Merge pull request #297 from linebender/vello-fello
Replace font backend
diff --git a/examples/with_winit/README.md b/examples/with_winit/README.md
index c29fa1d..f1c0910 100644
--- a/examples/with_winit/README.md
+++ b/examples/with_winit/README.md
@@ -18,4 +18,7 @@
- Mouse scroll wheel will zoom.
- Arrow keys switch between SVG images in the current set.
- Space resets the position and zoom of the image.
+- S toggles the frame statistics layer
+- C resets the min/max frame time tracked by statistics
+- V toggles VSync on/off (default: on)
- Escape exits the program.
diff --git a/examples/with_winit/src/lib.rs b/examples/with_winit/src/lib.rs
index 380d40b..2536e4c 100644
--- a/examples/with_winit/src/lib.rs
+++ b/examples/with_winit/src/lib.rs
@@ -37,6 +37,7 @@
#[cfg(not(any(target_arch = "wasm32", target_os = "android")))]
mod hot_reload;
mod multi_touch;
+mod stats;
#[derive(Parser, Debug)]
#[command(about, long_about = None, bin_name="cargo run -p with_winit --")]
@@ -97,6 +98,10 @@
let mut fragment = SceneFragment::new();
let mut simple_text = SimpleText::new();
let mut images = ImageCache::new();
+ let mut stats = stats::Stats::new();
+ let mut stats_shown = true;
+ let mut vsync_on = true;
+ let mut frame_start_time = Instant::now();
let start = Instant::now();
let mut touch_state = multi_touch::TouchState::new();
@@ -142,6 +147,23 @@
Some(VirtualKeyCode::Space) => {
transform = Affine::IDENTITY;
}
+ Some(VirtualKeyCode::S) => {
+ stats_shown = !stats_shown;
+ }
+ Some(VirtualKeyCode::C) => {
+ stats.clear_min_and_max();
+ }
+ Some(VirtualKeyCode::V) => {
+ vsync_on = !vsync_on;
+ render_cx.set_present_mode(
+ &mut render_state.surface,
+ if vsync_on {
+ wgpu::PresentMode::AutoVsync
+ } else {
+ wgpu::PresentMode::AutoNoVsync
+ },
+ );
+ }
Some(VirtualKeyCode::Escape) => {
*control_flow = ControlFlow::Exit;
}
@@ -253,6 +275,7 @@
let width = render_state.surface.config.width;
let height = render_state.surface.config.height;
let device_handle = &render_cx.devices[render_state.surface.dev_id];
+ let snapshot = stats.snapshot();
// Allow looping forever
scene_ix = scene_ix.rem_euclid(scenes.scenes.len() as i32);
@@ -296,6 +319,16 @@
transform = transform * Affine::scale(scale_factor);
}
builder.append(&fragment, Some(transform));
+ if stats_shown {
+ snapshot.draw_layer(
+ &mut builder,
+ &mut scene_params.text,
+ width as f64,
+ height as f64,
+ stats.samples(),
+ vsync_on,
+ );
+ }
let surface_texture = render_state
.surface
.surface
@@ -334,6 +367,12 @@
.expect("failed to render to surface");
surface_texture.present();
device_handle.device.poll(wgpu::Maintain::Poll);
+
+ let new_time = Instant::now();
+ stats.add_sample(stats::Sample {
+ frame_time_us: (new_time - frame_start_time).as_micros() as u64,
+ });
+ frame_start_time = new_time;
}
Event::UserEvent(event) => match event {
#[cfg(not(any(target_arch = "wasm32", target_os = "android")))]
diff --git a/examples/with_winit/src/stats.rs b/examples/with_winit/src/stats.rs
new file mode 100644
index 0000000..a6531e6
--- /dev/null
+++ b/examples/with_winit/src/stats.rs
@@ -0,0 +1,236 @@
+// Copyright 2023 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// Also licensed under MIT license, at your choice.
