| /* | |
| ** $Id: lmathlib.c $ | |
| ** Standard mathematical library | |
| ** See Copyright Notice in lua.h | |
| */ | |
| #define lmathlib_c | |
| #define LUA_LIB | |
| #include "lprefix.h" | |
| #include <float.h> | |
| #include <limits.h> | |
| #include <math.h> | |
| #include <stdlib.h> | |
| #include <time.h> | |
| #include "lua.h" | |
| #include "lauxlib.h" | |
| #include "lualib.h" | |
| #include "llimits.h" | |
| #undef PI | |
| #define PI (l_mathop(3.141592653589793238462643383279502884)) | |
| static int math_abs (lua_State *L) { | |
| if (lua_isinteger(L, 1)) { | |
| lua_Integer n = lua_tointeger(L, 1); | |
| if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n); | |
| lua_pushinteger(L, n); | |
| } | |
| else | |
| lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_sin (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_cos (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_tan (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_asin (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_acos (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_atan (lua_State *L) { | |
| lua_Number y = luaL_checknumber(L, 1); | |
| lua_Number x = luaL_optnumber(L, 2, 1); | |
| lua_pushnumber(L, l_mathop(atan2)(y, x)); | |
| return 1; | |
| } | |
| static int math_toint (lua_State *L) { | |
| int valid; | |
| lua_Integer n = lua_tointegerx(L, 1, &valid); | |
| if (l_likely(valid)) | |
| lua_pushinteger(L, n); | |
| else { | |
| luaL_checkany(L, 1); | |
| luaL_pushfail(L); /* value is not convertible to integer */ | |
| } | |
| return 1; | |
| } | |
| static void pushnumint (lua_State *L, lua_Number d) { | |
| lua_Integer n; | |
| if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */ | |
| lua_pushinteger(L, n); /* result is integer */ | |
| else | |
| lua_pushnumber(L, d); /* result is float */ | |
| } | |
| static int math_floor (lua_State *L) { | |
| if (lua_isinteger(L, 1)) | |
| lua_settop(L, 1); /* integer is its own floor */ | |
| else { | |
| lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1)); | |
| pushnumint(L, d); | |
| } | |
| return 1; | |
| } | |
| static int math_ceil (lua_State *L) { | |
| if (lua_isinteger(L, 1)) | |
| lua_settop(L, 1); /* integer is its own ceiling */ | |
| else { | |
| lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1)); | |
| pushnumint(L, d); | |
| } | |
| return 1; | |
| } | |
| static int math_fmod (lua_State *L) { | |
| if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) { | |
| lua_Integer d = lua_tointeger(L, 2); | |
| if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */ | |
| luaL_argcheck(L, d != 0, 2, "zero"); | |
| lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */ | |
| } | |
| else | |
| lua_pushinteger(L, lua_tointeger(L, 1) % d); | |
| } | |
| else | |
| lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1), | |
| luaL_checknumber(L, 2))); | |
| return 1; | |
| } | |
| /* | |
| ** next function does not use 'modf', avoiding problems with 'double*' | |
| ** (which is not compatible with 'float*') when lua_Number is not | |
| ** 'double'. | |
| */ | |
| static int math_modf (lua_State *L) { | |
| if (lua_isinteger(L ,1)) { | |
| lua_settop(L, 1); /* number is its own integer part */ | |
| lua_pushnumber(L, 0); /* no fractional part */ | |
| } | |
| else { | |
| lua_Number n = luaL_checknumber(L, 1); | |
| /* integer part (rounds toward zero) */ | |
| lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n); | |
