXABITS - 1) | |
| /* | |
| ** MAXHSIZE is the maximum size of the hash part. It is the minimum | |
| ** between 2^MAXHBITS and the maximum size such that, measured in bytes, | |
| ** it fits in a 'size_t'. | |
| */ | |
| #define MAXHSIZE luaM_limitN(1 << MAXHBITS, Node) | |
| /* | |
| ** When the original hash value is good, hashing by a power of 2 | |
| ** avoids the cost of '%'. | |
| */ | |
| #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) | |
| /* | |
| ** for other types, it is better to avoid modulo by power of 2, as | |
| ** they can have many 2 factors. | |
| */ | |
| #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1u)|1u)))) | |
| #define hashstr(t,str) hashpow2(t, (str)->hash) | |
| #define hashboolean(t,p) hashpow2(t, p) | |
| #define hashpointer(t,p) hashmod(t, point2uint(p)) | |
| #define dummynode (&dummynode_) | |
| /* | |
| ** Common hash part for tables with empty hash parts. That allows all | |
| ** tables to have a hash part, avoiding an extra check ("is there a hash | |
| ** part?") when indexing. Its sole node has an empty value and a key | |
| ** (DEADKEY, NULL) that is different from any valid TValue. | |
| */ | |
| static const Node dummynode_ = { | |
| {{NULL}, LUA_VEMPTY, /* value's value and type */ | |
| LUA_TDEADKEY, 0, {NULL}} /* key type, next, and key value */ | |
| }; | |
| static const TValue absentkey = {ABSTKEYCONSTANT}; | |
| /* | |
| ** Hash for integers. To allow a good hash, use the remainder operator | |
| ** ('%'). If integer fits as a non-negative int, compute an int | |
| ** remainder, which is faster. Otherwise, use an unsigned-integer | |
| ** remainder, which uses all bits and ensures a non-negative result. | |
| */ | |
| static Node *hashint (const Table *t, lua_Integer i) { | |
| lua_Unsigned ui = l_castS2U(i); | |
| if (ui <= cast_uint(INT_MAX)) | |
| return gnode(t, cast_int(ui) % cast_int((sizenode(t)-1) | 1)); | |
| else | |
| return hashmod(t, ui); | |
| } | |
| /* | |
| ** Hash for floating-point numbers. | |
| ** The main computation should be just | |
| ** n = frexp(n, &i); return (n * INT_MAX) + i | |
| ** but there are some numerical subtleties. | |
| ** In a two-complement representation, INT_MAX may not have an exact | |
| ** representation as a float, but INT_MIN does; because the absolute | |
| ** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the | |
| ** absolute value of the product 'frexp * -INT_MIN' is smaller or equal | |
| ** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when | |
| ** adding 'i'; the use of '~u' (instead of '-u') avoids problems with | |
| ** INT_MIN. | |
| */ | |
| #if !defined(l_hashfloat) | |
| static unsigned l_hashfloat (lua_Number n) { | |
| int i; | |
| lua_Integer ni; | |
| n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN); | |
| if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */ | |
| lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL)); | |
| return 0; | |
| } | |
| else { /* normal case */ | |
| unsigned int u = cast_uint(i) + cast_uint(ni); | |
| return (u <= cast_uint(INT_MAX) ? u : ~u); | |
| } | |
| } | |
| #endif | |
| /* | |
| ** returns the 'main' position of an element in a table (that is, | |
| ** the index of its hash value). | |
| */ | |
| static Node *mainpositionTV (const Table *t, const TValue *key) { | |
| switch (ttypetag(key)) { | |
| case LUA_VNUMINT: { | |
| lua_Integer i = ivalue(key); | |
| return hashint(t, i); | |
| } | |
| case LUA_VNUMFLT: { | |
| lua_Number n = fltvalue(key); | |
| return hashmod(t, l_hashfloat(n)); | |
| } | |
| case LUA_VSHRSTR: { | |
| TString *ts = tsvalue(key); | |
| return hashstr(t, ts); | |
| } | |
| case LUA_VLNGSTR: { | |
| TString *ts = tsvalue(key); | |
| return hashpow2(t, luaS_hashlongstr(ts)); | |
| } | |
| case LUA_VFALSE: | |
| return hashboolean(t, 0); | |
| case LUA_VTRUE: | |
| return hashboolean(t, 1); | |
| case LUA_VLIGHTUSERDATA: { | |
| void *p = pvalue(key); | |
| return hashpointer(t, p); | |
| } | |
| case LUA_VLCF: { | |
| lua_CFunction f = fvalue(key); | |
| return hashpointer(t, f); | |
| } | |
| default: { | |
| GCObject *o = gcvalue(key); | |
| return hashpointer(t, o); | |
| } | |
| } | |
| } | |
| l_sinline Node *mainpositionfromnode (const Table *t, Node *nd) { | |
| TValue key; | |
| getnodekey(cast(lua_State *, NULL), &key, nd); | |
| return mainpositionTV(t, &key); | |
| } | |
| /* | |
| ** Check whether key 'k1' is equal to the key in node 'n2'. This | |
| ** equality is raw, so there are no metamethods. Floats with integer | |
| ** values have been normalized, so integers cannot be equal to | |
| ** floats. It is assumed that 'eqshrstr' is simply pointer equality, | |
| ** so that short strings are handled in the default case. The flag | |
| ** 'deadok' means to accept dead keys as equal to their original values. | |
| ** (Only collectable objects can produce dead keys.) Note that dead | |
| ** long strings are also compared by identity. Once a key is dead, | |
| ** its corresponding value may be collected, and then another value | |
| ** can be created with the same address. If this other value is given | |
| ** to 'next', 'equalkey' will signal a false positive. In a regular | |
| ** traversal, this situation should never happen, as all keys given to | |
| ** 'next' came from the table itself, and therefore could not have been | |
| ** collected. Outside a regular traversal, we have garbage in, garbage | |
| ** out. What is relevant is that this false positive does not break | |
