blob: 93e3234feacea586fed8723117f2022df2b43cdc [file] [log] [blame]
use std::{
fs::File,
num::NonZeroU32,
path::{Path, PathBuf},
};
use anyhow::{anyhow, bail, Context, Result};
use clap::{CommandFactory, Parser};
use scenes::{ImageCache, SceneParams, SceneSet, SimpleText};
use vello::{
block_on_wgpu,
kurbo::{Affine, Vec2},
util::RenderContext,
RendererOptions, Scene, SceneBuilder, SceneFragment,
};
use wgpu::{
BufferDescriptor, BufferUsages, CommandEncoderDescriptor, Extent3d, ImageCopyBuffer,
TextureDescriptor, TextureFormat, TextureUsages,
};
fn main() -> Result<()> {
#[cfg(not(target_arch = "wasm32"))]
env_logger::init();
let args = Args::parse();
let scenes = args.args.select_scene_set(|| Args::command())?;
if let Some(scenes) = scenes {
let mut scene_idx = None;
for (idx, scene) in scenes.scenes.iter().enumerate() {
if scene.config.name.eq_ignore_ascii_case(&args.scene) {
if let Some(scene_idx) = scene_idx {
eprintln!("Scene names conflict, skipping scene {idx} (instead rendering {scene_idx})");
} else {
scene_idx = Some(idx);
}
}
}
let scene_idx = match scene_idx {
Some(idx) => idx,
None => {
let parsed = args.scene.parse::<usize>().context(format!(
"'{}' didn't match any scene, trying to parse as index",
args.scene
))?;
if !(parsed < scenes.scenes.len()) {
if scenes.scenes.len() == 0 {
bail!("Cannot select a scene, as there are no scenes")
}
bail!(
"{parsed} doesn't fit in scenes (len {})",
scenes.scenes.len()
);
}
parsed
}
};
if args.print_scenes {
println!("Available scenes:");
for (idx, scene) in scenes.scenes.iter().enumerate() {
println!(
"{idx}: {}{}{}",
scene.config.name,
if scene.config.animated {
" (animated)"
} else {
""
},
if scene_idx == idx { " (selected)" } else { "" }
);
}
return Ok(());
}
pollster::block_on(render(scenes, scene_idx, &args))?;
}
Ok(())
}
async fn render(mut scenes: SceneSet, index: usize, args: &Args) -> Result<()> {
let mut context = RenderContext::new()
.or_else(|_| bail!("Got non-Send/Sync error from creating render context"))?;
let device_id = context
.device(None)
.await
.ok_or_else(|| anyhow!("No compatible device found"))?;
let device_handle = &mut context.devices[device_id];
let device = &device_handle.device;
let queue = &device_handle.queue;
let mut renderer = vello::Renderer::new(
&device,
&RendererOptions {
surface_format: None,
},
)
.or_else(|_| bail!("Got non-Send/Sync error from creating renderer"))?;
let mut fragment = SceneFragment::new();
let mut builder = SceneBuilder::for_fragment(&mut fragment);
let example_scene = &mut scenes.scenes[index];
let mut text = SimpleText::new();
let mut images = ImageCache::new();
let mut scene_params = SceneParams {
time: args.time.unwrap_or(0.),
text: &mut text,
images: &mut images,
resolution: None,
base_color: None,
interactive: false,
};
(example_scene.function)(&mut builder, &mut scene_params);
let mut transform = Affine::IDENTITY;
let (width, height) = if let Some(resolution) = scene_params.resolution {
let ratio = resolution.x / resolution.y;
let (new_width, new_height) = match (args.x_resolution, args.y_resolution) {
(None, None) => (resolution.x.ceil() as u32, resolution.y.ceil() as u32),
(None, Some(y)) => ((ratio * (y as f64)).ceil() as u32, y),
(Some(x), None) => (x, ((x as f64) / ratio).ceil() as u32),
(Some(x), Some(y)) => (x, y),
};
let factor = Vec2::new(new_width as f64, new_height as f64);
let scale_factor = (factor.x / resolution.x).min(factor.y / resolution.y);
transform = transform * Affine::scale(scale_factor);
(new_width, new_height)
} else {
match (args.x_resolution, args.y_resolution) {
(None, None) => (1000, 1000),
(None, Some(y)) => {
let y = y.try_into()?;