+
+use scenes::SimpleText;
+use std::collections::VecDeque;
+use vello::{
+ kurbo::{Affine, PathEl, Rect},
+ peniko::{Brush, Color, Fill, Stroke},
+ SceneBuilder,
+};
+
+const SLIDING_WINDOW_SIZE: usize = 100;
+
+#[derive(Debug)]
+pub struct Snapshot {
+ pub fps: f64,
+ pub frame_time_ms: f64,
+ pub frame_time_min_ms: f64,
+ pub frame_time_max_ms: f64,
+}
+
+impl Snapshot {
+ pub fn draw_layer<'a, T>(
+ &self,
+ sb: &mut SceneBuilder,
+ text: &mut SimpleText,
+ viewport_width: f64,
+ viewport_height: f64,
+ samples: T,
+ vsync: bool,
+ ) where
+ T: Iterator<Item = &'a u64>,
+ {
+ let width = (viewport_width * 0.4).max(200.).min(600.);
+ let height = width * 0.7;
+ let x_offset = viewport_width - width;
+ let y_offset = viewport_height - height;
+ let offset = Affine::translate((x_offset, y_offset));
+
+ // Draw the background
+ sb.fill(
+ Fill::NonZero,
+ offset,
+ &Brush::Solid(Color::rgba8(0, 0, 0, 200)),
+ None,
+ &Rect::new(0., 0., width, height),
+ );
+
+ let labels = [
+ format!("Frame Time: {:.2} ms", self.frame_time_ms),
+ format!("Frame Time (min): {:.2} ms", self.frame_time_min_ms),
+ format!("Frame Time (max): {:.2} ms", self.frame_time_max_ms),
+ format!("VSync: {}", if vsync { "on" } else { "off" }),
+ format!("Resolution: {viewport_width}x{viewport_height}"),
+ ];
+
+ // height / 2 is dedicated to the text labels and the rest is filled by the bar graph.
+ let text_height = height * 0.5 / (1 + labels.len()) as f64;
+ let left_margin = width * 0.01;
+ let text_size = (text_height * 0.9) as f32;
+ for (i, label) in labels.iter().enumerate() {
+ text.add(
+ sb,
+ None,
+ text_size,
+ Some(&Brush::Solid(Color::WHITE)),
+ offset * Affine::translate((left_margin, (i + 1) as f64 * text_height)),
+ &label,
+ );
+ }
+ text.add(
+ sb,
+ None,
+ text_size,
+ Some(&Brush::Solid(Color::WHITE)),
+ offset * Affine::translate((width * 0.67, text_height)),
+ &format!("FPS: {:.2}", self.fps),
+ );
+
+ // Plot the samples with a bar graph
+ use PathEl::*;
+ let left_padding = width * 0.05; // Left padding for the frame time marker text.
+ let graph_max_height = height * 0.5;
+ let graph_max_width = width - 2. * left_margin - left_padding;
+ let left_margin_padding = left_margin + left_padding;
+ let bar_extent = graph_max_width / (SLIDING_WINDOW_SIZE as f64);
+ let bar_width = bar_extent * 0.4;
+ let bar = [
+ MoveTo((0., graph_max_height).into()),
+ LineTo((0., 0.).into()),
+ LineTo((bar_width, 0.).into()),
+ LineTo((bar_width, graph_max_height).into()),
+ ];
+ // We determine the scale of the graph based on the maximum sampled frame time unless it's
+ // greater than 3x the current average. In that case we cap the max scale at 4/3 * the
+ // current average (rounded up to the nearest multiple of 5ms). This allows the scale to
+ // adapt to the most recent sample set as relying on the maximum alone can make the
+ // displayed samples to look too small in the presence of spikes/fluctuation without
+ // manually resetting the max sample.
+ let display_max = if self.frame_time_max_ms > 3. * self.frame_time_ms {
+ round_up((1.33334 * self.frame_time_ms) as usize, 5) as f64
+ } else {
+ self.frame_time_max_ms
+ };
+ for (i, sample) in samples.enumerate() {
+ let t = offset * Affine::translate((i as f64 * bar_extent, graph_max_height));
+ // The height of each sample is based on its ratio to the maximum observed frame time.
