| /* |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| #include <SDL3/SDL.h> |
| |
| #include "testyuv_cvt.h" |
| |
| #define YUV_SD_THRESHOLD 576 |
| |
| static YUV_CONVERSION_MODE YUV_ConversionMode = YUV_CONVERSION_BT601; |
| |
| void SetYUVConversionMode(YUV_CONVERSION_MODE mode) |
| { |
| YUV_ConversionMode = mode; |
| } |
| |
| YUV_CONVERSION_MODE GetYUVConversionMode(void) |
| { |
| return YUV_ConversionMode; |
| } |
| |
| YUV_CONVERSION_MODE GetYUVConversionModeForResolution(int width, int height) |
| { |
| YUV_CONVERSION_MODE mode = GetYUVConversionMode(); |
| if (mode == YUV_CONVERSION_AUTOMATIC) { |
| if (height <= YUV_SD_THRESHOLD) { |
| mode = YUV_CONVERSION_BT601; |
| } else { |
| mode = YUV_CONVERSION_BT709; |
| } |
| } |
| return mode; |
| } |
| |
| SDL_Colorspace GetColorspaceForYUVConversionMode(YUV_CONVERSION_MODE mode) |
| { |
| SDL_Colorspace colorspace; |
| |
| switch (mode) { |
| case YUV_CONVERSION_JPEG: |
| colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_BT601, |
| SDL_MATRIX_COEFFICIENTS_BT601, |
| SDL_CHROMA_LOCATION_CENTER); |
| break; |
| case YUV_CONVERSION_BT601: |
| colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_LIMITED, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_BT601, |
| SDL_MATRIX_COEFFICIENTS_BT601, |
| SDL_CHROMA_LOCATION_CENTER); |
| break; |
| case YUV_CONVERSION_BT709: |
| colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_LIMITED, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_BT709, |
| SDL_MATRIX_COEFFICIENTS_BT709, |
| SDL_CHROMA_LOCATION_CENTER); |
| break; |
| case YUV_CONVERSION_BT2020: |
| colorspace = SDL_COLORSPACE_BT2020_FULL; |
| break; |
| default: |
| colorspace = SDL_COLORSPACE_UNKNOWN; |
| break; |
| } |
| return colorspace; |
| } |
| |
| static float clip3(float x, float y, float z) |
| { |
| return (z < x) ? x : ((z > y) ? y : z); |
| } |
| |
| static float sRGBtoNits(float v) |
| { |
| /* Normalize from 0..255 */ |
| v /= 255.0f; |
| |
| /* Convert from sRGB */ |
| v = v <= 0.04045f ? (v / 12.92f) : SDL_powf(((v + 0.055f) / 1.055f), 2.4f); |
| |
| /* Convert to nits, using a default SDR whitepoint of 203 */ |
| v *= 203.0f; |
| |
| return v; |
| } |
| |
| static float PQfromNits(float v) |
| { |
| const float c1 = 0.8359375f; |
| const float c2 = 18.8515625f; |
| const float c3 = 18.6875f; |
| const float m1 = 0.1593017578125f; |
| const float m2 = 78.84375f; |
| |
| float y = SDL_clamp(v / 10000.0f, 0.0f, 1.0f); |
| float num = c1 + c2 * SDL_powf(y, m1); |
| float den = 1.0f + c3 * SDL_powf(y, m1); |
| return SDL_powf(num / den, m2); |
| } |
| |
| void ConvertRec709toRec2020(float *fR, float *fG, float *fB) |
| { |
| static const float mat709to2020[] = { |
| 0.627404f, 0.329283f, 0.043313f, |
| 0.069097f, 0.919541f, 0.011362f, |
| 0.016391f, 0.088013f, 0.895595f, |
| }; |
| const float *matrix = mat709to2020; |
| float v[3]; |
| |
| v[0] = *fR; |
| v[1] = *fG; |
| v[2] = *fB; |
| |
| *fR = matrix[0 * 3 + 0] * v[0] + matrix[0 * 3 + 1] * v[1] + matrix[0 * 3 + 2] * v[2]; |
| *fG = matrix[1 * 3 + 0] * v[0] + matrix[1 * 3 + 1] * v[1] + matrix[1 * 3 + 2] * v[2]; |
| *fB = matrix[2 * 3 + 0] * v[0] + matrix[2 * 3 + 1] * v[1] + matrix[2 * 3 + 2] * v[2]; |
| } |
| |
| static void RGBtoYUV(const Uint8 *rgb, int rgb_bits, int *yuv, int yuv_bits, YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| /** |
