Fix broken compile with wgpu feature disabled
diff --git a/src/engine.rs b/src/engine.rs index 56b0d01..a1797f5 100644 --- a/src/engine.rs +++ b/src/engine.rs
@@ -94,8 +94,6 @@ // TODO: Uniform, Sampler, maybe others } -#[cfg(feature = "wgpu")] - impl Recording { pub fn push(&mut self, cmd: Command) { self.commands.push(cmd);
diff --git a/src/shaders.rs b/src/shaders.rs index a7c84b7..b55f158 100644 --- a/src/shaders.rs +++ b/src/shaders.rs
@@ -23,13 +23,14 @@ #[cfg(feature = "wgpu")] use wgpu::Device; -#[cfg(feature = "wgpu")] use crate::{ cpu_shader, engine::{BindType, Error, ImageFormat, ShaderId}, - wgpu_engine::WgpuEngine, }; +#[cfg(feature = "wgpu")] +use crate::wgpu_engine::WgpuEngine; + macro_rules! shader { ($name:expr) => {&{ let shader = include_str!(concat!(