| ** anything. (In particular, 'next' will return some other valid item | |
| ** on the table or nil.) | |
| */ | |
| static int equalkey (const TValue *k1, const Node *n2, int deadok) { | |
| if (rawtt(k1) != keytt(n2)) { /* not the same variants? */ | |
| if (keyisshrstr(n2) && ttislngstring(k1)) { | |
| /* an external string can be equal to a short-string key */ | |
| return luaS_eqstr(tsvalue(k1), keystrval(n2)); | |
| } | |
| else if (deadok && keyisdead(n2) && iscollectable(k1)) { | |
| /* a collectable value can be equal to a dead key */ | |
| return gcvalue(k1) == gcvalueraw(keyval(n2)); | |
| } | |
| else | |
| return 0; /* otherwise, different variants cannot be equal */ | |
| } | |
| else { /* equal variants */ | |
| switch (keytt(n2)) { | |
| case LUA_VNIL: case LUA_VFALSE: case LUA_VTRUE: | |
| return 1; | |
| case LUA_VNUMINT: | |
| return (ivalue(k1) == keyival(n2)); | |
| case LUA_VNUMFLT: | |
| return luai_numeq(fltvalue(k1), fltvalueraw(keyval(n2))); | |
| case LUA_VLIGHTUSERDATA: | |
| return pvalue(k1) == pvalueraw(keyval(n2)); | |
| case LUA_VLCF: | |
| return fvalue(k1) == fvalueraw(keyval(n2)); | |
| case ctb(LUA_VLNGSTR): | |
| return luaS_eqstr(tsvalue(k1), keystrval(n2)); | |
| default: | |
| return gcvalue(k1) == gcvalueraw(keyval(n2)); | |
| } | |
| } | |
| } | |
| /* | |
| ** "Generic" get version. (Not that generic: not valid for integers, | |
| ** which may be in array part, nor for floats with integral values.) | |
| ** See explanation about 'deadok' in function 'equalkey'. | |
| */ | |
| static const TValue *getgeneric (Table *t, const TValue *key, int deadok) { | |
| Node *n = mainpositionTV(t, key); | |
| for (;;) { /* check whether 'key' is somewhere in the chain */ | |
| if (equalkey(key, n, deadok)) | |
| return gval(n); /* that's it */ | |
| else { | |
| int nx = gnext(n); | |
| if (nx == 0) | |
| return &absentkey; /* not found */ | |
| n += nx; | |
| } | |
| } | |
| } | |
| /* | |
| ** Return the index 'k' (converted to an unsigned) if it is inside | |
| ** the range [1, limit]. | |
| */ | |
| static unsigned checkrange (lua_Integer k, unsigned limit) { | |
| return (l_castS2U(k) - 1u < limit) ? cast_uint(k) : 0; | |
| } | |
| /* | |
| ** Return the index 'k' if 'k' is an appropriate key to live in the | |
| ** array part of a table, 0 otherwise. | |
| */ | |
| #define arrayindex(k) checkrange(k, MAXASIZE) | |
| /* | |
| ** Check whether an integer key is in the array part of a table and | |
| ** return its index there, or zero. | |
| */ | |
| #define ikeyinarray(t,k) checkrange(k, t->asize) | |
| /* | |
| ** Check whether a key is in the array part of a table and return its | |
| ** index there, or zero. | |
| */ | |
| static unsigned keyinarray (Table *t, const TValue *key) { | |
| return (ttisinteger(key)) ? ikeyinarray(t, ivalue(key)) : 0; | |
| } | |
| /* | |
| ** returns the index of a 'key' for table traversals. First goes all | |
| ** elements in the array part, then elements in the hash part. The | |
| ** beginning of a traversal is signaled by 0. | |
| */ | |
| static unsigned findindex (lua_State *L, Table *t, TValue *key, | |
| unsigned asize) { | |
| unsigned int i; | |
| if (ttisnil(key)) return 0; /* first iteration */ | |
| i = keyinarray(t, key); | |
| if (i != 0) /* is 'key' inside array part? */ | |
| return i; /* yes; that's the index */ | |
| else { | |
| const TValue *n = getgeneric(t, key, 1); | |
| if (l_unlikely(isabstkey(n))) | |
| luaG_runerror(L, "invalid key to 'next'"); /* key not found */ | |
| i = cast_uint(nodefromval(n) - gnode(t, 0)); /* key index in hash table */ | |
| /* hash elements are numbered after array ones */ | |
| return (i + 1) + asize; | |
| } | |
| } | |
| int luaH_next (lua_State *L, Table *t, StkId key) { | |
| unsigned int asize = t->asize; | |
| unsigned int i = findindex(L, t, s2v(key), asize); /* find original key */ | |
| for (; i < asize; i++) { /* try first array part */ | |
| lu_byte tag = *getArrTag(t, i); | |
| if (!tagisempty(tag)) { /* a non-empty entry? */ | |
| setivalue(s2v(key), cast_int(i) + 1); | |
| farr2val(t, i, tag, s2v(key + 1)); | |
| return 1; | |
| } | |
| } | |
| for (i -= asize; i < sizenode(t); i++) { /* hash part */ | |
| if (!isempty(gval(gnode(t, i)))) { /* a non-empty entry? */ | |
| Node *n = gnode(t, i); | |
| getnodekey(L, s2v(key), n); | |
| setobj2s(L, key + 1, gval(n)); | |
| return 1; | |
| } | |
| } | |
| return 0; /* no more elements */ | |
| } | |
| /* Extra space in Node array if it has a lastfree entry */ | |
| #define extraLastfree(t) (haslastfree(t) ? sizeof(Limbox) : 0) | |
| /* 'node' size in bytes */ | |
| static size_t sizehash (Table *t) { | |
| return cast_sizet(sizenode(t)) * sizeof(Node) + extraLastfree(t); | |
| } | |
| static void freehash (lua_State *L, Table *t) { | |
| if (!isdummy(t)) { | |
| /* get pointer to the beginning of Node array */ | |
| char *arr = cast_charp(t->node) - extraLastfree(t); | |
| luaM_freearray(L, arr, sizehash(t)); | |
| } | |
| } | |
| /* | |
| ** {============================================================= | |
| ** Rehash | |
| ** ============================================================== | |
| */ | |
| static int insertkey (Table *t, const TValue *key, TValue *value); | |
| static void newcheckedkey (Table *t, const TValue *key, TValue *value); | |
| /* | |
| ** Structure to count the keys in a table. | |
| ** 'total' is the total number of keys in the table. | |
| ** 'na' is the number of *array indices* in the table (see 'arrayindex'). | |
