| SDL3_0.0.0 { |
| global: |
| JNI_OnLoad; |
| SDL_DYNAPI_entry; |
| SDL_AcquireCameraFrame; |
| SDL_AcquireGPUCommandBuffer; |
| SDL_AcquireGPUSwapchainTexture; |
| SDL_AddAtomicInt; |
| SDL_AddEventWatch; |
| SDL_AddGamepadMapping; |
| SDL_AddGamepadMappingsFromFile; |
| SDL_AddGamepadMappingsFromIO; |
| SDL_AddHintCallback; |
| SDL_AddSurfaceAlternateImage; |
| SDL_AddTimer; |
| SDL_AddTimerNS; |
| SDL_AddVulkanRenderSemaphores; |
| SDL_AttachVirtualJoystick; |
| SDL_AudioDevicePaused; |
| SDL_BeginGPUComputePass; |
| SDL_BeginGPUCopyPass; |
| SDL_BeginGPURenderPass; |
| SDL_BindAudioStream; |
| SDL_BindAudioStreams; |
| SDL_BindGPUComputePipeline; |
| SDL_BindGPUComputeSamplers; |
| SDL_BindGPUComputeStorageBuffers; |
| SDL_BindGPUComputeStorageTextures; |
| SDL_BindGPUFragmentSamplers; |
| SDL_BindGPUFragmentStorageBuffers; |
| SDL_BindGPUFragmentStorageTextures; |
| SDL_BindGPUGraphicsPipeline; |
| SDL_BindGPUIndexBuffer; |
| SDL_BindGPUVertexBuffers; |
| SDL_BindGPUVertexSamplers; |
| SDL_BindGPUVertexStorageBuffers; |
| SDL_BindGPUVertexStorageTextures; |
| SDL_BlitGPUTexture; |
| SDL_BlitSurface9Grid; |
| SDL_BlitSurface; |
| SDL_BlitSurfaceScaled; |
| SDL_BlitSurfaceTiled; |
| SDL_BlitSurfaceTiledWithScale; |
| SDL_BlitSurfaceUnchecked; |
| SDL_BlitSurfaceUncheckedScaled; |
| SDL_BroadcastCondition; |
| SDL_CaptureMouse; |
| SDL_ClaimWindowForGPUDevice; |
| SDL_CleanupTLS; |
| SDL_ClearAudioStream; |
| SDL_ClearClipboardData; |
| SDL_ClearComposition; |
| SDL_ClearError; |
| SDL_ClearProperty; |
| SDL_ClearSurface; |
| SDL_CloseAudioDevice; |
| SDL_CloseCamera; |
| SDL_CloseGamepad; |
| SDL_CloseHaptic; |
| SDL_CloseIO; |
| SDL_CloseJoystick; |
| SDL_CloseSensor; |
| SDL_CloseStorage; |
| SDL_CompareAndSwapAtomicInt; |
| SDL_CompareAndSwapAtomicPointer; |
| SDL_CompareAndSwapAtomicU32; |
| SDL_ComposeCustomBlendMode; |
| SDL_ConvertAudioSamples; |
| SDL_ConvertEventToRenderCoordinates; |
| SDL_ConvertPixels; |
| SDL_ConvertPixelsAndColorspace; |
| SDL_ConvertSurface; |
| SDL_ConvertSurfaceAndColorspace; |
| SDL_CopyFile; |
| SDL_CopyGPUBufferToBuffer; |
| SDL_CopyGPUTextureToTexture; |
| SDL_CopyProperties; |
| SDL_CopyStorageFile; |
| SDL_CreateAudioStream; |
| SDL_CreateColorCursor; |
| SDL_CreateCondition; |
| SDL_CreateCursor; |
| SDL_CreateDirectory; |
| SDL_CreateEnvironment; |
| SDL_CreateGPUBuffer; |
| SDL_CreateGPUComputePipeline; |
| SDL_CreateGPUDevice; |
| SDL_CreateGPUDeviceWithProperties; |
| SDL_CreateGPUGraphicsPipeline; |
| SDL_CreateGPUSampler; |
| SDL_CreateGPUShader; |
| SDL_CreateGPUTexture; |
| SDL_CreateGPUTransferBuffer; |
| SDL_CreateHapticEffect; |
| SDL_CreateMutex; |
| SDL_CreatePalette; |
| SDL_CreatePopupWindow; |
| SDL_CreateProcess; |
| SDL_CreateProcessWithProperties; |
| SDL_CreateProperties; |
| SDL_CreateRWLock; |
| SDL_CreateRenderer; |
| SDL_CreateRendererWithProperties; |
| SDL_CreateSemaphore; |
| SDL_CreateSoftwareRenderer; |
| SDL_CreateStorageDirectory; |
| SDL_CreateSurface; |
| SDL_CreateSurfaceFrom; |
| SDL_CreateSurfacePalette; |
| SDL_CreateSystemCursor; |
| SDL_CreateTexture; |
| SDL_CreateTextureFromSurface; |
| SDL_CreateTextureWithProperties; |
| SDL_CreateThreadRuntime; |
| SDL_CreateThreadWithPropertiesRuntime; |
| SDL_CreateWindow; |
| SDL_CreateWindowAndRenderer; |
| SDL_CreateWindowWithProperties; |
| SDL_CursorVisible; |
| SDL_DateTimeToTime; |
| SDL_Delay; |
| SDL_DelayNS; |
| SDL_DestroyAudioStream; |
| SDL_DestroyCondition; |
| SDL_DestroyCursor; |
| SDL_DestroyEnvironment; |
| SDL_DestroyGPUDevice; |
| SDL_DestroyHapticEffect; |
| SDL_DestroyMutex; |
| SDL_DestroyPalette; |
| SDL_DestroyProcess; |
| SDL_DestroyProperties; |
| SDL_DestroyRWLock; |
| SDL_DestroyRenderer; |
| SDL_DestroySemaphore; |
| SDL_DestroySurface; |
| SDL_DestroyTexture; |
| SDL_DestroyWindow; |
| SDL_DestroyWindowSurface; |
| SDL_DetachThread; |
| SDL_DetachVirtualJoystick; |
| SDL_DisableScreenSaver; |
| SDL_DispatchGPUCompute; |
| SDL_DispatchGPUComputeIndirect; |
| SDL_DownloadFromGPUBuffer; |
| SDL_DownloadFromGPUTexture; |
| SDL_DrawGPUIndexedPrimitives; |
| SDL_DrawGPUIndexedPrimitivesIndirect; |
