blob: 91fd14b31bc77bea1410031ffe37605f9724f06e [file] [edit]
// Copyright 2022 The piet-gpu authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Also licensed under MIT license, at your choice.
mod blend;
mod builder;
mod style;
pub use blend::{BlendMode, Compose, Mix};
pub use builder::SceneBuilder;
pub use style::*;
use super::geometry::{Affine, Point};
use super::path::PathElement;
use super::resource::{ResourceBundle, ResourcePatch};
/// Raw data streams describing an encoded scene.
#[derive(Default)]
pub struct SceneData {
pub transform_stream: Vec<Affine>,
pub tag_stream: Vec<u8>,
pub pathseg_stream: Vec<u8>,
pub linewidth_stream: Vec<f32>,
pub drawtag_stream: Vec<u32>,
pub drawdata_stream: Vec<u8>,
pub n_path: u32,
pub n_pathseg: u32,
pub n_clip: u32,
pub resources: ResourceBundle,
}
impl SceneData {
fn is_empty(&self) -> bool {
self.pathseg_stream.is_empty()
}
fn reset(&mut self, is_fragment: bool) {
self.transform_stream.clear();
self.tag_stream.clear();
self.pathseg_stream.clear();
self.linewidth_stream.clear();
self.drawtag_stream.clear();
self.drawdata_stream.clear();
self.n_path = 0;
self.n_pathseg = 0;
self.n_clip = 0;
self.resources.clear();
if !is_fragment {
self.transform_stream
.push(Affine::new(&[1.0, 0.0, 0.0, 1.0, 0.0, 0.0]));
self.linewidth_stream.push(-1.0);
}
}
fn append(&mut self, other: &SceneData, transform: &Option<Affine>) {
let stops_base = self.resources.stops.len();
let drawdata_base = self.drawdata_stream.len();
if let Some(transform) = *transform {
self.transform_stream
.extend(other.transform_stream.iter().map(|x| transform * *x));
} else {
self.transform_stream
.extend_from_slice(&other.transform_stream);
}
self.tag_stream.extend_from_slice(&other.tag_stream);
self.pathseg_stream.extend_from_slice(&other.pathseg_stream);
self.linewidth_stream
.extend_from_slice(&other.linewidth_stream);
self.drawtag_stream.extend_from_slice(&other.drawtag_stream);
self.drawdata_stream
.extend_from_slice(&other.drawdata_stream);
self.n_path += other.n_path;
self.n_pathseg += other.n_pathseg;
self.n_clip += other.n_clip;
self.resources
.stops
.extend_from_slice(&other.resources.stops);
self.resources
.patches
.extend(other.resources.patches.iter().map(|patch| match patch {
ResourcePatch::Ramp { offset, stops } => {
let stops = stops.start + stops_base..stops.end + stops_base;
ResourcePatch::Ramp {
offset: drawdata_base + offset,
stops,
}
}
}));
}
}
/// Encoded definition of a scene that is ready for rendering when paired with
/// an associated resource context.
#[derive(Default)]
pub struct Scene {
data: SceneData,
}
impl Scene {
/// Returns the raw encoded scene data streams.
pub fn data(&self) -> &SceneData {
&self.data
}
}
/// Encoded definition of a scene fragment and associated resources.
#[derive(Default)]
pub struct SceneFragment {
data: SceneData,
}
impl SceneFragment {
/// Returns true if the fragment does not contain any paths.
pub fn is_empty(&self) -> bool {
self.data.is_empty()
}
/// Returns the underlying stream of points that defined all encoded path
/// segments.
pub fn points(&self) -> &[Point] {
if self.is_empty() {
&[]
} else {
bytemuck::cast_slice(&self.data.pathseg_stream)
}
}
}