| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * # CategoryAssert |
| * |
| * A helpful assertion macro! |
| * |
| * SDL assertions operate like your usual `assert` macro, but with some added |
| * features: |
| * |
| * - It uses a trick with the `sizeof` operator, so disabled assertions |
| * vaporize out of the compiled code, but variables only referenced in the |
| * assertion won't trigger compiler warnings about being unused. |
| * - It is safe to use with a dangling-else: `if (x) SDL_assert(y); else |
| * do_something();` |
| * - It works the same everywhere, instead of counting on various platforms' |
| * compiler and C runtime to behave. |
| * - It provides multiple levels of assertion (SDL_assert, SDL_assert_release, |
| * SDL_assert_paranoid) instead of a single all-or-nothing option. |
| * - It offers a variety of responses when an assertion fails (retry, trigger |
| * the debugger, abort the program, ignore the failure once, ignore it for |
| * the rest of the program's run). |
| * - It tries to show the user a dialog by default, if possible, but the app |
| * can provide a callback to handle assertion failures however they like. |
| * - It lets failed assertions be retried. Perhaps you had a network failure |
| * and just want to retry the test after plugging your network cable back |
| * in? You can. |
| * - It lets the user ignore an assertion failure, if there's a harmless |
| * problem that one can continue past. |
| * - It lets the user mark an assertion as ignored for the rest of the |
| * program's run; if there's a harmless problem that keeps popping up. |
| * - It provides statistics and data on all failed assertions to the app. |
| * - It allows the default assertion handler to be controlled with environment |
| * variables, in case an automated script needs to control it. |
| * - It can be used as an aid to Clang's static analysis; it will treat SDL |
| * assertions as universally true (under the assumption that you are serious |
| * about the asserted claims and that your debug builds will detect when |
| * these claims were wrong). This can help the analyzer avoid false |
| * positives. |
| * |
| * To use it: compile a debug build and just sprinkle around tests to check |
| * your code! |
| */ |
| |
| #ifndef SDL_assert_h_ |
| #define SDL_assert_h_ |
| |
| #include <SDL3/SDL_stdinc.h> |
| |
| #include <SDL3/SDL_begin_code.h> |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * The level of assertion aggressiveness. |
| * |
| * This value changes depending on compiler options and other preprocessor |
| * defines. |
| * |
| * It is currently one of the following values, but future SDL releases might |
| * add more: |
| * |
| * - 0: All SDL assertion macros are disabled. |
| * - 1: Release settings: SDL_assert disabled, SDL_assert_release enabled. |
| * - 2: Debug settings: SDL_assert and SDL_assert_release enabled. |
| * - 3: Paranoid settings: All SDL assertion macros enabled, including |
| * SDL_assert_paranoid. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ASSERT_LEVEL SomeNumberBasedOnVariousFactors |
| |
| #elif !defined(SDL_ASSERT_LEVEL) |
| #ifdef SDL_DEFAULT_ASSERT_LEVEL |
| #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL |
| #elif defined(_DEBUG) || defined(DEBUG) || \ |
| (defined(__GNUC__) && !defined(__OPTIMIZE__)) |
| #define SDL_ASSERT_LEVEL 2 |
| #else |
| #define SDL_ASSERT_LEVEL 1 |
| #endif |
| #endif |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * Attempt to tell an attached debugger to pause. |
| * |
| * This allows an app to programmatically halt ("break") the debugger as if it |
| * had hit a breakpoint, allowing the developer to examine program state, etc. |
| * |
| * This is a macro--not a function--so that the debugger breaks on the source |
| * code line that used SDL_TriggerBreakpoint and not in some random guts of |
| * SDL. SDL_assert uses this macro for the same reason. |
| * |
| * If the program is not running under a debugger, SDL_TriggerBreakpoint will |
| * likely terminate the app, possibly without warning. If the current platform |
| * isn't supported, this macro is left undefined. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_TriggerBreakpoint() TriggerABreakpointInAPlatformSpecificManner |
| |
| #elif defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER >= 1310) |
| /* Don't include intrin.h here because it contains C++ code */ |
| extern void __cdecl __debugbreak(void); |
| #define SDL_TriggerBreakpoint() __debugbreak() |
| #elif defined(_MSC_VER) && defined(_M_IX86) |
| #define SDL_TriggerBreakpoint() { _asm { int 0x03 } } |
| #elif SDL_HAS_BUILTIN(__builtin_debugtrap) |
| #define SDL_TriggerBreakpoint() __builtin_debugtrap() |
| #elif SDL_HAS_BUILTIN(__builtin_trap) |
| #define SDL_TriggerBreakpoint() __builtin_trap() |
| #elif (defined(__GNUC__) || defined(__clang__) || defined(__TINYC__)) && (defined(__i386__) || defined(__x86_64__)) |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) |
| #elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv) |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" ) |
| #elif ( defined(SDL_PLATFORM_APPLE) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */ |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" ) |
| #elif defined(SDL_PLATFORM_APPLE) && defined(__arm__) |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" ) |
