| /* | |
| ** $Id: lundump.h $ | |
| ** load precompiled Lua chunks | |
| ** See Copyright Notice in lua.h | |
| */ | |
| #ifndef lundump_h | |
| #define lundump_h | |
| #include <limits.h> | |
| #include "llimits.h" | |
| #include "lobject.h" | |
| #include "lzio.h" | |
| /* data to catch conversion errors */ | |
| #define LUAC_DATA "\x19\x93\r\n\x1a\n" | |
| #define LUAC_INT -0x5678 | |
| #define LUAC_INST 0x12345678 | |
| #define LUAC_NUM cast_num(-370.5) | |
| /* | |
| ** Encode major-minor version in one byte, one nibble for each | |
| */ | |
| #define LUAC_VERSION (LUA_VERSION_MAJOR_N*16+LUA_VERSION_MINOR_N) | |
| #define LUAC_FORMAT 0 /* this is the official format */ | |
| /* load one chunk; from lundump.c */ | |
| LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, Table *anchor, | |
| const char* name, int fixed); | |
| /* dump one chunk; from ldump.c */ | |
| LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, | |
| void* data, int strip); | |
| #endif |