| /* | |
| ** $Id: lua.c $ | |
| ** Lua stand-alone interpreter | |
| ** See Copyright Notice in lua.h | |
| */ | |
| #define lua_c | |
| #include "lprefix.h" | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <signal.h> | |
| #include "lua.h" | |
| #include "lauxlib.h" | |
| #include "lualib.h" | |
| #include "llimits.h" | |
| #if !defined(LUA_PROGNAME) | |
| #define LUA_PROGNAME "lua" | |
| #endif | |
| #if !defined(LUA_INIT_VAR) | |
| #define LUA_INIT_VAR "LUA_INIT" | |
| #endif | |
| /* Name of the environment variable with the name of the readline library */ | |
| #if !defined(LUA_RLLIB_VAR) | |
| #define LUA_RLLIB_VAR "LUA_READLINELIB" | |
| #endif | |
| #define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX | |
| static lua_State *globalL = NULL; | |
| static const char *progname = LUA_PROGNAME; | |
| #if defined(LUA_USE_POSIX) /* { */ | |
| /* | |
| ** Use 'sigaction' when available. | |
| */ | |
| static void setsignal (int sig, void (*handler)(int)) { | |
| struct sigaction sa; | |
| sa.sa_handler = handler; | |
| sa.sa_flags = 0; | |
| sigemptyset(&sa.sa_mask); /* do not mask any signal */ | |
| sigaction(sig, &sa, NULL); | |
| } | |
| #else /* }{ */ | |
| #define setsignal signal | |
| #endif /* } */ | |
| /* | |
| ** Hook set by signal function to stop the interpreter. | |
| */ | |
| static void lstop (lua_State *L, lua_Debug *ar) { | |
| (void)ar; /* unused arg. */ | |
| lua_sethook(L, NULL, 0, 0); /* reset hook */ | |
| luaL_error(L, "interrupted!"); | |
| } | |
| /* | |
| ** Function to be called at a C signal. Because a C signal cannot | |
| ** just change a Lua state (as there is no proper synchronization), | |
| ** this function only sets a hook that, when called, will stop the | |
| ** interpreter. | |
| */ | |
| static void laction (int i) { | |
| int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT; | |
| setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ | |
| lua_sethook(globalL, lstop, flag, 1); | |
| } | |
| static void print_usage (const char *badoption) { | |
| lua_writestringerror("%s: ", progname); | |
| if (badoption[1] == 'e' || badoption[1] == 'l') | |
| lua_writestringerror("'%s' needs argument\n", badoption); | |
| else | |
| lua_writestringerror("unrecognized option '%s'\n", badoption); | |
| lua_writestringerror( | |
| "usage: %s [options] [script [args]]\n" | |
| "Available options are:\n" | |
| " -e stat execute string 'stat'\n" | |
| " -i enter interactive mode after executing 'script'\n" | |
| " -l mod require library 'mod' into global 'mod'\n" | |
| " -l g=mod require library 'mod' into global 'g'\n" | |
| " -v show version information\n" | |
| " -E ignore environment variables\n" | |
| " -W turn warnings on\n" | |
| " -- stop handling options\n" | |
| " - stop handling options and execute stdin\n" | |
| , | |
| progname); | |
| } | |
| /* | |
| ** Prints an error message, adding the program name in front of it | |
| ** (if present) | |
| */ | |
| static void l_message (const char *pname, const char *msg) { | |
| if (pname) lua_writestringerror("%s: ", pname); | |
| lua_writestringerror("%s\n", msg); | |
| } | |
| /* | |
| ** Check whether 'status' is not OK and, if so, prints the error | |
| ** message on the top of the stack. | |
| */ | |
| static int report (lua_State *L, int status) { | |
| if (status != LUA_OK) { | |
| const char *msg = lua_tostring(L, -1); | |
| if (msg == NULL) | |
| msg = "(error message not a string)"; | |
| l_message(progname, msg); | |
| lua_pop(L, 1); /* remove message */ | |
| } | |
| return status; | |
| } | |
| /* | |
| ** Message handler used to run all chunks | |
| */ | |
| static int msghandler (lua_State *L) { | |
