| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #include "SDL_getenv_c.h" |
| |
| #if defined(SDL_PLATFORM_WINDOWS) |
| #include "../core/windows/SDL_windows.h" |
| #endif |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| #include "../core/android/SDL_android.h" |
| #endif |
| |
| #if defined(SDL_PLATFORM_WINDOWS) |
| #define HAVE_WIN32_ENVIRONMENT |
| #elif defined(HAVE_GETENV) && \ |
| (defined(HAVE_SETENV) || defined(HAVE_PUTENV)) && \ |
| (defined(HAVE_UNSETENV) || defined(HAVE_PUTENV)) |
| #define HAVE_LIBC_ENVIRONMENT |
| #if defined(SDL_PLATFORM_MACOS) |
| #include <crt_externs.h> |
| #define environ (*_NSGetEnviron()) |
| #elif defined(SDL_PLATFORM_FREEBSD) |
| #include <dlfcn.h> |
| static char **get_environ_rtld(void) |
| { |
| char ***environ_rtld = (char ***)dlsym(RTLD_DEFAULT, "environ"); |
| return environ_rtld ? *environ_rtld : NULL; |
| } |
| #define environ (get_environ_rtld()) |
| #else |
| extern char **environ; |
| #endif |
| #else |
| #define HAVE_LOCAL_ENVIRONMENT |
| static char **environ; |
| #endif |
| |
| |
| struct SDL_Environment |
| { |
| SDL_Mutex *lock; // !!! FIXME: reuse SDL_HashTable's lock. |
| SDL_HashTable *strings; |
| }; |
| static SDL_Environment *SDL_environment; |
| |
| SDL_Environment *SDL_GetEnvironment(void) |
| { |
| if (!SDL_environment) { |
| SDL_environment = SDL_CreateEnvironment(true); |
| } |
| return SDL_environment; |
| } |
| |
| bool SDL_InitEnvironment(void) |
| { |
| return (SDL_GetEnvironment() != NULL); |
| } |
| |
| void SDL_QuitEnvironment(void) |
| { |
| SDL_Environment *env = SDL_environment; |
| |
| if (env) { |
| SDL_environment = NULL; |
| SDL_DestroyEnvironment(env); |
| } |
| } |
| |
| SDL_Environment *SDL_CreateEnvironment(bool populated) |
| { |
| SDL_Environment *env = SDL_calloc(1, sizeof(*env)); |
| if (!env) { |
| return NULL; |
| } |
| |
| env->strings = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_DestroyHashKey, NULL); |
| if (!env->strings) { |
| SDL_free(env); |
| return NULL; |
| } |
| |
| // Don't fail if we can't create a mutex (e.g. on a single-thread environment) // !!! FIXME: single-threaded environments should still return a non-NULL, do-nothing object here. Check for failure! |
| env->lock = SDL_CreateMutex(); |
| |
| if (populated) { |
| #ifdef SDL_PLATFORM_WINDOWS |
| LPWCH strings = GetEnvironmentStringsW(); |
| if (strings) { |
| for (LPWCH string = strings; *string; string += SDL_wcslen(string) + 1) { |
| char *variable = WIN_StringToUTF8W(string); |
| if (!variable) { |
| continue; |
| } |
| |
| char *value = SDL_strchr(variable, '='); |
| if (!value || value == variable) { |
| SDL_free(variable); |
| continue; |
| } |
| *value++ = '\0'; |
| |
| SDL_InsertIntoHashTable(env->strings, variable, value, true); |
| } |
| FreeEnvironmentStringsW(strings); |
| } |
| #else |
| #ifdef SDL_PLATFORM_ANDROID |
| // Make sure variables from the application manifest are available |
| Android_JNI_GetManifestEnvironmentVariables(); |
| #endif |
| char **strings = environ; |
| if (strings) { |
| for (int i = 0; strings[i]; ++i) { |
| char *variable = SDL_strdup(strings[i]); |
| if (!variable) { |
| continue; |
| } |
| |
| char *value = SDL_strchr(variable, '='); |
| if (!value || value == variable) { |
| SDL_free(variable); |
| continue; |
| } |
| *value++ = '\0'; |
| |
| SDL_InsertIntoHashTable(env->strings, variable, value, true); |
| } |
| } |
| #endif // SDL_PLATFORM_WINDOWS |
| } |
| |
| return env; |
| } |
| |
| const char *SDL_GetEnvironmentVariable(SDL_Environment *env, const char *name) |
| { |
| const char *result = NULL; |
| |
| if (!env) { |
| return NULL; |
