| struct Bic |
| { |
| uint a; |
| uint b; |
| }; |
| |
| struct Node |
| { |
| uint node_type; |
| uint pad1; |
| uint pad2; |
| uint pad3; |
| float4 bbox; |
| }; |
| |
| static const uint3 gl_WorkGroupSize = uint3(512u, 1u, 1u); |
| |
| static const Bic _181 = { 0u, 0u }; |
| |
| ByteAddressBuffer _82 : register(t0); |
| RWByteAddressBuffer _165 : register(u1); |
| RWByteAddressBuffer _273 : register(u2); |
| |
| static uint3 gl_WorkGroupID; |
| static uint3 gl_LocalInvocationID; |
| static uint3 gl_GlobalInvocationID; |
| struct SPIRV_Cross_Input |
| { |
| uint3 gl_WorkGroupID : SV_GroupID; |
| uint3 gl_LocalInvocationID : SV_GroupThreadID; |
| uint3 gl_GlobalInvocationID : SV_DispatchThreadID; |
| }; |
| |
| groupshared Bic sh_bic[512]; |
| groupshared float4 sh_bbox[512]; |
| |
| Bic bic_combine(Bic x, Bic y) |
| { |
| uint m = min(x.b, y.a); |
| Bic _46 = { (x.a + y.a) - m, (x.b + y.b) - m }; |
| return _46; |
| } |
| |
| float4 bbox_intersect(float4 a, float4 b) |
| { |
| return float4(max(a.xy, b.xy), min(a.zw, b.zw)); |
| } |
| |
| void comp_main() |
| { |
| uint th = gl_LocalInvocationID.x; |
| Node _88; |
| _88.node_type = _82.Load(gl_GlobalInvocationID.x * 32 + 0); |
| _88.pad1 = _82.Load(gl_GlobalInvocationID.x * 32 + 4); |
| _88.pad2 = _82.Load(gl_GlobalInvocationID.x * 32 + 8); |
| _88.pad3 = _82.Load(gl_GlobalInvocationID.x * 32 + 12); |
| _88.bbox = asfloat(_82.Load4(gl_GlobalInvocationID.x * 32 + 16)); |
| Node inp; |
| inp.node_type = _88.node_type; |
| inp.pad1 = _88.pad1; |
| inp.pad2 = _88.pad2; |
| inp.pad3 = _88.pad3; |
| inp.bbox = _88.bbox; |
| uint node_type = inp.node_type; |
| Bic _114 = { uint(node_type == 1u), uint(node_type == 0u) }; |
| Bic bic = _114; |
| sh_bic[gl_LocalInvocationID.x] = bic; |
| for (uint i = 0u; i < 9u; i++) |
| { |
| GroupMemoryBarrierWithGroupSync(); |
| uint other_ix = gl_LocalInvocationID.x + (1u << i); |
| if (other_ix < 512u) |
| { |
| Bic param = bic; |
| Bic param_1 = sh_bic[other_ix]; |
| bic = bic_combine(param, param_1); |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| sh_bic[th] = bic; |
| } |
| if (th == 0u) |
| { |
| _165.Store(gl_WorkGroupID.x * 8 + 0, bic.a); |
| _165.Store(gl_WorkGroupID.x * 8 + 4, bic.b); |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| uint size = sh_bic[0].b; |
| bic = _181; |
| if ((th + 1u) < 512u) |
| { |
| bic = sh_bic[th + 1u]; |
| } |
| bool _193 = inp.node_type == 0u; |
| bool _199; |
| if (_193) |
| { |
| _199 = bic.a == 0u; |
| } |
| else |
| { |
| _199 = _193; |
| } |
| if (_199) |
| { |
| uint out_ix = (size - bic.b) - 1u; |
| sh_bbox[out_ix] = inp.bbox; |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| float4 bbox; |
| if (th < size) |
| { |
| bbox = sh_bbox[th]; |
| } |
| for (uint i_1 = 0u; i_1 < 9u; i_1++) |
| { |
| bool _235 = th < size; |
| bool _242; |
| if (_235) |
| { |
| _242 = th >= (1u << i_1); |
| } |
| else |
| { |
| _242 = _235; |
| } |
| if (_242) |
| { |
| float4 param_2 = sh_bbox[th - (1u << i_1)]; |
| float4 param_3 = bbox; |
| bbox = bbox_intersect(param_2, param_3); |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| if (th < size) |
| { |
| sh_bbox[th] = bbox; |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| } |
| if (th < size) |
| { |
| _273.Store4(gl_GlobalInvocationID.x * 16 + 0, asuint(bbox)); |
| } |
| } |
| |
| [numthreads(512, 1, 1)] |
| void main(SPIRV_Cross_Input stage_input) |
| { |
| gl_WorkGroupID = stage_input.gl_WorkGroupID; |
| gl_LocalInvocationID = stage_input.gl_LocalInvocationID; |
| gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID; |
| comp_main(); |
| } |