fix: docs
diff --git a/CHANGELOG.md b/CHANGELOG.md index 4506aee..75b1ff9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md
@@ -13,7 +13,7 @@ ### Added - [#435](https://github.com/linebender/vello/pull/435) - Sweep gradients by [@dfrg](https://github.com/drfg) -- [#537](https://github.com/linebender/vello/pull/537) - Restore glyph hinting support by [@dfrg](https://github.com/drfg) +- [#544](https://github.com/linebender/vello/pull/544) - Restore glyph hinting support by [@dfrg](https://github.com/drfg) ### Changed @@ -21,8 +21,10 @@ ### Fixed -- [#521](https://github.com/linebender/vello/pull/521) - Rework robustness of cubic params by [@raphlinus](https://github.com/raphlinus) -- [#526](https://github.com/linebender/vello/pull/526) - Increase ~64k draw object limit by [@raphlinus](https://github.com/raphlinus) +- [#496](https://github.com/linebender/vello/pull/496) - Performance optimizations for stroke-heavy scenes by [@raphlinus](https://github.com/raphlinus) +- [#521](https://github.com/linebender/vello/pull/521) - Increase robustness of cubic params by [@raphlinus](https://github.com/raphlinus) +- [#526](https://github.com/linebender/vello/pull/526) - Increases ~64k draw object limit by [@raphlinus](https://github.com/raphlinus) +- [#537](https://github.com/linebender/vello/pull/537) - Increase robustness of GPU shaders by [@raphlinus](https://github.com/raphlinus) ## 0.1 (2024-03-04)