| ** 'deleted' is true if there are deleted nodes in the hash part. | |
| ** 'nums' is a "count array" where 'nums[i]' is the number of integer | |
| ** keys between 2^(i - 1) + 1 and 2^i. Note that 'na' is the summation | |
| ** of 'nums'. | |
| */ | |
| typedef struct { | |
| unsigned total; | |
| unsigned na; | |
| int deleted; | |
| unsigned nums[MAXABITS + 1]; | |
| } Counters; | |
| /* | |
| ** Check whether it is worth to use 'na' array entries instead of 'nh' | |
| ** hash nodes. (A hash node uses ~3 times more memory than an array | |
| ** entry: Two values plus 'next' versus one value.) Evaluate with size_t | |
| ** to avoid overflows. | |
| */ | |
| #define arrayXhash(na,nh) (cast_sizet(na) <= cast_sizet(nh) * 3) | |
| /* | |
| ** Compute the optimal size for the array part of table 't'. | |
| ** This size maximizes the number of elements going to the array part | |
| ** while satisfying the condition 'arrayXhash' with the use of memory if | |
| ** all those elements went to the hash part. | |
| ** 'ct->na' enters with the total number of array indices in the table | |
| ** and leaves with the number of keys that will go to the array part; | |
| ** return the optimal size for the array part. | |
| */ | |
| static unsigned computesizes (Counters *ct) { | |
| int i; | |
| unsigned int twotoi; /* 2^i (candidate for optimal size) */ | |
| unsigned int a = 0; /* number of elements smaller than 2^i */ | |
| unsigned int na = 0; /* number of elements to go to array part */ | |
| unsigned int optimal = 0; /* optimal size for array part */ | |
| /* traverse slices while 'twotoi' does not overflow and total of array | |
| indices still can satisfy 'arrayXhash' against the array size */ | |
| for (i = 0, twotoi = 1; | |
| twotoi > 0 && arrayXhash(twotoi, ct->na); | |
| i++, twotoi *= 2) { | |
| unsigned nums = ct->nums[i]; | |
| a += nums; | |
| if (nums > 0 && /* grows array only if it gets more elements... */ | |
| arrayXhash(twotoi, a)) { /* ...while using "less memory" */ | |
| optimal = twotoi; /* optimal size (till now) */ | |
| na = a; /* all elements up to 'optimal' will go to array part */ | |
| } | |
| } | |
| ct->na = na; | |
| return optimal; | |
| } | |
| static void countint (lua_Integer key, Counters *ct) { | |
| unsigned int k = arrayindex(key); | |
| if (k != 0) { /* is 'key' an array index? */ | |
| ct->nums[luaO_ceillog2(k)]++; /* count as such */ | |
| ct->na++; | |
| } | |
| } | |
| l_sinline int arraykeyisempty (const Table *t, unsigned key) { | |
| int tag = *getArrTag(t, key - 1); | |
| return tagisempty(tag); | |
| } | |
| /* | |
| ** Count keys in array part of table 't'. | |
| */ | |
| static void numusearray (const Table *t, Counters *ct) { | |
| int lg; | |
| unsigned int ttlg; /* 2^lg */ | |
| unsigned int ause = 0; /* summation of 'nums' */ | |
| unsigned int i = 1; /* index to traverse all array keys */ | |
| unsigned int asize = t->asize; | |
| /* traverse each slice */ | |
| for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) { | |
| unsigned int lc = 0; /* counter */ | |
| unsigned int lim = ttlg; | |
| if (lim > asize) { | |
| lim = asize; /* adjust upper limit */ | |
| if (i > lim) | |
| break; /* no more elements to count */ | |
| } | |
| /* count elements in range (2^(lg - 1), 2^lg] */ | |
| for (; i <= lim; i++) { | |
| if (!arraykeyisempty(t, i)) | |
| lc++; | |
| } | |
| ct->nums[lg] += lc; | |
| ause += lc; | |
| } | |
| ct->total += ause; | |
| ct->na += ause; | |
| } | |
| /* | |
| ** Count keys in hash part of table 't'. As this only happens during | |
| ** a rehash, all nodes have been used. A node can have a nil value only | |
| ** if it was deleted after being created. | |
| */ | |
| static void numusehash (const Table *t, Counters *ct) { | |
| unsigned i = sizenode(t); | |
| unsigned total = 0; | |
| while (i--) { | |
| Node *n = &t->node[i]; | |
| if (isempty(gval(n))) { | |
| lua_assert(!keyisnil(n)); /* entry was deleted; key cannot be nil */ | |
| ct->deleted = 1; | |
| } | |
| else { | |
| total++; | |
| if (keyisinteger(n)) | |
| countint(keyival(n), ct); | |
| } | |
| } | |
| ct->total += total; | |
| } | |
| /* | |
| ** Convert an "abstract size" (number of slots in an array) to | |
| ** "concrete size" (number of bytes in the array). | |
| */ | |
| static size_t concretesize (unsigned int size) { | |
| if (size == 0) | |
| return 0; | |
| else /* space for the two arrays plus an unsigned in between */ | |
| return size * (sizeof(Value) + 1) + sizeof(unsigned); | |
| } | |
| /* | |
| ** Resize the array part of a table. If new size is equal to the old, | |
| ** do nothing. Else, if new size is zero, free the old array. (It must | |
| ** be present, as the sizes are different.) Otherwise, allocate a new | |
| ** array, move the common elements to new proper position, and then | |
| ** frees the old array. | |
| ** We could reallocate the array, but we still would need to move the | |
| ** elements to their new position, so the copy implicit in realloc is a | |
| ** waste. Moreover, most allocators will move the array anyway when the | |
| ** new size is double the old one (the most common case). | |
| */ | |
| static Value *resizearray (lua_State *L , Table *t, | |
| unsigned oldasize, | |
| unsigned newasize) { | |
| if (oldasize == newasize) | |
| return t->array; /* nothing to be done */ | |
| else if (newasize == 0) { /* erasing array? */ | |
| Value *op = t->array - oldasize; /* original array's real address */ | |