| SDL_DrawGPUPrimitives; |
| SDL_DrawGPUPrimitivesIndirect; |
| SDL_DuplicateSurface; |
| SDL_EGL_GetCurrentConfig; |
| SDL_EGL_GetCurrentDisplay; |
| SDL_EGL_GetProcAddress; |
| SDL_EGL_GetWindowSurface; |
| SDL_EGL_SetAttributeCallbacks; |
| SDL_EnableScreenSaver; |
| SDL_EndGPUComputePass; |
| SDL_EndGPUCopyPass; |
| SDL_EndGPURenderPass; |
| SDL_EnterAppMainCallbacks; |
| SDL_EnumerateDirectory; |
| SDL_EnumerateProperties; |
| SDL_EnumerateStorageDirectory; |
| SDL_EventEnabled; |
| SDL_FillSurfaceRect; |
| SDL_FillSurfaceRects; |
| SDL_FilterEvents; |
| SDL_FlashWindow; |
| SDL_FlipSurface; |
| SDL_FlushAudioStream; |
| SDL_FlushEvent; |
| SDL_FlushEvents; |
| SDL_FlushIO; |
| SDL_FlushRenderer; |
| SDL_GDKResumeGPU; |
| SDL_GDKSuspendComplete; |
| SDL_GDKSuspendGPU; |
| SDL_GL_CreateContext; |
| SDL_GL_DestroyContext; |
| SDL_GL_ExtensionSupported; |
| SDL_GL_GetAttribute; |
| SDL_GL_GetCurrentContext; |
| SDL_GL_GetCurrentWindow; |
| SDL_GL_GetProcAddress; |
| SDL_GL_GetSwapInterval; |
| SDL_GL_LoadLibrary; |
| SDL_GL_MakeCurrent; |
| SDL_GL_ResetAttributes; |
| SDL_GL_SetAttribute; |
| SDL_GL_SetSwapInterval; |
| SDL_GL_SwapWindow; |
| SDL_GL_UnloadLibrary; |
| SDL_GPUSupportsProperties; |
| SDL_GPUSupportsShaderFormats; |
| SDL_GPUTextureFormatTexelBlockSize; |
| SDL_GPUTextureSupportsFormat; |
| SDL_GPUTextureSupportsSampleCount; |
| SDL_GUIDToString; |
| SDL_GamepadConnected; |
| SDL_GamepadEventsEnabled; |
| SDL_GamepadHasAxis; |
| SDL_GamepadHasButton; |
| SDL_GamepadHasSensor; |
| SDL_GamepadSensorEnabled; |
| SDL_GenerateMipmapsForGPUTexture; |
| SDL_GetAndroidActivity; |
| SDL_GetAndroidCachePath; |
| SDL_GetAndroidExternalStoragePath; |
| SDL_GetAndroidExternalStorageState; |
| SDL_GetAndroidInternalStoragePath; |
| SDL_GetAndroidJNIEnv; |
| SDL_GetAndroidSDKVersion; |
| SDL_GetAppMetadataProperty; |
| SDL_GetAssertionHandler; |
| SDL_GetAssertionReport; |
| SDL_GetAtomicInt; |
| SDL_GetAtomicPointer; |
| SDL_GetAtomicU32; |
| SDL_GetAudioDeviceChannelMap; |
| SDL_GetAudioDeviceFormat; |
| SDL_GetAudioDeviceGain; |
| SDL_GetAudioDeviceName; |
| SDL_GetAudioDriver; |
| SDL_GetAudioFormatName; |
| SDL_GetAudioPlaybackDevices; |
| SDL_GetAudioRecordingDevices; |
| SDL_GetAudioStreamAvailable; |
| SDL_GetAudioStreamData; |
| SDL_GetAudioStreamDevice; |
| SDL_GetAudioStreamFormat; |
| SDL_GetAudioStreamFrequencyRatio; |
| SDL_GetAudioStreamGain; |
| SDL_GetAudioStreamInputChannelMap; |
| SDL_GetAudioStreamOutputChannelMap; |
| SDL_GetAudioStreamProperties; |
| SDL_GetAudioStreamQueued; |
| SDL_GetBasePath; |
| SDL_GetBooleanProperty; |
| SDL_GetCPUCacheLineSize; |
| SDL_GetCameraDriver; |
| SDL_GetCameraFormat; |
| SDL_GetCameraID; |
| SDL_GetCameraName; |
| SDL_GetCameraPermissionState; |
| SDL_GetCameraPosition; |
| SDL_GetCameraProperties; |
| SDL_GetCameraSupportedFormats; |
| SDL_GetCameras; |
| SDL_GetClipboardData; |
| SDL_GetClipboardMimeTypes; |
| SDL_GetClipboardText; |
| SDL_GetClosestFullscreenDisplayMode; |
| SDL_GetCurrentAudioDriver; |
| SDL_GetCurrentCameraDriver; |
| SDL_GetCurrentDisplayMode; |
| SDL_GetCurrentDisplayOrientation; |
| SDL_GetCurrentRenderOutputSize; |
| SDL_GetCurrentThreadID; |
| SDL_GetCurrentTime; |
| SDL_GetCurrentVideoDriver; |
| SDL_GetCursor; |
| SDL_GetDXGIOutputInfo; |
| SDL_GetDateTimeLocalePreferences; |
| SDL_GetDayOfWeek; |
| SDL_GetDayOfYear; |
| SDL_GetDaysInMonth; |
| SDL_GetDefaultAssertionHandler; |
| SDL_GetDefaultCursor; |
| SDL_GetDesktopDisplayMode; |
| SDL_GetDirect3D9AdapterIndex; |
| SDL_GetDisplayBounds; |
| SDL_GetDisplayContentScale; |
| SDL_GetDisplayForPoint; |
| SDL_GetDisplayForRect; |
| SDL_GetDisplayForWindow; |
| SDL_GetDisplayName; |
| SDL_GetDisplayProperties; |
| SDL_GetDisplayUsableBounds; |
| SDL_GetDisplays; |
| SDL_GetEnvironment; |
| SDL_GetEnvironmentVariable; |
| SDL_GetEnvironmentVariables; |
| SDL_GetError; |
| SDL_GetEventFilter; |
| SDL_GetFloatProperty; |
| SDL_GetFullscreenDisplayModes; |
| SDL_GetGDKDefaultUser; |
| SDL_GetGDKTaskQueue; |
| SDL_GetGPUDeviceDriver; |
| SDL_GetGPUDriver; |
| SDL_GetGPUShaderFormats; |
| SDL_GetGPUSwapchainTextureFormat; |
