| /* | |
| ** $Id: ldo.c $ | |
| ** Stack and Call structure of Lua | |
| ** See Copyright Notice in lua.h | |
| */ | |
| #define ldo_c | |
| #define LUA_CORE | |
| #include "lprefix.h" | |
| #include <setjmp.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include "lua.h" | |
| #include "lapi.h" | |
| #include "ldebug.h" | |
| #include "ldo.h" | |
| #include "lfunc.h" | |
| #include "lgc.h" | |
| #include "lmem.h" | |
| #include "lobject.h" | |
| #include "lopcodes.h" | |
| #include "lparser.h" | |
| #include "lstate.h" | |
| #include "lstring.h" | |
| #include "ltable.h" | |
| #include "ltm.h" | |
| #include "lundump.h" | |
| #include "lvm.h" | |
| #include "lzio.h" | |
| #define errorstatus(s) ((s) > LUA_YIELD) | |
| /* | |
| ** these macros allow user-specific actions when a thread is | |
| ** resumed/yielded. | |
| */ | |
| #if !defined(luai_userstateresume) | |
| #define luai_userstateresume(L,n) ((void)L) | |
| #endif | |
| #if !defined(luai_userstateyield) | |
| #define luai_userstateyield(L,n) ((void)L) | |
| #endif | |
| /* | |
| ** {====================================================== | |
| ** Error-recovery functions | |
| ** ======================================================= | |
| */ | |
| /* chained list of long jump buffers */ | |
| typedef struct lua_longjmp { | |
| struct lua_longjmp *previous; | |
| jmp_buf b; | |
| volatile TStatus status; /* error code */ | |
| } lua_longjmp; | |
| /* | |
| ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By | |
| ** default, Lua handles errors with exceptions when compiling as | |
| ** C++ code, with _longjmp/_setjmp when available (POSIX), and with | |
| ** longjmp/setjmp otherwise. | |
| */ | |
| #if !defined(LUAI_THROW) /* { */ | |
| #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */ | |
| /* C++ exceptions */ | |
| #define LUAI_THROW(L,c) throw(c) | |
| static void LUAI_TRY (lua_State *L, lua_longjmp *c, Pfunc f, void *ud) { | |
| try { | |
| f(L, ud); /* call function protected */ | |
| } | |
| catch (lua_longjmp *c1) { /* Lua error */ | |
| if (c1 != c) /* not the correct level? */ | |
| throw; /* rethrow to upper level */ | |
| } | |
| catch (...) { /* non-Lua exception */ | |
| c->status = -1; /* create some error code */ | |
| } | |
| } | |
| #elif defined(LUA_USE_POSIX) /* }{ */ | |
| /* in POSIX, use _longjmp/_setjmp (more efficient) */ | |
| #define LUAI_THROW(L,c) _longjmp((c)->b, 1) | |
| #define LUAI_TRY(L,c,f,ud) if (_setjmp((c)->b) == 0) ((f)(L, ud)) | |
| #else /* }{ */ | |
| /* ISO C handling with long jumps */ | |
| #define LUAI_THROW(L,c) longjmp((c)->b, 1) | |
| #define LUAI_TRY(L,c,f,ud) if (setjmp((c)->b) == 0) ((f)(L, ud)) | |
| #endif /* } */ | |
| #endif /* } */ | |
| void luaD_seterrorobj (lua_State *L, TStatus errcode, StkId oldtop) { | |
| if (errcode == LUA_ERRMEM) { /* memory error? */ | |
| setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */ | |
| } | |
| else { | |
| lua_assert(errorstatus(errcode)); /* must be a real error */ | |
| lua_assert(!ttisnil(s2v(L->top.p - 1))); /* with a non-nil object */ | |
| setobjs2s(L, oldtop, L->top.p - 1); /* move it to 'oldtop' */ | |
| } | |
| L->top.p = oldtop + 1; /* top goes back to old top plus error object */ | |
| } | |
| l_noret luaD_throw (lua_State *L, TStatus errcode) { | |
| if (L->errorJmp) { /* thread has an error handler? */ | |
| L->errorJmp->status = errcode; /* set status */ | |
| LUAI_THROW(L, L->errorJmp); /* jump to it */ | |
| } | |
| else { /* thread has no error handler */ | |
| global_State *g = G(L); | |
| lua_State *mainth = mainthread(g); | |
| errcode = luaE_resetthread(L, errcode); /* close all upvalues */ | |
| L->status = errcode; | |
| if (mainth->errorJmp) { /* main thread has a handler? */ | |
| setobjs2s(L, mainth->top.p++, L->top.p - 1); /* copy error obj. */ | |
| luaD_throw(mainth, errcode); /* re-throw in main thread */ | |
| } | |
| else { /* no handler at all; abort */ | |
| if (g->panic) { /* panic function? */ | |
| lua_unlock(L); | |
| g->panic(L); /* call panic function (last chance to jump out) */ | |
| } | |
| abort(); | |
| } | |
| } | |
| } | |
| l_noret luaD_throwbaselevel (lua_State *L, TStatus errcode) { | |
| if (L->errorJmp) { | |
| /* unroll error entries up to the first level */ | |
| while (L->errorJmp->previous != NULL) | |
| L->errorJmp = L->errorJmp->previous; | |
| } | |
| luaD_throw(L, errcode); | |
| } | |
| TStatus luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { | |
| l_uint32 oldnCcalls = L->nCcalls; | |
| lua_longjmp lj; | |
| lj.status = LUA_OK; | |
| lj.previous = L->errorJmp; /* chain new error handler */ | |
| L->errorJmp = &lj; | |
| LUAI_TRY(L, &lj, f, ud); /* call 'f' catching errors */ | |
| L->errorJmp = lj.previous; /* restore old error handler */ | |
| L->nCcalls = oldnCcalls; | |
| return lj.status; | |
| } | |
| /* }====================================================== */ | |
| /* | |
| ** {================================================================== | |
| ** Stack reallocation | |
| ** =================================================================== | |
| */ | |
| /* some stack space for error handling */ | |
| #define STACKERRSPACE 200 | |
| /* | |
| ** LUAI_MAXSTACK limits the size of the Lua stack. | |
| ** It must fit into INT_MAX/2. | |
| */ | |
| #if !defined(LUAI_MAXSTACK) | |
| #if 1000000 < (INT_MAX / 2) | |
| #define LUAI_MAXSTACK 1000000 | |
| #else | |
| #define LUAI_MAXSTACK (INT_MAX / 2u) | |