| luaM_freemem(L, op, concretesize(oldasize)); /* free it */ | |
| return NULL; | |
| } | |
| else { | |
| size_t newasizeb = concretesize(newasize); | |
| Value *np = cast(Value *, | |
| luaM_reallocvector(L, NULL, 0, newasizeb, lu_byte)); | |
| if (np == NULL) /* allocation error? */ | |
| return NULL; | |
| np += newasize; /* shift pointer to the end of value segment */ | |
| if (oldasize > 0) { | |
| /* move common elements to new position */ | |
| size_t oldasizeb = concretesize(oldasize); | |
| Value *op = t->array; /* original array */ | |
| unsigned tomove = (oldasize < newasize) ? oldasize : newasize; | |
| size_t tomoveb = (oldasize < newasize) ? oldasizeb : newasizeb; | |
| lua_assert(tomoveb > 0); | |
| memcpy(np - tomove, op - tomove, tomoveb); | |
| luaM_freemem(L, op - oldasize, oldasizeb); /* free old block */ | |
| } | |
| return np; | |
| } | |
| } | |
| /* | |
| ** Creates an array for the hash part of a table with the given | |
| ** size, or reuses the dummy node if size is zero. | |
| ** The computation for size overflow is in two steps: the first | |
| ** comparison ensures that the shift in the second one does not | |
| ** overflow. | |
| */ | |
| static void setnodevector (lua_State *L, Table *t, unsigned size) { | |
| if (size == 0) { /* no elements to hash part? */ | |
| t->node = cast(Node *, dummynode); /* use common 'dummynode' */ | |
| t->lsizenode = 0; | |
| setdummy(t); /* signal that it is using dummy node */ | |
| } | |
| else { | |
| int i; | |
| int lsize = luaO_ceillog2(size); | |
| if (lsize > MAXHBITS || (1 << lsize) > MAXHSIZE) | |
| luaG_runerror(L, "table overflow"); | |
| size = twoto(lsize); | |
| if (lsize < LIMFORLAST) /* no 'lastfree' field? */ | |
| t->node = luaM_newvector(L, size, Node); | |
| else { | |
| size_t bsize = size * sizeof(Node) + sizeof(Limbox); | |
| char *node = luaM_newblock(L, bsize); | |
| t->node = cast(Node *, node + sizeof(Limbox)); | |
| getlastfree(t) = gnode(t, size); /* all positions are free */ | |
| } | |
| t->lsizenode = cast_byte(lsize); | |
| setnodummy(t); | |
| for (i = 0; i < cast_int(size); i++) { | |
| Node *n = gnode(t, i); | |
| gnext(n) = 0; | |
| setnilkey(n); | |
| setempty(gval(n)); | |
| } | |
| } | |
| } | |
| /* | |
| ** (Re)insert all elements from the hash part of 'ot' into table 't'. | |
| */ | |
| static void reinserthash (lua_State *L, Table *ot, Table *t) { | |
| unsigned j; | |
| unsigned size = sizenode(ot); | |
| for (j = 0; j < size; j++) { | |
| Node *old = gnode(ot, j); | |
| if (!isempty(gval(old))) { | |
| /* doesn't need barrier/invalidate cache, as entry was | |
| already present in the table */ | |
| TValue k; | |
| getnodekey(L, &k, old); | |
| newcheckedkey(t, &k, gval(old)); | |
| } | |
| } | |
| } | |
| /* | |
| ** Exchange the hash part of 't1' and 't2'. (In 'flags', only the dummy | |
| ** bit must be exchanged: The metamethod bits do not change during a | |
| ** resize, so the "real" table can keep their values.) | |
| */ | |
| static void exchangehashpart (Table *t1, Table *t2) { | |
| lu_byte lsizenode = t1->lsizenode; | |
| Node *node = t1->node; | |
| int bitdummy1 = t1->flags & BITDUMMY; | |
| t1->lsizenode = t2->lsizenode; | |
| t1->node = t2->node; | |
| t1->flags = cast_byte((t1->flags & NOTBITDUMMY) | (t2->flags & BITDUMMY)); | |
| t2->lsizenode = lsizenode; | |
| t2->node = node; | |
| t2->flags = cast_byte((t2->flags & NOTBITDUMMY) | bitdummy1); | |
| } | |
| /* | |
| ** Re-insert into the new hash part of a table the elements from the | |
| ** vanishing slice of the array part. | |
| */ | |
| static void reinsertOldSlice (Table *t, unsigned oldasize, | |
| unsigned newasize) { | |
| unsigned i; | |
| for (i = newasize; i < oldasize; i++) { /* traverse vanishing slice */ | |
| lu_byte tag = *getArrTag(t, i); | |
| if (!tagisempty(tag)) { /* a non-empty entry? */ | |
| TValue key, aux; | |
| setivalue(&key, l_castU2S(i) + 1); /* make the key */ | |
| farr2val(t, i, tag, &aux); /* copy value into 'aux' */ | |
| insertkey(t, &key, &aux); /* insert entry into the hash part */ | |
| } | |
| } | |
| } | |
| /* | |
| ** Clear new slice of the array. | |
| */ | |
| static void clearNewSlice (Table *t, unsigned oldasize, unsigned newasize) { | |
| for (; oldasize < newasize; oldasize++) | |
| *getArrTag(t, oldasize) = LUA_VEMPTY; | |
| } | |
| /* | |
| ** Resize table 't' for the new given sizes. Both allocations (for | |
| ** the hash part and for the array part) can fail, which creates some | |
| ** subtleties. If the first allocation, for the hash part, fails, an | |
| ** error is raised and that is it. Otherwise, it copies the elements from | |
| ** the shrinking part of the array (if it is shrinking) into the new | |
| ** hash. Then it reallocates the array part. If that fails, the table | |
| ** is in its original state; the function frees the new hash part and then | |
| ** raises the allocation error. Otherwise, it sets the new hash part | |
| ** into the table, initializes the new part of the array (if any) with | |
| ** nils and reinserts the elements of the old hash back into the new | |
| ** parts of the table. | |
| ** Note that if the new size for the array part ('newasize') is equal to | |
| ** the old one ('oldasize'), this function will do nothing with that | |
| ** part. | |
| */ | |
| void luaH_resize (lua_State *L, Table *t, unsigned newasize, | |
| unsigned nhsize) { | |
| Table newt; /* to keep the new hash part */ | |
| unsigned oldasize = t->asize; | |
