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diff --git a/sparse_strips/vello_common/src/strip.rs b/sparse_strips/vello_common/src/strip.rs index a6d1bb0..1392589 100644 --- a/sparse_strips/vello_common/src/strip.rs +++ b/sparse_strips/vello_common/src/strip.rs
@@ -53,8 +53,8 @@ // The previous tile visited. let mut prev_tile = *tiles.get(0); - // The accumulated (fractional) winding of the tile-sized location we're currently at: - // multiple tiles can be at the same location. + // The accumulated (fractional) winding of the tile-sized location we're currently at. + // Note multiple tiles can be at the same location. let mut location_winding = [[0_f32; Tile::HEIGHT as usize]; Tile::WIDTH as usize]; // The accumulated (fractional) windings at this location's right edge. When we move to the // next location, this is splatted to that location's starting winding.