| pushnumint(L, ip); | |
| /* fractional part (test needed for inf/-inf) */ | |
| lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip)); | |
| } | |
| return 2; | |
| } | |
| static int math_sqrt (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_ult (lua_State *L) { | |
| lua_Integer a = luaL_checkinteger(L, 1); | |
| lua_Integer b = luaL_checkinteger(L, 2); | |
| lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b); | |
| return 1; | |
| } | |
| static int math_log (lua_State *L) { | |
| lua_Number x = luaL_checknumber(L, 1); | |
| lua_Number res; | |
| if (lua_isnoneornil(L, 2)) | |
| res = l_mathop(log)(x); | |
| else { | |
| lua_Number base = luaL_checknumber(L, 2); | |
| #if !defined(LUA_USE_C89) | |
| if (base == l_mathop(2.0)) | |
| res = l_mathop(log2)(x); | |
| else | |
| #endif | |
| if (base == l_mathop(10.0)) | |
| res = l_mathop(log10)(x); | |
| else | |
| res = l_mathop(log)(x)/l_mathop(log)(base); | |
| } | |
| lua_pushnumber(L, res); | |
| return 1; | |
| } | |
| static int math_exp (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_deg (lua_State *L) { | |
| lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI)); | |
| return 1; | |
| } | |
| static int math_rad (lua_State *L) { | |
| lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0))); | |
| return 1; | |
| } | |
| static int math_frexp (lua_State *L) { | |
| lua_Number x = luaL_checknumber(L, 1); | |
| int ep; | |
| lua_pushnumber(L, l_mathop(frexp)(x, &ep)); | |
| lua_pushinteger(L, ep); | |
| return 2; | |
| } | |
| static int math_ldexp (lua_State *L) { | |
| lua_Number x = luaL_checknumber(L, 1); | |
| int ep = (int)luaL_checkinteger(L, 2); | |
| lua_pushnumber(L, l_mathop(ldexp)(x, ep)); | |
| return 1; | |
| } | |
| static int math_min (lua_State *L) { | |
| int n = lua_gettop(L); /* number of arguments */ | |
| int imin = 1; /* index of current minimum value */ | |
| int i; | |
| luaL_argcheck(L, n >= 1, 1, "value expected"); | |
| for (i = 2; i <= n; i++) { | |
| if (lua_compare(L, i, imin, LUA_OPLT)) | |
| imin = i; | |
| } | |
| lua_pushvalue(L, imin); | |
| return 1; | |
| } | |
| static int math_max (lua_State *L) { | |
| int n = lua_gettop(L); /* number of arguments */ | |
| int imax = 1; /* index of current maximum value */ | |
| int i; | |
| luaL_argcheck(L, n >= 1, 1, "value expected"); | |
| for (i = 2; i <= n; i++) { | |
| if (lua_compare(L, imax, i, LUA_OPLT)) | |
| imax = i; | |
| } | |
| lua_pushvalue(L, imax); | |
| return 1; | |
| } | |
| static int math_type (lua_State *L) { | |
| if (lua_type(L, 1) == LUA_TNUMBER) | |
| lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float"); | |
| else { | |
| luaL_checkany(L, 1); | |
| luaL_pushfail(L); | |
| } | |
| return 1; | |
| } | |
| /* | |
| ** {================================================================== | |
| ** Pseudo-Random Number Generator based on 'xoshiro256**'. | |
| ** =================================================================== | |
| */ | |
| /* | |
| ** This code uses lots of shifts. ISO C does not allow shifts greater | |
| ** than or equal to the width of the type being shifted, so some shifts | |
| ** are written in convoluted ways to match that restriction. For | |
| ** preprocessor tests, it assumes a width of 32 bits, so the maximum | |
| ** shift there is 31 bits. | |
| */ | |
| /* number of binary digits in the mantissa of a float */ | |
| #define FIGS l_floatatt(MANT_DIG) | |
