| // Copyright 2025 the Vello Authors |
| // SPDX-License-Identifier: Apache-2.0 OR MIT |
| |
| //! Utility functions. |
| |
| use crate::geometry::RectU16; |
| use crate::kurbo::PathEl; |
| use crate::math::FloatExt; |
| use crate::tile::Tile; |
| use alloc::vec::Vec; |
| use core::ops::{Index, IndexMut}; |
| use fearless_simd::{ |
| Bytes, Simd, SimdBase, SimdFloat, f32x16, u8x16, u8x32, u16x16, u16x32, u32x16, |
| }; |
| #[cfg(not(feature = "std"))] |
| use peniko::kurbo::common::FloatFuncs as _; |
| use peniko::kurbo::{Affine, Rect}; |
| |
| /// Convert f32x16 to u8x16. |
| /// |
| /// **Important note: The values need to be between 0.0 and 1.0, otherwise you might |
| /// get inconsistent results across different platforms.** |
| // We can't guarantee correctness for values < 0.0 due to a restriction in fearless_simd: |
| // https://github.com/linebender/fearless_simd/blob/3f4489389940b7c3c6ee1847a2d007a22494eeff/fearless_simd/src/generated/simd_types.rs#L1623 |
| #[inline(always)] |
| pub fn f32_to_u8<S: Simd>(val: f32x16<S>) -> u8x16<S> { |
| let simd = val.simd; |
| let converted = val.to_int::<u32x16<S>>().to_bytes(); |
| |
| let (x8_1, x8_2) = simd.split_u8x64(converted); |
| let (p1, p2) = simd.split_u8x32(x8_1); |
| let (p3, p4) = simd.split_u8x32(x8_2); |
| |
| let uzp1 = simd.unzip_low_u8x16(p1, p2); |
| let uzp2 = simd.unzip_low_u8x16(p3, p4); |
| simd.unzip_low_u8x16(uzp1, uzp2) |
| } |
| |
| /// A trait for implementing a fast approximal division by 255 for integers. |
| pub trait Div255Ext { |
| /// Divide by 255. |
| fn div_255(self) -> Self; |
| } |
| |
| impl<S: Simd> Div255Ext for u16x32<S> { |
| #[inline(always)] |
| fn div_255(self) -> Self { |
| let p1 = Self::splat(self.simd, 255); |
| let p2 = self + p1; |
| p2 >> 8 |
| } |
| } |
| |
| impl<S: Simd> Div255Ext for u16x16<S> { |
| #[inline(always)] |
| fn div_255(self) -> Self { |
| let p1 = Self::splat(self.simd, 255); |
| let p2 = self + p1; |
| p2 >> 8 |
| } |
| } |
| |
| /// Perform a normalized multiplication for u8x32. |
| #[inline(always)] |
| pub fn normalized_mul_u8x32<S: Simd>(a: u8x32<S>, b: u8x32<S>) -> u16x32<S> { |
| (S::widen_u8x32(a.simd, a) * S::widen_u8x32(b.simd, b)).div_255() |
| } |
| |
| /// Perform a normalized multiplication for u8x16. |
| #[inline(always)] |
| pub fn normalized_mul_u8x16<S: Simd>(a: u8x16<S>, b: u8x16<S>) -> u16x16<S> { |
| (S::widen_u8x16(a.simd, a) * S::widen_u8x16(b.simd, b)).div_255() |
| } |
| |
| /// Check if an affine transform is a pure integer translation. |
| /// |
| /// Returns true if the transform only contains integer translation (no rotation, |
| /// skew, or scaling), meaning rectangles will remain pixel-aligned after transformation. |
| #[inline] |
| pub fn is_integer_translation(transform: &Affine) -> bool { |
| let [a, b, c, d, e, f] = transform.as_coeffs(); |
| (a - 1.0).is_nearly_zero() |
| && b.is_nearly_zero() |
| && c.is_nearly_zero() |
| && (d - 1.0).is_nearly_zero() |
| && (e - e.round()).is_nearly_zero() |
| && (f - f.round()).is_nearly_zero() |
| } |
| /// Check if an affine transform has no skewing (i.e. preserves axis alignment). |
| #[inline] |
| pub fn is_axis_aligned(transform: &Affine) -> bool { |
| let [_, b, c, ..] = transform.as_coeffs(); |
| b.is_nearly_zero() && c.is_nearly_zero() |
| } |
| |
| /// Extract scale factors from an affine transform using singular value decomposition. |
| /// |