| #endif | |
| #endif | |
| /* maximum stack size that respects size_t */ | |
| #define MAXSTACK_BYSIZET ((MAX_SIZET / sizeof(StackValue)) - STACKERRSPACE) | |
| /* | |
| ** Minimum between LUAI_MAXSTACK and MAXSTACK_BYSIZET | |
| ** (Maximum size for the stack must respect size_t.) | |
| */ | |
| #define MAXSTACK cast_int(LUAI_MAXSTACK < MAXSTACK_BYSIZET \ | |
| ? LUAI_MAXSTACK : MAXSTACK_BYSIZET) | |
| /* stack size with extra space for error handling */ | |
| #define ERRORSTACKSIZE (MAXSTACK + STACKERRSPACE) | |
| /* raise a stack error while running the message handler */ | |
| l_noret luaD_errerr (lua_State *L) { | |
| TString *msg = luaS_newliteral(L, "error in error handling"); | |
| setsvalue2s(L, L->top.p, msg); | |
| L->top.p++; /* assume EXTRA_STACK */ | |
| luaD_throw(L, LUA_ERRERR); | |
| } | |
| /* | |
| ** Check whether stacks have enough space to run a simple function (such | |
| ** as a finalizer): At least BASIC_STACK_SIZE in the Lua stack, two | |
| ** available CallInfos, and two "slots" in the C stack. | |
| */ | |
| int luaD_checkminstack (lua_State *L) { | |
| if (getCcalls(L) >= LUAI_MAXCCALLS - 2) | |
| return 0; /* not enough C-stack slots */ | |
| if (L->ci->next == NULL && luaE_extendCI(L, 0) == NULL) | |
| return 0; /* unable to allocate first ci */ | |
| if (L->ci->next->next == NULL && luaE_extendCI(L, 0) == NULL) | |
| return 0; /* unable to allocate second ci */ | |
| if (L->stack_last.p - L->top.p >= BASIC_STACK_SIZE) | |
| return 1; /* enough (BASIC_STACK_SIZE) free slots in the Lua stack */ | |
| else /* try to grow stack to a size with enough free slots */ | |
| return luaD_growstack(L, BASIC_STACK_SIZE, 0); | |
| } | |
| /* | |
| ** In ISO C, any pointer use after the pointer has been deallocated is | |
| ** undefined behavior. So, before a stack reallocation, all pointers | |
| ** should be changed to offsets, and after the reallocation they should | |
| ** be changed back to pointers. As during the reallocation the pointers | |
| ** are invalid, the reallocation cannot run emergency collections. | |
| ** Alternatively, we can use the old address after the deallocation. | |
| ** That is not strict ISO C, but seems to work fine everywhere. | |
| ** The following macro chooses how strict is the code. | |
| */ | |
| #if !defined(LUAI_STRICT_ADDRESS) | |
| #define LUAI_STRICT_ADDRESS 1 | |
| #endif | |
| #if LUAI_STRICT_ADDRESS | |
| /* | |
| ** Change all pointers to the stack into offsets. | |
| */ | |
| static void relstack (lua_State *L) { | |
| CallInfo *ci; | |
| UpVal *up; | |
| L->top.offset = savestack(L, L->top.p); | |
| L->tbclist.offset = savestack(L, L->tbclist.p); | |
| for (up = L->openupval; up != NULL; up = up->u.open.next) | |
| up->v.offset = savestack(L, uplevel(up)); | |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { | |
| ci->top.offset = savestack(L, ci->top.p); | |
| ci->func.offset = savestack(L, ci->func.p); | |
| } | |
| } | |
| /* | |
| ** Change back all offsets into pointers. | |
| */ | |
| static void correctstack (lua_State *L, StkId oldstack) { | |
| CallInfo *ci; | |
| UpVal *up; | |
| UNUSED(oldstack); | |
| L->top.p = restorestack(L, L->top.offset); | |
| L->tbclist.p = restorestack(L, L->tbclist.offset); | |
| for (up = L->openupval; up != NULL; up = up->u.open.next) | |
| up->v.p = s2v(restorestack(L, up->v.offset)); | |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { | |
| ci->top.p = restorestack(L, ci->top.offset); | |
| ci->func.p = restorestack(L, ci->func.offset); | |
| if (isLua(ci)) | |
| ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */ | |
| } | |
| } | |
| #else | |
| /* | |
| ** Assume that it is fine to use an address after its deallocation, | |
| ** as long as we do not dereference it. | |
| */ | |
| static void relstack (lua_State *L) { UNUSED(L); } /* do nothing */ | |
| /* | |
| ** Correct pointers into 'oldstack' to point into 'L->stack'. | |
| */ | |
| static void correctstack (lua_State *L, StkId oldstack) { | |
| CallInfo *ci; | |
| UpVal *up; | |
| StkId newstack = L->stack.p; | |
| if (oldstack == newstack) | |
| return; | |
| L->top.p = L->top.p - oldstack + newstack; | |
| L->tbclist.p = L->tbclist.p - oldstack + newstack; | |
| for (up = L->openupval; up != NULL; up = up->u.open.next) | |
| up->v.p = s2v(uplevel(up) - oldstack + newstack); | |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { | |
| ci->top.p = ci->top.p - oldstack + newstack; | |
| ci->func.p = ci->func.p - oldstack + newstack; | |
| if (isLua(ci)) | |
| ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */ | |
| } | |
| } | |
| #endif | |
| /* | |
| ** Reallocate the stack to a new size, correcting all pointers into it. | |
| ** In case of allocation error, raise an error or return false according | |
| ** to 'raiseerror'. | |
| */ | |
| int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) { | |
| int oldsize = stacksize(L); | |
| int i; | |
| StkId newstack; | |
| StkId oldstack = L->stack.p; | |
| lu_byte oldgcstop = G(L)->gcstopem; | |
| lua_assert(newsize <= MAXSTACK || newsize == ERRORSTACKSIZE); | |
| relstack(L); /* change pointers to offsets */ | |
| G(L)->gcstopem = 1; /* stop emergency collection */ | |
| newstack = luaM_reallocvector(L, oldstack, oldsize + EXTRA_STACK, | |
| newsize + EXTRA_STACK, StackValue); | |
| G(L)->gcstopem = oldgcstop; /* restore emergency collection */ | |
| if (l_unlikely(newstack == NULL)) { /* reallocation failed? */ | |