| #if FIGS > 64 | |
| /* there are only 64 random bits; use them all */ | |
| #undef FIGS | |
| #define FIGS 64 | |
| #endif | |
| /* | |
| ** LUA_RAND32 forces the use of 32-bit integers in the implementation | |
| ** of the PRN generator (mainly for testing). | |
| */ | |
| #if !defined(LUA_RAND32) && !defined(Rand64) | |
| /* try to find an integer type with at least 64 bits */ | |
| #if ((ULONG_MAX >> 31) >> 31) >= 3 | |
| /* 'long' has at least 64 bits */ | |
| #define Rand64 unsigned long | |
| #define SRand64 long | |
| #elif !defined(LUA_USE_C89) && defined(LLONG_MAX) | |
| /* there is a 'long long' type (which must have at least 64 bits) */ | |
| #define Rand64 unsigned long long | |
| #define SRand64 long long | |
| #elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3 | |
| /* 'lua_Unsigned' has at least 64 bits */ | |
| #define Rand64 lua_Unsigned | |
| #define SRand64 lua_Integer | |
| #endif | |
| #endif | |
| #if defined(Rand64) /* { */ | |
| /* | |
| ** Standard implementation, using 64-bit integers. | |
| ** If 'Rand64' has more than 64 bits, the extra bits do not interfere | |
| ** with the 64 initial bits, except in a right shift. Moreover, the | |
| ** final result has to discard the extra bits. | |
| */ | |
| /* avoid using extra bits when needed */ | |
| #define trim64(x) ((x) & 0xffffffffffffffffu) | |
| /* rotate left 'x' by 'n' bits */ | |
| static Rand64 rotl (Rand64 x, int n) { | |
| return (x << n) | (trim64(x) >> (64 - n)); | |
| } | |
| static Rand64 nextrand (Rand64 *state) { | |
| Rand64 state0 = state[0]; | |
| Rand64 state1 = state[1]; | |
| Rand64 state2 = state[2] ^ state0; | |
| Rand64 state3 = state[3] ^ state1; | |
| Rand64 res = rotl(state1 * 5, 7) * 9; | |
| state[0] = state0 ^ state3; | |
| state[1] = state1 ^ state2; | |
| state[2] = state2 ^ (state1 << 17); | |
| state[3] = rotl(state3, 45); | |
| return res; | |
| } | |
| /* | |
| ** Convert bits from a random integer into a float in the | |
| ** interval [0,1), getting the higher FIG bits from the | |
| ** random unsigned integer and converting that to a float. | |
| ** Some old Microsoft compilers cannot cast an unsigned long | |
| ** to a floating-point number, so we use a signed long as an | |
| ** intermediary. When lua_Number is float or double, the shift ensures | |
| ** that 'sx' is non negative; in that case, a good compiler will remove | |
| ** the correction. | |
| */ | |
| /* must throw out the extra (64 - FIGS) bits */ | |
| #define shift64_FIG (64 - FIGS) | |
| /* 2^(-FIGS) == 2^-1 / 2^(FIGS-1) */ | |
| #define scaleFIG (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1))) | |
| static lua_Number I2d (Rand64 x) { | |
| SRand64 sx = (SRand64)(trim64(x) >> shift64_FIG); | |
| lua_Number res = (lua_Number)(sx) * scaleFIG; | |
| if (sx < 0) | |
| res += l_mathop(1.0); /* correct the two's complement if negative */ | |
| lua_assert(0 <= res && res < 1); | |
| return res; | |
| } | |
| /* convert a 'Rand64' to a 'lua_Unsigned' */ | |
| #define I2UInt(x) ((lua_Unsigned)trim64(x)) | |
| /* convert a 'lua_Unsigned' to a 'Rand64' */ | |
| #define Int2I(x) ((Rand64)(x)) | |
| #else /* no 'Rand64' }{ */ | |
| /* | |
| ** Use two 32-bit integers to represent a 64-bit quantity. | |
| */ | |
| typedef struct Rand64 { | |
| l_uint32 h; /* higher half */ | |
| l_uint32 l; /* lower half */ | |
| } Rand64; | |
| /* | |
| ** If 'l_uint32' has more than 32 bits, the extra bits do not interfere | |