| * This formula is from Microsoft's documentation: |
| * https://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx |
| * L = Kr * R + Kb * B + (1 - Kr - Kb) * G |
| * Y = floor(2^(M-8) * (219*(L-Z)/S + 16) + 0.5); |
| * U = clip3(0, (2^M)-1, floor(2^(M-8) * (112*(B-L) / ((1-Kb)*S) + 128) + 0.5)); |
| * V = clip3(0, (2^M)-1, floor(2^(M-8) * (112*(R-L) / ((1-Kr)*S) + 128) + 0.5)); |
| */ |
| bool studio_RGB = false; |
| bool full_range_YUV = false; |
| float N, M, S, Z, R, G, B, L, Kr, Kb, Y, U, V; |
| |
| N = (float)rgb_bits; |
| M = (float)yuv_bits; |
| switch (mode) { |
| case YUV_CONVERSION_JPEG: |
| case YUV_CONVERSION_BT601: |
| /* BT.601 */ |
| Kr = 0.299f; |
| Kb = 0.114f; |
| break; |
| case YUV_CONVERSION_BT709: |
| /* BT.709 */ |
| Kr = 0.2126f; |
| Kb = 0.0722f; |
| break; |
| case YUV_CONVERSION_BT2020: |
| /* BT.2020 */ |
| Kr = 0.2627f; |
| Kb = 0.0593f; |
| break; |
| default: |
| /* Invalid */ |
| Kr = 1.0f; |
| Kb = 1.0f; |
| break; |
| } |
| |
| R = rgb[0]; |
| G = rgb[1]; |
| B = rgb[2]; |
| |
| if (mode == YUV_CONVERSION_JPEG || mode == YUV_CONVERSION_BT2020) { |
| full_range_YUV = true; |
| } |
| |
| if (mode == YUV_CONVERSION_BT2020) { |
| /* Input is sRGB, need to convert to BT.2020 PQ YUV */ |
| R = sRGBtoNits(R); |
| G = sRGBtoNits(G); |
| B = sRGBtoNits(B); |
| ConvertRec709toRec2020(&R, &G, &B); |
| R = PQfromNits(R); |
| G = PQfromNits(G); |
| B = PQfromNits(B); |
| S = 1.0f; |
| Z = 0.0f; |
| } else if (studio_RGB) { |
| S = 219.0f * SDL_powf(2.0f, N - 8); |
| Z = 16.0f * SDL_powf(2.0f, N - 8); |
| } else { |
| S = 255.0f; |
| Z = 0.0f; |
| } |
| L = Kr * R + Kb * B + (1 - Kr - Kb) * G; |
| if (monochrome) { |
| R = L; |
| B = L; |
| } |
| if (full_range_YUV) { |
| Y = SDL_floorf((SDL_powf(2.0f, M) - 1) * ((L - Z) / S) + 0.5f); |
| U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf((SDL_powf(2.0f, M) / 2 - 1) * ((B - L) / ((1.0f - Kb) * S)) + SDL_powf(2.0f, M) / 2 + 0.5f)); |
| V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf((SDL_powf(2.0f, M) / 2 - 1) * ((R - L) / ((1.0f - Kr) * S)) + SDL_powf(2.0f, M) / 2 + 0.5f)); |
| } else { |
| Y = SDL_floorf(SDL_powf(2.0f, (M - 8)) * (219.0f * (L - Z) / S + 16) + 0.5f); |
| U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (B - L) / ((1.0f - Kb) * S) + 128) + 0.5f)); |
| V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (R - L) / ((1.0f - Kr) * S) + 128) + 0.5f)); |
| } |
| |
| yuv[0] = (int)Y; |
| yuv[1] = (int)U; |
| yuv[2] = (int)V; |
| |
| if (luminance != 100) { |
| yuv[0] = (int)clip3(0, SDL_powf(2.0f, M) - 1, SDL_roundf(yuv[0] * (luminance / 100.0f))); |
| } |
| } |
| |
| static void ConvertRGBtoPlanar2x2(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| int x, y; |
| int yuv[4][3]; |
| Uint8 *Y1, *Y2, *U, *V; |
| Uint8 *rgb1, *rgb2; |
| int rgb_row_advance = (pitch - w * 3) + pitch; |
| int UV_advance; |
| |
| rgb1 = src; |
| rgb2 = src + pitch; |
| |
| Y1 = out; |
| Y2 = Y1 + w; |
| switch (format) { |
| case SDL_PIXELFORMAT_YV12: |
| V = (Y1 + h * w); |
| U = V + ((h + 1) / 2) * ((w + 1) / 2); |
| UV_advance = 1; |
| break; |
| case SDL_PIXELFORMAT_IYUV: |
| U = (Y1 + h * w); |
| V = U + ((h + 1) / 2) * ((w + 1) / 2); |
| UV_advance = 1; |
| break; |
| case SDL_PIXELFORMAT_NV12: |
| U = (Y1 + h * w); |
| V = U + 1; |
| UV_advance = 2; |
| break; |
| case SDL_PIXELFORMAT_NV21: |
| V = (Y1 + h * w); |
| U = V + 1; |