| correctstack(L, oldstack); /* change offsets back to pointers */ | |
| if (raiseerror) | |
| luaM_error(L); | |
| else return 0; /* do not raise an error */ | |
| } | |
| L->stack.p = newstack; | |
| correctstack(L, oldstack); /* change offsets back to pointers */ | |
| L->stack_last.p = L->stack.p + newsize; | |
| for (i = oldsize + EXTRA_STACK; i < newsize + EXTRA_STACK; i++) | |
| setnilvalue2s(newstack + i); /* erase new segment */ | |
| return 1; | |
| } | |
| /* | |
| ** Try to grow the stack by at least 'n' elements. When 'raiseerror' | |
| ** is true, raises any error; otherwise, return 0 in case of errors. | |
| */ | |
| int luaD_growstack (lua_State *L, int n, int raiseerror) { | |
| int size = stacksize(L); | |
| if (l_unlikely(size > MAXSTACK)) { | |
| /* if stack is larger than maximum, thread is already using the | |
| extra space reserved for errors, that is, thread is handling | |
| a stack error; cannot grow further than that. */ | |
| lua_assert(stacksize(L) == ERRORSTACKSIZE); | |
| if (raiseerror) | |
| luaD_errerr(L); /* stack error inside message handler */ | |
| return 0; /* if not 'raiseerror', just signal it */ | |
| } | |
| else if (n < MAXSTACK) { /* avoids arithmetic overflows */ | |
| int newsize = size + (size >> 1); /* tentative new size (size * 1.5) */ | |
| int needed = cast_int(L->top.p - L->stack.p) + n; | |
| if (newsize > MAXSTACK) /* cannot cross the limit */ | |
| newsize = MAXSTACK; | |
| if (newsize < needed) /* but must respect what was asked for */ | |
| newsize = needed; | |
| if (l_likely(newsize <= MAXSTACK)) | |
| return luaD_reallocstack(L, newsize, raiseerror); | |
| } | |
| /* else stack overflow */ | |
| /* add extra size to be able to handle the error message */ | |
| luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror); | |
| if (raiseerror) | |
| luaG_runerror(L, "stack overflow"); | |
| return 0; | |
| } | |
| /* | |
| ** Compute how much of the stack is being used, by computing the | |
| ** maximum top of all call frames in the stack and the current top. | |
| */ | |
| static int stackinuse (lua_State *L) { | |
| CallInfo *ci; | |
| int res; | |
| StkId lim = L->top.p; | |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { | |
| if (lim < ci->top.p) lim = ci->top.p; | |
| } | |
| lua_assert(lim <= L->stack_last.p + EXTRA_STACK); | |
| res = cast_int(lim - L->stack.p) + 1; /* part of stack in use */ | |
| if (res < LUA_MINSTACK) | |
| res = LUA_MINSTACK; /* ensure a minimum size */ | |
| return res; | |
| } | |
| /* | |
| ** If stack size is more than 3 times the current use, reduce that size | |
| ** to twice the current use. (So, the final stack size is at most 2/3 the | |
| ** previous size, and half of its entries are empty.) | |
| ** As a particular case, if stack was handling a stack overflow and now | |
| ** it is not, 'max' (limited by MAXSTACK) will be smaller than | |
| ** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack | |
| ** will be reduced to a "regular" size. | |
| */ | |
| void luaD_shrinkstack (lua_State *L) { | |
| int inuse = stackinuse(L); | |
| int max = (inuse > MAXSTACK / 3) ? MAXSTACK : inuse * 3; | |
| /* if thread is currently not handling a stack overflow and its | |
| size is larger than maximum "reasonable" size, shrink it */ | |
| if (inuse <= MAXSTACK && stacksize(L) > max) { | |
| int nsize = (inuse > MAXSTACK / 2) ? MAXSTACK : inuse * 2; | |
| luaD_reallocstack(L, nsize, 0); /* ok if that fails */ | |
| } | |
| else /* don't change stack */ | |
| condmovestack(L,(void)0,(void)0); /* (change only for debugging) */ | |
| luaE_shrinkCI(L); /* shrink CI list */ | |
| } | |
| /* }================================================================== */ | |
| /* | |
| ** Call a hook for the given event. Make sure there is a hook to be | |
| ** called. (Both 'L->hook' and 'L->hookmask', which trigger this | |
| ** function, can be changed asynchronously by signals.) | |
| */ | |
| void luaD_hook (lua_State *L, int event, int line, | |
| int ftransfer, int ntransfer) { | |
| lua_Hook hook = L->hook; | |
| if (hook && L->allowhook) { /* make sure there is a hook */ | |
| CallInfo *ci = L->ci; | |
| ptrdiff_t top = savestack(L, L->top.p); /* preserve original 'top' */ | |
| ptrdiff_t ci_top = savestack(L, ci->top.p); /* idem for 'ci->top' */ | |
| lua_Debug ar; | |
| ar.event = event; | |
| ar.currentline = line; | |
| ar.i_ci = ci; | |
| L->transferinfo.ftransfer = ftransfer; | |
| L->transferinfo.ntransfer = ntransfer; | |
| if (isLua(ci) && L->top.p < ci->top.p) | |
| L->top.p = ci->top.p; /* protect entire activation register */ | |
| luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ | |
| if (ci->top.p < L->top.p + LUA_MINSTACK) | |
| ci->top.p = L->top.p + LUA_MINSTACK; | |
| L->allowhook = 0; /* cannot call hooks inside a hook */ | |
| ci->callstatus |= CIST_HOOKED; | |
| lua_unlock(L); | |
| (*hook)(L, &ar); | |
| lua_lock(L); | |
| lua_assert(!L->allowhook); | |
| L->allowhook = 1; | |
| ci->top.p = restorestack(L, ci_top); | |
| L->top.p = restorestack(L, top); | |
| ci->callstatus &= ~CIST_HOOKED; | |
| } | |
| } | |
| /* | |
| ** Executes a call hook for Lua functions. This function is called | |
| ** whenever 'hookmask' is not zero, so it checks whether call hooks are | |
| ** active. | |
| */ | |
| void luaD_hookcall (lua_State *L, CallInfo *ci) { | |
| L->oldpc = 0; /* set 'oldpc' for new function */ | |
| if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */ | |
| int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL | |
| : LUA_HOOKCALL; | |
| Proto *p = ci_func(ci)->p; | |
| ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */ | |
| luaD_hook(L, event, -1, 1, p->numparams); | |
| ci->u.l.savedpc--; /* correct 'pc' */ | |
| } | |
| } | |
| /* | |
| ** Executes a return hook for Lua and C functions and sets/corrects | |
| ** 'oldpc'. (Note that this correction is needed by the line hook, so it | |
| ** is done even when return hooks are off.) | |
| */ | |
| static void rethook (lua_State *L, CallInfo *ci, int nres) { | |
| if (L->hookmask & LUA_MASKRET) { /* is return hook on? */ | |
| StkId firstres = L->top.p - nres; /* index of first result */ | |
| int delta = 0; /* correction for vararg functions */ | |
| int ftransfer; | |
| if (isLua(ci)) { | |
| Proto *p = ci_func(ci)->p; | |
| if (p->flag & PF_VAHID) | |
| delta = ci->u.l.nextraargs + p->numparams + 1; | |
| } | |
| ci->func.p += delta; /* if vararg, back to virtual 'func' */ | |
| ftransfer = cast_int(firstres - ci->func.p); | |
| luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */ | |
| ci->func.p -= delta; | |
| } | |
| if (isLua(ci = ci->previous)) | |
| L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */ | |
| } | |
| /* | |
| ** Check whether 'func' has a '__call' metafield. If so, put it in the | |
| ** stack, below original 'func', so that 'luaD_precall' can call it. | |
| ** Raise an error if there is no '__call' metafield. | |
| ** Bits CIST_CCMT in status count how many _call metamethods were | |
| ** invoked and how many corresponding extra arguments were pushed. | |
| ** (This count will be saved in the 'callstatus' of the call). | |
| ** Raise an error if this counter overflows. | |
| */ | |
| static unsigned tryfuncTM (lua_State *L, StkId func, unsigned status) { | |
| const TValue *tm; | |
| StkId p; | |
| tm = luaT_gettmbyobj(L, s2v(func), TM_CALL); | |
| if (l_unlikely(ttisnil(tm))) /* no metamethod? */ | |
| luaG_callerror(L, s2v(func)); | |
| for (p = L->top.p; p > func; p--) /* open space for metamethod */ | |
| setobjs2s(L, p, p-1); | |
| L->top.p++; /* stack space pre-allocated by the caller */ | |
| setobj2s(L, func, tm); /* metamethod is the new function to be called */ | |
| if ((status & MAX_CCMT) == MAX_CCMT) /* is counter full? */ | |
| luaG_runerror(L, "'__call' chain too long"); | |
| return status + (1u << CIST_CCMT); /* increment counter */ | |
| } | |
| /* Generic case for 'moveresult' */ | |
| l_sinline void genmoveresults (lua_State *L, StkId res, int nres, | |
| int wanted) { | |
| StkId firstresult = L->top.p - nres; /* index of first result */ | |
| int i; | |
| if (nres > wanted) /* extra results? */ | |
| nres = wanted; /* don't need them */ | |
| for (i = 0; i < nres; i++) /* move all results to correct place */ | |
| setobjs2s(L, res + i, firstresult + i); | |
| for (; i < wanted; i++) /* complete wanted number of results */ | |
| setnilvalue2s(res + i); | |
| L->top.p = res + wanted; /* top points after the last result */ | |
| } | |
| /* | |
| ** Given 'nres' results at 'firstResult', move 'fwanted-1' of them | |
| ** to 'res'. Handle most typical cases (zero results for commands, | |
| ** one result for expressions, multiple results for tail calls/single | |
| ** parameters) separated. The flag CIST_TBC in 'fwanted', if set, | |
| ** forces the switch to go to the default case. | |
| */ | |
| l_sinline void moveresults (lua_State *L, StkId res, int nres, | |
| l_uint32 fwanted) { | |
| switch (fwanted) { /* handle typical cases separately */ | |
| case 0 + 1: /* no values needed */ | |
| L->top.p = res; | |
| return; | |
| case 1 + 1: /* one value needed */ | |
| if (nres == 0) /* no results? */ | |
| setnilvalue2s(res); /* adjust with nil */ | |
| else /* at least one result */ | |
| setobjs2s(L, res, L->top.p - nres); /* move it to proper place */ | |
| L->top.p = res + 1; | |
| return; | |
| case LUA_MULTRET + 1: | |
| genmoveresults(L, res, nres, nres); /* we want all results */ | |
| break; | |
| default: { /* two/more results and/or to-be-closed variables */ | |
| int wanted = get_nresults(fwanted); | |
| if (fwanted & CIST_TBC) { /* to-be-closed variables? */ | |
| L->ci->u2.nres = nres; | |
| L->ci->callstatus |= CIST_CLSRET; /* in case of yields */ | |
| res = luaF_close(L, res, CLOSEKTOP, 1); | |
| L->ci->callstatus &= ~CIST_CLSRET; | |
| if (L->hookmask) { /* if needed, call hook after '__close's */ | |
| ptrdiff_t savedres = savestack(L, res); | |
| rethook(L, L->ci, nres); | |
| res = restorestack(L, savedres); /* hook can move stack */ | |
| } | |
| if (wanted == LUA_MULTRET) | |
| wanted = nres; /* we want all results */ | |
| } | |
| genmoveresults(L, res, nres, wanted); | |
| break; | |
| } | |
| } | |
| } | |
| /* | |
| ** Finishes a function call: calls hook if necessary, moves current | |
| ** number of results to proper place, and returns to previous call | |
| ** info. If function has to close variables, hook must be called after | |
| ** that. | |
| */ | |
| void luaD_poscall (lua_State *L, CallInfo *ci, int nres) { | |
| l_uint32 fwanted = ci->callstatus & (CIST_TBC | CIST_NRESULTS); | |
| if (l_unlikely(L->hookmask) && !(fwanted & CIST_TBC)) | |
| rethook(L, ci, nres); | |
| /* move results to proper place */ | |
| moveresults(L, ci->func.p, nres, fwanted); | |
| /* function cannot be in any of these cases when returning */ | |
| lua_assert(!(ci->callstatus & | |