| ** with the 32 initial bits, except in a right shift and comparisons. | |
| ** Moreover, the final result has to discard the extra bits. | |
| */ | |
| /* avoid using extra bits when needed */ | |
| #define trim32(x) ((x) & 0xffffffffu) | |
| /* | |
| ** basic operations on 'Rand64' values | |
| */ | |
| /* build a new Rand64 value */ | |
| static Rand64 packI (l_uint32 h, l_uint32 l) { | |
| Rand64 result; | |
| result.h = h; | |
| result.l = l; | |
| return result; | |
| } | |
| /* return i << n */ | |
| static Rand64 Ishl (Rand64 i, int n) { | |
| lua_assert(n > 0 && n < 32); | |
| return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n); | |
| } | |
| /* i1 ^= i2 */ | |
| static void Ixor (Rand64 *i1, Rand64 i2) { | |
| i1->h ^= i2.h; | |
| i1->l ^= i2.l; | |
| } | |
| /* return i1 + i2 */ | |
| static Rand64 Iadd (Rand64 i1, Rand64 i2) { | |
| Rand64 result = packI(i1.h + i2.h, i1.l + i2.l); | |
| if (trim32(result.l) < trim32(i1.l)) /* carry? */ | |
| result.h++; | |
| return result; | |
| } | |
| /* return i * 5 */ | |
| static Rand64 times5 (Rand64 i) { | |
| return Iadd(Ishl(i, 2), i); /* i * 5 == (i << 2) + i */ | |
| } | |
| /* return i * 9 */ | |
| static Rand64 times9 (Rand64 i) { | |
| return Iadd(Ishl(i, 3), i); /* i * 9 == (i << 3) + i */ | |
| } | |
| /* return 'i' rotated left 'n' bits */ | |
| static Rand64 rotl (Rand64 i, int n) { | |
| lua_assert(n > 0 && n < 32); | |
| return packI((i.h << n) | (trim32(i.l) >> (32 - n)), | |
| (trim32(i.h) >> (32 - n)) | (i.l << n)); | |
| } | |
| /* for offsets larger than 32, rotate right by 64 - offset */ | |
| static Rand64 rotl1 (Rand64 i, int n) { | |
| lua_assert(n > 32 && n < 64); | |
| n = 64 - n; | |
| return packI((trim32(i.h) >> n) | (i.l << (32 - n)), | |
| (i.h << (32 - n)) | (trim32(i.l) >> n)); | |
| } | |
| /* | |
| ** implementation of 'xoshiro256**' algorithm on 'Rand64' values | |
| */ | |
| static Rand64 nextrand (Rand64 *state) { | |
| Rand64 res = times9(rotl(times5(state[1]), 7)); | |
| Rand64 t = Ishl(state[1], 17); | |
| Ixor(&state[2], state[0]); | |
| Ixor(&state[3], state[1]); | |
| Ixor(&state[1], state[2]); | |
| Ixor(&state[0], state[3]); | |
| Ixor(&state[2], t); | |
| state[3] = rotl1(state[3], 45); | |
| return res; | |
| } | |
| /* | |
| ** Converts a 'Rand64' into a float. | |
| */ | |
| /* an unsigned 1 with proper type */ | |
| #define UONE ((l_uint32)1) | |
| #if FIGS <= 32 | |
| /* 2^(-FIGS) */ | |
| #define scaleFIG (l_mathop(0.5) / (UONE << (FIGS - 1))) | |
| /* | |
| ** get up to 32 bits from higher half, shifting right to | |
| ** throw out the extra bits. | |
| */ | |
| static lua_Number I2d (Rand64 x) { | |
| lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS)); | |
| return h * scaleFIG; | |
| } | |
| #else /* 32 < FIGS <= 64 */ | |
| /* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */ | |
| #define scaleFIG \ | |
| (l_mathop(1.0) / (UONE << 30) / l_mathop(8.0) / (UONE << (FIGS - 33))) | |
| /* | |
| ** use FIGS - 32 bits from lower half, throwing out the other | |
| ** (32 - (FIGS - 32)) = (64 - FIGS) bits | |
| */ | |
| #define shiftLOW (64 - FIGS) | |
| /* | |
| ** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32) | |
| */ | |
| #define shiftHI ((lua_Number)(UONE << (FIGS - 33)) * l_mathop(2.0)) | |
| static lua_Number I2d (Rand64 x) { | |
| lua_Number h = (lua_Number)trim32(x.h) * shiftHI; | |
| lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW); | |
