| // Copyright 2025 the Vello Authors |
| // SPDX-License-Identifier: Apache-2.0 OR MIT |
| |
| //! Flattening filled and stroked paths. |
| |
| use crate::flatten_simd::{Callback, LinePathEl}; |
| use crate::geometry::RectU16; |
| use crate::kurbo::{self, Affine, PathEl, Stroke, StrokeCtx, StrokeOpts}; |
| use alloc::vec::Vec; |
| use fearless_simd::{Level, Simd, dispatch}; |
| use log::warn; |
| |
| pub use crate::flatten_simd::FlattenCtx; |
| |
| // The current tolerance is set to 0.25. Since `sqrt` doesn't work in const contexts, we instead |
| // hardcode the squared tolerance and derive the others from that. |
| pub(crate) const SQRT_TOL: f64 = 0.5; |
| pub(crate) const TOL: f64 = SQRT_TOL * SQRT_TOL; |
| pub(crate) const TOL_2: f64 = TOL * TOL; |
| |
| /// A point. |
| #[derive(Clone, Copy, Debug, PartialEq)] |
| pub struct Point { |
| /// The x coordinate of the point. |
| pub x: f32, |
| /// The y coordinate of the point. |
| pub y: f32, |
| } |
| |
| impl Point { |
| /// The point `(0, 0)`. |
| pub const ZERO: Self = Self::new(0., 0.); |
| |
| /// Create a new point. |
| pub const fn new(x: f32, y: f32) -> Self { |
| Self { x, y } |
| } |
| } |
| |
| impl From<kurbo::Point> for Point { |
| #[inline(always)] |
| fn from(value: kurbo::Point) -> Self { |
| Self { |
| x: value.x as f32, |
| y: value.y as f32, |
| } |
| } |
| } |
| |
| impl core::ops::Add for Point { |
| type Output = Self; |
| |
| fn add(self, rhs: Self) -> Self { |
| Self::new(self.x + rhs.x, self.y + rhs.y) |
| } |
| } |
| |
| impl core::ops::Sub for Point { |
| type Output = Self; |
| |
| fn sub(self, rhs: Self) -> Self { |
| Self::new(self.x - rhs.x, self.y - rhs.y) |
| } |
| } |
| |
| impl core::ops::Mul<f32> for Point { |
| type Output = Self; |
| |
| fn mul(self, rhs: f32) -> Self { |
| Self::new(self.x * rhs, self.y * rhs) |
| } |
| } |
| |
| /// A line. |
| #[derive(Clone, Copy, Debug)] |
| pub struct Line { |
| /// The start point of the line. |
| pub p0: Point, |
| /// The end point of the line. |
| pub p1: Point, |
| } |
| |
| impl Line { |
| /// Create a new line. |
| pub fn new(p0: Point, p1: Point) -> Self { |
| Self { p0, p1 } |
| } |
| } |
| |
| /// Flatten a filled Bézier path into line segments. |
| /// |
| /// # Open subpaths and culling |
| /// |
| /// Open subpaths in the input path get closed by connecting the last endpoint in the subpath to |
| /// the starting point. The output lines in `line_buf` describe the flattened path, but these lines |
| /// may describe open subpaths, as some path elements may have been culled. |
| /// |
| /// For example, consider the following, where the box describes the viewport, a path is marked by |
| /// `*`, and the region to be filled in the viewport is shaded. For ease of drawing the ASCII art, |
| /// the path elements are all lines ([`PathEl::LineTo`]), but the same also holds for Bézier path |
| /// elements. |
| /// |
| /// ```text |
| /// ---> winding scan direction |
| /// |
| /// * * * * * |
| /// * * |
| /// ---------- * ----- * |
| /// | *░░░░░░░| * |
| /// | *░░░░░░░░░| * |
| /// | *░░░░░░░░░░░| * |
| /// | *░░░░░░░░░░░░░| * |
| /// |*░░░░░░░░░░░░░░░| * |
| /// *|░░░░░░░░░░░░░░░░| * |
| /// * |░░░░░░░░░░░░░░░░| * |
| /// * |░░░░░░░░░░░░░░░░| * |
| /// * ------------------ * |
| /// * * |
| /// * * |
| /// * * |
| /// * * |
| /// * * |
| /// * * |
| /// * * |
| /// * * * * * * * * * * * * * * |
| /// ``` |
| /// |
| /// Because the winding scan direction is from left to right, only the left-of-viewport and |
| /// diagonal lines matter in later stages of rendering for the winding number and pixel coverage. |
