blob: 9ac0bcd0b3e362954882b945497a069096f90a00 [file]
// Copyright 2025 the Vello Authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
//! Tests for GitHub issues.
use crate::renderer::Renderer;
use crate::util::stops_blue_green_red_yellow;
use crate::util::{layout_glyphs_noto_cbtf, render_pixmap};
use std::sync::Arc;
use vello_common::color::PremulRgba8;
use vello_common::color::palette::css::{BLUE, DARK_BLUE, LIME, REBECCA_PURPLE};
use vello_common::filter_effects::{EdgeMode, Filter, FilterPrimitive};
use vello_common::kurbo::{Affine, BezPath, Rect, Shape, Stroke};
use vello_common::paint::Image;
use vello_common::peniko::GradientKind::Radial;
use vello_common::peniko::color::palette::css::{PURPLE, ROYAL_BLUE, TOMATO};
use vello_common::peniko::kurbo::Point;
use vello_common::peniko::{
BlendMode, Color, ColorStop, Fill, Gradient, ImageQuality, ImageSampler,
InterpolationAlphaSpace, Mix,
};
use vello_common::peniko::{ColorStops, RadialGradientPosition};
use vello_common::pixmap::Pixmap;
use vello_cpu::color::palette::css::{BLACK, RED};
use vello_cpu::peniko::{Compose, Extend};
use vello_cpu::{Level, RenderContext, RenderMode, RenderSettings};
use vello_dev_macros::vello_test;
#[vello_test(width = 8, height = 8)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_1(ctx: &mut impl Renderer) {
let mut p = BezPath::default();
p.move_to((4.0, 0.0));
p.line_to((8.0, 4.0));
p.line_to((4.0, 8.0));
p.line_to((0.0, 4.0));
p.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&p);
}
#[vello_test(width = 64, height = 64)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_2(ctx: &mut impl Renderer) {
let mut p = BezPath::default();
p.move_to((16.0, 16.0));
p.line_to((48.0, 16.0));
p.line_to((48.0, 48.0));
p.line_to((16.0, 48.0));
p.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&p);
}
#[vello_test(width = 9, height = 9)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_3(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((4.00001, 1e-45));
path.line_to((8.00001, 4.00001));
path.line_to((4.00001, 8.00001));
path.line_to((1e-45, 4.00001));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 64, height = 64)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_4(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((16.000002, 8.));
path.line_to((20.000002, 8.));
path.line_to((24.000002, 8.));
path.line_to((28.000002, 8.));
path.line_to((32.000002, 8.));
path.line_to((32.000002, 9.));
path.line_to((28.000002, 9.));
path.line_to((24.000002, 9.));
path.line_to((20.000002, 9.));
path.line_to((16.000002, 9.));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 32, height = 32)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_5(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((16., 8.));
path.line_to((16., 9.));
path.line_to((32., 9.));
path.line_to((32., 8.));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 32, height = 32)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_6(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((16., 8.));
path.line_to((31.999998, 8.));
path.line_to((31.999998, 9.));
path.line_to((16., 9.));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 32, height = 32)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_7(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((32.000002, 9.));
path.line_to((28., 9.));
path.line_to((28., 8.));
path.line_to((32.000002, 8.));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 32, height = 32)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/2
fn incorrect_filling_8(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((16.000427, 8.));
path.line_to((20.000427, 8.));
path.line_to((24.000427, 8.));
path.line_to((28.000427, 8.));
path.line_to((32.000427, 8.));
path.line_to((32.000427, 9.));
path.line_to((28.000427, 9.));
path.line_to((24.000427, 9.));
path.line_to((20.000427, 9.));
path.line_to((16.000427, 9.));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 256, height = 256, no_ref)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/11
fn out_of_bound_strip(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((258.0, 254.0));
path.line_to((265.0, 254.0));
let stroke = Stroke::new(1.0);
ctx.set_paint(DARK_BLUE);
ctx.set_stroke(stroke);
// Just make sure we don't panic.
