fix: docs
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 4506aee..75b1ff9 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -13,7 +13,7 @@
 ### Added
 
 - [#435](https://github.com/linebender/vello/pull/435) - Sweep gradients by [@dfrg](https://github.com/drfg)
-- [#537](https://github.com/linebender/vello/pull/537) - Restore glyph hinting support by [@dfrg](https://github.com/drfg)
+- [#544](https://github.com/linebender/vello/pull/544) - Restore glyph hinting support by [@dfrg](https://github.com/drfg)
 
 ### Changed
 
@@ -21,8 +21,10 @@
 
 ### Fixed
 
-- [#521](https://github.com/linebender/vello/pull/521) - Rework robustness of cubic params by [@raphlinus](https://github.com/raphlinus)
-- [#526](https://github.com/linebender/vello/pull/526) - Increase ~64k draw object limit by [@raphlinus](https://github.com/raphlinus)
+- [#496](https://github.com/linebender/vello/pull/496) - Performance optimizations for stroke-heavy scenes by [@raphlinus](https://github.com/raphlinus)
+- [#521](https://github.com/linebender/vello/pull/521) - Increase robustness of cubic params by [@raphlinus](https://github.com/raphlinus)
+- [#526](https://github.com/linebender/vello/pull/526) - Increases ~64k draw object limit by [@raphlinus](https://github.com/raphlinus)
+- [#537](https://github.com/linebender/vello/pull/537) - Increase robustness of GPU shaders by [@raphlinus](https://github.com/raphlinus)
 
 ## 0.1 (2024-03-04)