| return (h + l) * scaleFIG; | |
| } | |
| #endif | |
| /* convert a 'Rand64' to a 'lua_Unsigned' */ | |
| static lua_Unsigned I2UInt (Rand64 x) { | |
| return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l); | |
| } | |
| /* convert a 'lua_Unsigned' to a 'Rand64' */ | |
| static Rand64 Int2I (lua_Unsigned n) { | |
| return packI((l_uint32)((n >> 31) >> 1), (l_uint32)n); | |
| } | |
| #endif /* } */ | |
| /* | |
| ** A state uses four 'Rand64' values. | |
| */ | |
| typedef struct { | |
| Rand64 s[4]; | |
| } RanState; | |
| /* | |
| ** Project the random integer 'ran' into the interval [0, n]. | |
| ** Because 'ran' has 2^B possible values, the projection can only be | |
| ** uniform when the size of the interval is a power of 2 (exact | |
| ** division). So, to get a uniform projection into [0, n], we | |
| ** first compute 'lim', the smallest Mersenne number not smaller than | |
| ** 'n'. We then project 'ran' into the interval [0, lim]. If the result | |
| ** is inside [0, n], we are done. Otherwise, we try with another 'ran', | |
| ** until we have a result inside the interval. | |
| */ | |
| static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n, | |
| RanState *state) { | |
| lua_Unsigned lim = n; /* to compute the Mersenne number */ | |
| int sh; /* how much to spread bits to the right in 'lim' */ | |
| /* spread '1' bits in 'lim' until it becomes a Mersenne number */ | |
| for (sh = 1; (lim & (lim + 1)) != 0; sh *= 2) | |
| lim |= (lim >> sh); /* spread '1's to the right */ | |
| while ((ran &= lim) > n) /* project 'ran' into [0..lim] and test */ | |
| ran = I2UInt(nextrand(state->s)); /* not inside [0..n]? try again */ | |
| return ran; | |
| } | |
| static int math_random (lua_State *L) { | |
| lua_Integer low, up; | |
| lua_Unsigned p; | |
| RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1)); | |
| Rand64 rv = nextrand(state->s); /* next pseudo-random value */ | |
| switch (lua_gettop(L)) { /* check number of arguments */ | |
| case 0: { /* no arguments */ | |
| lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */ | |
| return 1; | |
| } | |
| case 1: { /* only upper limit */ | |
| low = 1; | |
| up = luaL_checkinteger(L, 1); | |
| if (up == 0) { /* single 0 as argument? */ | |
| lua_pushinteger(L, l_castU2S(I2UInt(rv))); /* full random integer */ | |
| return 1; | |
| } | |
| break; | |
| } | |
| case 2: { /* lower and upper limits */ | |
| low = luaL_checkinteger(L, 1); | |
| up = luaL_checkinteger(L, 2); | |
| break; | |
| } | |
| default: return luaL_error(L, "wrong number of arguments"); | |
| } | |
| /* random integer in the interval [low, up] */ | |
| luaL_argcheck(L, low <= up, 1, "interval is empty"); | |
| /* project random integer into the interval [0, up - low] */ | |
| p = project(I2UInt(rv), l_castS2U(up) - l_castS2U(low), state); | |
| lua_pushinteger(L, l_castU2S(p + l_castS2U(low))); | |
| return 1; | |
| } | |
| static void setseed (lua_State *L, Rand64 *state, | |
| lua_Unsigned n1, lua_Unsigned n2) { | |
| int i; | |
| state[0] = Int2I(n1); | |
| state[1] = Int2I(0xff); /* avoid a zero state */ | |
| state[2] = Int2I(n2); | |
| state[3] = Int2I(0); | |
| for (i = 0; i < 16; i++) | |
| nextrand(state); /* discard initial values to "spread" seed */ | |
| lua_pushinteger(L, l_castU2S(n1)); | |
| lua_pushinteger(L, l_castU2S(n2)); | |
| } | |
| static int math_randomseed (lua_State *L) { | |
| RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1)); | |