| (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_CLSRET))); | |
| L->ci = ci->previous; /* back to caller (after closing variables) */ | |
| } | |
| #define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L, 1)) | |
| /* | |
| ** Allocate and initialize CallInfo structure. At this point, the | |
| ** only valid fields in the call status are number of results, | |
| ** CIST_C (if it's a C function), and number of extra arguments. | |
| ** (All these bit-fields fit in 16-bit values.) | |
| */ | |
| l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, unsigned status, | |
| StkId top) { | |
| CallInfo *ci = L->ci = next_ci(L); /* new frame */ | |
| ci->func.p = func; | |
| lua_assert((status & ~(CIST_NRESULTS | CIST_C | MAX_CCMT)) == 0); | |
| ci->callstatus = status; | |
| ci->top.p = top; | |
| return ci; | |
| } | |
| /* | |
| ** precall for C functions | |
| */ | |
| l_sinline int precallC (lua_State *L, StkId func, unsigned status, | |
| lua_CFunction f) { | |
| int n; /* number of returns */ | |
| CallInfo *ci; | |
| checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */ | |
| L->ci = ci = prepCallInfo(L, func, status | CIST_C, | |
| L->top.p + LUA_MINSTACK); | |
| lua_assert(ci->top.p <= L->stack_last.p); | |
| if (l_unlikely(L->hookmask & LUA_MASKCALL)) { | |
| int narg = cast_int(L->top.p - func) - 1; | |
| luaD_hook(L, LUA_HOOKCALL, -1, 1, narg); | |
| } | |
| lua_unlock(L); | |
| n = (*f)(L); /* do the actual call */ | |
| lua_lock(L); | |
| api_checknelems(L, n); | |
| luaD_poscall(L, ci, n); | |
| return n; | |
| } | |
| /* | |
| ** Prepare a function for a tail call, building its call info on top | |
| ** of the current call info. 'narg1' is the number of arguments plus 1 | |
| ** (so that it includes the function itself). Return the number of | |
| ** results, if it was a C function, or -1 for a Lua function. | |
| */ | |
| int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, | |
| int narg1, int delta) { | |
| unsigned status = LUA_MULTRET + 1; | |
| retry: | |
| switch (ttypetag(s2v(func))) { | |
| case LUA_VCCL: /* C closure */ | |
| return precallC(L, func, status, clCvalue(s2v(func))->f); | |
| case LUA_VLCF: /* light C function */ | |
| return precallC(L, func, status, fvalue(s2v(func))); | |
| case LUA_VLCL: { /* Lua function */ | |
| Proto *p = clLvalue(s2v(func))->p; | |
| int fsize = p->maxstacksize; /* frame size */ | |
| int nfixparams = p->numparams; | |
| int i; | |
| checkstackp(L, fsize - delta, func); | |
| ci->func.p -= delta; /* restore 'func' (if vararg) */ | |
| for (i = 0; i < narg1; i++) /* move down function and arguments */ | |
| setobjs2s(L, ci->func.p + i, func + i); | |
| func = ci->func.p; /* moved-down function */ | |
| for (; narg1 <= nfixparams; narg1++) | |
| setnilvalue2s(func + narg1); /* complete missing arguments */ | |
| ci->top.p = func + 1 + fsize; /* top for new function */ | |
| lua_assert(ci->top.p <= L->stack_last.p); | |
| ci->u.l.savedpc = p->code; /* starting point */ | |
| ci->callstatus |= CIST_TAIL; | |
| L->top.p = func + narg1; /* set top */ | |
| return -1; | |
| } | |
| default: { /* not a function */ | |
| checkstackp(L, 1, func); /* space for metamethod */ | |
| status = tryfuncTM(L, func, status); /* try '__call' metamethod */ | |
| narg1++; | |
| goto retry; /* try again */ | |
| } | |
| } | |
| } | |
| /* | |
| ** Prepares the call to a function (C or Lua). For C functions, also do | |
| ** the call. The function to be called is at '*func'. The arguments | |
| ** are on the stack, right after the function. Returns the CallInfo | |
| ** to be executed, if it was a Lua function. Otherwise (a C function) | |
| ** returns NULL, with all the results on the stack, starting at the | |
| ** original function position. | |
| */ | |
| CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) { | |
| unsigned status = cast_uint(nresults + 1); | |
| lua_assert(status <= MAXRESULTS + 1); | |
| retry: | |
| switch (ttypetag(s2v(func))) { | |
| case LUA_VCCL: /* C closure */ | |
| precallC(L, func, status, clCvalue(s2v(func))->f); | |
| return NULL; | |
| case LUA_VLCF: /* light C function */ | |
| precallC(L, func, status, fvalue(s2v(func))); | |
| return NULL; | |
| case LUA_VLCL: { /* Lua function */ | |
| CallInfo *ci; | |
| Proto *p = clLvalue(s2v(func))->p; | |
| int narg = cast_int(L->top.p - func) - 1; /* number of real arguments */ | |
| int nfixparams = p->numparams; | |
| int fsize = p->maxstacksize; /* frame size */ | |
| checkstackp(L, fsize, func); | |
| L->ci = ci = prepCallInfo(L, func, status, func + 1 + fsize); | |
| ci->u.l.savedpc = p->code; /* starting point */ | |
| for (; narg < nfixparams; narg++) | |
| setnilvalue2s(L->top.p++); /* complete missing arguments */ | |
| lua_assert(ci->top.p <= L->stack_last.p); | |
| return ci; | |
| } | |
| default: { /* not a function */ | |
| checkstackp(L, 1, func); /* space for metamethod */ | |
| status = tryfuncTM(L, func, status); /* try '__call' metamethod */ | |
| goto retry; /* try again with metamethod */ | |
| } | |
| } | |
| } | |
| /* | |
| ** Call a function (C or Lua) through C. 'inc' can be 1 (increment | |
| ** number of recursive invocations in the C stack) or nyci (the same | |
| ** plus increment number of non-yieldable calls). | |
| ** This function can be called with some use of EXTRA_STACK, so it should | |
| ** check the stack before doing anything else. 'luaD_precall' already | |