ctx.stroke_path(&path);
}
#[vello_test]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/12
fn filling_unclosed_path_1(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((75.0, 25.0));
path.line_to((25.0, 25.0));
path.line_to((25.0, 75.0));
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/12
fn filling_unclosed_path_2(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((50.0, 0.0));
path.line_to((0.0, 0.0));
path.line_to((0.0, 50.0));
path.move_to((50.0, 50.0));
path.line_to((100.0, 50.0));
path.line_to((100.0, 100.0));
path.line_to((50.0, 100.0));
path.close_path();
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 15, height = 8)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/28
fn triangle_exceeding_viewport_1(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((5.0, 0.0));
path.line_to((12.0, 7.99));
path.line_to((-4.0, 7.99));
path.close_path();
ctx.set_fill_rule(Fill::EvenOdd);
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 15, height = 8)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/28
fn triangle_exceeding_viewport_2(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((4.0, 0.0));
path.line_to((11.0, 7.99));
path.line_to((-5.0, 7.99));
path.close_path();
ctx.set_fill_rule(Fill::EvenOdd);
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 256, height = 4, no_ref)]
// https://github.com/LaurenzV/cpu-sparse-experiments/issues/30
fn shape_at_wide_tile_boundary(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((248.0, 0.0));
path.line_to((257.0, 0.0));
path.line_to((257.0, 2.0));
path.line_to((248.0, 2.0));
path.close_path();
ctx.set_fill_rule(Fill::EvenOdd);
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 50, height = 50)]
fn eo_filling_missing_anti_aliasing(ctx: &mut impl Renderer) {
let mut path = BezPath::new();
path.move_to((0.0, 0.0));
path.line_to((50.0, 50.0));
path.line_to((0.0, 50.0));
path.line_to((50.0, 0.0));
path.close_path();
ctx.set_fill_rule(Fill::EvenOdd);
ctx.set_paint(LIME);
ctx.fill_path(&path);
}
#[vello_test(width = 600, height = 600, transparent)]
// https://github.com/linebender/vello/issues/906
fn fill_command_respects_clip_bounds(ctx: &mut impl Renderer) {
ctx.push_clip_layer(&Rect::new(400.0, 400.0, 500.0, 500.0).to_path(0.1));
ctx.set_paint(REBECCA_PURPLE);
ctx.fill_rect(&Rect::new(0.0, 0.0, 600.0, 600.0));
ctx.pop_layer();
}
#[vello_test(no_ref)]
fn out_of_viewport_clip(ctx: &mut impl Renderer) {
ctx.push_clip_layer(&Rect::new(-100.0, -100.0, 0.0, 0.0).to_path(0.1));
ctx.set_paint(REBECCA_PURPLE);
ctx.fill_rect(&Rect::new(0.0, 0.0, 100.0, 100.0));
ctx.pop_layer();
}
#[vello_test(no_ref, width = 300, height = 4)]
// https://github.com/linebender/vello/issues/1032
fn nested_clip_path_panic(ctx: &mut impl Renderer) {
let path1 = Rect::new(256.0, 0.0, 257.0, 2.0).to_path(0.1);
ctx.push_clip_layer(&path1);
let path2 = Rect::new(181.0, -200.0, 760.0, 618.0).to_path(0.1);
ctx.push_clip_layer(&path2);
ctx.pop_layer();
ctx.pop_layer();
}
#[vello_test(width = 512, height = 4)]
// https://github.com/linebender/vello/issues/1034
fn nested_clip_path_panic_2(ctx: &mut impl Renderer) {
let path1 = Rect::new(256.0, 0.0, 280.0, 2.0).to_path(0.1);
ctx.push_clip_layer(&path1);
let path2 = Rect::new(0.0, 0.0, 511.0, 4.0).to_path(0.1);
ctx.push_clip_layer(&path2);
ctx.set_paint(RED);
ctx.fill_path(&Rect::new(0.0, 0.0, 511.0, 4.0).to_path(0.1));
ctx.pop_layer();
ctx.pop_layer();
}
#[vello_test(no_ref, width = 10, height = 16)]
// https://github.com/linebender/vello/issues/1072
fn intersected_clip_bbox_with_x0_gt_x1(ctx: &mut impl Renderer) {
ctx.push_clip_layer(&Rect::new(0., 0., 4., 4.).to_path(0.1));
ctx.push_clip_layer(&Rect::new(0., 8., 260., 16.).to_path(0.1));
ctx.pop_layer();
ctx.pop_layer();
}
// https://github.com/web-platform-tests/wpt/blob/cfd9285284893e6d63d7770deae0789d7f7457d4/html/canvas/element/fill-and-stroke-styles/2d.gradient.radial.inside3.html
// See <https://github.com/linebender/vello/issues/1124>.