| #elif defined(_WIN32) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__arm64__) || defined(__aarch64__)) ) |
| #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #0xF000\n\t" ) |
| #elif defined(__GNUC__) || defined(__clang__) |
| #define SDL_TriggerBreakpoint() __builtin_trap() /* older gcc may not support SDL_HAS_BUILTIN(__builtin_trap) above */ |
| #elif defined(__386__) && defined(__WATCOMC__) |
| #define SDL_TriggerBreakpoint() { _asm { int 0x03 } } |
| #elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__) |
| #include <signal.h> |
| #define SDL_TriggerBreakpoint() raise(SIGTRAP) |
| #else |
| /* SDL_TriggerBreakpoint is intentionally left undefined on unknown platforms. */ |
| #endif |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * A macro that reports the current function being compiled. |
| * |
| * If SDL can't figure how the compiler reports this, it will use "???". |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_FUNCTION __FUNCTION__ |
| |
| #elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */ |
| # define SDL_FUNCTION __func__ |
| #elif ((defined(__GNUC__) && (__GNUC__ >= 2)) || defined(_MSC_VER) || defined (__WATCOMC__)) |
| # define SDL_FUNCTION __FUNCTION__ |
| #else |
| # define SDL_FUNCTION "???" |
| #endif |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * A macro that reports the current file being compiled. |
| * |
| * This macro is only defined if it isn't already defined, so to override it |
| * (perhaps with something that doesn't provide path information at all, so |
| * build machine information doesn't leak into public binaries), apps can |
| * define this macro before including SDL.h or SDL_assert.h. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_FILE __FILE_NAME__ |
| |
| #elif !defined(SDL_FILE) |
| #ifdef __FILE_NAME__ |
| #define SDL_FILE __FILE_NAME__ |
| #else |
| #define SDL_FILE __FILE__ |
| #endif |
| #endif |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * A macro that reports the current file being compiled, for use in |
| * assertions. |
| * |
| * This macro is only defined if it isn't already defined, so to override it |
| * (perhaps with something that doesn't provide path information at all, so |
| * build machine information doesn't leak into public binaries), apps can |
| * define this macro before including SDL_assert.h. For example, defining this |
| * to `""` will make sure no source path information is included in asserts. |
| * |
| * \since This macro is available since SDL 3.4.0. |
| */ |
| #define SDL_ASSERT_FILE SDL_FILE |
| |
| #elif !defined(SDL_ASSERT_FILE) |
| #define SDL_ASSERT_FILE SDL_FILE |
| #endif |
| |
| |
| /** |
| * A macro that reports the current line number of the file being compiled. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_LINE __LINE__ |
| |
| /* |
| sizeof (x) makes the compiler still parse the expression even without |
| assertions enabled, so the code is always checked at compile time, but |
| doesn't actually generate code for it, so there are no side effects or |
| expensive checks at run time, just the constant size of what x WOULD be, |
| which presumably gets optimized out as unused. |
| This also solves the problem of... |
| |
| int somevalue = blah(); |
| SDL_assert(somevalue == 1); |
| |
| ...which would cause compiles to complain that somevalue is unused if we |
| disable assertions. |
| */ |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * A macro for wrapping code in `do {} while (0);` without compiler warnings. |
| * |
| * Visual Studio with really aggressive warnings enabled needs this to avoid |
| * compiler complaints. |
| * |
| * the `do {} while (0);` trick is useful for wrapping code in a macro that |
| * may or may not be a single statement, to avoid various C language |
| * accidents. |
| * |
| * To use: |
| * |
| * ```c |
| * do { SomethingOnce(); } while (SDL_NULL_WHILE_LOOP_CONDITION (0)); |
| * ``` |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_NULL_WHILE_LOOP_CONDITION (0) |
| |
| #elif defined(_MSC_VER) /* Avoid /W4 warnings. */ |
| /* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking |
| this condition isn't constant. And looks like an owl's face! */ |
| #define SDL_NULL_WHILE_LOOP_CONDITION (0,0) |
| #else |
| #define SDL_NULL_WHILE_LOOP_CONDITION (0) |
| #endif |
| |
| /** |
| * The macro used when an assertion is disabled. |
| * |
| * This isn't for direct use by apps, but this is the code that is inserted |
| * when an SDL_assert is disabled (perhaps in a release build). |
| * |
| * The code does nothing, but wraps `condition` in a sizeof operator, which |
| * generates no code and has no side effects, but avoid compiler warnings |
| * about unused variables. |
| * |
| * \param condition the condition to assert (but not actually run here). |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_disabled_assert(condition) \ |
| do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION) |
| |
| /** |
| * Possible outcomes from a triggered assertion. |
| * |
| * When an enabled assertion triggers, it may call the assertion handler |
| * (possibly one provided by the app via SDL_SetAssertionHandler), which will |
| * return one of these values, possibly after asking the user. |
| * |