| Value *newarray; | |
| if (newasize > MAXASIZE) | |
| luaG_runerror(L, "table overflow"); | |
| /* create new hash part with appropriate size into 'newt' */ | |
| newt.flags = 0; | |
| setnodevector(L, &newt, nhsize); | |
| if (newasize < oldasize) { /* will array shrink? */ | |
| /* re-insert into the new hash the elements from vanishing slice */ | |
| exchangehashpart(t, &newt); /* pretend table has new hash */ | |
| reinsertOldSlice(t, oldasize, newasize); | |
| exchangehashpart(t, &newt); /* restore old hash (in case of errors) */ | |
| } | |
| /* allocate new array */ | |
| newarray = resizearray(L, t, oldasize, newasize); | |
| if (l_unlikely(newarray == NULL && newasize > 0)) { /* allocation failed? */ | |
| freehash(L, &newt); /* release new hash part */ | |
| luaM_error(L); /* raise error (with array unchanged) */ | |
| } | |
| /* allocation ok; initialize new part of the array */ | |
| exchangehashpart(t, &newt); /* 't' has the new hash ('newt' has the old) */ | |
| t->array = newarray; /* set new array part */ | |
| t->asize = newasize; | |
| if (newarray != NULL) | |
| *lenhint(t) = newasize / 2u; /* set an initial hint */ | |
| clearNewSlice(t, oldasize, newasize); | |
| /* re-insert elements from old hash part into new parts */ | |
| reinserthash(L, &newt, t); /* 'newt' now has the old hash */ | |
| freehash(L, &newt); /* free old hash part */ | |
| } | |
| void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) { | |
| unsigned nsize = allocsizenode(t); | |
| luaH_resize(L, t, nasize, nsize); | |
| } | |
| /* | |
| ** Rehash a table. First, count its keys. If there are array indices | |
| ** outside the array part, compute the new best size for that part. | |
| ** Then, resize the table. | |
| */ | |
| static void rehash (lua_State *L, Table *t, const TValue *ek) { | |
| unsigned asize; /* optimal size for array part */ | |
| Counters ct; | |
| unsigned i; | |
| unsigned nsize; /* size for the hash part */ | |
| /* reset counts */ | |
| for (i = 0; i <= MAXABITS; i++) ct.nums[i] = 0; | |
| ct.na = 0; | |
| ct.deleted = 0; | |
| ct.total = 1; /* count extra key */ | |
| if (ttisinteger(ek)) | |
| countint(ivalue(ek), &ct); /* extra key may go to array */ | |
| numusehash(t, &ct); /* count keys in hash part */ | |
| if (ct.na == 0) { | |
| /* no new keys to enter array part; keep it with the same size */ | |
| asize = t->asize; | |
| } | |
| else { /* compute best size for array part */ | |
| numusearray(t, &ct); /* count keys in array part */ | |
| asize = computesizes(&ct); /* compute new size for array part */ | |
| } | |
| /* all keys not in the array part go to the hash part */ | |
| nsize = ct.total - ct.na; | |
| if (ct.deleted) { /* table has deleted entries? */ | |
| /* insertion-deletion-insertion: give hash some extra size to | |
| avoid repeated resizings */ | |
| nsize += nsize >> 2; | |
| } | |
| /* resize the table to new computed sizes */ | |
| luaH_resize(L, t, asize, nsize); | |
| } | |
| /* | |
| ** }============================================================= | |
| */ | |
| Table *luaH_new (lua_State *L) { | |
| GCObject *o = luaC_newobj(L, LUA_VTABLE, sizeof(Table)); | |
| Table *t = gco2t(o); | |
| t->metatable = NULL; | |
| t->flags = maskflags; /* table has no metamethod fields */ | |
| t->array = NULL; | |
| t->asize = 0; | |
| setnodevector(L, t, 0); | |
| return t; | |
| } | |
| lu_mem luaH_size (Table *t) { | |
| lu_mem sz = cast(lu_mem, sizeof(Table)) + concretesize(t->asize); | |
| if (!isdummy(t)) | |
| sz += sizehash(t); | |
| return sz; | |
| } | |
| /* | |
| ** Frees a table. | |
| */ | |
| void luaH_free (lua_State *L, Table *t) { | |
| freehash(L, t); | |
| resizearray(L, t, t->asize, 0); | |
| luaM_free(L, t); | |
| } | |
| static Node *getfreepos (Table *t) { | |
| if (haslastfree(t)) { /* does it have 'lastfree' information? */ | |
| /* look for a spot before 'lastfree', updating 'lastfree' */ | |
| while (getlastfree(t) > t->node) { | |
| Node *free = --getlastfree(t); | |
| if (keyisnil(free)) | |
| return free; | |
| } | |
| } | |
| else { /* no 'lastfree' information */ | |
| unsigned i = sizenode(t); | |
| while (i--) { /* do a linear search */ | |
| Node *free = gnode(t, i); | |
| if (keyisnil(free)) | |
| return free; | |
| } | |
| } | |
| return NULL; /* could not find a free place */ | |
| } | |
| /* | |
| ** Inserts a new key into a hash table; first, check whether key's main | |
| ** position is free. If not, check whether colliding node is in its main | |
| ** position or not: if it is not, move colliding node to an empty place | |
| ** and put new key in its main position; otherwise (colliding node is in | |
| ** its main position), new key goes to an empty position. Return 0 if | |
| ** could not insert key (could not find a free space). | |
| */ | |
| static int insertkey (Table *t, const TValue *key, TValue *value) { | |
| Node *mp = mainpositionTV(t, key); | |
| /* table cannot already contain the key */ | |
| lua_assert(isabstkey(getgeneric(t, key, 0))); | |
| if (!isempty(gval(mp)) || isdummy(t)) { /* main position is taken? */ | |
| Node *othern; | |
| Node *f = getfreepos(t); /* get a free place */ | |
| if (f == NULL) /* cannot find a free place? */ | |
| return 0; | |
| lua_assert(!isdummy(t)); | |
| othern = mainpositionfromnode(t, mp); | |
| if (othern != mp) { /* is colliding node out of its main position? */ | |
| /* yes; move colliding node into free position */ | |
| while (othern + gnext(othern) != mp) /* find previous */ | |