| /// The other three lines can be culled. |
| /// |
| /// ```text |
| /// * |
| /// * |
| /// ---------- * ----- |
| /// | *░░░░░░░| |
| /// | *░░░░░░░░░| |
| /// | *░░░░░░░░░░░| |
| /// | *░░░░░░░░░░░░░| |
| /// |*░░░░░░░░░░░░░░░| |
| /// *|░░░░░░░░░░░░░░░░| |
| /// * |░░░░░░░░░░░░░░░░| |
| /// * |░░░░░░░░░░░░░░░░| |
| /// * ------------------ |
| /// * |
| /// * |
| /// * |
| /// * |
| /// * |
| /// * |
| /// * |
| /// ``` |
| /// |
| /// It is important to keep these flattened subpaths open after culling, as closing the subpaths |
| /// might yield different geometry like the following. |
| /// |
| /// ```text |
| /// * |
| /// ** |
| /// ---------- * *---- |
| /// | *░░* | |
| /// | *░░░* | |
| /// | *░░░░* | |
| /// | *░░░░░* | |
| /// |*░░░░░░* | |
| /// *|░░░░░░* | |
| /// * |░░░░░* | |
| /// * |░░░░* | |
| /// * --- * ------------ |
| /// * * |
| /// * * |
| /// * * |
| /// * * |
| /// * * |
| /// ** |
| /// * |
| /// ``` |
| pub fn fill( |
| level: Level, |
| path: impl IntoIterator<Item = PathEl>, |
| affine: Affine, |
| line_buf: &mut Vec<Line>, |
| ctx: &mut FlattenCtx, |
| cull_bbox: RectU16, |
| ) { |
| dispatch!(level, simd => fill_impl(simd, path, affine, line_buf, ctx, cull_bbox)); |
| } |
| |
| /// Flatten a filled bezier path into line segments. |
| /// |
| /// See the note about open subpaths and culling on [`fill`]. |
| #[inline(always)] |
| pub fn fill_impl<S: Simd>( |
| simd: S, |
| path: impl IntoIterator<Item = PathEl>, |
| affine: Affine, |
| line_buf: &mut Vec<Line>, |
| flatten_ctx: &mut FlattenCtx, |
| cull_bbox: RectU16, |
| ) { |
| line_buf.clear(); |
| let mut lb = FlattenerCallback { |
| line_buf, |
| start: Point::ZERO, |
| p0: Point::ZERO, |
| is_nan: false, |
| }; |
| |
| crate::flatten_simd::flatten(simd, path, affine, &mut lb, flatten_ctx, cull_bbox); |
| |
| // A path that contains NaN is ill-defined, so ignore it. |
| if lb.is_nan { |
| warn!("A path contains NaN, ignoring it."); |
| |
| line_buf.clear(); |
| } |
| } |
| /// Flatten a stroked Bézier path into line segments. |
| /// |
| /// See the note about open subpaths and culling on [`fill`]. |
| pub fn stroke( |
| level: Level, |
| path: impl IntoIterator<Item = PathEl>, |
| style: &Stroke, |
| affine: Affine, |
| line_buf: &mut Vec<Line>, |
| flatten_ctx: &mut FlattenCtx, |
| stroke_ctx: &mut StrokeCtx, |
| cull_bbox: RectU16, |
| ) { |
| // TODO: Temporary hack to ensure that strokes are scaled properly by the transform. |
| let tolerance = TOL |
| / affine.as_coeffs()[0] |
| .abs() |
| .max(affine.as_coeffs()[3].abs()) |
| .max(1.); |
| |
| expand_stroke(path, style, tolerance, stroke_ctx); |
| fill( |
| level, |
| stroke_ctx.output(), |
| affine, |
| line_buf, |
| flatten_ctx, |
| cull_bbox, |
| ); |
| } |
| |
| /// Expand a stroked path to a filled path. |
| pub fn expand_stroke( |
| path: impl IntoIterator<Item = PathEl>, |
| style: &Stroke, |
| tolerance: f64, |
| stroke_ctx: &mut StrokeCtx, |
| ) { |
| kurbo::stroke_with(path, style, &StrokeOpts::default(), tolerance, stroke_ctx); |
| } |
| |
| struct FlattenerCallback<'a> { |
| line_buf: &'a mut Vec<Line>, |
| start: Point, |
| p0: Point, |
| is_nan: bool, |
| } |
| |
| impl Callback for FlattenerCallback<'_> { |
| #[inline(always)] |
| fn callback(&mut self, el: LinePathEl) { |
| match el { |
| LinePathEl::MoveTo(p) => { |
| self.is_nan |= p.is_nan(); |
| |
| let p = p.into(); |
| self.start = p; |
| self.p0 = p; |
| } |
| LinePathEl::LineTo(p) => { |
| self.is_nan |= p.is_nan(); |
| |
| let p = p.into(); |
| self.line_buf.push(Line::new(self.p0, p)); |
| self.p0 = p; |
| } |
| } |
| } |
| } |