| lua_Unsigned n1, n2; | |
| if (lua_isnone(L, 1)) { | |
| n1 = luaL_makeseed(L); /* "random" seed */ | |
| n2 = I2UInt(nextrand(state->s)); /* in case seed is not that random... */ | |
| } | |
| else { | |
| n1 = l_castS2U(luaL_checkinteger(L, 1)); | |
| n2 = l_castS2U(luaL_optinteger(L, 2, 0)); | |
| } | |
| setseed(L, state->s, n1, n2); | |
| return 2; /* return seeds */ | |
| } | |
| static const luaL_Reg randfuncs[] = { | |
| {"random", math_random}, | |
| {"randomseed", math_randomseed}, | |
| {NULL, NULL} | |
| }; | |
| /* | |
| ** Register the random functions and initialize their state. | |
| */ | |
| static void setrandfunc (lua_State *L) { | |
| RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0); | |
| setseed(L, state->s, luaL_makeseed(L), 0); /* initialize with random seed */ | |
| lua_pop(L, 2); /* remove pushed seeds */ | |
| luaL_setfuncs(L, randfuncs, 1); | |
| } | |
| /* }================================================================== */ | |
| /* | |
| ** {================================================================== | |
| ** Deprecated functions (for compatibility only) | |
| ** =================================================================== | |
| */ | |
| #if defined(LUA_COMPAT_MATHLIB) | |
| static int math_cosh (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_sinh (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_tanh (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| static int math_pow (lua_State *L) { | |
| lua_Number x = luaL_checknumber(L, 1); | |
| lua_Number y = luaL_checknumber(L, 2); | |
| lua_pushnumber(L, l_mathop(pow)(x, y)); | |
| return 1; | |
| } | |
| static int math_log10 (lua_State *L) { | |
| lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1))); | |
| return 1; | |
| } | |
| #endif | |
| /* }================================================================== */ | |
| static const luaL_Reg mathlib[] = { | |
| {"abs", math_abs}, | |
| {"acos", math_acos}, | |
| {"asin", math_asin}, | |
| {"atan", math_atan}, | |
| {"ceil", math_ceil}, | |
| {"cos", math_cos}, | |
| {"deg", math_deg}, | |
| {"exp", math_exp}, | |
| {"tointeger", math_toint}, | |
| {"floor", math_floor}, | |
| {"fmod", math_fmod}, | |
| {"frexp", math_frexp}, | |
| {"ult", math_ult}, | |
| {"ldexp", math_ldexp}, | |
| {"log", math_log}, | |
| {"max", math_max}, | |
| {"min", math_min}, | |
| {"modf", math_modf}, | |
| {"rad", math_rad}, | |
| {"sin", math_sin}, | |
| {"sqrt", math_sqrt}, | |
| {"tan", math_tan}, | |
| {"type", math_type}, | |
| #if defined(LUA_COMPAT_MATHLIB) | |
| {"atan2", math_atan}, | |
| {"cosh", math_cosh}, | |
| {"sinh", math_sinh}, | |
| {"tanh", math_tanh}, | |
| {"pow", math_pow}, | |
| {"log10", math_log10}, | |
| #endif | |
| /* placeholders */ | |
| {"random", NULL}, | |
| {"randomseed", NULL}, | |
| {"pi", NULL}, | |
| {"huge", NULL}, | |
| {"maxinteger", NULL}, | |
| {"mininteger", NULL}, | |
| {NULL, NULL} | |
| }; | |
| /* | |
| ** Open math library | |
| */ | |
| LUAMOD_API int luaopen_math (lua_State *L) { | |
| luaL_newlib(L, mathlib); | |
| lua_pushnumber(L, PI); | |
| lua_setfield(L, -2, "pi"); | |
| lua_pushnumber(L, (lua_Number)HUGE_VAL); | |
| lua_setfield(L, -2, "huge"); | |
| lua_pushinteger(L, LUA_MAXINTEGER); | |
| lua_setfield(L, -2, "maxinteger"); | |
| lua_pushinteger(L, LUA_MININTEGER); | |
| lua_setfield(L, -2, "mininteger"); | |
| setrandfunc(L); | |
| return 1; | |
| } | |