| SDL_GetGamepadAppleSFSymbolsNameForAxis; |
| SDL_GetGamepadAppleSFSymbolsNameForButton; |
| SDL_GetGamepadAxis; |
| SDL_GetGamepadAxisFromString; |
| SDL_GetGamepadBindings; |
| SDL_GetGamepadButton; |
| SDL_GetGamepadButtonFromString; |
| SDL_GetGamepadButtonLabel; |
| SDL_GetGamepadButtonLabelForType; |
| SDL_GetGamepadConnectionState; |
| SDL_GetGamepadFirmwareVersion; |
| SDL_GetGamepadFromID; |
| SDL_GetGamepadFromPlayerIndex; |
| SDL_GetGamepadGUIDForID; |
| SDL_GetGamepadID; |
| SDL_GetGamepadJoystick; |
| SDL_GetGamepadMapping; |
| SDL_GetGamepadMappingForGUID; |
| SDL_GetGamepadMappingForID; |
| SDL_GetGamepadMappings; |
| SDL_GetGamepadName; |
| SDL_GetGamepadNameForID; |
| SDL_GetGamepadPath; |
| SDL_GetGamepadPathForID; |
| SDL_GetGamepadPlayerIndex; |
| SDL_GetGamepadPlayerIndexForID; |
| SDL_GetGamepadPowerInfo; |
| SDL_GetGamepadProduct; |
| SDL_GetGamepadProductForID; |
| SDL_GetGamepadProductVersion; |
| SDL_GetGamepadProductVersionForID; |
| SDL_GetGamepadProperties; |
| SDL_GetGamepadSensorData; |
| SDL_GetGamepadSensorDataRate; |
| SDL_GetGamepadSerial; |
| SDL_GetGamepadSteamHandle; |
| SDL_GetGamepadStringForAxis; |
| SDL_GetGamepadStringForButton; |
| SDL_GetGamepadStringForType; |
| SDL_GetGamepadTouchpadFinger; |
| SDL_GetGamepadType; |
| SDL_GetGamepadTypeForID; |
| SDL_GetGamepadTypeFromString; |
| SDL_GetGamepadVendor; |
| SDL_GetGamepadVendorForID; |
| SDL_GetGamepads; |
| SDL_GetGlobalMouseState; |
| SDL_GetGlobalProperties; |
| SDL_GetGrabbedWindow; |
| SDL_GetHapticEffectStatus; |
| SDL_GetHapticFeatures; |
| SDL_GetHapticFromID; |
| SDL_GetHapticID; |
| SDL_GetHapticName; |
| SDL_GetHapticNameForID; |
| SDL_GetHaptics; |
| SDL_GetHint; |
| SDL_GetHintBoolean; |
| SDL_GetIOProperties; |
| SDL_GetIOSize; |
| SDL_GetIOStatus; |
| SDL_GetJoystickAxis; |
| SDL_GetJoystickAxisInitialState; |
| SDL_GetJoystickBall; |
| SDL_GetJoystickButton; |
| SDL_GetJoystickConnectionState; |
| SDL_GetJoystickFirmwareVersion; |
| SDL_GetJoystickFromID; |
| SDL_GetJoystickFromPlayerIndex; |
| SDL_GetJoystickGUID; |
| SDL_GetJoystickGUIDForID; |
| SDL_GetJoystickGUIDInfo; |
| SDL_GetJoystickHat; |
| SDL_GetJoystickID; |
| SDL_GetJoystickName; |
| SDL_GetJoystickNameForID; |
| SDL_GetJoystickPath; |
| SDL_GetJoystickPathForID; |
| SDL_GetJoystickPlayerIndex; |
| SDL_GetJoystickPlayerIndexForID; |
| SDL_GetJoystickPowerInfo; |
| SDL_GetJoystickProduct; |
| SDL_GetJoystickProductForID; |
| SDL_GetJoystickProductVersion; |
| SDL_GetJoystickProductVersionForID; |
| SDL_GetJoystickProperties; |
| SDL_GetJoystickSerial; |
| SDL_GetJoystickType; |
| SDL_GetJoystickTypeForID; |
| SDL_GetJoystickVendor; |
| SDL_GetJoystickVendorForID; |
| SDL_GetJoysticks; |
| SDL_GetKeyFromName; |
| SDL_GetKeyFromScancode; |
| SDL_GetKeyName; |
| SDL_GetKeyboardFocus; |
| SDL_GetKeyboardNameForID; |
| SDL_GetKeyboardState; |
| SDL_GetKeyboards; |
| SDL_GetLogOutputFunction; |
| SDL_GetLogPriority; |
| SDL_GetMasksForPixelFormat; |
| SDL_GetMaxHapticEffects; |
| SDL_GetMaxHapticEffectsPlaying; |
| SDL_GetMemoryFunctions; |
| SDL_GetMice; |
| SDL_GetModState; |
| SDL_GetMouseFocus; |
| SDL_GetMouseNameForID; |
| SDL_GetMouseState; |
| SDL_GetNaturalDisplayOrientation; |
| SDL_GetNumAllocations; |
| SDL_GetNumAudioDrivers; |
| SDL_GetNumCameraDrivers; |
| SDL_GetNumGPUDrivers; |
| SDL_GetNumGamepadTouchpadFingers; |
| SDL_GetNumGamepadTouchpads; |
| SDL_GetNumHapticAxes; |
| SDL_GetNumJoystickAxes; |
| SDL_GetNumJoystickBalls; |
| SDL_GetNumJoystickButtons; |
| SDL_GetNumJoystickHats; |
| SDL_GetNumLogicalCPUCores; |
| SDL_GetNumRenderDrivers; |
| SDL_GetNumVideoDrivers; |
| SDL_GetNumberProperty; |
| SDL_GetOriginalMemoryFunctions; |
| SDL_GetPathInfo; |
| SDL_GetPerformanceCounter; |
| SDL_GetPerformanceFrequency; |
| SDL_GetPixelFormatDetails; |
| SDL_GetPixelFormatForMasks; |
| SDL_GetPixelFormatName; |
| SDL_GetPlatform; |
| SDL_GetPointerProperty; |
| SDL_GetPowerInfo; |
| SDL_GetPrefPath; |
| SDL_GetPreferredLocales; |
| SDL_GetPrimaryDisplay; |
| SDL_GetPrimarySelectionText; |
| SDL_GetProcessInput; |
| SDL_GetProcessOutput; |
| SDL_GetProcessProperties; |
