Rename to `new_clamped`
diff --git a/sparse_strips/vello_common/src/strip.rs b/sparse_strips/vello_common/src/strip.rs
index 7af904f..469d0b2 100644
--- a/sparse_strips/vello_common/src/strip.rs
+++ b/sparse_strips/vello_common/src/strip.rs
@@ -133,7 +133,7 @@
     let mut accumulated_winding = f32x4::splat(s, 0.0);
 
     /// A special tile to keep the logic below simple.
-    const SENTINEL: Tile = Tile::new_const(u16::MAX, u16::MAX, 0, false);
+    const SENTINEL: Tile = Tile::new(u16::MAX, u16::MAX, 0, false);
 
     // The strip we're building.
     let mut strip = Strip::new(
diff --git a/sparse_strips/vello_common/src/tile.rs b/sparse_strips/vello_common/src/tile.rs
index e24df66..f688f6c 100644
--- a/sparse_strips/vello_common/src/tile.rs
+++ b/sparse_strips/vello_common/src/tile.rs
@@ -68,11 +68,12 @@
     pub const HEIGHT: u16 = 4;
 
     /// Create a new tile.
+    /// `x` and `y` will be clamped to the largest possible coordinate if they are too large.
     ///
     /// `line_idx` must be smaller than [`MAX_LINES_PER_PATH`].
     #[inline]
-    pub fn new(x: u16, y: u16, line_idx: u32, winding: bool) -> Self {
-        Self::new_const(
+    pub fn new_clamped(x: u16, y: u16, line_idx: u32, winding: bool) -> Self {
+        Self::new(
             // Make sure that x and y stay in range when multiplying
             // with the tile width and height during strips generation.
             x.min(u16::MAX / Self::WIDTH),
@@ -83,7 +84,7 @@
     }
 
     #[inline]
-    pub(crate) const fn new_const(x: u16, y: u16, line_idx: u32, winding: bool) -> Self {
+    pub(crate) const fn new(x: u16, y: u16, line_idx: u32, winding: bool) -> Self {
         #[cfg(debug_assertions)]
         if line_idx >= MAX_LINES_PER_PATH {
             panic!("Max. number of lines per path exceeded.");
@@ -289,7 +290,7 @@
                 for y_idx in y_top_tiles..y_bottom_tiles {
                     let y = f32::from(y_idx);
 
-                    let tile = Tile::new(x, y_idx, line_idx, y >= line_top_y);
+                    let tile = Tile::new_clamped(x, y_idx, line_idx, y >= line_top_y);
                     self.tile_buf.push(tile);
                 }
             } else {
@@ -327,7 +328,7 @@
                     for x_idx in
                         line_row_left_x as u16..=(line_row_right_x as u16).min(tile_columns - 1)
                     {
-                        let tile = Tile::new(
+                        let tile = Tile::new_clamped(
                             x_idx,
                             y_idx,
                             line_idx,
@@ -398,7 +399,7 @@
         let mut tiles = Tiles::new(Level::try_detect().unwrap_or(Level::fallback()));
         tiles.make_tiles(&[line], 100, 100);
 
-        assert_eq!(tiles.tile_buf, [Tile::new(0, 0, 0, true)]);
+        assert_eq!(tiles.tile_buf, [Tile::new_clamped(0, 0, 0, true)]);
     }
 
     #[test]
@@ -415,9 +416,9 @@
         assert_eq!(
             tiles.tile_buf,
             [
-                Tile::new(0, 0, 0, false),
-                Tile::new(1, 0, 0, false),
-                Tile::new(2, 0, 0, false),
+                Tile::new_clamped(0, 0, 0, false),
+                Tile::new_clamped(1, 0, 0, false),
+                Tile::new_clamped(2, 0, 0, false),
             ]
         );
     }
@@ -436,9 +437,9 @@
         assert_eq!(
             tiles.tile_buf,
             [
-                Tile::new(0, 0, 0, false),
-                Tile::new(0, 1, 0, true),
-                Tile::new(0, 2, 0, true),
+                Tile::new_clamped(0, 0, 0, false),
+                Tile::new_clamped(0, 1, 0, true),
+                Tile::new_clamped(0, 2, 0, true),
             ]
         );
     }
@@ -457,11 +458,11 @@
         assert_eq!(
             tiles.tile_buf,
             [
-                Tile::new(0, 0, 0, false),
-                Tile::new(1, 0, 0, false),
-                Tile::new(1, 1, 0, true),
-                Tile::new(2, 1, 0, false),
-                Tile::new(2, 2, 0, true),
+                Tile::new_clamped(0, 0, 0, false),
+                Tile::new_clamped(1, 0, 0, false),
+                Tile::new_clamped(1, 1, 0, true),
+                Tile::new_clamped(2, 1, 0, false),
+                Tile::new_clamped(2, 2, 0, true),
             ]
         );
     }
@@ -480,11 +481,11 @@
         assert_eq!(
             tiles.tile_buf,
             [
-                Tile::new(0, 0, 0, false),
-                Tile::new(1, 0, 0, false),
-                Tile::new(1, 1, 0, true),
-                Tile::new(2, 1, 0, false),
-                Tile::new(2, 2, 0, true),
+                Tile::new_clamped(0, 0, 0, false),
+                Tile::new_clamped(1, 0, 0, false),
+                Tile::new_clamped(1, 1, 0, true),
+                Tile::new_clamped(2, 1, 0, false),
+                Tile::new_clamped(2, 2, 0, true),
             ]
         );
     }
@@ -503,11 +504,11 @@
         assert_eq!(
             tiles.tile_buf,
             [
-                Tile::new(2, 1, 0, false),
-                Tile::new(3, 1, 0, false),
-                Tile::new(0, 2, 0, false),
-                Tile::new(1, 2, 0, false),
-                Tile::new(2, 2, 0, true),
+                Tile::new_clamped(2, 1, 0, false),
+                Tile::new_clamped(3, 1, 0, false),
+                Tile::new_clamped(0, 2, 0, false),
+                Tile::new_clamped(1, 2, 0, false),
+                Tile::new_clamped(2, 2, 0, true),
             ]
         );
     }
@@ -526,11 +527,11 @@
         assert_eq!(
             tiles.tile_buf,
             [
-                Tile::new(2, 1, 0, false),
-                Tile::new(3, 1, 0, false),
-                Tile::new(0, 2, 0, false),
-                Tile::new(1, 2, 0, false),
-                Tile::new(2, 2, 0, true),
+                Tile::new_clamped(2, 1, 0, false),
+                Tile::new_clamped(3, 1, 0, false),
+                Tile::new_clamped(0, 2, 0, false),
+                Tile::new_clamped(1, 2, 0, false),
+                Tile::new_clamped(2, 2, 0, true),
             ]
         );
     }
@@ -552,7 +553,10 @@
 
         assert_eq!(
             tiles.tile_buf,
-            [Tile::new(0, 0, 0, false), Tile::new(0, 0, 1, false),]
+            [
+                Tile::new_clamped(0, 0, 0, false),
+                Tile::new_clamped(0, 0, 1, false),
+            ]
         );
     }