| // Copyright 2025 the Vello Authors |
| // SPDX-License-Identifier: Apache-2.0 OR MIT |
| |
| //! Basic render operations. |
| |
| use crate::fine::Fine; |
| use alloc::vec; |
| use alloc::vec::Vec; |
| use vello_common::coarse::Wide; |
| use vello_common::encode::{EncodeExt, EncodedPaint}; |
| use vello_common::flatten::Line; |
| use vello_common::glyph::{GlyphRenderer, GlyphRunBuilder, PreparedGlyph}; |
| use vello_common::kurbo::{Affine, BezPath, Cap, Join, Rect, Shape, Stroke}; |
| use vello_common::mask::Mask; |
| use vello_common::paint::{Paint, PaintType}; |
| use vello_common::peniko::Font; |
| use vello_common::peniko::color::palette::css::BLACK; |
| use vello_common::peniko::{BlendMode, Compose, Fill, Mix}; |
| use vello_common::pixmap::Pixmap; |
| use vello_common::strip::Strip; |
| use vello_common::tile::Tiles; |
| use vello_common::{flatten, strip}; |
| |
| pub(crate) const DEFAULT_TOLERANCE: f64 = 0.1; |
| /// A render context. |
| #[derive(Debug)] |
| pub struct RenderContext { |
| pub(crate) width: u16, |
| pub(crate) height: u16, |
| pub(crate) wide: Wide, |
| pub(crate) alphas: Vec<u8>, |
| pub(crate) line_buf: Vec<Line>, |
| pub(crate) tiles: Tiles, |
| pub(crate) strip_buf: Vec<Strip>, |
| pub(crate) paint: PaintType, |
| pub(crate) paint_transform: Affine, |
| pub(crate) stroke: Stroke, |
| pub(crate) transform: Affine, |
| pub(crate) fill_rule: Fill, |
| pub(crate) encoded_paints: Vec<EncodedPaint>, |
| } |
| |
| impl RenderContext { |
| /// Create a new render context with the given width and height in pixels. |
| pub fn new(width: u16, height: u16) -> Self { |
| let wide = Wide::new(width, height); |
| |
| let alphas = vec![]; |
| let line_buf = vec![]; |
| let tiles = Tiles::new(); |
| let strip_buf = vec![]; |
| |
| let transform = Affine::IDENTITY; |
| let fill_rule = Fill::NonZero; |
| let paint = BLACK.into(); |
| let paint_transform = Affine::IDENTITY; |
| let stroke = Stroke { |
| width: 1.0, |
| join: Join::Bevel, |
| start_cap: Cap::Butt, |
| end_cap: Cap::Butt, |
| ..Default::default() |
| }; |
| let encoded_paints = vec![]; |
| |
| Self { |
| width, |
| height, |
| wide, |
| alphas, |
| line_buf, |
| tiles, |
| strip_buf, |
| transform, |
| paint, |
| paint_transform, |
| fill_rule, |
| stroke, |
| encoded_paints, |
| } |
| } |
| |
| fn encode_current_paint(&mut self) -> Paint { |
| match self.paint.clone() { |
| PaintType::Solid(s) => s.into(), |
| PaintType::Gradient(g) => { |
| // TODO: Add caching? |
| g.encode_into( |
| &mut self.encoded_paints, |
| self.transform * self.paint_transform, |
| ) |
| } |
| PaintType::Image(i) => i.encode_into( |
| &mut self.encoded_paints, |
| self.transform * self.paint_transform, |
| ), |
| } |
| } |
| |
| /// Fill a path. |
| pub fn fill_path(&mut self, path: &BezPath) { |
| flatten::fill(path, self.transform, &mut self.line_buf); |
| let paint = self.encode_current_paint(); |
| self.render_path(self.fill_rule, paint); |
| } |
| |
| /// Stroke a path. |
| pub fn stroke_path(&mut self, path: &BezPath) { |
| flatten::stroke(path, &self.stroke, self.transform, &mut self.line_buf); |
| let paint = self.encode_current_paint(); |
| self.render_path(Fill::NonZero, paint); |
| } |
| |
| /// Fill a rectangle. |
| pub fn fill_rect(&mut self, rect: &Rect) { |
| self.fill_path(&rect.to_path(DEFAULT_TOLERANCE)); |
| } |
