| /* |
| ** $Id: ldo.h,v 1.33 2001/06/05 19:41:24 roberto Exp roberto $ |
| ** Stack and Call structure of Lua |
| ** See Copyright Notice in lua.h |
| */ |
| |
| #ifndef ldo_h |
| #define ldo_h |
| |
| |
| #include "lobject.h" |
| #include "lstate.h" |
| |
| |
| /* |
| ** macro to increment stack top. |
| ** There must be always an empty slot at the L->stack.top |
| */ |
| #define incr_top {if (L->top == L->stack_last) luaD_checkstack(L, 1); L->top++;} |
| |
| |
| #define luaD_checkstack(L,n) if (L->stack_last-(n)<=L->top) luaD_stackerror(L) |
| |
| |
| void luaD_init (lua_State *L, int stacksize); |
| void luaD_adjusttop (lua_State *L, StkId newtop); |
| void luaD_lineHook (lua_State *L, int line, lua_Hook linehook); |
| void luaD_call (lua_State *L, StkId func); |
| void luaD_stackerror (lua_State *L); |
| |
| void luaD_error (lua_State *L, const l_char *s); |
| void luaD_breakrun (lua_State *L, int errcode); |
| int luaD_runprotected (lua_State *L, void (*f)(lua_State *, void *), void *ud); |
| |
| |
| #endif |