#[vello_test(width = 100, height = 50)]
fn gradient_radial_inside(ctx: &mut impl Renderer) {
ctx.set_paint(
Gradient::new_two_point_radial((50., 25.), 200., (50., 25.), 100.).with_stops([
ColorStop {
offset: 0.,
color: Color::from_rgb8(255, 0, 0).into(),
},
ColorStop {
offset: 0.993,
color: Color::from_rgb8(255, 0, 0).into(),
},
ColorStop {
offset: 1.,
color: Color::from_rgb8(0, 255, 0).into(),
},
]),
);
ctx.fill_rect(&Rect::new(0., 0., 100., 50.));
}
// https://github.com/web-platform-tests/wpt/blob/cfd9285284893e6d63d7770deae0789d7f7457d4/html/canvas/element/fill-and-stroke-styles/2d.gradient.radial.outside3.html
// See <https://github.com/linebender/vello/issues/1124>.
#[vello_test(width = 100, height = 50)]
fn gradient_radial_outside(ctx: &mut impl Renderer) {
ctx.set_paint(
Gradient::new_two_point_radial((200., 25.), 20., (200., 25.), 10.).with_stops([
ColorStop {
offset: 0.,
color: Color::from_rgb8(0, 255, 0).into(),
},
ColorStop {
offset: 0.001,
color: Color::from_rgb8(255, 0, 0).into(),
},
ColorStop {
offset: 1.,
color: Color::from_rgb8(255, 0, 0).into(),
},
]),
);
ctx.fill_rect(&Rect::new(0., 0., 100., 50.));
}
#[vello_test(no_ref)]
/// <https://github.com/linebender/vello/issues/1113>
fn do_not_panic_on_multiple_flushes(ctx: &mut impl Renderer) {
ctx.fill_rect(&Rect::new(0.0, 0.0, 4.0, 4.0));
ctx.flush();
ctx.fill_rect(&Rect::new(0.0, 0.0, 4.0, 4.0));
ctx.flush();
ctx.fill_rect(&Rect::new(0.0, 0.0, 4.0, 4.0));
}
/// <https://github.com/linebender/vello/issues/1119>
#[vello_test]
fn clip_clear(ctx: &mut impl Renderer) {
// initial coloring
ctx.set_paint(LIME);
ctx.fill_rect(&Rect::new(0.0, 0.0, 100.0, 100.0));
ctx.push_layer(
Some(&Rect::new(0., 0., 50., 50.).to_path(0.1)),
Some(Compose::Clear.into()),
None,
None,
None,
);
ctx.pop_layer();
}
/// Reproduces stale pixels when the hybrid WGPU path reuses a render target without clearing it.
#[vello_test(width = 64, height = 64, transparent)]
fn render_target_cleared_between_frames(ctx: &mut impl Renderer) {
ctx.set_paint(RED);
ctx.fill_rect(&Rect::new(0.0, 0.0, 64.0, 64.0));
ctx.flush();
let _ = render_pixmap(ctx);
ctx.reset();
ctx.set_paint(LIME);
ctx.fill_rect(&Rect::new(16.0, 16.0, 48.0, 48.0));
}
/// <https://github.com/web-platform-tests/wpt/blob/18c64a74b1/html/canvas/element/fill-and-stroke-styles/2d.gradient.interpolate.coloralpha.html>
/// See <https://github.com/linebender/vello/issues/1056>.