| |
| /// Stroke a rectangle. |
| pub fn stroke_rect(&mut self, rect: &Rect) { |
| self.stroke_path(&rect.to_path(DEFAULT_TOLERANCE)); |
| } |
| |
| /// Creates a builder for drawing a run of glyphs that have the same attributes. |
| pub fn glyph_run(&mut self, font: &Font) -> GlyphRunBuilder<'_, Self> { |
| GlyphRunBuilder::new(font.clone(), self.transform, self) |
| } |
| |
| /// Push a new layer with the given properties. |
| /// |
| /// Note that the mask, if provided, needs to have the same size as the render context. Otherwise, |
| /// it will be ignored. In addition to that, the mask will not be affected by the current |
| /// transformation matrix in place. |
| pub fn push_layer( |
| &mut self, |
| clip_path: Option<&BezPath>, |
| blend_mode: Option<BlendMode>, |
| opacity: Option<u8>, |
| mask: Option<Mask>, |
| ) { |
| let clip = if let Some(c) = clip_path { |
| flatten::fill(c, self.transform, &mut self.line_buf); |
| self.make_strips(self.fill_rule); |
| Some((self.strip_buf.as_slice(), self.fill_rule)) |
| } else { |
| None |
| }; |
| |
| let mask = mask.and_then(|m| { |
| if m.width() != self.width || m.height() != self.height { |
| None |
| } else { |
| Some(m) |
| } |
| }); |
| |
| self.wide.push_layer( |
| clip, |
| blend_mode.unwrap_or(BlendMode::new(Mix::Normal, Compose::SrcOver)), |
| mask, |
| opacity.unwrap_or(255), |
| ); |
| } |
| |
| /// Push a new clip layer. |
| pub fn push_clip_layer(&mut self, path: &BezPath) { |
| self.push_layer(Some(path), None, None, None); |
| } |
| |
| /// Push a new blend layer. |
| pub fn push_blend_layer(&mut self, blend_mode: BlendMode) { |
| self.push_layer(None, Some(blend_mode), None, None); |
| } |
| |
| /// Push a new opacity layer. |
| pub fn push_opacity_layer(&mut self, opacity: u8) { |
| self.push_layer(None, None, Some(opacity), None); |
| } |
| |
| /// Push a new mask layer. |
| /// |
| /// Note that the mask, if provided, needs to have the same size as the render context. Otherwise, |
| /// it will be ignored. In addition to that, the mask will not be affected by the current |
| /// transformation matrix in place. |
| pub fn push_mask_layer(&mut self, mask: Mask) { |
| self.push_layer(None, None, None, Some(mask)); |
| } |
| |
| /// Pop the last-pushed layer. |
| pub fn pop_layer(&mut self) { |
| self.wide.pop_layer(); |
| } |
| |
| /// Set the current stroke. |
| pub fn set_stroke(&mut self, stroke: Stroke) { |
| self.stroke = stroke; |
| } |
| |
| /// Set the current paint. |
| pub fn set_paint(&mut self, paint: impl Into<PaintType>) { |
| self.paint = paint.into(); |
| } |
| |
| /// Set the current paint transform. |
| /// |
| /// The paint transform is applied to the paint after the transform of the geometry the paint |
| /// is drawn in, i.e., the paint transform is applied after the global transform. This allows |
| /// transforming the paint independently from the drawn geometry. |
| pub fn set_paint_transform(&mut self, paint_transform: Affine) { |
| self.paint_transform = paint_transform; |
| } |
| |
| /// Reset the current paint transform. |
| pub fn reset_paint_transform(&mut self) { |
| self.paint_transform = Affine::IDENTITY; |
| } |
| |
| /// Set the current fill rule. |
| pub fn set_fill_rule(&mut self, fill_rule: Fill) { |
| self.fill_rule = fill_rule; |
| } |
| |
| /// Set the current transform. |