| othern += gnext(othern); | |
| gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */ | |
| *f = *mp; /* copy colliding node into free pos. (mp->next also goes) */ | |
| if (gnext(mp) != 0) { | |
| gnext(f) += cast_int(mp - f); /* correct 'next' */ | |
| gnext(mp) = 0; /* now 'mp' is free */ | |
| } | |
| setempty(gval(mp)); | |
| } | |
| else { /* colliding node is in its own main position */ | |
| /* new node will go into free position */ | |
| if (gnext(mp) != 0) | |
| gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */ | |
| else lua_assert(gnext(f) == 0); | |
| gnext(mp) = cast_int(f - mp); | |
| mp = f; | |
| } | |
| } | |
| setnodekey(mp, key); | |
| lua_assert(isempty(gval(mp))); | |
| setobj2t(cast(lua_State *, 0), gval(mp), value); | |
| return 1; | |
| } | |
| /* | |
| ** Insert a key in a table where there is space for that key, the | |
| ** key is valid, and the value is not nil. | |
| */ | |
| static void newcheckedkey (Table *t, const TValue *key, TValue *value) { | |
| unsigned i = keyinarray(t, key); | |
| if (i > 0) /* is key in the array part? */ | |
| obj2arr(t, i - 1, value); /* set value in the array */ | |
| else { | |
| int done = insertkey(t, key, value); /* insert key in the hash part */ | |
| lua_assert(done); /* it cannot fail */ | |
| cast(void, done); /* to avoid warnings */ | |
| } | |
| } | |
| static void luaH_newkey (lua_State *L, Table *t, const TValue *key, | |
| TValue *value) { | |
| if (!ttisnil(value)) { /* do not insert nil values */ | |
| int done = insertkey(t, key, value); | |
| if (!done) { /* could not find a free place? */ | |
| rehash(L, t, key); /* grow table */ | |
| newcheckedkey(t, key, value); /* insert key in grown table */ | |
| } | |
| luaC_barrierback(L, obj2gco(t), key); | |
| /* for debugging only: any new key may force an emergency collection */ | |
| condchangemem(L, (void)0, (void)0, 1); | |
| } | |
| } | |
| static const TValue *getintfromhash (Table *t, lua_Integer key) { | |
| Node *n = hashint(t, key); | |
| lua_assert(!ikeyinarray(t, key)); | |
| for (;;) { /* check whether 'key' is somewhere in the chain */ | |
| if (keyisinteger(n) && keyival(n) == key) | |
| return gval(n); /* that's it */ | |
| else { | |
| int nx = gnext(n); | |
| if (nx == 0) break; | |
| n += nx; | |
| } | |
| } | |
| return &absentkey; | |
| } | |
| static int hashkeyisempty (Table *t, lua_Unsigned key) { | |
| const TValue *val = getintfromhash(t, l_castU2S(key)); | |
| return isempty(val); | |
| } | |
| static lu_byte finishnodeget (const TValue *val, TValue *res) { | |
| if (!ttisnil(val)) { | |
| setobj(((lua_State*)NULL), res, val); | |
| } | |
| return ttypetag(val); | |
| } | |
| lu_byte luaH_getint (Table *t, lua_Integer key, TValue *res) { | |
| unsigned k = ikeyinarray(t, key); | |
| if (k > 0) { | |
| lu_byte tag = *getArrTag(t, k - 1); | |
| if (!tagisempty(tag)) | |
| farr2val(t, k - 1, tag, res); | |
| return tag; | |
| } | |
| else | |
| return finishnodeget(getintfromhash(t, key), res); | |
| } | |
| /* | |
| ** search function for short strings | |
| */ | |
| const TValue *luaH_Hgetshortstr (Table *t, TString *key) { | |
| Node *n = hashstr(t, key); | |
| lua_assert(strisshr(key)); | |
| for (;;) { /* check whether 'key' is somewhere in the chain */ | |
| if (keyisshrstr(n) && eqshrstr(keystrval(n), key)) | |
| return gval(n); /* that's it */ | |
| else { | |
| int nx = gnext(n); | |
| if (nx == 0) | |
| return &absentkey; /* not found */ | |
| n += nx; | |
| } | |
| } | |
| } | |
| lu_byte luaH_getshortstr (Table *t, TString *key, TValue *res) { | |
| return finishnodeget(luaH_Hgetshortstr(t, key), res); | |
| } | |
| static const TValue *Hgetlongstr (Table *t, TString *key) { | |
| TValue ko; | |
| lua_assert(!strisshr(key)); | |
| setsvalue(cast(lua_State *, NULL), &ko, key); | |
| return getgeneric(t, &ko, 0); /* for long strings, use generic case */ | |
| } | |
| static const TValue *Hgetstr (Table *t, TString *key) { | |
| if (strisshr(key)) | |
| return luaH_Hgetshortstr(t, key); | |
| else | |
| return Hgetlongstr(t, key); | |
| } | |
| lu_byte luaH_getstr (Table *t, TString *key, TValue *res) { | |
| return finishnodeget(Hgetstr(t, key), res); | |
| } | |
| /* | |
| ** main search function | |
| */ | |
| lu_byte luaH_get (Table *t, const TValue *key, TValue *res) { | |
| const TValue *slot; | |
| switch (ttypetag(key)) { | |
| case LUA_VSHRSTR: | |
| slot = luaH_Hgetshortstr(t, tsvalue(key)); | |
| break; | |
| case LUA_VNUMINT: | |
| return luaH_getint(t, ivalue(key), res); | |
| case LUA_VNIL: | |
| slot = &absentkey; | |
| break; | |
| case LUA_VNUMFLT: { | |
| lua_Integer k; | |
| if (luaV_flttointeger(fltvalue(key), &k, F2Ieq)) /* integral index? */ | |
| return luaH_getint(t, k, res); /* use specialized version */ | |
| /* else... */ | |
| } /* FALLTHROUGH */ | |
| default: | |
| slot = getgeneric(t, key, 0); | |
| break; | |
| } | |
| return finishnodeget(slot, res); | |
| } | |
| /* | |
| ** When a 'pset' cannot be completed, this function returns an encoding | |
| ** of its result, to be used by 'luaH_finishset'. | |
| */ | |
| static int retpsetcode (Table *t, const TValue *slot) { | |
| if (isabstkey(slot)) | |
| return HNOTFOUND; /* no slot with that key */ | |
| else /* return node encoded */ | |
| return cast_int((cast(Node*, slot) - t->node)) + HFIRSTNODE; | |
| } | |
| static int finishnodeset (Table *t, const TValue *slot, TValue *val) { | |
| if (!ttisnil(slot)) { | |
| setobj(((lua_State*)NULL), cast(TValue*, slot), val); | |