| } else if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| SDL_LockMutex(env->lock); |
| { |
| const char *value; |
| |
| if (SDL_FindInHashTable(env->strings, name, (const void **)&value)) { |
| result = SDL_GetPersistentString(value); |
| } |
| } |
| SDL_UnlockMutex(env->lock); |
| |
| return result; |
| } |
| |
| typedef struct CountEnvStringsData |
| { |
| size_t count; |
| size_t length; |
| } CountEnvStringsData; |
| |
| static bool SDLCALL CountEnvStrings(void *userdata, const SDL_HashTable *table, const void *key, const void *value) |
| { |
| CountEnvStringsData *data = (CountEnvStringsData *) userdata; |
| data->length += SDL_strlen((const char *) key) + 1 + SDL_strlen((const char *) value) + 1; |
| data->count++; |
| return true; // keep iterating. |
| } |
| |
| typedef struct CopyEnvStringsData |
| { |
| char **result; |
| char *string; |
| size_t count; |
| } CopyEnvStringsData; |
| |
| static bool SDLCALL CopyEnvStrings(void *userdata, const SDL_HashTable *table, const void *vkey, const void *vvalue) |
| { |
| CopyEnvStringsData *data = (CopyEnvStringsData *) userdata; |
| const char *key = (const char *) vkey; |
| const char *value = (const char *) vvalue; |
| size_t len; |
| |
| len = SDL_strlen(key); |
| data->result[data->count] = data->string; |
| SDL_memcpy(data->string, key, len); |
| data->string += len; |
| *(data->string++) = '='; |
| |
| len = SDL_strlen(value); |
| SDL_memcpy(data->string, value, len); |
| data->string += len; |
| *(data->string++) = '\0'; |
| data->count++; |
| |
| return true; // keep iterating. |
| } |
| |
| char **SDL_GetEnvironmentVariables(SDL_Environment *env) |
| { |
| char **result = NULL; |
| |
| CHECK_PARAM(!env) { |
| SDL_InvalidParamError("env"); |
| return NULL; |
| } |
| |
| SDL_LockMutex(env->lock); |
| { |
| // First pass, get the size we need for all the strings |
| CountEnvStringsData countdata = { 0, 0 }; |
| SDL_IterateHashTable(env->strings, CountEnvStrings, &countdata); |
| |
| // Allocate memory for the strings |
| result = (char **)SDL_malloc((countdata.count + 1) * sizeof(*result) + countdata.length); |
| if (result) { |
| // Second pass, copy the strings |
| char *string = (char *)(result + countdata.count + 1); |
| CopyEnvStringsData cpydata = { result, string, 0 }; |
| SDL_IterateHashTable(env->strings, CopyEnvStrings, &cpydata); |
| SDL_assert(countdata.count == cpydata.count); |
| result[cpydata.count] = NULL; |
| } |
| } |
| SDL_UnlockMutex(env->lock); |
| |
| return result; |
| } |
| |
| bool SDL_SetEnvironmentVariable(SDL_Environment *env, const char *name, const char *value, bool overwrite) |
| { |
| bool result = false; |
| |
| CHECK_PARAM(!env) { |
| return SDL_InvalidParamError("env"); |
| } |
| CHECK_PARAM(!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return SDL_InvalidParamError("name"); |
| } |
| CHECK_PARAM(!value) { |
| return SDL_InvalidParamError("value"); |
| } |
| |
| SDL_LockMutex(env->lock); |
| { |
| char *string = NULL; |
| if (SDL_asprintf(&string, "%s=%s", name, value) > 0) { |
| const size_t len = SDL_strlen(name); |
| string[len] = '\0'; |
| const char *origname = name; |
| name = string; |
| value = string + len + 1; |
| result = SDL_InsertIntoHashTable(env->strings, name, value, overwrite); |
| if (!result) { |
| SDL_free(string); |
| if (!overwrite) { |
| const void *existing_value = NULL; |
| // !!! FIXME: InsertIntoHashTable does this lookup too, maybe we should have a means to report that, to avoid duplicate work? |
| if (SDL_FindInHashTable(env->strings, origname, &existing_value)) { |
| result = true; // it already existed, and we refused to overwrite it. Call it success. |
| } |
| } |
| } |
| } |
| } |
| SDL_UnlockMutex(env->lock); |