#[vello_test(width = 100, height = 50)]
fn gradient_color_alpha(ctx: &mut impl Renderer) {
let viewport = Rect::new(0., 0., 100., 50.);
ctx.set_paint(Gradient::new_linear((0., 0.), (100., 0.)).with_stops([
ColorStop {
offset: 0.,
color: Color::from_rgba8(255, 255, 0, 0).into(),
},
ColorStop {
offset: 1.,
color: Color::from_rgba8(0, 0, 255, 255).into(),
},
]));
ctx.fill_rect(&viewport);
}
/// <https://github.com/web-platform-tests/wpt/blob/18c64a74b1/html/canvas/element/fill-and-stroke-styles/2d.gradient.interpolate.coloralpha.html>
/// See <https://github.com/linebender/vello/issues/1056>.
#[vello_test(width = 100, height = 50)]
fn gradient_color_alpha_unmul(ctx: &mut impl Renderer) {
let viewport = Rect::new(0., 0., 100., 50.);
ctx.push_blend_layer(Compose::Clear.into());
ctx.pop_layer();
ctx.set_paint(
Gradient::new_linear((0., 0.), (100., 0.))
.with_stops([
ColorStop {
offset: 0.,
color: Color::from_rgba8(255, 255, 0, 0).into(),
},
ColorStop {
offset: 1.,
color: Color::from_rgba8(0, 0, 255, 255).into(),
},
])
.with_interpolation_alpha_space(InterpolationAlphaSpace::Unpremultiplied),
);
ctx.fill_rect(&viewport);
}
#[test]
fn multi_threading_oob_access() {
let settings = RenderSettings {
level: Level::try_detect().unwrap_or(Level::baseline()),
num_threads: 4,
render_mode: RenderMode::OptimizeQuality,
};
let mut ctx = RenderContext::new_with(100, 100, settings);
let mut resources = vello_cpu::Resources::new();
let mut pixmap = Pixmap::new(100, 100);
ctx.fill_path(&Rect::new(0.0, 0.0, 50.0, 50.0).to_path(0.1));
ctx.flush();
ctx.render_to_pixmap(&mut resources, &mut pixmap);
ctx.fill_path(&Rect::new(50.0, 50.0, 100.0, 100.0).to_path(0.1));
ctx.flush();
ctx.render_to_pixmap(&mut resources, &mut pixmap);
}
/// See <https://github.com/linebender/vello/issues/1181>.
#[vello_test(width = 556, height = 8)]
fn tile_clamped_off_by_one(ctx: &mut impl Renderer) {
let rect = Rect::new(0.0, 0.0, 556.0, 8.0);
ctx.set_paint(BLACK);
ctx.push_layer(Some(&rect.to_path(0.1)), None, None, None, None);
ctx.fill_path(&rect.to_path(0.1));
ctx.pop_layer();
}
/// See <https://github.com/linebender/vello/issues/1186>.
#[vello_test(width = 595, height = 20)]
fn clip_wrong_command(ctx: &mut impl Renderer) {
ctx.set_paint(BLACK);
ctx.set_transform(Affine::translate((0.0, -700.0)));
ctx.push_clip_layer(&BezPath::from_svg("M551.704,721.115 C465.024,716.424 375.466,706.552 289.699,688.737 C290.316,688.60205 290.935,688.466 291.55,688.33 C377.059,705.978 466.259,715.75 552.629,720.39 C552.32,720.632 552.013,720.87305 551.704,721.115").unwrap());
ctx.push_clip_layer(&BezPath::from_svg("M-133.795,680.40704 C390.292,801.45905 763.166,503.67102 666.575,258.86005 C1031.16,797.18604 -452.803,1197.37 -133.795,680.40704").unwrap());
ctx.fill_path(&Rect::new(0.0, 0.0, 595.0, 808.0).to_path(0.1));
ctx.pop_layer();
ctx.pop_layer();
ctx.flush();
}
/// See <https://github.com/linebender/vello/issues/1219>
#[vello_test]
fn basic_alpha_compositing(ctx: &mut impl Renderer) {
ctx.set_paint(RED);
ctx.fill_rect(&Rect::new(10.0, 10.0, 70.0, 70.0));
ctx.set_paint(REBECCA_PURPLE.with_alpha(0.9));
ctx.fill_rect(&Rect::new(30.0, 30.0, 90.0, 90.0));
}
#[vello_test(no_ref)]
fn large_dimensions(ctx: &mut impl Renderer) {
ctx.fill_rect(&Rect::new(0.0, 0.0, u16::MAX as f64 + 10.0, 8.0));
}
#[vello_test(skip_multithreaded, skip_hybrid)]
fn issue_1417(ctx: &mut impl Renderer) {
let filter_drop_shadow = Filter::from_primitive(FilterPrimitive::Offset { dx: 0.0, dy: 0.0 });
// Unfortunately, I was unable to reduce it further... There are two issues at play:
// 1) We were erroneously exiting eagerly in `pop_clip` in case the clip path has zero
// strips, causing `push_clip` and `pop_clip` to not be symmetrical.