| SDL_GetPropertyType; |
| SDL_GetRGB; |
| SDL_GetRGBA; |
| SDL_GetRealGamepadType; |
| SDL_GetRealGamepadTypeForID; |
| SDL_GetRectAndLineIntersection; |
| SDL_GetRectAndLineIntersectionFloat; |
| SDL_GetRectEnclosingPoints; |
| SDL_GetRectEnclosingPointsFloat; |
| SDL_GetRectIntersection; |
| SDL_GetRectIntersectionFloat; |
| SDL_GetRectUnion; |
| SDL_GetRectUnionFloat; |
| SDL_GetRelativeMouseState; |
| SDL_GetRenderClipRect; |
| SDL_GetRenderColorScale; |
| SDL_GetRenderDrawBlendMode; |
| SDL_GetRenderDrawColor; |
| SDL_GetRenderDrawColorFloat; |
| SDL_GetRenderDriver; |
| SDL_GetRenderLogicalPresentation; |
| SDL_GetRenderLogicalPresentationRect; |
| SDL_GetRenderMetalCommandEncoder; |
| SDL_GetRenderMetalLayer; |
| SDL_GetRenderOutputSize; |
| SDL_GetRenderSafeArea; |
| SDL_GetRenderScale; |
| SDL_GetRenderTarget; |
| SDL_GetRenderVSync; |
| SDL_GetRenderViewport; |
| SDL_GetRenderWindow; |
| SDL_GetRenderer; |
| SDL_GetRendererFromTexture; |
| SDL_GetRendererName; |
| SDL_GetRendererProperties; |
| SDL_GetRevision; |
| SDL_GetSIMDAlignment; |
| SDL_GetScancodeFromKey; |
| SDL_GetScancodeFromName; |
| SDL_GetScancodeName; |
| SDL_GetSemaphoreValue; |
| SDL_GetSensorData; |
| SDL_GetSensorFromID; |
| SDL_GetSensorID; |
| SDL_GetSensorName; |
| SDL_GetSensorNameForID; |
| SDL_GetSensorNonPortableType; |
| SDL_GetSensorNonPortableTypeForID; |
| SDL_GetSensorProperties; |
| SDL_GetSensorType; |
| SDL_GetSensorTypeForID; |
| SDL_GetSensors; |
| SDL_GetSilenceValueForFormat; |
| SDL_GetStorageFileSize; |
| SDL_GetStoragePathInfo; |
| SDL_GetStorageSpaceRemaining; |
| SDL_GetStringProperty; |
| SDL_GetSurfaceAlphaMod; |
| SDL_GetSurfaceBlendMode; |
| SDL_GetSurfaceClipRect; |
| SDL_GetSurfaceColorKey; |
| SDL_GetSurfaceColorMod; |
| SDL_GetSurfaceColorspace; |
| SDL_GetSurfaceImages; |
| SDL_GetSurfacePalette; |
| SDL_GetSurfaceProperties; |
| SDL_GetSystemRAM; |
| SDL_GetSystemTheme; |
| SDL_GetTLS; |
| SDL_GetTextInputArea; |
| SDL_GetTextureAlphaMod; |
| SDL_GetTextureAlphaModFloat; |
| SDL_GetTextureBlendMode; |
| SDL_GetTextureColorMod; |
| SDL_GetTextureColorModFloat; |
| SDL_GetTextureProperties; |
| SDL_GetTextureScaleMode; |
| SDL_GetTextureSize; |
| SDL_GetThreadID; |
| SDL_GetThreadName; |
| SDL_GetTicks; |
| SDL_GetTicksNS; |
| SDL_GetTouchDeviceName; |
| SDL_GetTouchDeviceType; |
| SDL_GetTouchDevices; |
| SDL_GetTouchFingers; |
| SDL_GetUserFolder; |
| SDL_GetVersion; |
| SDL_GetVideoDriver; |
| SDL_GetWindowAspectRatio; |
| SDL_GetWindowBordersSize; |
| SDL_GetWindowDisplayScale; |
| SDL_GetWindowFlags; |
| SDL_GetWindowFromEvent; |
| SDL_GetWindowFromID; |
| SDL_GetWindowFullscreenMode; |
| SDL_GetWindowICCProfile; |
| SDL_GetWindowID; |
| SDL_GetWindowKeyboardGrab; |
| SDL_GetWindowMaximumSize; |
| SDL_GetWindowMinimumSize; |
| SDL_GetWindowMouseGrab; |
| SDL_GetWindowMouseRect; |
| SDL_GetWindowOpacity; |
| SDL_GetWindowParent; |
| SDL_GetWindowPixelDensity; |
| SDL_GetWindowPixelFormat; |
| SDL_GetWindowPosition; |
| SDL_GetWindowProperties; |
| SDL_GetWindowRelativeMouseMode; |
| SDL_GetWindowSafeArea; |
| SDL_GetWindowSize; |
| SDL_GetWindowSizeInPixels; |
| SDL_GetWindowSurface; |
| SDL_GetWindowSurfaceVSync; |
| SDL_GetWindowTitle; |
| SDL_GetWindows; |
| SDL_GlobDirectory; |
| SDL_GlobStorageDirectory; |
| SDL_HapticEffectSupported; |
| SDL_HapticRumbleSupported; |
| SDL_HasARMSIMD; |
| SDL_HasAVX2; |
| SDL_HasAVX512F; |
| SDL_HasAVX; |
| SDL_HasAltiVec; |
| SDL_HasClipboardData; |
| SDL_HasClipboardText; |
| SDL_HasEvent; |
| SDL_HasEvents; |
| SDL_HasGamepad; |
| SDL_HasJoystick; |
| SDL_HasKeyboard; |
| SDL_HasLASX; |
| SDL_HasLSX; |
| SDL_HasMMX; |
| SDL_HasMouse; |
| SDL_HasNEON; |
| SDL_HasPrimarySelectionText; |
| SDL_HasProperty; |
| SDL_HasRectIntersection; |
| SDL_HasRectIntersectionFloat; |
| SDL_HasSSE2; |
| SDL_HasSSE3; |
| SDL_HasSSE41; |
| SDL_HasSSE42; |
| SDL_HasSSE; |
| SDL_HasScreenKeyboardSupport; |
| SDL_HideCursor; |
| SDL_HideWindow; |
| SDL_IOFromConstMem; |
| SDL_IOFromDynamicMem; |
| SDL_IOFromFile; |
| SDL_IOFromMem; |
| SDL_IOprintf; |
| SDL_IOvprintf; |
| SDL_Init; |
| SDL_InitHapticRumble; |
| SDL_InitSubSystem; |