| ** does that. | |
| */ | |
| l_sinline void ccall (lua_State *L, StkId func, int nResults, l_uint32 inc) { | |
| CallInfo *ci; | |
| L->nCcalls += inc; | |
| if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) { | |
| checkstackp(L, 0, func); /* free any use of EXTRA_STACK */ | |
| luaE_checkcstack(L); | |
| } | |
| if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */ | |
| ci->callstatus |= CIST_FRESH; /* mark that it is a "fresh" execute */ | |
| luaV_execute(L, ci); /* call it */ | |
| } | |
| L->nCcalls -= inc; | |
| } | |
| /* | |
| ** External interface for 'ccall' | |
| */ | |
| void luaD_call (lua_State *L, StkId func, int nResults) { | |
| ccall(L, func, nResults, 1); | |
| } | |
| /* | |
| ** Similar to 'luaD_call', but does not allow yields during the call. | |
| */ | |
| void luaD_callnoyield (lua_State *L, StkId func, int nResults) { | |
| ccall(L, func, nResults, nyci); | |
| } | |
| /* | |
| ** Finish the job of 'lua_pcallk' after it was interrupted by an yield. | |
| ** (The caller, 'finishCcall', does the final call to 'adjustresults'.) | |
| ** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'. | |
| ** If a '__close' method yields here, eventually control will be back | |
| ** to 'finishCcall' (when that '__close' method finally returns) and | |
| ** 'finishpcallk' will run again and close any still pending '__close' | |
| ** methods. Similarly, if a '__close' method errs, 'precover' calls | |
| ** 'unroll' which calls ''finishCcall' and we are back here again, to | |
| ** close any pending '__close' methods. | |
| ** Note that, up to the call to 'luaF_close', the corresponding | |
| ** 'CallInfo' is not modified, so that this repeated run works like the | |
| ** first one (except that it has at least one less '__close' to do). In | |
| ** particular, field CIST_RECST preserves the error status across these | |
| ** multiple runs, changing only if there is a new error. | |
| */ | |
| static TStatus finishpcallk (lua_State *L, CallInfo *ci) { | |
| TStatus status = getcistrecst(ci); /* get original status */ | |
| if (l_likely(status == LUA_OK)) /* no error? */ | |
| status = LUA_YIELD; /* was interrupted by an yield */ | |
| else { /* error */ | |
| StkId func = restorestack(L, ci->u2.funcidx); | |
| L->allowhook = getoah(ci); /* restore 'allowhook' */ | |
| func = luaF_close(L, func, status, 1); /* can yield or raise an error */ | |
| luaD_seterrorobj(L, status, func); | |
| luaD_shrinkstack(L); /* restore stack size in case of overflow */ | |
| setcistrecst(ci, LUA_OK); /* clear original status */ | |
| } | |
| ci->callstatus &= ~CIST_YPCALL; | |
| L->errfunc = ci->u.c.old_errfunc; | |
| /* if it is here, there were errors or yields; unlike 'lua_pcallk', | |
| do not change status */ | |
| return status; | |
| } | |
| /* | |
| ** Completes the execution of a C function interrupted by an yield. | |
| ** The interruption must have happened while the function was either | |
| ** closing its tbc variables in 'moveresults' or executing | |
| ** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes | |
| ** 'luaD_poscall'. In the second case, the call to 'finishpcallk' | |
| ** finishes the interrupted execution of 'lua_pcallk'. After that, it | |
| ** calls the continuation of the interrupted function and finally it | |
| ** completes the job of the 'luaD_call' that called the function. In | |
| ** the call to 'adjustresults', we do not know the number of results | |
| ** of the function called by 'lua_callk'/'lua_pcallk', so we are | |
| ** conservative and use LUA_MULTRET (always adjust). | |
| */ | |
| static void finishCcall (lua_State *L, CallInfo *ci) { | |
| int n; /* actual number of results from C function */ | |
| if (ci->callstatus & CIST_CLSRET) { /* was closing TBC variable? */ | |
| lua_assert(ci->callstatus & CIST_TBC); | |
| n = ci->u2.nres; /* just redo 'luaD_poscall' */ | |
| /* don't need to reset CIST_CLSRET, as it will be set again anyway */ | |
| } | |
| else { | |
| TStatus status = LUA_YIELD; /* default if there were no errors */ | |
| lua_KFunction kf = ci->u.c.k; /* continuation function */ | |
| /* must have a continuation and must be able to call it */ | |
| lua_assert(kf != NULL && yieldable(L)); | |
| if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */ | |
| status = finishpcallk(L, ci); /* finish it */ | |
| adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */ | |
| lua_unlock(L); | |
| n = (*kf)(L, APIstatus(status), ci->u.c.ctx); /* call continuation */ | |
| lua_lock(L); | |
| api_checknelems(L, n); | |
| } | |
| luaD_poscall(L, ci, n); /* finish 'luaD_call' */ | |
| } | |
| /* | |
| ** Executes "full continuation" (everything in the stack) of a | |
| ** previously interrupted coroutine until the stack is empty (or another | |
| ** interruption long-jumps out of the loop). | |
| */ | |
| static void unroll (lua_State *L, void *ud) { | |
| CallInfo *ci; | |
| UNUSED(ud); | |
| while ((ci = L->ci) != &L->base_ci) { /* something in the stack */ | |
| if (!isLua(ci)) /* C function? */ | |
| finishCcall(L, ci); /* complete its execution */ | |
| else { /* Lua function */ | |
| luaV_finishOp(L); /* finish interrupted instruction */ | |
| luaV_execute(L, ci); /* execute down to higher C 'boundary' */ | |
| } | |
| } | |
| } | |
| /* | |
| ** Try to find a suspended protected call (a "recover point") for the | |
| ** given thread. | |
| */ | |
| static CallInfo *findpcall (lua_State *L) { | |