| return HOK; /* success */ | |
| } | |
| else | |
| return retpsetcode(t, slot); | |
| } | |
| static int rawfinishnodeset (const TValue *slot, TValue *val) { | |
| if (isabstkey(slot)) | |
| return 0; /* no slot with that key */ | |
| else { | |
| setobj(((lua_State*)NULL), cast(TValue*, slot), val); | |
| return 1; /* success */ | |
| } | |
| } | |
| int luaH_psetint (Table *t, lua_Integer key, TValue *val) { | |
| lua_assert(!ikeyinarray(t, key)); | |
| return finishnodeset(t, getintfromhash(t, key), val); | |
| } | |
| static int psetint (Table *t, lua_Integer key, TValue *val) { | |
| int hres; | |
| luaH_fastseti(t, key, val, hres); | |
| return hres; | |
| } | |
| /* | |
| ** This function could be just this: | |
| ** return finishnodeset(t, luaH_Hgetshortstr(t, key), val); | |
| ** However, it optimizes the common case created by constructors (e.g., | |
| ** {x=1, y=2}), which creates a key in a table that has no metatable, | |
| ** it is not old/black, and it already has space for the key. | |
| */ | |
| int luaH_psetshortstr (Table *t, TString *key, TValue *val) { | |
| const TValue *slot = luaH_Hgetshortstr(t, key); | |
| if (!ttisnil(slot)) { /* key already has a value? (all too common) */ | |
| setobj(((lua_State*)NULL), cast(TValue*, slot), val); /* update it */ | |
| return HOK; /* done */ | |
| } | |
| else if (checknoTM(t->metatable, TM_NEWINDEX)) { /* no metamethod? */ | |
| if (ttisnil(val)) /* new value is nil? */ | |
| return HOK; /* done (value is already nil/absent) */ | |
| if (isabstkey(slot) && /* key is absent? */ | |
| !(isblack(t) && iswhite(key))) { /* and don't need barrier? */ | |
| TValue tk; /* key as a TValue */ | |
| setsvalue(cast(lua_State *, NULL), &tk, key); | |
| if (insertkey(t, &tk, val)) { /* insert key, if there is space */ | |
| invalidateTMcache(t); | |
| return HOK; | |
| } | |
| } | |
| } | |
| /* Else, either table has new-index metamethod, or it needs barrier, | |
| or it needs to rehash for the new key. In any of these cases, the | |
| operation cannot be completed here. Return a code for the caller. */ | |
| return retpsetcode(t, slot); | |
| } | |
| int luaH_psetstr (Table *t, TString *key, TValue *val) { | |
| if (strisshr(key)) | |
| return luaH_psetshortstr(t, key, val); | |
| else | |
| return finishnodeset(t, Hgetlongstr(t, key), val); | |
| } | |
| int luaH_pset (Table *t, const TValue *key, TValue *val) { | |
| switch (ttypetag(key)) { | |
| case LUA_VSHRSTR: return luaH_psetshortstr(t, tsvalue(key), val); | |
| case LUA_VNUMINT: return psetint(t, ivalue(key), val); | |
| case LUA_VNIL: return HNOTFOUND; | |
| case LUA_VNUMFLT: { | |
| lua_Integer k; | |
| if (luaV_flttointeger(fltvalue(key), &k, F2Ieq)) /* integral index? */ | |
| return psetint(t, k, val); /* use specialized version */ | |
| /* else... */ | |
| } /* FALLTHROUGH */ | |
| default: | |
| return finishnodeset(t, getgeneric(t, key, 0), val); | |
| } | |
| } | |
| /* | |
| ** Finish a raw "set table" operation, where 'hres' encodes where the | |
| ** value should have been (the result of a previous 'pset' operation). | |
| ** Beware: when using this function the caller probably need to check a | |
| ** GC barrier and invalidate the TM cache. | |
| */ | |
| void luaH_finishset (lua_State *L, Table *t, const TValue *key, | |
| TValue *value, int hres) { | |
| lua_assert(hres != HOK); | |
| if (hres == HNOTFOUND) { | |
| TValue aux; | |
| const TValue *actk = key; /* actual key to insert */ | |
| if (l_unlikely(ttisnil(key))) | |
| luaG_runerror(L, "table index is nil"); | |
| else if (ttisfloat(key)) { | |
| lua_Number f = fltvalue(key); | |
| lua_Integer k; | |
| if (luaV_flttointeger(f, &k, F2Ieq)) { /* is key equal to an integer? */ | |
| setivalue(&aux, k); | |
| actk = &aux; /* use the integer as the key */ | |
| } | |
| else if (l_unlikely(luai_numisnan(f))) | |
| luaG_runerror(L, "table index is NaN"); | |
| } | |
| else if (isextstr(key)) { /* external string? */ | |
| /* If string is short, must internalize it to be used as table key */ | |
| TString *ts = luaS_normstr(L, tsvalue(key)); | |
| setsvalue2s(L, L->top.p++, ts); /* anchor 'ts' (EXTRA_STACK) */ | |
| luaH_newkey(L, t, s2v(L->top.p - 1), value); | |
| L->top.p--; | |
| return; | |
| } | |
| luaH_newkey(L, t, actk, value); | |
| } | |
| else if (hres > 0) { /* regular Node? */ | |
| setobj2t(L, gval(gnode(t, hres - HFIRSTNODE)), value); | |
| } | |
| else { /* array entry */ | |
| hres = ~hres; /* real index */ | |
| obj2arr(t, cast_uint(hres), value); | |
| } | |
| } | |
| /* | |
| ** beware: when using this function you probably need to check a GC | |
| ** barrier and invalidate the TM cache. | |
| */ | |
| void luaH_set (lua_State *L, Table *t, const TValue *key, TValue *value) { | |
| int hres = luaH_pset(t, key, value); | |
| if (hres != HOK) | |
| luaH_finishset(L, t, key, value, hres); | |
| } | |
| /* | |
| ** Ditto for a GC barrier. (No need to invalidate the TM cache, as | |
| ** integers cannot be keys to metamethods.) | |
| */ | |
| void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) { | |
| unsigned ik = ikeyinarray(t, key); | |
| if (ik > 0) | |
| obj2arr(t, ik - 1, value); | |
| else { | |
| int ok = rawfinishnodeset(getintfromhash(t, key), value); | |
| if (!ok) { | |
| TValue k; | |
| setivalue(&k, key); | |
| luaH_newkey(L, t, &k, value); | |
| } | |
| } | |
| } | |
| /* | |
| ** Try to find a boundary in the hash part of table 't'. From the | |