| SDL_InsertGPUDebugLabel; |
| SDL_IsChromebook; |
| SDL_IsDeXMode; |
| SDL_IsGamepad; |
| SDL_IsJoystickHaptic; |
| SDL_IsJoystickVirtual; |
| SDL_IsMouseHaptic; |
| SDL_IsTV; |
| SDL_IsTablet; |
| SDL_JoystickConnected; |
| SDL_JoystickEventsEnabled; |
| SDL_KillProcess; |
| SDL_LoadBMP; |
| SDL_LoadBMP_IO; |
| SDL_LoadFile; |
| SDL_LoadFile_IO; |
| SDL_LoadFunction; |
| SDL_LoadObject; |
| SDL_LoadWAV; |
| SDL_LoadWAV_IO; |
| SDL_LockAudioStream; |
| SDL_LockJoysticks; |
| SDL_LockMutex; |
| SDL_LockProperties; |
| SDL_LockRWLockForReading; |
| SDL_LockRWLockForWriting; |
| SDL_LockSpinlock; |
| SDL_LockSurface; |
| SDL_LockTexture; |
| SDL_LockTextureToSurface; |
| SDL_Log; |
| SDL_LogCritical; |
| SDL_LogDebug; |
| SDL_LogError; |
| SDL_LogInfo; |
| SDL_LogMessage; |
| SDL_LogMessageV; |
| SDL_LogTrace; |
| SDL_LogVerbose; |
| SDL_LogWarn; |
| SDL_MapGPUTransferBuffer; |
| SDL_MapRGB; |
| SDL_MapRGBA; |
| SDL_MapSurfaceRGB; |
| SDL_MapSurfaceRGBA; |
| SDL_MaximizeWindow; |
| SDL_MemoryBarrierAcquireFunction; |
| SDL_MemoryBarrierReleaseFunction; |
| SDL_Metal_CreateView; |
| SDL_Metal_DestroyView; |
| SDL_Metal_GetLayer; |
| SDL_MinimizeWindow; |
| SDL_MixAudio; |
| SDL_OnApplicationDidChangeStatusBarOrientation; |
| SDL_OnApplicationDidEnterBackground; |
| SDL_OnApplicationDidEnterForeground; |
| SDL_OnApplicationDidReceiveMemoryWarning; |
| SDL_OnApplicationWillEnterBackground; |
| SDL_OnApplicationWillEnterForeground; |
| SDL_OnApplicationWillTerminate; |
| SDL_OpenAudioDevice; |
| SDL_OpenAudioDeviceStream; |
| SDL_OpenCamera; |
| SDL_OpenFileStorage; |
| SDL_OpenGamepad; |
| SDL_OpenHaptic; |
| SDL_OpenHapticFromJoystick; |
| SDL_OpenHapticFromMouse; |
| SDL_OpenIO; |
| SDL_OpenJoystick; |
| SDL_OpenSensor; |
| SDL_OpenStorage; |
| SDL_OpenTitleStorage; |
| SDL_OpenURL; |
| SDL_OpenUserStorage; |
| SDL_OutOfMemory; |
| SDL_PauseAudioDevice; |
| SDL_PauseAudioStreamDevice; |
| SDL_PauseHaptic; |
| SDL_PeepEvents; |
| SDL_PlayHapticRumble; |
| SDL_PollEvent; |
| SDL_PopGPUDebugGroup; |
| SDL_PremultiplyAlpha; |
| SDL_PremultiplySurfaceAlpha; |
| SDL_PumpEvents; |
| SDL_PushEvent; |
| SDL_PushGPUComputeUniformData; |
| SDL_PushGPUDebugGroup; |
| SDL_PushGPUFragmentUniformData; |
| SDL_PushGPUVertexUniformData; |
| SDL_PutAudioStreamData; |
| SDL_QueryGPUFence; |
| SDL_Quit; |
| SDL_QuitSubSystem; |
| SDL_RaiseWindow; |
| SDL_ReadIO; |
| SDL_ReadProcess; |
| SDL_ReadS16BE; |
| SDL_ReadS16LE; |
| SDL_ReadS32BE; |
| SDL_ReadS32LE; |
| SDL_ReadS64BE; |
| SDL_ReadS64LE; |
| SDL_ReadS8; |
| SDL_ReadStorageFile; |
| SDL_ReadSurfacePixel; |
| SDL_ReadSurfacePixelFloat; |
| SDL_ReadU16BE; |
| SDL_ReadU16LE; |
| SDL_ReadU32BE; |
| SDL_ReadU32LE; |
| SDL_ReadU64BE; |
| SDL_ReadU64LE; |
| SDL_ReadU8; |
| SDL_RegisterApp; |
| SDL_RegisterEvents; |
| SDL_ReleaseCameraFrame; |
| SDL_ReleaseGPUBuffer; |
| SDL_ReleaseGPUComputePipeline; |
| SDL_ReleaseGPUFence; |
| SDL_ReleaseGPUGraphicsPipeline; |
| SDL_ReleaseGPUSampler; |
| SDL_ReleaseGPUShader; |
| SDL_ReleaseGPUTexture; |
| SDL_ReleaseGPUTransferBuffer; |
| SDL_ReleaseWindowFromGPUDevice; |
| SDL_ReloadGamepadMappings; |
| SDL_RemoveEventWatch; |
| SDL_RemoveHintCallback; |
| SDL_RemovePath; |
| SDL_RemoveStoragePath; |
| SDL_RemoveSurfaceAlternateImages; |
| SDL_RemoveTimer; |
| SDL_RenamePath; |
| SDL_RenameStoragePath; |
| SDL_RenderClear; |
| SDL_RenderClipEnabled; |
| SDL_RenderCoordinatesFromWindow; |
| SDL_RenderCoordinatesToWindow; |
| SDL_RenderFillRect; |
| SDL_RenderFillRects; |
| SDL_RenderGeometry; |
| SDL_RenderGeometryRaw; |
| SDL_RenderLine; |
| SDL_RenderLines; |
| SDL_RenderPoint; |
| SDL_RenderPoints; |
| SDL_RenderPresent; |
| SDL_RenderReadPixels; |
| SDL_RenderRect; |
| SDL_RenderRects; |
| SDL_RenderTexture9Grid; |
| SDL_RenderTexture; |
| SDL_RenderTextureRotated; |
| SDL_RenderTextureTiled; |
| SDL_RenderViewportSet; |
| SDL_ReportAssertion; |
| SDL_RequestAndroidPermission; |
| SDL_ResetAssertionReport; |
| SDL_ResetHint; |
| SDL_ResetHints; |
| SDL_ResetKeyboard; |
| SDL_ResetLogPriorities; |
| SDL_RestoreWindow; |
| SDL_ResumeAudioDevice; |
| SDL_ResumeAudioStreamDevice; |