| const char *msg = lua_tostring(L, 1); | |
| if (msg == NULL) { /* is error object not a string? */ | |
| if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */ | |
| lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */ | |
| return 1; /* that is the message */ | |
| else | |
| msg = lua_pushfstring(L, "(error object is a %s value)", | |
| luaL_typename(L, 1)); | |
| } | |
| luaL_traceback(L, L, msg, 1); /* append a standard traceback */ | |
| return 1; /* return the traceback */ | |
| } | |
| /* | |
| ** Interface to 'lua_pcall', which sets appropriate message function | |
| ** and C-signal handler. Used to run all chunks. | |
| */ | |
| static int docall (lua_State *L, int narg, int nres) { | |
| int status; | |
| int base = lua_gettop(L) - narg; /* function index */ | |
| lua_pushcfunction(L, msghandler); /* push message handler */ | |
| lua_insert(L, base); /* put it under function and args */ | |
| globalL = L; /* to be available to 'laction' */ | |
| setsignal(SIGINT, laction); /* set C-signal handler */ | |
| status = lua_pcall(L, narg, nres, base); | |
| setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */ | |
| lua_remove(L, base); /* remove message handler from the stack */ | |
| return status; | |
| } | |
| static void print_version (void) { | |
| lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); | |
| lua_writeline(); | |
| } | |
| /* | |
| ** Create the 'arg' table, which stores all arguments from the | |
| ** command line ('argv'). It should be aligned so that, at index 0, | |
| ** it has 'argv[script]', which is the script name. The arguments | |
| ** to the script (everything after 'script') go to positive indices; | |
| ** other arguments (before the script name) go to negative indices. | |
| ** If there is no script name, assume interpreter's name as base. | |
| ** (If there is no interpreter's name either, 'script' is -1, so | |
| ** table sizes are zero.) | |
| */ | |
| static void createargtable (lua_State *L, char **argv, int argc, int script) { | |
| int i, narg; | |
| narg = argc - (script + 1); /* number of positive indices */ | |
| lua_createtable(L, narg, script + 1); | |
| for (i = 0; i < argc; i++) { | |
| lua_pushstring(L, argv[i]); | |
| lua_rawseti(L, -2, i - script); | |
| } | |
| lua_setglobal(L, "arg"); | |
| } | |
| static int dochunk (lua_State *L, int status) { | |
| if (status == LUA_OK) status = docall(L, 0, 0); | |
| return report(L, status); | |
| } | |
| static int dofile (lua_State *L, const char *name) { | |
| return dochunk(L, luaL_loadfilex(L, name, "bt")); | |
| } | |
| static int dostring (lua_State *L, const char *s, const char *name) { | |
| return dochunk(L, luaL_loadbufferx(L, s, strlen(s), name, "t")); | |
| } | |
| /* | |
| ** Receives 'globname[=modname]' and runs 'globname = require(modname)'. | |
| ** If there is no explicit modname and globname contains a '-', cut | |
| ** the suffix after '-' (the "version") to make the global name. | |
| */ | |
| static int dolibrary (lua_State *L, char *globname) { | |
| int status; | |
| char *suffix = NULL; | |
| char *modname = strchr(globname, '='); | |
| if (modname == NULL) { /* no explicit name? */ | |
| modname = globname; /* module name is equal to global name */ | |
| suffix = strchr(modname, *LUA_IGMARK); /* look for a suffix mark */ | |
| } | |
| else { | |
| *modname = '\0'; /* global name ends here */ | |
| modname++; /* module name starts after the '=' */ | |
| } | |
| lua_getglobal(L, "require"); | |
| lua_pushstring(L, modname); | |
| status = docall(L, 1, 1); /* call 'require(modname)' */ | |
| if (status == LUA_OK) { | |
| if (suffix != NULL) /* is there a suffix mark? */ | |