| /// Returns a tuple of (`scale_x`, `scale_y`) representing the scale along each axis. |
| /// This uses the same algorithm as kurbo's internal `svd()` method. |
| /// |
| /// # Arguments |
| /// * `transform` - The affine transformation to extract scales from. |
| /// |
| /// # Returns |
| /// A tuple `(scale_x, scale_y)` with minimum values clamped to 1e-6 to avoid division by zero. |
| /// |
| /// # Note |
| /// TODO: Consider making `Affine::svd()` public in kurbo to avoid duplicating this code. |
| /// This implementation mirrors kurbo's internal SVD calculation for extracting scale factors |
| /// from arbitrary affine transformations. |
| #[inline] |
| pub fn extract_scales(transform: &Affine) -> (f32, f32) { |
| let [a, b, c, d, _, _] = transform.as_coeffs(); |
| let a = a as f32; |
| let b = b as f32; |
| let c = c as f32; |
| let d = d as f32; |
| |
| // Compute singular values using the same formula as kurbo's svd() |
| let a2 = a * a; |
| let b2 = b * b; |
| let c2 = c * c; |
| let d2 = d * d; |
| let s1 = a2 + b2 + c2 + d2; |
| let s2 = ((a2 - b2 + c2 - d2).powi(2) + 4.0 * (a * b + c * d).powi(2)).sqrt(); |
| |
| let scale_x = (0.5 * (s1 + s2)).sqrt(); |
| let scale_y = (0.5 * (s1 - s2)).sqrt(); |
| |
| (scale_x.max(1e-6), scale_y.max(1e-6)) |
| } |
| |
| /// Extension methods for rectangles. |
| pub trait RectExt { |
| /// Snap the rect to whole tile coordinates. |
| fn snap_to_tile_coordinates(self) -> Self; |
| } |
| |
| impl RectExt for Rect { |
| #[inline] |
| fn snap_to_tile_coordinates(self) -> Self { |
| Self::new( |
| snap_down(self.x0, Tile::WIDTH), |
| snap_down(self.y0, Tile::HEIGHT), |
| snap_up(self.x1, Tile::WIDTH), |
| snap_up(self.y1, Tile::HEIGHT), |
| ) |
| } |
| } |
| |
| impl RectExt for RectU16 { |
| #[inline] |
| fn snap_to_tile_coordinates(self) -> Self { |
| Self::new( |
| (self.x0 / Tile::WIDTH) * Tile::WIDTH, |
| (self.y0 / Tile::HEIGHT) * Tile::HEIGHT, |
| self.x1 |
| .checked_next_multiple_of(Tile::WIDTH) |
| .unwrap_or(u16::MAX), |
| self.y1 |
| .checked_next_multiple_of(Tile::HEIGHT) |
| .unwrap_or(u16::MAX), |
| ) |
| } |
| } |
| |
| #[inline] |
| fn snap_down(value: f64, step: u16) -> f64 { |
| let step = f64::from(step); |
| (value / step).floor() * step |
| } |
| |
| #[inline] |
| fn snap_up(value: f64, step: u16) -> f64 { |
| let step = f64::from(step); |
| (value / step).ceil() * step |
| } |
| |
| /// A type that can be cleared. |
| pub trait Clear { |
| /// Clear the object to its default state. |
| fn clear(&mut self); |
| } |
| |
| /// A resizable vector that retains inner elements upon resizing. |
| #[derive(Debug)] |
| pub struct RetainVec<T> { |
| inner: Vec<T>, |
| len: usize, |
| } |
| |
| impl<T: Clear> RetainVec<T> { |
| /// Create an empty `RetainVec`. |
| pub fn new() -> Self { |
| Self { |
| inner: Vec::new(), |
| len: 0, |
| } |
| } |
| |
| /// Create a `RetainVec` with `len` initialized entries. |
| pub fn with_len(len: usize, mut init: impl FnMut() -> T) -> Self { |
| let mut inner = Vec::with_capacity(len); |
| inner.resize_with(len, &mut init); |
| Self { inner, len } |
| } |
| |
| /// Return the length. |
| pub fn len(&self) -> usize { |
| self.len |
| } |
| |
| /// Return `true` if the vector is empty. |
| pub fn is_empty(&self) -> bool { |
| self.len == 0 |
| } |
| |
| /// Return the entries as a slice. |
| pub fn as_slice(&self) -> &[T] { |
| &self.inner[..self.len] |
| } |