| SDL_ResumeHaptic; |
| SDL_RumbleGamepad; |
| SDL_RumbleGamepadTriggers; |
| SDL_RumbleJoystick; |
| SDL_RumbleJoystickTriggers; |
| SDL_RunApp; |
| SDL_RunHapticEffect; |
| SDL_SaveBMP; |
| SDL_SaveBMP_IO; |
| SDL_ScaleSurface; |
| SDL_ScreenKeyboardShown; |
| SDL_ScreenSaverEnabled; |
| SDL_SeekIO; |
| SDL_SendAndroidBackButton; |
| SDL_SendAndroidMessage; |
| SDL_SendGamepadEffect; |
| SDL_SendJoystickEffect; |
| SDL_SendJoystickVirtualSensorData; |
| SDL_SetAppMetadata; |
| SDL_SetAppMetadataProperty; |
| SDL_SetAssertionHandler; |
| SDL_SetAtomicInt; |
| SDL_SetAtomicPointer; |
| SDL_SetAtomicU32; |
| SDL_SetAudioDeviceGain; |
| SDL_SetAudioPostmixCallback; |
| SDL_SetAudioStreamFormat; |
| SDL_SetAudioStreamFrequencyRatio; |
| SDL_SetAudioStreamGain; |
| SDL_SetAudioStreamGetCallback; |
| SDL_SetAudioStreamInputChannelMap; |
| SDL_SetAudioStreamOutputChannelMap; |
| SDL_SetAudioStreamPutCallback; |
| SDL_SetBooleanProperty; |
| SDL_SetClipboardData; |
| SDL_SetClipboardText; |
| SDL_SetCurrentThreadPriority; |
| SDL_SetCursor; |
| SDL_SetEnvironmentVariable; |
| SDL_SetError; |
| SDL_SetEventEnabled; |
| SDL_SetEventFilter; |
| SDL_SetFloatProperty; |
| SDL_SetGPUBlendConstants; |
| SDL_SetGPUBufferName; |
| SDL_SetGPUScissor; |
| SDL_SetGPUStencilReference; |
| SDL_SetGPUSwapchainParameters; |
| SDL_SetGPUTextureName; |
| SDL_SetGPUViewport; |
| SDL_SetGamepadEventsEnabled; |
| SDL_SetGamepadLED; |
| SDL_SetGamepadMapping; |
| SDL_SetGamepadPlayerIndex; |
| SDL_SetGamepadSensorEnabled; |
| SDL_SetHapticAutocenter; |
| SDL_SetHapticGain; |
| SDL_SetHint; |
| SDL_SetHintWithPriority; |
| SDL_SetInitialized; |
| SDL_SetJoystickEventsEnabled; |
| SDL_SetJoystickLED; |
| SDL_SetJoystickPlayerIndex; |
| SDL_SetJoystickVirtualAxis; |
| SDL_SetJoystickVirtualBall; |
| SDL_SetJoystickVirtualButton; |
| SDL_SetJoystickVirtualHat; |
| SDL_SetJoystickVirtualTouchpad; |
| SDL_SetLinuxThreadPriority; |
| SDL_SetLinuxThreadPriorityAndPolicy; |
| SDL_SetLogOutputFunction; |
| SDL_SetLogPriorities; |
| SDL_SetLogPriority; |
| SDL_SetLogPriorityPrefix; |
| SDL_SetMainReady; |
| SDL_SetMemoryFunctions; |
| SDL_SetModState; |
| SDL_SetNumberProperty; |
| SDL_SetPaletteColors; |
| SDL_SetPointerProperty; |
| SDL_SetPointerPropertyWithCleanup; |
| SDL_SetPrimarySelectionText; |
| SDL_SetRenderClipRect; |
| SDL_SetRenderColorScale; |
| SDL_SetRenderDrawBlendMode; |
| SDL_SetRenderDrawColor; |
| SDL_SetRenderDrawColorFloat; |
| SDL_SetRenderLogicalPresentation; |
| SDL_SetRenderScale; |
| SDL_SetRenderTarget; |
| SDL_SetRenderVSync; |
| SDL_SetRenderViewport; |
| SDL_SetScancodeName; |
| SDL_SetStringProperty; |
| SDL_SetSurfaceAlphaMod; |
| SDL_SetSurfaceBlendMode; |
| SDL_SetSurfaceClipRect; |
| SDL_SetSurfaceColorKey; |
| SDL_SetSurfaceColorMod; |
| SDL_SetSurfaceColorspace; |
| SDL_SetSurfacePalette; |
| SDL_SetSurfaceRLE; |
| SDL_SetTLS; |
| SDL_SetTextInputArea; |
| SDL_SetTextureAlphaMod; |
| SDL_SetTextureAlphaModFloat; |
| SDL_SetTextureBlendMode; |
| SDL_SetTextureColorMod; |
| SDL_SetTextureColorModFloat; |
| SDL_SetTextureScaleMode; |
| SDL_SetWindowAlwaysOnTop; |
| SDL_SetWindowAspectRatio; |
| SDL_SetWindowBordered; |
| SDL_SetWindowFocusable; |
| SDL_SetWindowFullscreen; |
| SDL_SetWindowFullscreenMode; |
| SDL_SetWindowHitTest; |
| SDL_SetWindowIcon; |
| SDL_SetWindowKeyboardGrab; |
| SDL_SetWindowMaximumSize; |
| SDL_SetWindowMinimumSize; |
| SDL_SetWindowModal; |
| SDL_SetWindowMouseGrab; |
| SDL_SetWindowMouseRect; |
| SDL_SetWindowOpacity; |
| SDL_SetWindowParent; |
| SDL_SetWindowPosition; |
| SDL_SetWindowRelativeMouseMode; |
| SDL_SetWindowResizable; |
| SDL_SetWindowShape; |
| SDL_SetWindowSize; |
| SDL_SetWindowSurfaceVSync; |
| SDL_SetWindowTitle; |
| SDL_SetWindowsMessageHook; |
| SDL_SetX11EventHook; |
| SDL_SetiOSAnimationCallback; |
| SDL_SetiOSEventPump; |
| SDL_ShouldInit; |
| SDL_ShouldQuit; |
| SDL_ShowAndroidToast; |
| SDL_ShowCursor; |
| SDL_ShowMessageBox; |
| SDL_ShowOpenFileDialog; |
| SDL_ShowOpenFolderDialog; |
| SDL_ShowSaveFileDialog; |
| SDL_ShowSimpleMessageBox; |
| SDL_ShowWindow; |
| SDL_ShowWindowSystemMenu; |