| *suffix = '\0'; /* remove suffix from global name */ | |
| lua_setglobal(L, globname); /* globname = require(modname) */ | |
| } | |
| return report(L, status); | |
| } | |
| /* | |
| ** Push on the stack the contents of table 'arg' from 1 to #arg | |
| */ | |
| static int pushargs (lua_State *L) { | |
| int i, n; | |
| if (lua_getglobal(L, "arg") != LUA_TTABLE) | |
| luaL_error(L, "'arg' is not a table"); | |
| n = (int)luaL_len(L, -1); | |
| luaL_checkstack(L, n + 3, "too many arguments to script"); | |
| for (i = 1; i <= n; i++) | |
| lua_rawgeti(L, -i, i); | |
| lua_remove(L, -i); /* remove table from the stack */ | |
| return n; | |
| } | |
| static int handle_script (lua_State *L, char **argv) { | |
| int status; | |
| const char *fname = argv[0]; | |
| if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) | |
| fname = NULL; /* stdin */ | |
| status = luaL_loadfilex(L, fname, "bt"); | |
| if (status == LUA_OK) { | |
| int n = pushargs(L); /* push arguments to script */ | |
| status = docall(L, n, LUA_MULTRET); | |
| } | |
| return report(L, status); | |
| } | |
| /* bits of various argument indicators in 'args' */ | |
| #define has_error 1 /* bad option */ | |
| #define has_i 2 /* -i */ | |
| #define has_v 4 /* -v */ | |
| #define has_e 8 /* -e */ | |
| #define has_E 16 /* -E */ | |
| /* | |
| ** Traverses all arguments from 'argv', returning a mask with those | |
| ** needed before running any Lua code or an error code if it finds any | |
| ** invalid argument. In case of error, 'first' is the index of the bad | |
| ** argument. Otherwise, 'first' is -1 if there is no program name, | |
| ** 0 if there is no script name, or the index of the script name. | |
| */ | |
| static int collectargs (char **argv, int *first) { | |
| int args = 0; | |
| int i; | |
| if (argv[0] != NULL) { /* is there a program name? */ | |
| if (argv[0][0]) /* not empty? */ | |
| progname = argv[0]; /* save it */ | |
| } | |
| else { /* no program name */ | |
| *first = -1; | |
| return 0; | |
| } | |
| for (i = 1; argv[i] != NULL; i++) { /* handle arguments */ | |
| *first = i; | |
| if (argv[i][0] != '-') /* not an option? */ | |
| return args; /* stop handling options */ | |
| switch (argv[i][1]) { /* else check option */ | |
| case '-': /* '--' */ | |
| if (argv[i][2] != '\0') /* extra characters after '--'? */ | |
| return has_error; /* invalid option */ | |
| /* if there is a script name, it comes after '--' */ | |
| *first = (argv[i + 1] != NULL) ? i + 1 : 0; | |
| return args; | |
| case '\0': /* '-' */ | |
| return args; /* script "name" is '-' */ | |
| case 'E': | |
| if (argv[i][2] != '\0') /* extra characters? */ | |
| return has_error; /* invalid option */ | |
| args |= has_E; | |
| break; | |
| case 'W': | |
| if (argv[i][2] != '\0') /* extra characters? */ | |
| return has_error; /* invalid option */ | |
| break; | |
| case 'i': | |
| args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */ | |
| case 'v': | |
| if (argv[i][2] != '\0') /* extra characters? */ | |
| return has_error; /* invalid option */ | |
| args |= has_v; | |
| break; | |
| case 'e': | |
| args |= has_e; /* FALLTHROUGH */ | |
| case 'l': /* both options need an argument */ | |
| if (argv[i][2] == '\0') { /* no concatenated argument? */ | |
| i++; /* try next 'argv' */ | |
| if (argv[i] == NULL || argv[i][0] == '-') | |
| return has_error; /* no next argument or it is another option */ | |
| } | |
| break; | |
| default: /* invalid option */ | |
| return has_error; | |
| } | |
| } | |
| *first = 0; /* no script name */ | |
| return args; | |
| } | |
| /* | |
| ** Processes options 'e' and 'l', which involve running Lua code, and | |
| ** 'W', which also affects the state. | |