| UV_advance = 2; |
| break; |
| default: |
| SDL_assert(!"Unsupported planar YUV format"); |
| return; |
| } |
| |
| for (y = 0; y < (h - 1); y += 2) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| RGBtoYUV(rgb1, 8, yuv[1], 8, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[1][0]; |
| |
| RGBtoYUV(rgb2, 8, yuv[2], 8, mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = (Uint8)yuv[2][0]; |
| |
| RGBtoYUV(rgb2, 8, yuv[3], 8, mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = (Uint8)yuv[3][0]; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1]) / 4.0f + 0.5f); |
| U += UV_advance; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2]) / 4.0f + 0.5f); |
| V += UV_advance; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| RGBtoYUV(rgb2, 8, yuv[2], 8, mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = (Uint8)yuv[2][0]; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[2][1]) / 2.0f + 0.5f); |
| U += UV_advance; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[2][2]) / 2.0f + 0.5f); |
| V += UV_advance; |
| } |
| Y1 += w; |
| Y2 += w; |
| rgb1 += rgb_row_advance; |
| rgb2 += rgb_row_advance; |
| } |
| /* Last row */ |
| if (y == (h - 1)) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| RGBtoYUV(rgb1, 8, yuv[1], 8, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = (Uint8)yuv[1][0]; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f); |
| U += UV_advance; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f); |
| V += UV_advance; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); |
| *Y1++ = (Uint8)yuv[0][0]; |
| |
| *U = (Uint8)yuv[0][1]; |
| U += UV_advance; |
| |
| *V = (Uint8)yuv[0][2]; |
| V += UV_advance; |
| } |
| } |
| } |
| |
| static Uint16 Pack10to16(int v) |
| { |
| return (Uint16)(v << 6); |
| } |
| |
| static void ConvertRGBtoPlanar2x2_P010(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| int x, y; |
| int yuv[4][3]; |
| Uint16 *Y1, *Y2, *U, *V; |
| Uint8 *rgb1, *rgb2; |
| int rgb_row_advance = (pitch - w * 3) + pitch; |
| int UV_advance; |
| |
| rgb1 = src; |
| rgb2 = src + pitch; |
| |
| Y1 = (Uint16 *)out; |
| Y2 = Y1 + w; |
| switch (format) { |
| case SDL_PIXELFORMAT_P010: |
| U = (Y1 + h * w); |
| V = U + 1; |
| UV_advance = 2; |
| break; |
| default: |
| SDL_assert(!"Unsupported planar YUV format"); |
| return; |
| } |
| |
| for (y = 0; y < (h - 1); y += 2) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = Pack10to16(yuv[0][0]); |
| |
| RGBtoYUV(rgb1, 8, yuv[1], 10, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = Pack10to16(yuv[1][0]); |
| |
| RGBtoYUV(rgb2, 8, yuv[2], 10, mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = Pack10to16(yuv[2][0]); |
| |
| RGBtoYUV(rgb2, 8, yuv[3], 10, mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = Pack10to16(yuv[3][0]); |
| |
| *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1]) / 4.0f + 0.5f)); |
| U += UV_advance; |
| |
| *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2]) / 4.0f + 0.5f)); |
| V += UV_advance; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = Pack10to16(yuv[0][0]); |
| |
| RGBtoYUV(rgb2, 8, yuv[2], 10, mode, monochrome, luminance); |
| rgb2 += 3; |
| *Y2++ = Pack10to16(yuv[2][0]); |
| |
| *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[2][1]) / 2.0f + 0.5f)); |
| U += UV_advance; |
| |
| *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[2][2]) / 2.0f + 0.5f)); |