| SDL_SignalCondition; |
| SDL_SignalSemaphore; |
| SDL_StartTextInput; |
| SDL_StartTextInputWithProperties; |
| SDL_StepUTF8; |
| SDL_StopHapticEffect; |
| SDL_StopHapticEffects; |
| SDL_StopHapticRumble; |
| SDL_StopTextInput; |
| SDL_StorageReady; |
| SDL_StringToGUID; |
| SDL_SubmitGPUCommandBuffer; |
| SDL_SubmitGPUCommandBufferAndAcquireFence; |
| SDL_SurfaceHasAlternateImages; |
| SDL_SurfaceHasColorKey; |
| SDL_SurfaceHasRLE; |
| SDL_SyncWindow; |
| SDL_TellIO; |
| SDL_TextInputActive; |
| SDL_TimeFromWindows; |
| SDL_TimeToDateTime; |
| SDL_TimeToWindows; |
| SDL_TryLockMutex; |
| SDL_TryLockRWLockForReading; |
| SDL_TryLockRWLockForWriting; |
| SDL_TryLockSpinlock; |
| SDL_TryWaitSemaphore; |
| SDL_UCS4ToUTF8; |
| SDL_UnbindAudioStream; |
| SDL_UnbindAudioStreams; |
| SDL_UnloadObject; |
| SDL_UnlockAudioStream; |
| SDL_UnlockJoysticks; |
| SDL_UnlockMutex; |
| SDL_UnlockProperties; |
| SDL_UnlockRWLock; |
| SDL_UnlockSpinlock; |
| SDL_UnlockSurface; |
| SDL_UnlockTexture; |
| SDL_UnmapGPUTransferBuffer; |
| SDL_UnregisterApp; |
| SDL_UnsetEnvironmentVariable; |
| SDL_UpdateGamepads; |
| SDL_UpdateHapticEffect; |
| SDL_UpdateJoysticks; |
| SDL_UpdateNVTexture; |
| SDL_UpdateSensors; |
| SDL_UpdateTexture; |
| SDL_UpdateWindowSurface; |
| SDL_UpdateWindowSurfaceRects; |
| SDL_UpdateYUVTexture; |
| SDL_UploadToGPUBuffer; |
| SDL_UploadToGPUTexture; |
| SDL_Vulkan_CreateSurface; |
| SDL_Vulkan_DestroySurface; |
| SDL_Vulkan_GetInstanceExtensions; |
| SDL_Vulkan_GetPresentationSupport; |
| SDL_Vulkan_GetVkGetInstanceProcAddr; |
| SDL_Vulkan_LoadLibrary; |
| SDL_Vulkan_UnloadLibrary; |
| SDL_WaitCondition; |
| SDL_WaitConditionTimeout; |
| SDL_WaitEvent; |
| SDL_WaitEventTimeout; |
| SDL_WaitForGPUFences; |
| SDL_WaitForGPUIdle; |
| SDL_WaitProcess; |
| SDL_WaitSemaphore; |
| SDL_WaitSemaphoreTimeout; |
| SDL_WaitThread; |
| SDL_WarpMouseGlobal; |
| SDL_WarpMouseInWindow; |
| SDL_WasInit; |
| SDL_WindowHasSurface; |
| SDL_WindowSupportsGPUPresentMode; |
| SDL_WindowSupportsGPUSwapchainComposition; |
| SDL_WriteIO; |
| SDL_WriteS16BE; |
| SDL_WriteS16LE; |
| SDL_WriteS32BE; |
| SDL_WriteS32LE; |
| SDL_WriteS64BE; |
| SDL_WriteS64LE; |
| SDL_WriteS8; |
| SDL_WriteStorageFile; |
| SDL_WriteSurfacePixel; |
| SDL_WriteSurfacePixelFloat; |
| SDL_WriteU16BE; |
| SDL_WriteU16LE; |
| SDL_WriteU32BE; |
| SDL_WriteU32LE; |
| SDL_WriteU64BE; |
| SDL_WriteU64LE; |
| SDL_WriteU8; |
| SDL_abs; |
| SDL_acos; |
| SDL_acosf; |
| SDL_aligned_alloc; |
| SDL_aligned_free; |
| SDL_asin; |
| SDL_asinf; |
| SDL_asprintf; |
| SDL_atan2; |
| SDL_atan2f; |
| SDL_atan; |
| SDL_atanf; |
| SDL_atof; |
| SDL_atoi; |
| SDL_bsearch; |
| SDL_bsearch_r; |
| SDL_calloc; |
| SDL_ceil; |
| SDL_ceilf; |
| SDL_copysign; |
| SDL_copysignf; |
| SDL_cos; |
| SDL_cosf; |
| SDL_crc16; |
| SDL_crc32; |
| SDL_exp; |
| SDL_expf; |
| SDL_fabs; |
| SDL_fabsf; |
| SDL_floor; |
| SDL_floorf; |
| SDL_fmod; |
| SDL_fmodf; |
| SDL_free; |
| SDL_getenv; |
| SDL_getenv_unsafe; |
| SDL_hid_ble_scan; |
| SDL_hid_close; |
| SDL_hid_device_change_count; |
| SDL_hid_enumerate; |
| SDL_hid_exit; |
| SDL_hid_free_enumeration; |
| SDL_hid_get_device_info; |
| SDL_hid_get_feature_report; |
| SDL_hid_get_indexed_string; |
| SDL_hid_get_input_report; |
| SDL_hid_get_manufacturer_string; |
| SDL_hid_get_product_string; |
| SDL_hid_get_report_descriptor; |
| SDL_hid_get_serial_number_string; |
| SDL_hid_init; |
| SDL_hid_open; |
| SDL_hid_open_path; |
| SDL_hid_read; |
| SDL_hid_read_timeout; |
| SDL_hid_send_feature_report; |
| SDL_hid_set_nonblocking; |
| SDL_hid_write; |
| SDL_iconv; |
| SDL_iconv_close; |
| SDL_iconv_open; |
| SDL_iconv_string; |
| SDL_isalnum; |
| SDL_isalpha; |
| SDL_isblank; |
| SDL_iscntrl; |
| SDL_isdigit; |
| SDL_isgraph; |
| SDL_isinf; |
| SDL_isinff; |
| SDL_islower; |
| SDL_isnan; |
| SDL_isnanf; |
| SDL_isprint; |
| SDL_ispunct; |
| SDL_isspace; |
| SDL_isupper; |
| SDL_isxdigit; |
| SDL_itoa; |
| SDL_lltoa; |
| SDL_log10; |
| SDL_log10f; |
| SDL_log; |
| SDL_logf; |
| SDL_lround; |
| SDL_lroundf; |
| SDL_ltoa; |
| SDL_malloc; |
| SDL_memcmp; |
| SDL_memcpy; |
| SDL_memmove; |
