blob: b0337b4a4934ba8cd6916a817998fbb3a6cd05a3 [file]
// Copyright 2025 the Vello Authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
//! Using gradients and patterns paints using Vello CPU.
use std::sync::Arc;
use std::{io::Cursor, path::Path};
use vello_cpu::{
Image, ImageSource, Pixmap, RenderContext, Resources,
color::palette::css::{BLUE, CYAN, DEEP_PINK, MAGENTA, NAVY, ORANGE, PURPLE, WHITE, YELLOW},
kurbo::{Affine, Point, Rect},
peniko::{
ColorStop, ColorStops, Extend, Gradient, ImageSampler, LinearGradientPosition,
RadialGradientPosition, SweepGradientPosition,
},
};
fn main() {
// Apart from drawing shapes using a single color, you can also draw them
// using gradients and image patterns.
let mut ctx = RenderContext::new(500, 500);
let base_rect = Rect::new(25.0, 25.0, 225.0, 225.0);
// All you need to is to construct the given gradient/pattern and activate
// it by using the `set_paint` method. In this case, we are drawing a
// linear gradient.
ctx.set_paint(linear_gradient(&base_rect));
ctx.fill_rect(&base_rect);
// Since we are applying a transform to the render context, the radial
// gradient we are about to apply will also be affected to that.
ctx.set_transform(Affine::translate((250.0, 0.0)));
ctx.set_paint(radial_gradient(&base_rect));
ctx.fill_rect(&base_rect);
// Sweep gradient are also supported.
ctx.set_transform(Affine::translate((0.0, 250.0)));
ctx.set_paint(sweep_gradient(&base_rect));
ctx.fill_rect(&base_rect);
// Finally, we can use image patterns with different extend modes.
ctx.set_transform(Affine::translate((250.0, 250.0)));
ctx.set_paint(pattern());
// If you want to apply an additional transform that just applies to the
// paint instead of the shape you are drawing, you can do that using the
// `set_paint_transform` method.
ctx.set_paint_transform(Affine::scale(15.0));
ctx.fill_rect(&base_rect);
ctx.flush();
save_pixmap(&ctx, "example_paint");
}
fn linear_gradient(rect: &Rect) -> Gradient {
Gradient {
kind: LinearGradientPosition {
start: Point::new(rect.x0, rect.y0),
end: Point::new(rect.x1, rect.y1),
}
.into(),
stops: color_stops([
ColorStop::from((0.0, DEEP_PINK)),
ColorStop::from((0.55, ORANGE)),
ColorStop::from((1.0, YELLOW)),
]),
extend: Extend::Pad,
..Default::default()
}
}
fn radial_gradient(rect: &Rect) -> Gradient {
let center = rect.center();
#[allow(clippy::cast_possible_truncation, reason = "necessary for conversion")]
let radius = (rect.width().min(rect.height()) * 0.5) as f32;
Gradient {
kind: RadialGradientPosition {
start_center: center,
start_radius: radius * 0.2,
end_center: center,
end_radius: radius,
}
.into(),
stops: color_stops([
ColorStop::from((0.0, CYAN)),
ColorStop::from((0.6, BLUE)),
ColorStop::from((1.0, NAVY)),
]),
extend: Extend::Pad,
..Default::default()
}
}
fn sweep_gradient(rect: &Rect) -> Gradient {
let center = rect.center();
Gradient {
kind: SweepGradientPosition {
center,
start_angle: 0.0,
end_angle: std::f32::consts::PI * 2.0,
}
.into(),
stops: color_stops([
ColorStop::from((0.0, MAGENTA)),
ColorStop::from((0.5, PURPLE)),
ColorStop::from((1.0, WHITE)),
]),
extend: Extend::Pad,
..Default::default()
}
}
fn pattern() -> Image {
// For patterns, you need to get access to a pixmap. You can either do this
// by rendering your own pixmap or converting for example a png image into
// one.
let path = Path::new(env!("CARGO_MANIFEST_DIR"))
.join("../vello_sparse_tests/tests/assets/rgb_image_2x2.png");
let file = std::fs::read(path).unwrap();
let pixmap = Pixmap::from_png(Cursor::new(file)).unwrap();
Image {
// Note that only ImageSource::Pixmap is currently supported. Don't
// use ImageSource::OpaqueId.
image: ImageSource::Pixmap(Arc::new(pixmap)),
sampler: ImageSampler {
x_extend: Extend::Repeat,
y_extend: Extend::Repeat,
..Default::default()
},
}
}
fn save_pixmap(ctx: &RenderContext, filename: &str) {
let mut resources = Resources::new();
let mut pixmap = Pixmap::new(ctx.width(), ctx.height());
ctx.render(&mut pixmap, &mut resources);
let png = pixmap.into_png().unwrap();
std::fs::write(format!("{filename}.png"), png).unwrap();
}
fn color_stops(stops: [ColorStop; 3]) -> ColorStops {
ColorStops::from(stops.as_slice())
}