// 2) We were not properly resetting `n_zero_clips` in Wide, meaning that the issue only
// comes into play when rendering 1+ frame (hence the for loop).
for _ in 0..2 {
let start = 20.0;
let size = 60.0;
let rect = Rect::from_points((start, start), (start + size, start + size));
{
ctx.push_layer(
Some(&rect.to_path(0.1)),
None,
None,
None,
Some(filter_drop_shadow.clone()),
);
ctx.push_layer(None, None, None, None, None);
ctx.set_paint(PURPLE);
ctx.fill_rect(&rect);
ctx.pop_layer();
ctx.pop_layer();
}
let start = 100.0;
let size = 4.0;
let rect = Rect::from_points((start, start), (start + size, start + size));
{
ctx.push_layer(
Some(&rect.to_path(0.1)),
None,
None,
None,
Some(filter_drop_shadow.clone()),
);
ctx.set_paint(ROYAL_BLUE);
ctx.fill_rect(&rect);
ctx.pop_layer();
}
}
}
#[vello_test(skip_hybrid, skip_multithreaded)]
fn issue_1421(ctx: &mut impl Renderer) {
let filter_flood = Filter::from_primitive(FilterPrimitive::Flood { color: TOMATO });
let rect = Rect::new(15.0, 15.0, 85.0, 85.0).to_path(0.1);
ctx.push_layer(Some(&rect), None, None, None, Some(filter_flood));
ctx.set_paint(REBECCA_PURPLE);
ctx.fill_path(&rect);
ctx.pop_layer();
}
#[vello_test(width = 4, height = 4)]
fn issue_1433(ctx: &mut impl Renderer) {
let r = PremulRgba8::from_u8_array([255, 0, 0, 255]);
let b = PremulRgba8::from_u8_array([0, 0, 0, 0]);
// Three red rows, one transparent row.
#[rustfmt::skip]
let image = vec![
r, r, r, r,
r, r, r, r,
r, r, r, r,
b, b, b, b
];
let pixmap = Pixmap::from_parts(image, 4, 4);
let source = ctx.get_image_source(Arc::new(pixmap));
let image = Image {
image: source,
sampler: ImageSampler {
x_extend: Extend::Pad,
y_extend: Extend::Pad,
quality: ImageQuality::Low,
alpha: 1.0,
},
};
ctx.set_paint(image);
ctx.fill_rect(&Rect::new(0.0, 0.0, 4.0, 4.0));
}
#[vello_test(width = 10, height = 10)]
fn issue_1468(ctx: &mut impl Renderer) {
const NUM_IMAGES: usize = 6000;
let sampler = ImageSampler {
x_extend: Extend::Pad,
y_extend: Extend::Pad,
quality: ImageQuality::Low,
alpha: 1.0,
};
let dummy_rect = Rect::new(0.0, 0.0, 1.0, 1.0);
for i in 0..NUM_IMAGES {
let mut pix = Pixmap::new(1, 1);
let val = (i % 255 + 1) as u8;
pix.set_pixel(
0,
0,
PremulRgba8::from_u32(u32::from_be_bytes([val, val, val, 255])),
);
let source = ctx.get_image_source(Arc::new(pix));
ctx.set_paint(Image {
image: source,
sampler,
});
ctx.fill_rect(&dummy_rect);
}
let mut final_pix = Pixmap::new(1, 1);
final_pix.set_pixel(
0,
0,
PremulRgba8::from_u32(u32::from_be_bytes([255, 0, 0, 255])),
);
let final_source = ctx.get_image_source(Arc::new(final_pix));
ctx.set_paint(Image {
image: final_source,
sampler,
});
ctx.fill_rect(&Rect::new(0.0, 0.0, 10.0, 10.0));
}
#[vello_test(width = 768, height = 4, skip_multithreaded, skip_hybrid)]
fn issue_1477(ctx: &mut impl Renderer) {
let filter = Filter::from_primitive(FilterPrimitive::Offset { dx: 0.0, dy: 0.0 });