| CallInfo *ci; | |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */ | |
| if (ci->callstatus & CIST_YPCALL) | |
| return ci; | |
| } | |
| return NULL; /* no pending pcall */ | |
| } | |
| /* | |
| ** Signal an error in the call to 'lua_resume', not in the execution | |
| ** of the coroutine itself. (Such errors should not be handled by any | |
| ** coroutine error handler and should not kill the coroutine.) | |
| */ | |
| static int resume_error (lua_State *L, const char *msg, int narg) { | |
| api_checkpop(L, narg); | |
| L->top.p -= narg; /* remove args from the stack */ | |
| setsvalue2s(L, L->top.p, luaS_new(L, msg)); /* push error message */ | |
| api_incr_top(L); | |
| lua_unlock(L); | |
| return LUA_ERRRUN; | |
| } | |
| /* | |
| ** Do the work for 'lua_resume' in protected mode. Most of the work | |
| ** depends on the status of the coroutine: initial state, suspended | |
| ** inside a hook, or regularly suspended (optionally with a continuation | |
| ** function), plus erroneous cases: non-suspended coroutine or dead | |
| ** coroutine. | |
| */ | |
| static void resume (lua_State *L, void *ud) { | |
| int n = *(cast(int*, ud)); /* number of arguments */ | |
| StkId firstArg = L->top.p - n; /* first argument */ | |
| CallInfo *ci = L->ci; | |
| if (L->status == LUA_OK) /* starting a coroutine? */ | |
| ccall(L, firstArg - 1, LUA_MULTRET, 0); /* just call its body */ | |
| else { /* resuming from previous yield */ | |
| lua_assert(L->status == LUA_YIELD); | |
| L->status = LUA_OK; /* mark that it is running (again) */ | |
| if (isLua(ci)) { /* yielded inside a hook? */ | |
| /* undo increment made by 'luaG_traceexec': instruction was not | |
| executed yet */ | |
| lua_assert(ci->callstatus & CIST_HOOKYIELD); | |
| ci->u.l.savedpc--; | |
| L->top.p = firstArg; /* discard arguments */ | |
| luaV_execute(L, ci); /* just continue running Lua code */ | |
| } | |
| else { /* 'common' yield */ | |
| if (ci->u.c.k != NULL) { /* does it have a continuation function? */ | |
| lua_unlock(L); | |
| n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */ | |
| lua_lock(L); | |
| api_checknelems(L, n); | |
| } | |
| luaD_poscall(L, ci, n); /* finish 'luaD_call' */ | |
| } | |
| unroll(L, NULL); /* run continuation */ | |
| } | |
| } | |
| /* | |
| ** Unrolls a coroutine in protected mode while there are recoverable | |
| ** errors, that is, errors inside a protected call. (Any error | |
| ** interrupts 'unroll', and this loop protects it again so it can | |
| ** continue.) Stops with a normal end (status == LUA_OK), an yield | |
| ** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't | |
| ** find a recover point). | |
| */ | |
| static TStatus precover (lua_State *L, TStatus status) { | |
| CallInfo *ci; | |
| while (errorstatus(status) && (ci = findpcall(L)) != NULL) { | |
| L->ci = ci; /* go down to recovery functions */ | |
| setcistrecst(ci, status); /* status to finish 'pcall' */ | |
| status = luaD_rawrunprotected(L, unroll, NULL); | |
| } | |
| return status; | |
| } | |
| LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs, | |
| int *nresults) { | |
| TStatus status; | |
| lua_lock(L); | |
| if (L->status == LUA_OK) { /* may be starting a coroutine */ | |
| if (L->ci != &L->base_ci) /* not in base level? */ | |
| return resume_error(L, "cannot resume non-suspended coroutine", nargs); | |
| else if (L->top.p - (L->ci->func.p + 1) == nargs) /* no function? */ | |
| return resume_error(L, "cannot resume dead coroutine", nargs); | |
| } | |
| else if (L->status != LUA_YIELD) /* ended with errors? */ | |
| return resume_error(L, "cannot resume dead coroutine", nargs); | |
| L->nCcalls = (from) ? getCcalls(from) : 0; | |
| if (getCcalls(L) >= LUAI_MAXCCALLS) | |
| return resume_error(L, "C stack overflow", nargs); | |
| L->nCcalls++; | |
| luai_userstateresume(L, nargs); | |
| api_checkpop(L, (L->status == LUA_OK) ? nargs + 1 : nargs); | |
| status = luaD_rawrunprotected(L, resume, &nargs); | |
| /* continue running after recoverable errors */ | |
| status = precover(L, status); | |
| if (l_likely(!errorstatus(status))) | |
| lua_assert(status == L->status); /* normal end or yield */ | |
| else { /* unrecoverable error */ | |
| L->status = status; /* mark thread as 'dead' */ | |
| luaD_seterrorobj(L, status, L->top.p); /* push error message */ | |
| L->ci->top.p = L->top.p; | |
| } | |
| *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield | |
| : cast_int(L->top.p - (L->ci->func.p + 1)); | |
| lua_unlock(L); | |
| return APIstatus(status); | |
| } | |
| LUA_API int lua_isyieldable (lua_State *L) { | |
| return yieldable(L); | |
| } | |
| LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx, | |
| lua_KFunction k) { | |
| CallInfo *ci; | |
| luai_userstateyield(L, nresults); | |
| lua_lock(L); | |
| ci = L->ci; | |
| api_checkpop(L, nresults); | |
| if (l_unlikely(!yieldable(L))) { | |
| if (L != mainthread(G(L))) | |
| luaG_runerror(L, "attempt to yield across a C-call boundary"); | |
| else | |
| luaG_runerror(L, "attempt to yield from outside a coroutine"); | |
| } | |
| L->status = LUA_YIELD; | |
| ci->u2.nyield = nresults; /* save number of results */ | |
| if (isLua(ci)) { /* inside a hook? */ | |
| lua_assert(!isLuacode(ci)); | |
| api_check(L, nresults == 0, "hooks cannot yield values"); | |
| api_check(L, k == NULL, "hooks cannot continue after yielding"); | |
| } | |
| else { | |
| if ((ci->u.c.k = k) != NULL) /* is there a continuation? */ | |