| V += UV_advance; |
| } |
| Y1 += w; |
| Y2 += w; |
| rgb1 += rgb_row_advance; |
| rgb2 += rgb_row_advance; |
| } |
| /* Last row */ |
| if (y == (h - 1)) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = Pack10to16(yuv[0][0]); |
| |
| RGBtoYUV(rgb1, 8, yuv[1], 10, mode, monochrome, luminance); |
| rgb1 += 3; |
| *Y1++ = Pack10to16(yuv[1][0]); |
| |
| *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f)); |
| U += UV_advance; |
| |
| *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f)); |
| V += UV_advance; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); |
| *Y1++ = Pack10to16(yuv[0][0]); |
| |
| *U = Pack10to16(yuv[0][1]); |
| U += UV_advance; |
| |
| *V = Pack10to16(yuv[0][2]); |
| V += UV_advance; |
| } |
| } |
| } |
| |
| static void ConvertRGBtoPacked4(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| int x, y; |
| int yuv[2][3]; |
| Uint8 *Y1, *Y2, *U, *V; |
| Uint8 *rgb; |
| int rgb_row_advance = (pitch - w * 3); |
| |
| rgb = src; |
| |
| switch (format) { |
| case SDL_PIXELFORMAT_YUY2: |
| Y1 = out; |
| U = out + 1; |
| Y2 = out + 2; |
| V = out + 3; |
| break; |
| case SDL_PIXELFORMAT_UYVY: |
| U = out; |
| Y1 = out + 1; |
| V = out + 2; |
| Y2 = out + 3; |
| break; |
| case SDL_PIXELFORMAT_YVYU: |
| Y1 = out; |
| V = out + 1; |
| Y2 = out + 2; |
| U = out + 3; |
| break; |
| default: |
| SDL_assert(!"Unsupported packed YUV format"); |
| return; |
| } |
| |
| for (y = 0; y < h; ++y) { |
| for (x = 0; x < (w - 1); x += 2) { |
| RGBtoYUV(rgb, 8, yuv[0], 8, mode, monochrome, luminance); |
| rgb += 3; |
| *Y1 = (Uint8)yuv[0][0]; |
| Y1 += 4; |
| |
| RGBtoYUV(rgb, 8, yuv[1], 8, mode, monochrome, luminance); |
| rgb += 3; |
| *Y2 = (Uint8)yuv[1][0]; |
| Y2 += 4; |
| |
| *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f); |
| U += 4; |
| |
| *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f); |
| V += 4; |
| } |
| /* Last column */ |
| if (x == (w - 1)) { |
| RGBtoYUV(rgb, 8, yuv[0], 8, mode, monochrome, luminance); |
| rgb += 3; |
| *Y2 = *Y1 = (Uint8)yuv[0][0]; |
| Y1 += 4; |
| Y2 += 4; |
| |
| *U = (Uint8)yuv[0][1]; |
| U += 4; |
| |
| *V = (Uint8)yuv[0][2]; |
| V += 4; |
| } |
| rgb += rgb_row_advance; |
| } |
| } |
| |
| bool ConvertRGBtoYUV(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) |
| { |
| switch (format) { |
| case SDL_PIXELFORMAT_P010: |
| ConvertRGBtoPlanar2x2_P010(format, src, pitch, out, w, h, mode, monochrome, luminance); |
| return true; |
| case SDL_PIXELFORMAT_YV12: |
| case SDL_PIXELFORMAT_IYUV: |
| case SDL_PIXELFORMAT_NV12: |
| case SDL_PIXELFORMAT_NV21: |
| ConvertRGBtoPlanar2x2(format, src, pitch, out, w, h, mode, monochrome, luminance); |
| return true; |
| case SDL_PIXELFORMAT_YUY2: |
| case SDL_PIXELFORMAT_UYVY: |
| case SDL_PIXELFORMAT_YVYU: |
| ConvertRGBtoPacked4(format, src, pitch, out, w, h, mode, monochrome, luminance); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| int CalculateYUVPitch(Uint32 format, int width) |
| { |
| switch (format) { |
| case SDL_PIXELFORMAT_P010: |
| return width * 2; |
| case SDL_PIXELFORMAT_YV12: |
| case SDL_PIXELFORMAT_IYUV: |
| case SDL_PIXELFORMAT_NV12: |
| case SDL_PIXELFORMAT_NV21: |
| return width; |
| case SDL_PIXELFORMAT_YUY2: |
| case SDL_PIXELFORMAT_UYVY: |
| case SDL_PIXELFORMAT_YVYU: |
| return 4 * ((width + 1) / 2); |
| default: |
| return 0; |
| } |
| } |