+ let sample_ms = ((*sample as f64) * 0.001).min(display_max);
+ let h = sample_ms / display_max;
+ let s = Affine::scale_non_uniform(1., -h);
+ let color = match *sample {
+ ..=16_667 => Color::rgb8(100, 143, 255),
+ ..=33_334 => Color::rgb8(255, 176, 0),
+ _ => Color::rgb8(220, 38, 127),
+ };
+ sb.fill(
+ Fill::NonZero,
+ t * Affine::translate((
+ left_margin_padding,
+ (1 + labels.len()) as f64 * text_height,
+ )) * s,
+ color,
+ None,
+ &bar,
+ );
+ }
+ // Draw horizontal lines to mark 8.33ms, 16.33ms, and 33.33ms
+ let marker = [
+ MoveTo((0., graph_max_height).into()),
+ LineTo((graph_max_width, graph_max_height).into()),
+ ];
+ let thresholds = [8.33, 16.66, 33.33];
+ let thres_text_height = graph_max_height * 0.05;
+ let thres_text_height_2 = thres_text_height * 0.5;
+ for t in thresholds.iter().filter(|&&t| t < display_max) {
+ let y = t / display_max;
+ text.add(
+ sb,
+ None,
+ thres_text_height as f32,
+ Some(&Brush::Solid(Color::WHITE)),
+ offset
+ * Affine::translate((
+ left_margin,
+ (2. - y) * graph_max_height + thres_text_height_2,
+ )),
+ &format!("{}", t),
+ );
+ sb.stroke(
+ &Stroke::new((graph_max_height * 0.01) as f32),
+ offset * Affine::translate((left_margin_padding, (1. - y) * graph_max_height)),
+ Color::WHITE,
+ None,
+ &marker,
+ );
+ }
+ }
+}
+
+pub struct Sample {
+ pub frame_time_us: u64,
+}
+
+pub struct Stats {
+ count: usize,
+ sum: u64,
+ min: u64,
+ max: u64,
+ samples: VecDeque<u64>,
+}
+
+impl Stats {
+ pub fn new() -> Stats {
+ Stats {
+ count: 0,
+ sum: 0,
+ min: u64::MAX,
+ max: u64::MIN,
+ samples: VecDeque::with_capacity(SLIDING_WINDOW_SIZE),
+ }
+ }
+
+ pub fn samples(&self) -> impl Iterator<Item = &u64> {
+ self.samples.iter()
+ }
+
+ pub fn snapshot(&self) -> Snapshot {
+ let frame_time_ms = (self.sum as f64 / self.count as f64) * 0.001;
+ let fps = 1000. / frame_time_ms;
+ Snapshot {
+ fps,
+ frame_time_ms,
+ frame_time_min_ms: self.min as f64 * 0.001,
+ frame_time_max_ms: self.max as f64 * 0.001,
+ }
+ }
+
+ pub fn clear_min_and_max(&mut self) {
+ self.min = u64::MAX;
+ self.max = u64::MIN;
+ }
+
+ pub fn add_sample(&mut self, sample: Sample) {
+ let oldest = if self.count < SLIDING_WINDOW_SIZE {
+ self.count += 1;
+ None
+ } else {
+ self.samples.pop_front()
+ };
+ let micros = sample.frame_time_us;
+ self.sum += micros;
+ self.samples.push_back(micros);
+ if let Some(oldest) = oldest {
+ self.sum -= oldest;
+ }
+ self.min = self.min.min(micros);
+ self.max = self.max.max(micros);
+ }
+}
+
+fn round_up(n: usize, f: usize) -> usize {
+ n - 1 - (n - 1) % f + f
+}
diff --git a/src/util.rs b/src/util.rs
index e33d940..87e2d35 100644
--- a/src/util.rs
+++ b/src/util.rs
@@ -70,7 +70,7 @@
format,
width,
height,
- present_mode: wgpu::PresentMode::Fifo,
+ present_mode: wgpu::PresentMode::AutoVsync,
alpha_mode: wgpu::CompositeAlphaMode::Auto,
view_formats: vec![],
};
@@ -92,6 +92,13 @@
.configure(&self.devices[surface.dev_id].device, &surface.config);
}
+ pub fn set_present_mode(&self, surface: &mut RenderSurface, present_mode: wgpu::PresentMode) {
+ surface.config.present_mode = present_mode;
+ surface
+ .surface
+ .configure(&self.devices[surface.dev_id].device, &surface.config);
+ }
+
/// Finds or creates a compatible device handle id.
pub async fn device(&mut self, compatible_surface: Option<&Surface>) -> Option<usize> {
let compatible = match compatible_surface {