| SDL_memset4; |
| SDL_memset; |
| SDL_modf; |
| SDL_modff; |
| SDL_murmur3_32; |
| SDL_pow; |
| SDL_powf; |
| SDL_qsort; |
| SDL_qsort_r; |
| SDL_rand; |
| SDL_rand_bits; |
| SDL_rand_bits_r; |
| SDL_rand_r; |
| SDL_randf; |
| SDL_randf_r; |
| SDL_realloc; |
| SDL_round; |
| SDL_roundf; |
| SDL_scalbn; |
| SDL_scalbnf; |
| SDL_setenv_unsafe; |
| SDL_sin; |
| SDL_sinf; |
| SDL_snprintf; |
| SDL_sqrt; |
| SDL_sqrtf; |
| SDL_srand; |
| SDL_sscanf; |
| SDL_strcasecmp; |
| SDL_strcasestr; |
| SDL_strchr; |
| SDL_strcmp; |
| SDL_strdup; |
| SDL_strlcat; |
| SDL_strlcpy; |
| SDL_strlen; |
| SDL_strlwr; |
| SDL_strncasecmp; |
| SDL_strncmp; |
| SDL_strndup; |
| SDL_strnlen; |
| SDL_strnstr; |
| SDL_strpbrk; |
| SDL_strrchr; |
| SDL_strrev; |
| SDL_strstr; |
| SDL_strtod; |
| SDL_strtok_r; |
| SDL_strtol; |
| SDL_strtoll; |
| SDL_strtoul; |
| SDL_strtoull; |
| SDL_strupr; |
| SDL_swprintf; |
| SDL_tan; |
| SDL_tanf; |
| SDL_tolower; |
| SDL_toupper; |
| SDL_trunc; |
| SDL_truncf; |
| SDL_uitoa; |
| SDL_ulltoa; |
| SDL_ultoa; |
| SDL_unsetenv_unsafe; |
| SDL_utf8strlcpy; |
| SDL_utf8strlen; |
| SDL_utf8strnlen; |
| SDL_vasprintf; |
| SDL_vsnprintf; |
| SDL_vsscanf; |
| SDL_vswprintf; |
| SDL_wcscasecmp; |
| SDL_wcscmp; |
| SDL_wcsdup; |
| SDL_wcslcat; |
| SDL_wcslcpy; |
| SDL_wcslen; |
| SDL_wcsncasecmp; |
| SDL_wcsncmp; |
| SDL_wcsnlen; |
| SDL_wcsnstr; |
| SDL_wcsstr; |
| SDL_wcstol; |
| SDL_StepBackUTF8; |
| SDL_DelayPrecise; |
| SDL_CalculateGPUTextureFormatSize; |
| SDL_SetErrorV; |
| SDL_GetDefaultLogOutputFunction; |
| SDL_RenderDebugText; |
| SDL_GetSandbox; |
| SDL_CancelGPUCommandBuffer; |
| SDL_SaveFile_IO; |
| SDL_SaveFile; |
| SDL_GetCurrentDirectory; |
| SDL_IsAudioDevicePhysical; |
| SDL_IsAudioDevicePlayback; |
| SDL_AsyncIOFromFile; |
| SDL_GetAsyncIOSize; |
| SDL_ReadAsyncIO; |
| SDL_WriteAsyncIO; |
| SDL_CloseAsyncIO; |
| SDL_CreateAsyncIOQueue; |
| SDL_DestroyAsyncIOQueue; |
| SDL_GetAsyncIOResult; |
| SDL_WaitAsyncIOResult; |
| SDL_SignalAsyncIOQueue; |
| SDL_LoadFileAsync; |
| SDL_ShowFileDialogWithProperties; |
| SDL_IsMainThread; |
| SDL_RunOnMainThread; |
| SDL_SetGPUAllowedFramesInFlight; |
| SDL_RenderTextureAffine; |
| SDL_WaitForGPUSwapchain; |
| SDL_WaitAndAcquireGPUSwapchainTexture; |
| SDL_RenderDebugTextFormat; |
| SDL_CreateTray; |
| SDL_SetTrayIcon; |
| SDL_SetTrayTooltip; |
| SDL_CreateTrayMenu; |
| SDL_CreateTraySubmenu; |
| SDL_GetTrayMenu; |
| SDL_GetTraySubmenu; |
| SDL_GetTrayEntries; |
| SDL_RemoveTrayEntry; |
| SDL_InsertTrayEntryAt; |
| SDL_SetTrayEntryLabel; |
| SDL_GetTrayEntryLabel; |
| SDL_SetTrayEntryChecked; |
| SDL_GetTrayEntryChecked; |
| SDL_SetTrayEntryEnabled; |
| SDL_GetTrayEntryEnabled; |
| SDL_SetTrayEntryCallback; |
| SDL_DestroyTray; |
| SDL_GetTrayEntryParent; |
| SDL_GetTrayMenuParentEntry; |
| SDL_GetTrayMenuParentTray; |
| SDL_GetThreadState; |
| SDL_AudioStreamDevicePaused; |
| SDL_ClickTrayEntry; |
| SDL_UpdateTrays; |
| SDL_StretchSurface; |
| SDL_SetRelativeMouseTransform; |
| SDL_RenderTexture9GridTiled; |
| SDL_SetDefaultTextureScaleMode; |
| SDL_GetDefaultTextureScaleMode; |
| SDL_CreateGPURenderState; |
| SDL_SetGPURenderStateFragmentUniforms; |
| SDL_SetGPURenderState; |
| SDL_DestroyGPURenderState; |
| SDL_SetWindowProgressState; |
| SDL_SetWindowProgressValue; |
| SDL_GetWindowProgressState; |
| SDL_GetWindowProgressValue; |
| SDL_SetRenderTextureAddressMode; |
| SDL_GetRenderTextureAddressMode; |
| SDL_GetGPUDeviceProperties; |
| SDL_CreateGPURenderer; |
| SDL_PutAudioStreamPlanarData; |
| SDL_GetEventDescription; |
| SDL_PutAudioStreamDataNoCopy; |
| SDL_AddAtomicU32; |
| SDL_hid_get_properties; |
| SDL_GetPixelFormatFromGPUTextureFormat; |
| SDL_GetGPUTextureFormatFromPixelFormat; |
| SDL_SetTexturePalette; |
| SDL_GetTexturePalette; |
| SDL_GetGPURendererDevice; |
| SDL_LoadPNG_IO; |
| SDL_LoadPNG; |
| SDL_SavePNG_IO; |
| SDL_SavePNG; |
| SDL_GetSystemPageSize; |
| SDL_GetPenDeviceType; |
| SDL_CreateAnimatedCursor; |
| SDL_RotateSurface; |
| SDL_LoadSurface_IO; |
| SDL_LoadSurface; |
| SDL_SetWindowFillDocument; |
| # extra symbols go here (don't modify this line) |
| local: *; |
| }; |