| [package] |
| name = "vello_shaders" |
| version.workspace = true # We mimic Vello's version |
| description = "Vello infrastructure to preprocess and cross-compile shaders at compile time." |
| edition.workspace = true |
| rust-version.workspace = true |
| license.workspace = true |
| repository.workspace = true |
| |
| publish = false # Remove this when the package is ready for publishing |
| |
| [features] |
| default = ["compile", "wgsl", "msl"] |
| compile = ["naga", "thiserror"] |
| |
| # Enabling this feature applies a transformation that converts all storage bindings |
| # to have the `read_write` access mode. For WGSL shaders, this affects the bind group |
| # layout of all pipelines and changes the usage scope of storage buffers. For MSL shaders, |
| # this removes the `const` qualifier from entry-point parameters in the `device` address |
| # space. This allows bindings with mixed access modes to be backed by suballocations from |
| # the same the buffer object. |
| # |
| # This feature doesn't apply to the fine stage where all storage bindings are readonly and |
| # the same access mode restrictions do not apply. |
| # |
| # Enabling this feature may have a performance impact and is not recommended. |
| force_rw_storage = [] |
| |
| # Target shading language variants of the vello shaders to link into the library. |
| wgsl = [] |
| msl = [] |
| |
| [lints] |
| workspace = true |
| |
| [dependencies] |
| naga = { version = "0.19", features = ["wgsl-in", "msl-out",], optional = true } |
| thiserror = { version = "1.0.57", optional = true } |
| |
| [build-dependencies] |
| naga = { version = "0.19", features = ["wgsl-in", "msl-out",] } |
| thiserror = "1.0.57" |
| |