| ** Returns 0 if some code raises an error. | |
| */ | |
| static int runargs (lua_State *L, char **argv, int n) { | |
| int i; | |
| lua_warning(L, "@off", 0); /* by default, Lua stand-alone has warnings off */ | |
| for (i = 1; i < n; i++) { | |
| int option = argv[i][1]; | |
| lua_assert(argv[i][0] == '-'); /* already checked */ | |
| switch (option) { | |
| case 'e': case 'l': { | |
| int status; | |
| char *extra = argv[i] + 2; /* both options need an argument */ | |
| if (*extra == '\0') extra = argv[++i]; | |
| lua_assert(extra != NULL); | |
| status = (option == 'e') | |
| ? dostring(L, extra, "=(command line)") | |
| : dolibrary(L, extra); | |
| if (status != LUA_OK) return 0; | |
| break; | |
| } | |
| case 'W': | |
| lua_warning(L, "@on", 0); /* warnings on */ | |
| break; | |
| } | |
| } | |
| return 1; | |
| } | |
| static char *(*l_getenv)(const char *name); | |
| /* Function to ignore environment variables, used by option -E */ | |
| static char *no_getenv (const char *name) { | |
| UNUSED(name); | |
| return NULL; | |
| } | |
| static int handle_luainit (lua_State *L) { | |
| const char *name = "=" LUA_INITVARVERSION; | |
| const char *init = l_getenv(name + 1); | |
| if (init == NULL) { | |
| name = "=" LUA_INIT_VAR; | |
| init = l_getenv(name + 1); /* try alternative name */ | |
| } | |
| if (init == NULL) return LUA_OK; | |
| else if (init[0] == '@') | |
| return dofile(L, init+1); | |
| else | |
| return dostring(L, init, name); | |
| } | |
| /* | |
| ** {================================================================== | |
| ** Read-Eval-Print Loop (REPL) | |
| ** =================================================================== | |
| */ | |
| #if !defined(LUA_PROMPT) | |
| #define LUA_PROMPT "> " | |
| #define LUA_PROMPT2 ">> " | |
| #endif | |
| #if !defined(LUA_MAXINPUT) | |
| #define LUA_MAXINPUT 512 | |
| #endif | |
| /* | |
| ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that | |
| ** is, whether we're running lua interactively). | |
| */ | |
| #if !defined(lua_stdin_is_tty) /* { */ | |
| #if defined(LUA_USE_POSIX) /* { */ | |
| #include <unistd.h> | |
| #define lua_stdin_is_tty() isatty(0) | |
| #elif defined(LUA_USE_WINDOWS) /* }{ */ | |
| #include <io.h> | |
| #include <windows.h> | |
| #define lua_stdin_is_tty() _isatty(_fileno(stdin)) | |
| #else /* }{ */ | |
| /* ISO C definition */ | |
| #define lua_stdin_is_tty() 1 /* assume stdin is a tty */ | |
| #endif /* } */ | |
| #endif /* } */ | |
| /* | |
| ** * lua_initreadline initializes the readline system. | |
| ** * lua_readline defines how to show a prompt and then read a line from | |
| ** the standard input. | |
| ** * lua_saveline defines how to "save" a read line in a "history". | |
| ** * lua_freeline defines how to free a line read by lua_readline. | |
| */ | |
| #if !defined(lua_readline) /* { */ | |
| /* Otherwise, all previously listed functions should be defined. */ | |
| #if defined(LUA_USE_READLINE) /* { */ | |
| /* Lua will be linked with '-lreadline' */ | |
| #include <readline/readline.h> | |
| #include <readline/history.h> | |
| #define lua_initreadline(L) ((void)L, rl_readline_name="lua") | |
| #define lua_readline(buff,prompt) ((void)buff, readline(prompt)) | |
| #define lua_saveline(line) add_history(line) | |
| #define lua_freeline(line) free(line) | |
| #else /* }{ */ | |
| /* use dynamically loaded readline (or nothing) */ | |
| /* pointer to 'readline' function (if any) */ | |
| typedef char *(*l_readlineT) (const char *prompt); | |
| static l_readlineT l_readline = NULL; | |
| /* pointer to 'add_history' function (if any) */ | |
| typedef void (*l_addhistT) (const char *string); | |
| static l_addhistT l_addhist = NULL; | |