| pub fn set_transform(&mut self, transform: Affine) { |
| self.transform = transform; |
| } |
| |
| /// Reset the current transform. |
| pub fn reset_transform(&mut self) { |
| self.transform = Affine::IDENTITY; |
| } |
| |
| /// Reset the render context. |
| pub fn reset(&mut self) { |
| self.line_buf.clear(); |
| self.tiles.reset(); |
| self.alphas.clear(); |
| self.strip_buf.clear(); |
| self.wide.reset(); |
| } |
| |
| /// Render the current context into a pixmap. |
| pub fn render_to_pixmap(&self, pixmap: &mut Pixmap) { |
| assert!( |
| !self.wide.has_layers(), |
| "some layers haven't been popped yet" |
| ); |
| |
| let mut fine = Fine::new(pixmap.width, pixmap.height); |
| |
| let width_tiles = self.wide.width_tiles(); |
| let height_tiles = self.wide.height_tiles(); |
| for y in 0..height_tiles { |
| for x in 0..width_tiles { |
| let wtile = self.wide.get(x, y); |
| fine.set_coords(x, y); |
| |
| fine.clear(wtile.bg.as_premul_rgba8().to_u8_array()); |
| for cmd in &wtile.cmds { |
| fine.run_cmd(cmd, &self.alphas, &self.encoded_paints); |
| } |
| fine.pack(&mut pixmap.buf); |
| } |
| } |
| } |
| |
| /// Return the width of the pixmap. |
| pub fn width(&self) -> u16 { |
| self.width |
| } |
| |
| /// Return the height of the pixmap. |
| pub fn height(&self) -> u16 { |
| self.height |
| } |
| |
| // Assumes that `line_buf` contains the flattened path. |
| fn render_path(&mut self, fill_rule: Fill, paint: Paint) { |
| self.make_strips(fill_rule); |
| self.wide.generate(&self.strip_buf, fill_rule, paint); |
| } |
| |
| fn make_strips(&mut self, fill_rule: Fill) { |
| self.tiles |
| .make_tiles(&self.line_buf, self.width, self.height); |
| self.tiles.sort_tiles(); |
| |
| strip::render( |
| &self.tiles, |
| &mut self.strip_buf, |
| &mut self.alphas, |
| fill_rule, |
| &self.line_buf, |
| ); |
| } |
| } |
| |
| impl GlyphRenderer for RenderContext { |
| fn fill_glyph(&mut self, glyph: PreparedGlyph<'_>) { |
| match glyph { |
| PreparedGlyph::Outline(glyph) => { |
| flatten::fill(glyph.path, glyph.transform, &mut self.line_buf); |
| let paint = self.encode_current_paint(); |
| self.render_path(Fill::NonZero, paint); |
| } |
| } |
| } |
| |
| fn stroke_glyph(&mut self, glyph: PreparedGlyph<'_>) { |
| match glyph { |
| PreparedGlyph::Outline(glyph) => { |
| flatten::stroke( |
| glyph.path, |
| &self.stroke, |
| glyph.transform, |
| &mut self.line_buf, |
| ); |
| let paint = self.encode_current_paint(); |
| self.render_path(Fill::NonZero, paint); |
| } |
| } |
| } |
| } |
| |
| #[cfg(test)] |
| mod tests { |
| use crate::RenderContext; |
| use vello_common::kurbo::{Rect, Shape}; |
| |
| #[test] |
| fn reset_render_context() { |
| let mut ctx = RenderContext::new(100, 100); |
| let rect = Rect::new(0.0, 0.0, 100.0, 100.0); |
| |
| ctx.fill_rect(&rect); |
| |
| assert!(!ctx.line_buf.is_empty()); |
| assert!(!ctx.strip_buf.is_empty()); |
| assert!(!ctx.alphas.is_empty()); |
| |
| ctx.reset(); |
| |
| assert!(ctx.line_buf.is_empty()); |
| assert!(ctx.strip_buf.is_empty()); |
| assert!(ctx.alphas.is_empty()); |
| } |
| |
| #[test] |
| fn clip_overflow() { |
| let mut ctx = RenderContext::new(100, 100); |
| |
| ctx.alphas |
| .extend(core::iter::repeat_n(255, u16::MAX as usize + 1)); |
| |
| ctx.push_clip_layer(&Rect::new(20.0, 20.0, 180.0, 180.0).to_path(0.1)); |
| ctx.pop_layer(); |
| } |
| } |