| |
| /// Return the entries as a mutable slice. |
| pub fn as_mut_slice(&mut self) -> &mut [T] { |
| &mut self.inner[..self.len] |
| } |
| |
| /// Iterate mutably over active entries. |
| pub fn iter_mut(&mut self) -> core::slice::IterMut<'_, T> { |
| self.as_mut_slice().iter_mut() |
| } |
| |
| /// Clear the elements in this vector. |
| pub fn clear(&mut self) { |
| self.len = 0; |
| } |
| |
| /// Resize the vector. |
| pub fn resize_with(&mut self, new_len: usize, mut init: impl FnMut() -> T) { |
| let old_len = self.len; |
| if new_len > self.inner.len() { |
| self.inner.resize_with(new_len, &mut init); |
| } |
| self.len = new_len; |
| |
| // Make sure to actually reset the newly added values since they are not reset when shrinking |
| // the vector. |
| if new_len > old_len { |
| for item in &mut self.inner[old_len..new_len] { |
| item.clear(); |
| } |
| } |
| } |
| } |
| |
| impl<T: Clear> Default for RetainVec<T> { |
| fn default() -> Self { |
| Self::new() |
| } |
| } |
| |
| impl<T> Index<usize> for RetainVec<T> { |
| type Output = T; |
| |
| fn index(&self, index: usize) -> &Self::Output { |
| &self.inner[..self.len][index] |
| } |
| } |
| |
| impl<T> IndexMut<usize> for RetainVec<T> { |
| fn index_mut(&mut self, index: usize) -> &mut Self::Output { |
| &mut self.inner[..self.len][index] |
| } |
| } |
| |
| /// Compute a conservative bounding box for the transformed path by computing the bounding box of |
| /// the transformed control points. |
| /// |
| /// If `path` is empty, this returns an infinite, inversed [`Rect`] (`left` > `right` and `top` > `bottom`). |
| pub fn control_point_bbox(path: impl IntoIterator<Item = PathEl>, transform: Affine) -> Rect { |
| // Start with an infinite, inversed rectangle. Adding the first point immediately collapses it |
| // without branching. |
| let mut bbox = Rect::new( |
| f64::INFINITY, |
| f64::INFINITY, |
| f64::NEG_INFINITY, |
| f64::NEG_INFINITY, |
| ); |
| for el in path { |
| match el { |
| PathEl::MoveTo(p) | PathEl::LineTo(p) => { |
| bbox = bbox.union_pt(transform * p); |
| } |
| PathEl::QuadTo(p1, p2) => { |
| bbox = bbox.union_pt(transform * p1); |
| bbox = bbox.union_pt(transform * p2); |
| } |
| PathEl::CurveTo(p1, p2, p3) => { |
| bbox = bbox.union_pt(transform * p1); |
| bbox = bbox.union_pt(transform * p2); |
| bbox = bbox.union_pt(transform * p3); |
| } |
| PathEl::ClosePath => {} |
| } |
| } |
| bbox |
| } |
| |
| /// Compute a conservative bounding box for the transformed path in pixel coordinates. |
| /// |
| /// If `path` is empty, this returns an inverted [`RectU16`]. |
| pub fn control_point_bbox_u16( |
| path: impl IntoIterator<Item = PathEl>, |
| transform: Affine, |
| ) -> RectU16 { |
| let bbox = control_point_bbox(path, transform); |
| RectU16::new( |
| bbox.x0 as u16, |
| bbox.y0 as u16, |
| bbox.x1.ceil() as u16, |
| bbox.y1.ceil() as u16, |
| ) |
| } |
| |
| #[cfg(test)] |
| mod tests { |
| use super::RectExt; |
| use super::RectU16; |
| use peniko::kurbo::Rect; |
| |
| #[test] |
| fn snap_to_tile_coordinates_rounds_outward() { |
| let rect = Rect::new(-4.1, -0.1, 4.1, 8.0).snap_to_tile_coordinates(); |
| assert_eq!(rect, Rect::new(-8.0, -4.0, 8.0, 8.0)); |
| } |
| |
| #[test] |
| fn snap_u16_to_tile_coordinates_rounds_outward() { |
| let rect = RectU16::new(5, 3, 9, 7).snap_to_tile_coordinates(); |
| assert_eq!(rect, RectU16::new(4, 0, 12, 8)); |
| } |
| } |