Fix broken compile with wgpu feature disabled
diff --git a/src/engine.rs b/src/engine.rs
index 56b0d01..a1797f5 100644
--- a/src/engine.rs
+++ b/src/engine.rs
@@ -94,8 +94,6 @@
// TODO: Uniform, Sampler, maybe others
}
-#[cfg(feature = "wgpu")]
-
impl Recording {
pub fn push(&mut self, cmd: Command) {
self.commands.push(cmd);
diff --git a/src/shaders.rs b/src/shaders.rs
index a7c84b7..b55f158 100644
--- a/src/shaders.rs
+++ b/src/shaders.rs
@@ -23,13 +23,14 @@
#[cfg(feature = "wgpu")]
use wgpu::Device;
-#[cfg(feature = "wgpu")]
use crate::{
cpu_shader,
engine::{BindType, Error, ImageFormat, ShaderId},
- wgpu_engine::WgpuEngine,
};
+#[cfg(feature = "wgpu")]
+use crate::wgpu_engine::WgpuEngine;
+
macro_rules! shader {
($name:expr) => {&{
let shader = include_str!(concat!(