(y, y)
}
(Some(x), None) => {
let x = x.try_into()?;
(x, x)
}
(Some(x), Some(y)) => (x.try_into()?, y.try_into()?),
}
};
let render_params = vello::RenderParams {
base_color: args
.args
.base_color
.or(scene_params.base_color)
.unwrap_or(vello::peniko::Color::BLACK),
width,
height,
};
let mut scene = Scene::new();
let mut builder = SceneBuilder::for_scene(&mut scene);
builder.append(&fragment, Some(transform));
let size = Extent3d {
width,
height,
depth_or_array_layers: 1,
};
let target = device.create_texture(&TextureDescriptor {
label: Some("Target texture"),
size,
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: TextureFormat::Rgba8Unorm,
usage: TextureUsages::STORAGE_BINDING | TextureUsages::COPY_SRC,
view_formats: &[],
});
let view = target.create_view(&wgpu::TextureViewDescriptor::default());
renderer
.render_to_texture(&device, &queue, &scene, &view, &render_params)
.or_else(|_| bail!("Got non-Send/Sync error from rendering"))?;
// (width * 4).next_multiple_of(256)
let padded_byte_width = {
let w = width as u32 * 4;
match w % 256 {
0 => w,
r => w + (256 - r),
}
};
let buffer_size = padded_byte_width as u64 * height as u64;
let buffer = device.create_buffer(&BufferDescriptor {
label: Some("val"),
size: buffer_size,
usage: BufferUsages::MAP_READ | BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let mut encoder = device.create_command_encoder(&CommandEncoderDescriptor {
label: Some("Copy out buffer"),
});
encoder.copy_texture_to_buffer(
target.as_image_copy(),
ImageCopyBuffer {
buffer: &buffer,
layout: wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: NonZeroU32::new(padded_byte_width),
rows_per_image: None,
},
},
size,
);
queue.submit([encoder.finish()]);
let buf_slice = buffer.slice(..);
let (sender, receiver) = futures_intrusive::channel::shared::oneshot_channel();
buf_slice.map_async(wgpu::MapMode::Read, move |v| sender.send(v).unwrap());
if let Some(recv_result) = block_on_wgpu(&device, receiver.receive()) {
recv_result?;
} else {
bail!("channel was closed");
}
let data = buf_slice.get_mapped_range();
let mut result_unpadded = Vec::<u8>::with_capacity((width * height * 4).try_into()?);
for row in 0..height {
let start = (row * padded_byte_width).try_into()?;
result_unpadded.extend(&data[start..start + (width * 4) as usize]);
}
let out_path = args
.out_directory
.join(&example_scene.config.name)
.with_extension("png");
let mut file = File::create(&out_path)?;
let mut encoder = png::Encoder::new(&mut file, width, height);
encoder.set_color(png::ColorType::Rgba);
encoder.set_depth(png::BitDepth::Eight);
let mut writer = encoder.write_header()?;
writer.write_image_data(&result_unpadded)?;
writer.finish()?;
println!("Wrote result ({width}x{height}) to {out_path:?}");
Ok(())
}
#[derive(Parser, Debug)]
#[command(about, long_about = None, bin_name="cargo run -p headless --")]
struct Args {
#[arg(long, short, global(false))]
x_resolution: Option<u32>,
#[arg(long, short, global(false))]
y_resolution: Option<u32>,
/// Which scene (name) to render
/// If no scenes have that name, an index can be specified instead
#[arg(long, short, default_value = "0", global(false))]
scene: String,
#[arg(long, short, global(false))]
/// The time in seconds since the frame start, for animated scenes
time: Option<f64>,
/// Directory to store the result into
#[arg(long, default_value_os_t = default_directory())]
pub out_directory: PathBuf,
#[arg(long, short, global(false))]
/// Display a list of all scene names
print_scenes: bool,
#[command(flatten)]
args: scenes::Arguments,
}
fn default_directory() -> PathBuf {
Path::new(env!("CARGO_MANIFEST_DIR")).join("outputs")
}