| |
| return result; |
| } |
| |
| bool SDL_UnsetEnvironmentVariable(SDL_Environment *env, const char *name) |
| { |
| bool result = false; |
| |
| CHECK_PARAM(!env) { |
| return SDL_InvalidParamError("env"); |
| } |
| CHECK_PARAM(!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return SDL_InvalidParamError("name"); |
| } |
| |
| SDL_LockMutex(env->lock); |
| { |
| const void *value; |
| if (SDL_FindInHashTable(env->strings, name, &value)) { |
| result = SDL_RemoveFromHashTable(env->strings, name); |
| } else { |
| result = true; |
| } |
| } |
| SDL_UnlockMutex(env->lock); |
| |
| return result; |
| } |
| |
| void SDL_DestroyEnvironment(SDL_Environment *env) |
| { |
| if (!env || env == SDL_environment) { |
| return; |
| } |
| |
| SDL_DestroyMutex(env->lock); |
| SDL_DestroyHashTable(env->strings); |
| SDL_free(env); |
| } |
| |
| // Put a variable into the environment |
| // Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/) |
| #ifdef HAVE_LIBC_ENVIRONMENT |
| #if defined(HAVE_SETENV) |
| int SDL_setenv_unsafe(const char *name, const char *value, int overwrite) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_SetEnvironmentVariable(SDL_environment, name, value, (overwrite != 0)); |
| } |
| |
| return setenv(name, value, overwrite); |
| } |
| // We have a real environment table, but no real setenv? Fake it w/ putenv. |
| #else |
| int SDL_setenv_unsafe(const char *name, const char *value, int overwrite) |
| { |
| char *new_variable; |
| |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_SetEnvironmentVariable(SDL_environment, name, value, (overwrite != 0)); |
| } |
| |
| if (getenv(name) != NULL) { |
| if (!overwrite) { |
| return 0; // leave the existing one there. |
| } |
| } |
| |
| // This leaks. Sorry. Get a better OS so we don't have to do this. |
| SDL_asprintf(&new_variable, "%s=%s", name, value); |
| if (!new_variable) { |
| return -1; |
| } |
| return putenv(new_variable); |
| } |
| #endif |
| #elif defined(HAVE_WIN32_ENVIRONMENT) |
| int SDL_setenv_unsafe(const char *name, const char *value, int overwrite) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_SetEnvironmentVariable(SDL_environment, name, value, (overwrite != 0)); |
| } |
| |
| if (!overwrite) { |
| if (GetEnvironmentVariableA(name, NULL, 0) > 0) { |
| return 0; // asked not to overwrite existing value. |
| } |
| } |
| if (!SetEnvironmentVariableA(name, value)) { |
| return -1; |
| } |
| return 0; |
| } |
| #else // roll our own |
| |
| int SDL_setenv_unsafe(const char *name, const char *value, int overwrite) |
| { |
| int added; |
| size_t len, i; |
| char **new_env; |
| char *new_variable; |
| |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| // See if it already exists |
| if (!overwrite && SDL_getenv_unsafe(name)) { |
| return 0; |
| } |
| |
| if (SDL_environment) { |
| SDL_SetEnvironmentVariable(SDL_environment, name, value, (overwrite != 0)); |
| } |
| |
| // Allocate memory for the variable |
| len = SDL_strlen(name) + SDL_strlen(value) + 2; |
| new_variable = (char *)SDL_malloc(len); |
| if (!new_variable) { |
| return -1; |
| } |
| |
| SDL_snprintf(new_variable, len, "%s=%s", name, value); |
| value = new_variable + SDL_strlen(name) + 1; |
| name = new_variable; |
| |
| // Actually put it into the environment |
| added = 0; |
| i = 0; |
| if (environ) { |
| // Check to see if it's already there... |
| len = (value - name); |
| for (; environ[i]; ++i) { |
| if (SDL_strncmp(environ[i], name, len) == 0) { |
| // If we found it, just replace the entry |
| SDL_free(environ[i]); |
| environ[i] = new_variable; |
| added = 1; |
| break; |
| } |
| } |
| } |
| |
| // Didn't find it in the environment, expand and add |