let rect = Rect::new(0.0, 0.0, 768.0, 4.0);
ctx.push_layer(None, None, None, None, Some(filter));
ctx.set_paint(RED);
ctx.fill_rect(&rect);
ctx.pop_layer();
ctx.set_paint(BLACK);
ctx.fill_rect(&rect);
}
#[vello_test(skip_multithreaded, width = 768, height = 100, hybrid_tolerance = 3)]
fn issue_1509(ctx: &mut impl Renderer) {
let filter = Filter::from_primitive(FilterPrimitive::GaussianBlur {
std_deviation: 25.0,
edge_mode: EdgeMode::None,
});
let rect = Rect::new(100.0, 10.0, 668.0, 90.0);
ctx.push_filter_layer(filter);
ctx.set_paint(ROYAL_BLUE);
ctx.fill_rect(&rect);
ctx.pop_layer();
ctx.set_paint(TOMATO);
ctx.fill_rect(&Rect::new(232.0, 30.0, 536.0, 70.0));
}
// This test exists because blending wouldn't properly preserve anti-aliasing in `vello_hybrid`.
#[vello_test(skip_multithreaded)]
fn issue_flush_fast_path_with_blending(ctx: &mut impl Renderer) {
let rect1 = Rect::new(10.5, 10.5, 70.5, 70.5);
ctx.set_paint(BLUE.with_alpha(0.5));
ctx.fill_rect(&rect1);
ctx.push_blend_layer(BlendMode::new(Mix::SoftLight, Compose::SrcOver));
let rect2 = Rect::new(30.5, 30.5, 90.5, 90.5);
ctx.set_paint(LIME.with_alpha(0.5));
ctx.fill_rect(&rect2);
ctx.pop_layer();
}
// This tests an issue where the rectangle fast path could produce strips below the viewport,
// resulting in a triggered assertion in later parts of the pipeline that assume everything
// below the viewport has been culled away.
#[vello_test(width = 100, height = 100, no_ref)]
fn issue_rect_at_bottom_of_viewport(ctx: &mut impl Renderer) {
ctx.set_transform(Affine::IDENTITY);
ctx.fill_rect(&Rect::new(25.0, 101.0, 200.0, 130.0));
}
#[vello_test]
fn issue_1528(ctx: &mut impl Renderer) {
use smallvec::smallvec;
use vello_common::color::{DynamicColor, palette::css::PURPLE};
// 1) This first draw op will put the gradient into the cache.
let grad1 = Gradient {
kind: Radial(RadialGradientPosition {
start_center: Point::new(-200.0, -200.0),
start_radius: 5.0,
end_center: Point::new(-200.0, -200.0),
end_radius: 35.0,
}),
stops: stops_blue_green_red_yellow(),
..Default::default()
};
ctx.set_paint(grad1);
ctx.fill_rect(&Rect::new(-250.0, -250.0, -150.0, -150.0));
// 2) This second draw op should _not_ result in a cache hit, because the gradient
// can have undefined locations. Therefore, a different LUT will be generated which adds a
// final transparent stop. Therefore, this gradient must be treated differently
// than the first one.
let grad2 = Gradient {
kind: Radial(RadialGradientPosition {
start_center: Point::new(30.0, 50.0),
start_radius: 5.0,
end_center: Point::new(70.0, 50.0),
end_radius: 20.0,
}),
stops: stops_blue_green_red_yellow(),
..Default::default()
};
ctx.set_paint(grad2);
ctx.fill_rect(&Rect::new(10.0, 10.0, 90.0, 90.0));
// 3) In case 2) was not fulfilled, the transparent pixel will instead land on the first
// LUT entry of this gradient, which is purple.
