Update changelogs
diff --git a/sparse_strips/vello_common/CHANGELOG.md b/sparse_strips/vello_common/CHANGELOG.md
index 721f829..33f3b32 100644
--- a/sparse_strips/vello_common/CHANGELOG.md
+++ b/sparse_strips/vello_common/CHANGELOG.md
@@ -22,6 +22,7 @@
 - An `extend` method has been added to `StripStorage` to extends
   its alphas/strips from another `StripStorage` ([#1203][] by [@LaurenzV])
 - Added a `from_parts` method for masks ([#1237][] by [@LaurenzV])
+- Add initial support for image filters ([#1286][] by [@grebmeg])
 
 ### Changed
 - `WideTile::generate` now takes an additional `BlendMode` as a parameter ([#1159][] by [@LaurenzV])
@@ -35,6 +36,11 @@
 - The `generate` method of `Wide` now takes an optional mask as an
   additional argument ([#1237][] by [@LaurenzV])
 - `CmdFill` and `CmdAlphaFill` now store an optional mask ([#1237][] by [@LaurenzV])
+- Performance improvements for gradient rendering ([#1301][] by [@valadaptive])
+- Various changes to the logic for computing tile intersections and 
+  representation of tiles ([#1293][], [#1317][], [#1318][] by [@b0nes164])
+- Support for computing data necessary to implement multi-sampled anti-aliasing ([#1319][], by [@b0nes164])
+- Numerous performance and memory-efficiency improvements ([#1325][] by [@LaurenzV], [#1327][] by [@grebmeg], [#1336][] by [@tomcur], [#1338][] by [@taj-p])
 
 ## [0.0.4][] - 2025-10-17
 
@@ -69,7 +75,22 @@
 See also the [vello_cpu 0.0.1](../vello_cpu/CHANGELOG.md#001---2025-05-10) release.
 
 [@LaurenzV]: https://github.com/LaurenzV
+[@grebmeg]: https://github.com/grebmeg
+[@b0nes164]: https://github.com/b0nes164
+[@valadaptive]: https://github.com/valadaptive
+[@taj-p]: https://github.com/taj-p
+[@tomcur]: https://github.com/tomcur
 
+[#1338]: https://github.com/linebender/vello/pull/1327
+[#1336]: https://github.com/linebender/vello/pull/1327
+[#1327]: https://github.com/linebender/vello/pull/1327
+[#1325]: https://github.com/linebender/vello/pull/1325
+[#1319]: https://github.com/linebender/vello/pull/1319
+[#1318]: https://github.com/linebender/vello/pull/1318
+[#1317]: https://github.com/linebender/vello/pull/1317
+[#1301]: https://github.com/linebender/vello/pull/1301
+[#1293]: https://github.com/linebender/vello/pull/1293
+[#1286]: https://github.com/linebender/vello/pull/1286
 [#1237]: https://github.com/linebender/vello/pull/1237
 [#1203]: https://github.com/linebender/vello/pull/1203
 [#1159]: https://github.com/linebender/vello/pull/1159
diff --git a/sparse_strips/vello_common/src/recording.rs b/sparse_strips/vello_common/src/recording.rs
index 6601b03..11218e8 100644
--- a/sparse_strips/vello_common/src/recording.rs
+++ b/sparse_strips/vello_common/src/recording.rs
@@ -445,6 +445,8 @@
     }
 
     /// Push a new filter layer.
+    ///
+    /// WARNING: Note that filters are currently incomplete and experimental.
     pub fn push_filter_layer(&mut self, filter: Filter) {
         self.push_layer(None, None, None, None, Some(filter));
     }
diff --git a/sparse_strips/vello_cpu/CHANGELOG.md b/sparse_strips/vello_cpu/CHANGELOG.md
index 430300a..0336eff 100644
--- a/sparse_strips/vello_cpu/CHANGELOG.md
+++ b/sparse_strips/vello_cpu/CHANGELOG.md
@@ -20,7 +20,7 @@
 - The `RenderContext` now has a `set_blend_mode` (and a corresponding `blend_mode` 
   getter method) that can be used to support non-isolated blending ([#1159][] by [@LaurenzV])
 - The `RenderContext` now contains a `push_clip_path` and `pop_clip_path` method for performing non-isolated clipping ([#1203][] by [@LaurenzV])
-- Support for image filter effects: ([#1286][] by [@grebmeg][])
+- Experimental support for image filter effects: ([#1286][] by [@grebmeg][])
   - New filter API methods on `RenderContext`:
     - `set_filter_effect()` - Set a filter to be applied to subsequent drawing operations
     - `push_filter_layer()` - Create a new layer with a filter effect
@@ -30,8 +30,10 @@
     Uses an optimized decimated blur algorithm with automatic downsampling for performance.
   - Drop Shadow filter with customizable offset, blur radius, and shadow color.
   - Flood filter for solid color fills.
-  - Added a `set_mask` method to make it possible to mask rendered
-    paths without inducing layer isolation ([#1237][] by [@LaurenzV])
+- Added a `set_mask` method to make it possible to mask rendered
+  paths without inducing layer isolation ([#1237][] by [@LaurenzV])
+- Added support for conditionally disabling the u8 or f32 pipeline ([#1294][] by [@nicoburns])
+- Improve performance of rendering opaque images ([#1327][] by [@grebmeg])
 
 
 
@@ -75,11 +77,15 @@
 
 [@LaurenzV]: https://github.com/LaurenzV
 [@grebmeg]: https://github.com/grebmeg
+[@nicoburns]: https://github.com/nicoburns
 
 [#1159]: https://github.com/linebender/vello/pull/1159
 [#1203]: https://github.com/linebender/vello/pull/1203
 [#1237]: https://github.com/linebender/vello/pull/1237
 [#1286]: https://github.com/linebender/vello/pull/1286
+[#1294]: https://github.com/linebender/vello/pull/1294
+[#1327]: https://github.com/linebender/vello/pull/1327
+
 [Unreleased]: https://github.com/linebender/fearless_simd/compare/sparse-strips-v0.0.4...HEAD
 [0.0.4]: https://github.com/linebender/vello/compare/sparse-stips-v0.0.3...sparse-strips-v0.0.4
 [0.0.3]: https://github.com/linebender/vello/compare/sparse-stips-v0.0.2...sparse-strips-v0.0.3
diff --git a/sparse_strips/vello_cpu/src/render.rs b/sparse_strips/vello_cpu/src/render.rs
index 6de8eed..438b938 100644
--- a/sparse_strips/vello_cpu/src/render.rs
+++ b/sparse_strips/vello_cpu/src/render.rs
@@ -386,6 +386,10 @@
     }
 
     /// Push a filter layer that affects all subsequent drawing operations.
+    ///
+    /// WARNING: Note that filters are currently incomplete and experimental. In
+    /// particular, they will lead to a panic when used in combination with
+    /// multi-threaded rendering.
     pub fn push_filter_layer(&mut self, filter: Filter) {
         self.push_layer(None, None, None, None, Some(filter));
     }
diff --git a/sparse_strips/vello_hybrid/src/scene.rs b/sparse_strips/vello_hybrid/src/scene.rs
index d755ce5..ae55929 100644
--- a/sparse_strips/vello_hybrid/src/scene.rs
+++ b/sparse_strips/vello_hybrid/src/scene.rs
@@ -392,6 +392,8 @@
     }
 
     /// Push a new filter layer.
+    ///
+    /// Note that filters are currently ignored in `vello_hybrid`.
     pub fn push_filter_layer(&mut self, filter: Filter) {
         self.push_layer(None, None, None, None, Some(filter));
     }