| if (!added) { |
| new_env = SDL_realloc(environ, (i + 2) * sizeof(char *)); |
| if (new_env) { |
| environ = new_env; |
| environ[i++] = new_variable; |
| environ[i++] = (char *)0; |
| added = 1; |
| } else { |
| SDL_free(new_variable); |
| } |
| } |
| return added ? 0 : -1; |
| } |
| #endif // HAVE_LIBC_ENVIRONMENT |
| |
| #ifdef HAVE_LIBC_ENVIRONMENT |
| #if defined(HAVE_UNSETENV) |
| int SDL_unsetenv_unsafe(const char *name) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_UnsetEnvironmentVariable(SDL_environment, name); |
| } |
| |
| return unsetenv(name); |
| } |
| // We have a real environment table, but no unsetenv? Fake it w/ putenv. |
| #else |
| int SDL_unsetenv_unsafe(const char *name) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_UnsetEnvironmentVariable(SDL_environment, name); |
| } |
| |
| // Hope this environment uses the non-standard extension of removing the environment variable if it has no '=' |
| return putenv(name); |
| } |
| #endif |
| #elif defined(HAVE_WIN32_ENVIRONMENT) |
| int SDL_unsetenv_unsafe(const char *name) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_UnsetEnvironmentVariable(SDL_environment, name); |
| } |
| |
| if (!SetEnvironmentVariableA(name, NULL)) { |
| return -1; |
| } |
| return 0; |
| } |
| #else |
| int SDL_unsetenv_unsafe(const char *name) |
| { |
| size_t len, i; |
| |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| if (SDL_environment) { |
| SDL_UnsetEnvironmentVariable(SDL_environment, name); |
| } |
| |
| if (environ) { |
| len = SDL_strlen(name); |
| for (i = 0; environ[i]; ++i) { |
| if ((SDL_strncmp(environ[i], name, len) == 0) && |
| (environ[i][len] == '=')) { |
| // Just clear out this entry for now |
| *environ[i] = '\0'; |
| break; |
| } |
| } |
| } |
| return 0; |
| } |
| #endif // HAVE_LIBC_ENVIRONMENT |
| |
| // Retrieve a variable named "name" from the environment |
| #ifdef HAVE_LIBC_ENVIRONMENT |
| const char *SDL_getenv_unsafe(const char *name) |
| { |
| #ifdef SDL_PLATFORM_ANDROID |
| // Make sure variables from the application manifest are available |
| Android_JNI_GetManifestEnvironmentVariables(); |
| #endif |
| |
| // Input validation |
| if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| return getenv(name); |
| } |
| #elif defined(HAVE_WIN32_ENVIRONMENT) |
| const char *SDL_getenv_unsafe(const char *name) |
| { |
| DWORD length, maxlen = 0; |
| char *string = NULL; |
| const char *result = NULL; |
| |
| // Input validation |
| if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| for ( ; ; ) { |
| SetLastError(ERROR_SUCCESS); |
| length = GetEnvironmentVariableA(name, string, maxlen); |
| |
| if (length > maxlen) { |
| char *temp = (char *)SDL_realloc(string, length); |
| if (!temp) { |
| return NULL; |
| } |
| string = temp; |
| maxlen = length; |
| } else { |
| if (GetLastError() != ERROR_SUCCESS) { |
| SDL_free(string); |
| return NULL; |
| } |
| break; |
| } |
| } |
| if (string) { |
| result = SDL_GetPersistentString(string); |
| SDL_free(string); |
| } |
| return result; |
| } |
| #else |
| const char *SDL_getenv_unsafe(const char *name) |
| { |
| size_t len, i; |
| const char *value = NULL; |
| |
| // Input validation |
| if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| if (environ) { |
| len = SDL_strlen(name); |
| for (i = 0; environ[i]; ++i) { |
| if ((SDL_strncmp(environ[i], name, len) == 0) && |
| (environ[i][len] == '=')) { |
| value = &environ[i][len + 1]; |
| break; |
| } |
| } |
| } |
| return value; |
| } |
| #endif // HAVE_LIBC_ENVIRONMENT |
| |
| const char *SDL_getenv(const char *name) |
| { |
| return SDL_GetEnvironmentVariable(SDL_GetEnvironment(), name); |
| } |