let grad3 = Gradient {
kind: Radial(RadialGradientPosition {
start_center: Point::new(-200.0, -200.0),
start_radius: 5.0,
end_center: Point::new(-200.0, -200.0),
end_radius: 35.0,
}),
stops: ColorStops(smallvec![
ColorStop {
offset: 0.0,
color: DynamicColor::from_alpha_color(PURPLE)
},
ColorStop {
offset: 1.0,
color: DynamicColor::from_alpha_color(PURPLE)
},
]),
..Default::default()
};
ctx.set_paint(grad3);
ctx.fill_rect(&Rect::new(-250.0, -250.0, -150.0, -150.0));
}
#[vello_test]
fn issue_fast_path_strips_in_later_round(ctx: &mut impl Renderer) {
ctx.push_layer(None, None, None, None, None);
ctx.push_layer(None, None, None, None, None);
ctx.push_layer(None, None, None, None, None);
ctx.set_paint(Color::from_rgba8(0, 0, 255, 255));
ctx.fill_rect(&Rect::new(10.0, 10.0, 70.0, 70.0));
ctx.pop_layer();
ctx.pop_layer();
ctx.pop_layer();
ctx.set_paint(Color::from_rgba8(255, 0, 0, 255));
ctx.fill_rect(&Rect::new(30.0, 30.0, 90.0, 90.0));
}
#[vello_test]
fn issue_coarse_batch_in_later_round(ctx: &mut impl Renderer) {
ctx.push_layer(None, None, None, None, None);
ctx.push_layer(None, None, None, None, None);
ctx.push_layer(None, None, None, None, None);
ctx.set_paint(Color::from_rgba8(0, 0, 255, 255));
ctx.fill_rect(&Rect::new(10.0, 10.0, 70.0, 70.0));
ctx.pop_layer();
ctx.pop_layer();
ctx.pop_layer();
ctx.push_layer(None, None, None, None, None);
ctx.set_paint(Color::from_rgba8(255, 0, 0, 255));
ctx.fill_rect(&Rect::new(30.0, 30.0, 90.0, 90.0));
ctx.pop_layer();
}
#[vello_test]
fn issue_fast_path_strips_and_coarse_batch_in_later_round(ctx: &mut impl Renderer) {
ctx.push_layer(None, None, None, None, None);
ctx.push_layer(None, None, None, None, None);
ctx.push_layer(None, None, None, None, None);
ctx.set_paint(Color::from_rgba8(0, 0, 255, 255));
ctx.fill_rect(&Rect::new(25.0, 10.0, 75.0, 60.0));
ctx.pop_layer();
ctx.pop_layer();
ctx.pop_layer();
ctx.set_paint(Color::from_rgba8(0, 255, 0, 255));
ctx.fill_rect(&Rect::new(10.0, 40.0, 60.0, 90.0));
ctx.push_layer(None, None, None, None, None);
ctx.set_paint(Color::from_rgba8(255, 0, 0, 255));
ctx.fill_rect(&Rect::new(40.0, 40.0, 90.0, 90.0));
ctx.pop_layer();
}
#[vello_test(width = 32, height = 32, skip_hybrid, cpu_u8_tolerance = 1)]
fn issue_bicubic_filtering_clamping(ctx: &mut impl Renderer) {
let font_size = 10.0;
let (font, glyphs) = layout_glyphs_noto_cbtf("👀", font_size);
ctx.set_paint(BLACK);
ctx.fill_rect(&Rect::new(0.0, 0.0, 32.0, 32.0));
ctx.set_transform(Affine::translate((5.0, 19.0)));
ctx.glyph_run(&font)
.font_size(font_size)
.fill_glyphs(glyphs.into_iter());
}
#[vello_test(skip_multithreaded)]
fn issue_filter_preserves_painter_order_for_opaque_and_alpha(ctx: &mut impl Renderer) {
let filter = Filter::from_primitive(FilterPrimitive::Offset { dx: 0.0, dy: 0.0 });
ctx.push_filter_layer(filter);
ctx.set_paint(Color::from_rgba8(0, 0, 255, 128));
ctx.fill_rect(&Rect::new(20.0, 20.0, 80.0, 80.0));
ctx.set_paint(RED);
ctx.fill_rect(&Rect::new(30.0, 30.0, 70.0, 70.0));
ctx.pop_layer();
}