| static char *lua_readline (char *buff, const char *prompt) { | |
| if (l_readline != NULL) /* is there a 'readline'? */ | |
| return (*l_readline)(prompt); /* use it */ | |
| else { /* emulate 'readline' over 'buff' */ | |
| fputs(prompt, stdout); | |
| fflush(stdout); /* show prompt */ | |
| return fgets(buff, LUA_MAXINPUT, stdin); /* read line */ | |
| } | |
| } | |
| static void lua_saveline (const char *line) { | |
| if (l_addhist != NULL) /* is there an 'add_history'? */ | |
| (*l_addhist)(line); /* use it */ | |
| /* else nothing to be done */ | |
| } | |
| static void lua_freeline (char *line) { | |
| if (l_readline != NULL) /* is there a 'readline'? */ | |
| free(line); /* free line created by it */ | |
| /* else 'lua_readline' used an automatic buffer; nothing to free */ | |
| } | |
| #if defined(LUA_USE_DLOPEN) && defined(LUA_READLINELIB) /* { */ | |
| /* try to load 'readline' dynamically */ | |
| #include <dlfcn.h> | |
| static void lua_initreadline (lua_State *L) { | |
| const char *rllib = l_getenv(LUA_RLLIB_VAR); /* name of readline library */ | |
| void *lib; /* library handle */ | |
| if (rllib == NULL) /* no environment variable? */ | |
| rllib = LUA_READLINELIB; /* use default name */ | |
| lib = dlopen(rllib, RTLD_NOW | RTLD_LOCAL); | |
| if (lib != NULL) { | |
| const char **name = cast(const char**, dlsym(lib, "rl_readline_name")); | |
| if (name != NULL) | |
| *name = "lua"; | |
| l_readline = cast(l_readlineT, cast_func(dlsym(lib, "readline"))); | |
| l_addhist = cast(l_addhistT, cast_func(dlsym(lib, "add_history"))); | |
| if (l_readline != NULL) /* could load readline function? */ | |
| return; /* everything ok */ | |
| /* else emit a warning */ | |
| } | |
| lua_warning(L, "unable to load readline library '", 1); | |
| lua_warning(L, rllib, 1); | |
| lua_warning(L, "'", 0); | |
| } | |
| #else /* }{ */ | |
| /* no dlopen or LUA_READLINELIB undefined */ | |
| /* Leave pointers with NULL */ | |
| #define lua_initreadline(L) ((void)L) | |
| #endif /* } */ | |
| #endif /* } */ | |
| #endif /* } */ | |
| /* | |
| ** Return the string to be used as a prompt by the interpreter. Leave | |
| ** the string (or nil, if using the default value) on the stack, to keep | |
| ** it anchored. | |
| */ | |
| static const char *get_prompt (lua_State *L, int firstline) { | |
| if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL) | |
| return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */ | |
| else { /* apply 'tostring' over the value */ | |
| const char *p = luaL_tolstring(L, -1, NULL); | |
| lua_remove(L, -2); /* remove original value */ | |
| return p; | |
| } | |
| } | |
| /* mark in error messages for incomplete statements */ | |
| #define EOFMARK "<eof>" | |
| #define marklen (sizeof(EOFMARK)/sizeof(char) - 1) | |
| /* | |
| ** Check whether 'status' signals a syntax error and the error | |
| ** message at the top of the stack ends with the above mark for | |
| ** incomplete statements. | |
| */ | |
| static int incomplete (lua_State *L, int status) { | |
| if (status == LUA_ERRSYNTAX) { | |
| size_t lmsg; | |
| const char *msg = lua_tolstring(L, -1, &lmsg); | |
| if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) | |
| return 1; | |
| } | |
| return 0; /* else... */ | |
| } | |
| /* | |
| ** Prompt the user, read a line, and push it into the Lua stack. | |
| */ | |
| static int pushline (lua_State *L, int firstline) { | |
| char buffer[LUA_MAXINPUT]; | |
| size_t l; | |
| const char *prmt = get_prompt(L, firstline); | |
| char *b = lua_readline(buffer, prmt); | |
| lua_pop(L, 1); /* remove prompt */ | |
| if (b == NULL) | |
| return 0; /* no input */ | |
| l = strlen(b); | |