| ci->u.c.ctx = ctx; /* save context */ | |
| luaD_throw(L, LUA_YIELD); | |
| } | |
| lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */ | |
| lua_unlock(L); | |
| return 0; /* return to 'luaD_hook' */ | |
| } | |
| /* | |
| ** Auxiliary structure to call 'luaF_close' in protected mode. | |
| */ | |
| struct CloseP { | |
| StkId level; | |
| TStatus status; | |
| }; | |
| /* | |
| ** Auxiliary function to call 'luaF_close' in protected mode. | |
| */ | |
| static void closepaux (lua_State *L, void *ud) { | |
| struct CloseP *pcl = cast(struct CloseP *, ud); | |
| luaF_close(L, pcl->level, pcl->status, 0); | |
| } | |
| /* | |
| ** Calls 'luaF_close' in protected mode. Return the original status | |
| ** or, in case of errors, the new status. | |
| */ | |
| TStatus luaD_closeprotected (lua_State *L, ptrdiff_t level, TStatus status) { | |
| CallInfo *old_ci = L->ci; | |
| lu_byte old_allowhooks = L->allowhook; | |
| for (;;) { /* keep closing upvalues until no more errors */ | |
| struct CloseP pcl; | |
| pcl.level = restorestack(L, level); pcl.status = status; | |
| status = luaD_rawrunprotected(L, &closepaux, &pcl); | |
| if (l_likely(status == LUA_OK)) /* no more errors? */ | |
| return pcl.status; | |
| else { /* an error occurred; restore saved state and repeat */ | |
| L->ci = old_ci; | |
| L->allowhook = old_allowhooks; | |
| } | |
| } | |
| } | |
| /* | |
| ** Call the C function 'func' in protected mode, restoring basic | |
| ** thread information ('allowhook', etc.) and in particular | |
| ** its stack level in case of errors. | |
| */ | |
| TStatus luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t old_top, | |
| ptrdiff_t ef) { | |
| TStatus status; | |
| CallInfo *old_ci = L->ci; | |
| lu_byte old_allowhooks = L->allowhook; | |
| ptrdiff_t old_errfunc = L->errfunc; | |
| L->errfunc = ef; | |
| status = luaD_rawrunprotected(L, func, u); | |
| if (l_unlikely(status != LUA_OK)) { /* an error occurred? */ | |
| L->ci = old_ci; | |
| L->allowhook = old_allowhooks; | |
| status = luaD_closeprotected(L, old_top, status); | |
| luaD_seterrorobj(L, status, restorestack(L, old_top)); | |
| luaD_shrinkstack(L); /* restore stack size in case of overflow */ | |
| } | |
| L->errfunc = old_errfunc; | |
| return status; | |
| } | |
| /* | |
| ** Execute a protected parser. | |
| */ | |
| struct SParser { /* data to 'f_parser' */ | |
| ZIO *z; | |
| Mbuffer buff; /* dynamic structure used by the scanner */ | |
| Dyndata dyd; /* dynamic structures used by the parser */ | |
| const char *mode; | |
| const char *name; | |
| }; | |
| static void checkmode (lua_State *L, const char *mode, const char *x) { | |
| if (strchr(mode, x[0]) == NULL) { | |
| luaO_pushfstring(L, | |
| "attempt to load a %s chunk (mode is '%s')", x, mode); | |
| luaD_throw(L, LUA_ERRSYNTAX); | |
| } | |
| } | |
| /* | |
| ** Before the first call to the reader function, Lua reserves a slot | |
| ** with a table for anchoring stuff. | |
| */ | |
| static void f_parser (lua_State *L, void *ud) { | |
| LClosure *cl; | |
| struct SParser *p = cast(struct SParser *, ud); | |
| const char *mode = p->mode ? p->mode : "bt"; | |
| int c; | |
| Table *anchor; | |
| ptrdiff_t otop = savestack(L, L->top.p); /* original top */ | |
| luaD_checkstack(L, 2); | |
| anchor = luaH_new(L); /* create the anchor table */ | |
| sethvalue2s(L, L->top.p++, anchor); /* anchor the anchor table */ | |
| c = zgetc(p->z); /* read first character */ | |
| if (c == LUA_SIGNATURE[0]) { | |
| int fixed = 0; | |
| if (strchr(mode, 'B') != NULL) | |
| fixed = 1; | |
| else | |
| checkmode(L, mode, "binary"); | |
| cl = luaU_undump(L, p->z, anchor, p->name, fixed); | |
| } | |
| else { | |
| checkmode(L, mode, "text"); | |
| cl = luaY_parser(L, p->z, anchor, &p->buff, &p->dyd, p->name, c); | |
| } | |
| L->top.p = restorestack(L, otop); /* restore stack */ | |
| setclLvalue2s(L, L->top.p++, cl); /* push closure */ | |
| lua_assert(cl->nupvalues == cl->p->sizeupvalues); | |
| luaF_initupvals(L, cl); | |
| } | |
| /* | |
| ** Anchor an object in a table in the stack. First, anchor the object | |
| ** temporarily in the stack, as luaH_set may call an emergency GC. | |
| ** Then, add it in the table with itself as its key. | |
| */ | |
| void luaD_anchorobj (lua_State *L, Table *anchor, GCObject *obj) { | |
| setgcovalue(L, s2v(L->top.p++), obj); /* temporary anchor in the stack */ | |
| luaH_set(L, anchor, s2v(L->top.p - 1), s2v(L->top.p - 1)); | |
| /* Because this is a new key, luaH_set will call the GC barrier, so | |
| we don't need to call the barrier again here */ | |
| L->top.p--; | |
| } | |
| TStatus luaD_protectedparser (lua_State *L, ZIO *z, const char *name, | |
| const char *mode) { | |
| struct SParser p; | |
| TStatus status; | |
| incnny(L); /* cannot yield during parsing */ | |
| p.z = z; p.name = name; p.mode = mode; | |
| p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0; | |
| p.dyd.gt.arr = NULL; p.dyd.gt.size = 0; | |
| p.dyd.label.arr = NULL; p.dyd.label.size = 0; | |
| luaZ_initbuffer(L, &p.buff); | |
| status = luaD_pcall(L, f_parser, &p, savestack(L, L->top.p), L->errfunc); | |
| luaZ_freebuffer(L, &p.buff); | |
| luaM_freearray(L, p.dyd.actvar.arr, cast_sizet(p.dyd.actvar.size)); | |
| luaM_freearray(L, p.dyd.gt.arr, cast_sizet(p.dyd.gt.size)); | |
| luaM_freearray(L, p.dyd.label.arr, cast_sizet(p.dyd.label.size)); | |
| decnny(L); | |
| return status; | |
| } | |