| ** caller, we know that 'asize + 1' is present. We want to find a larger | |
| ** key that is absent from the table, so that we can do a binary search | |
| ** between the two keys to find a boundary. We keep doubling 'j' until | |
| ** we get an absent index. If the doubling would overflow, we try | |
| ** LUA_MAXINTEGER. If it is absent, we are ready for the binary search. | |
| ** ('j', being max integer, is larger or equal to 'i', but it cannot be | |
| ** equal because it is absent while 'i' is present.) Otherwise, 'j' is a | |
| ** boundary. ('j + 1' cannot be a present integer key because it is not | |
| ** a valid integer in Lua.) | |
| ** About 'rnd': If we used a fixed algorithm, a bad actor could fill | |
| ** a table with only the keys that would be probed, in such a way that | |
| ** a small table could result in a huge length. To avoid that, we use | |
| ** the state's seed as a source of randomness. For the first probe, | |
| ** we "randomly double" 'i' by adding to it a random number roughly its | |
| ** width. | |
| */ | |
| static lua_Unsigned hash_search (lua_State *L, Table *t, unsigned asize) { | |
| lua_Unsigned i = asize + 1; /* caller ensures t[i] is present */ | |
| unsigned rnd = G(L)->seed; | |
| int n = (asize > 0) ? luaO_ceillog2(asize) : 0; /* width of 'asize' */ | |
| unsigned mask = (1u << n) - 1; /* 11...111 with the width of 'asize' */ | |
| unsigned incr = (rnd & mask) + 1; /* first increment (at least 1) */ | |
| lua_Unsigned j = (incr <= l_castS2U(LUA_MAXINTEGER) - i) ? i + incr : i + 1; | |
| rnd >>= n; /* used 'n' bits from 'rnd' */ | |
| while (!hashkeyisempty(t, j)) { /* repeat until an absent t[j] */ | |
| i = j; /* 'i' is a present index */ | |
| if (j <= l_castS2U(LUA_MAXINTEGER)/2 - 1) { | |
| j = j*2 + (rnd & 1); /* try again with 2j or 2j+1 */ | |
| rnd >>= 1; | |
| } | |
| else { | |
| j = LUA_MAXINTEGER; | |
| if (hashkeyisempty(t, j)) /* t[j] not present? */ | |
| break; /* 'j' now is an absent index */ | |
| else /* weird case */ | |
| return j; /* well, max integer is a boundary... */ | |
| } | |
| } | |
| /* i < j && t[i] present && t[j] absent */ | |
| while (j - i > 1u) { /* do a binary search between them */ | |
| lua_Unsigned m = (i + j) / 2; | |
| if (hashkeyisempty(t, m)) j = m; | |
| else i = m; | |
| } | |
| return i; | |
| } | |
| static unsigned int binsearch (Table *array, unsigned int i, unsigned int j) { | |
| lua_assert(i <= j); | |
| while (j - i > 1u) { /* binary search */ | |
| unsigned int m = (i + j) / 2; | |
| if (arraykeyisempty(array, m)) j = m; | |
| else i = m; | |
| } | |
| return i; | |
| } | |
| /* return a border, saving it as a hint for next call */ | |
| static lua_Unsigned newhint (Table *t, unsigned hint) { | |
| lua_assert(hint <= t->asize); | |
| *lenhint(t) = hint; | |
| return hint; | |
| } | |
| /* | |
| ** Try to find a border in table 't'. (A 'border' is an integer index | |
| ** such that t[i] is present and t[i+1] is absent, or 0 if t[1] is absent, | |
| ** or 'maxinteger' if t[maxinteger] is present.) | |
| ** If there is an array part, try to find a border there. First try | |
| ** to find it in the vicinity of the previous result (hint), to handle | |
| ** cases like 't[#t + 1] = val' or 't[#t] = nil', that move the border | |
| ** by one entry. Otherwise, do a binary search to find the border. | |
| ** If there is no array part, or its last element is non empty, the | |
| ** border may be in the hash part. | |
| */ | |
| lua_Unsigned luaH_getn (lua_State *L, Table *t) { | |
| unsigned asize = t->asize; | |
| if (asize > 0) { /* is there an array part? */ | |
| const unsigned maxvicinity = 4; | |
| unsigned limit = *lenhint(t); /* start with the hint */ | |
| if (limit == 0) | |
| limit = 1; /* make limit a valid index in the array */ | |
| if (arraykeyisempty(t, limit)) { /* t[limit] empty? */ | |
| /* there must be a border before 'limit' */ | |
| unsigned i; | |
| /* look for a border in the vicinity of the hint */ | |
| for (i = 0; i < maxvicinity && limit > 1; i++) { | |
| limit--; | |
| if (!arraykeyisempty(t, limit)) | |
| return newhint(t, limit); /* 'limit' is a border */ | |
| } | |
| /* t[limit] still empty; search for a border in [0, limit) */ | |
| return newhint(t, binsearch(t, 0, limit)); | |
| } | |
| else { /* 'limit' is present in table; look for a border after it */ | |
| unsigned i; | |
| /* look for a border in the vicinity of the hint */ | |
| for (i = 0; i < maxvicinity && limit < asize; i++) { | |
| limit++; | |
| if (arraykeyisempty(t, limit)) | |
| return newhint(t, limit - 1); /* 'limit - 1' is a border */ | |
| } | |
| if (arraykeyisempty(t, asize)) { /* last element empty? */ | |
| /* t[limit] not empty; search for a border in [limit, asize) */ | |
| return newhint(t, binsearch(t, limit, asize)); | |
| } | |
| } | |
| /* last element non empty; set a hint to speed up finding that again */ | |
| /* (keys in the hash part cannot be hints) */ | |
| *lenhint(t) = asize; | |
| } | |
| /* no array part or t[asize] is not empty; check the hash part */ | |
| lua_assert(asize == 0 || !arraykeyisempty(t, asize)); | |
| if (isdummy(t) || hashkeyisempty(t, asize + 1)) | |
| return asize; /* 'asize + 1' is empty */ | |
| else /* 'asize + 1' is also non empty */ | |
| return hash_search(L, t, asize); | |
| } | |
| #if defined(LUA_DEBUG) | |
| /* export this function for the test library */ | |
| Node *luaH_mainposition (const Table *t, const TValue *key) { | |
| return mainpositionTV(t, key); | |
| } | |
| #endif |