| if (l > 0 && b[l-1] == '\n') /* line ends with newline? */ | |
| b[--l] = '\0'; /* remove it */ | |
| lua_pushlstring(L, b, l); | |
| lua_freeline(b); | |
| return 1; | |
| } | |
| /* | |
| ** Try to compile line on the stack as 'return <line>;'; on return, stack | |
| ** has either compiled chunk or original line (if compilation failed). | |
| */ | |
| static int addreturn (lua_State *L) { | |
| const char *line = lua_tostring(L, -1); /* original line */ | |
| const char *retline = lua_pushfstring(L, "return %s;", line); | |
| int status = luaL_loadbufferx(L, retline, strlen(retline), "=stdin", "t"); | |
| if (status == LUA_OK) | |
| lua_remove(L, -2); /* remove modified line */ | |
| else | |
| lua_pop(L, 2); /* pop result from 'luaL_loadbufferx' and modified line */ | |
| return status; | |
| } | |
| static void checklocal (const char *line) { | |
| static const size_t szloc = sizeof("local") - 1; | |
| static const char space[] = " \t"; | |
| line += strspn(line, space); /* skip spaces */ | |
| if (strncmp(line, "local", szloc) == 0 && /* "local"? */ | |
| strchr(space, *(line + szloc)) != NULL) { /* followed by a space? */ | |
| lua_writestringerror("%s\n", | |
| "warning: locals do not survive across lines in interactive mode"); | |
| } | |
| } | |
| /* | |
| ** Read multiple lines until a complete Lua statement or an error not | |
| ** for an incomplete statement. Start with first line already read in | |
| ** the stack. | |
| */ | |
| static int multiline (lua_State *L) { | |
| size_t len; | |
| const char *line = lua_tolstring(L, 1, &len); /* get first line */ | |
| checklocal(line); | |
| for (;;) { /* repeat until gets a complete statement */ | |
| int status = luaL_loadbufferx(L, line, len, "=stdin", "t"); /* try it */ | |
| if (!incomplete(L, status) || !pushline(L, 0)) | |
| return status; /* should not or cannot try to add continuation line */ | |
| lua_remove(L, -2); /* remove error message (from incomplete line) */ | |
| lua_pushliteral(L, "\n"); /* add newline... */ | |
| lua_insert(L, -2); /* ...between the two lines */ | |
| lua_concat(L, 3); /* join them */ | |
| line = lua_tolstring(L, 1, &len); /* get what is has */ | |
| } | |
| } | |
| /* | |
| ** Read a line and try to load (compile) it first as an expression (by | |
| ** adding "return " in front of it) and second as a statement. Return | |
| ** the final status of load/call with the resulting function (if any) | |
| ** in the top of the stack. | |
| */ | |
| static int loadline (lua_State *L) { | |
| const char *line; | |
| int status; | |
| lua_settop(L, 0); | |
| if (!pushline(L, 1)) | |
| return -1; /* no input */ | |
| if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */ | |
| status = multiline(L); /* try as command, maybe with continuation lines */ | |
| line = lua_tostring(L, 1); | |
| if (line[0] != '\0') /* non empty? */ | |
| lua_saveline(line); /* keep history */ | |
| lua_remove(L, 1); /* remove line from the stack */ | |
| lua_assert(lua_gettop(L) == 1); | |
| return status; | |
| } | |
| /* | |
| ** Prints (calling the Lua 'print' function) any values on the stack | |
| */ | |
| static void l_print (lua_State *L) { | |
| int n = lua_gettop(L); | |
| if (n > 0) { /* any result to be printed? */ | |
| luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); | |
| lua_getglobal(L, "print"); | |
| lua_insert(L, 1); | |
| if (lua_pcall(L, n, 0, 0) != LUA_OK) | |
| l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", | |
| lua_tostring(L, -1))); | |
| } | |
| } | |
| /* | |
| ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and | |
| ** print any results. | |
| */ | |
| static void doREPL (lua_State *L) { | |
| int status; | |
| const char *oldprogname = progname; | |
| progname = NULL; /* no 'progname' on errors in interactive mode */ | |
| lua_initreadline(L); | |
| while ((status = loadline(L)) != -1) { | |
| if (status == LUA_OK) | |
| status = docall(L, 0, LUA_MULTRET); | |
| if (status == LUA_OK) l_print(L); | |
| else report(L, status); | |
| } | |
| lua_settop(L, 0); /* clear stack */ | |
| lua_writeline(); | |
| progname = oldprogname; | |
| } | |
| /* }================================================================== */ | |
| #if !defined(luai_openlibs) | |
| #if defined(LUA_NODEBUGLIB) | |
| /* With this option, code must require the debug library before using it */ | |
| #define luai_openlibs(L) luaL_openselectedlibs(L, ~LUA_DBLIBK, LUA_DBLIBK) | |
| #else | |
| /* The default is to open all standard libraries */ | |
| #define luai_openlibs(L) luaL_openselectedlibs(L, ~0, 0) | |
| #endif | |
| #endif | |
| /* | |
| ** Main body of stand-alone interpreter (to be called in protected mode). | |
| ** Reads the options and handles them all. | |
| */ | |
| static int pmain (lua_State *L) { | |
| int argc = (int)lua_tointeger(L, 1); | |
| char **argv = (char **)lua_touserdata(L, 2); | |
| int script; | |
| int args = collectargs(argv, &script); | |
| int optlim = (script > 0) ? script : argc; /* first argv not an option */ | |
| luaL_checkversion(L); /* check that interpreter has correct version */ | |
| if (args == has_error) { /* bad arg? */ | |
| print_usage(argv[script]); /* 'script' has index of bad arg. */ | |
| return 0; | |
| } | |
| if (args & has_v) /* option '-v'? */ | |
| print_version(); | |
| if (args & has_E) { /* option '-E'? */ | |
| l_getenv = &no_getenv; /* program will ignore environment variables */ | |
| lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ | |
| lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); | |
| } | |
| else | |
| l_getenv = &getenv; | |
| luai_openlibs(L); /* open standard libraries */ | |
| createargtable(L, argv, argc, script); /* create table 'arg' */ | |
| lua_gc(L, LUA_GCRESTART); /* start GC... */ | |
| lua_gc(L, LUA_GCGEN); /* ...in generational mode */ | |
| if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */ | |
| return 0; /* error running LUA_INIT */ | |
| if (!runargs(L, argv, optlim)) /* execute arguments -e, -l, and -W */ | |
| return 0; /* something failed */ | |
| if (script > 0) { /* execute main script (if there is one) */ | |
| if (handle_script(L, argv + script) != LUA_OK) | |
| return 0; /* interrupt in case of error */ | |
| } | |
| if (args & has_i) /* -i option? */ | |
| doREPL(L); /* do read-eval-print loop */ | |
| else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */ | |
| if (lua_stdin_is_tty()) { /* running in interactive mode? */ | |
| print_version(); | |
| doREPL(L); /* do read-eval-print loop */ | |
| } | |
| else dofile(L, NULL); /* executes stdin as a file */ | |
| } | |
| lua_pushboolean(L, 1); /* signal no errors */ | |
| return 1; | |
| } | |
| int main (int argc, char **argv) { | |
| int status, result; | |
| lua_State *L = luaL_newstate(); /* create state */ | |
| if (L == NULL) { | |
| l_message(argv[0], "cannot create state: not enough memory"); | |
| return EXIT_FAILURE; | |
| } | |
| lua_gc(L, LUA_GCSTOP); /* stop GC while building state */ | |
| lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */ | |
| lua_pushinteger(L, argc); /* 1st argument */ | |
| lua_pushlightuserdata(L, argv); /* 2nd argument */ | |
| status = lua_pcall(L, 2, 1, 0); /* do the call */ | |
| result = lua_toboolean(L, -1); /* get result */ | |
| report(L, status); | |
| lua_close(L); | |
| return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; | |
| } | |