| * Then SDL will respond based on this outcome (loop around to retry the |
| * condition, try to break in a debugger, kill the program, or ignore the |
| * problem). |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_AssertState |
| { |
| SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ |
| SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ |
| SDL_ASSERTION_ABORT, /**< Terminate the program. */ |
| SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ |
| SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */ |
| } SDL_AssertState; |
| |
| /** |
| * Information about an assertion failure. |
| * |
| * This structure is filled in with information about a triggered assertion, |
| * used by the assertion handler, then added to the assertion report. This is |
| * returned as a linked list from SDL_GetAssertionReport(). |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_AssertData |
| { |
| bool always_ignore; /**< true if app should always continue when assertion is triggered. */ |
| unsigned int trigger_count; /**< Number of times this assertion has been triggered. */ |
| const char *condition; /**< A string of this assert's test code. */ |
| const char *filename; /**< The source file where this assert lives. */ |
| int linenum; /**< The line in `filename` where this assert lives. */ |
| const char *function; /**< The name of the function where this assert lives. */ |
| const struct SDL_AssertData *next; /**< next item in the linked list. */ |
| } SDL_AssertData; |
| |
| /** |
| * Never call this directly. |
| * |
| * Use the SDL_assert macros instead. |
| * |
| * \param data assert data structure. |
| * \param func function name. |
| * \param file file name. |
| * \param line line number. |
| * \returns assert state. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *data, |
| const char *func, |
| const char *file, int line) SDL_ANALYZER_NORETURN; |
| |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * The macro used when an assertion triggers a breakpoint. |
| * |
| * This isn't for direct use by apps; use SDL_assert or SDL_TriggerBreakpoint |
| * instead. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_AssertBreakpoint() SDL_TriggerBreakpoint() |
| |
| #elif !defined(SDL_AssertBreakpoint) |
| # if defined(ANDROID) && defined(assert) |
| /* Define this as empty in case assert() is defined as SDL_assert */ |
| # define SDL_AssertBreakpoint() |
| # else |
| # define SDL_AssertBreakpoint() SDL_TriggerBreakpoint() |
| # endif |
| #endif /* !SDL_AssertBreakpoint */ |
| |
| /** |
| * The macro used when an assertion is enabled. |
| * |
| * This isn't for direct use by apps, but this is the code that is inserted |
| * when an SDL_assert is enabled. |
| * |
| * The `do {} while(0)` avoids dangling else problems: |
| * |
| * ```c |
| * if (x) SDL_assert(y); else blah(); |
| * ``` |
| * |
| * ... without the do/while, the "else" could attach to this macro's "if". We |
| * try to handle just the minimum we need here in a macro...the loop, the |
| * static vars, and break points. The heavy lifting is handled in |
| * SDL_ReportAssertion(). |
| * |
| * \param condition the condition to assert. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_enabled_assert(condition) \ |
| do { \ |
| while ( !(condition) ) { \ |
| static struct SDL_AssertData sdl_assert_data = { false, 0, #condition, NULL, 0, NULL, NULL }; \ |
| const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_ASSERT_FILE, SDL_LINE); \ |
| if (sdl_assert_state == SDL_ASSERTION_RETRY) { \ |
| continue; /* go again. */ \ |
| } else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \ |
| SDL_AssertBreakpoint(); \ |
| } \ |
| break; /* not retrying. */ \ |
| } \ |
| } while (SDL_NULL_WHILE_LOOP_CONDITION) |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * An assertion test that is normally performed only in debug builds. |
| * |
| * This macro is enabled when the SDL_ASSERT_LEVEL is >= 2, otherwise it is |
| * disabled. This is meant to only do these tests in debug builds, so they can |
| * tend to be more expensive, and they are meant to bring everything to a halt |
| * when they fail, with the programmer there to assess the problem. |
| * |
| * In short: you can sprinkle these around liberally and assume they will |
| * evaporate out of the build when building for end-users. |
| * |
| * When assertions are disabled, this wraps `condition` in a `sizeof` |
| * operator, which means any function calls and side effects will not run, but |
| * the compiler will not complain about any otherwise-unused variables that |
| * are only referenced in the assertion. |
| * |
| * One can set the environment variable "SDL_ASSERT" to one of several strings |
| * ("abort", "break", "retry", "ignore", "always_ignore") to force a default |
| * behavior, which may be desirable for automation purposes. If your platform |
| * requires GUI interfaces to happen on the main thread but you're debugging |
| * an assertion in a background thread, it might be desirable to set this to |
| * "break" so that your debugger takes control as soon as assert is triggered, |
| * instead of risking a bad UI interaction (deadlock, etc) in the application. |
| * |
| * \param condition boolean value to test. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_assert(condition) if (assertion_enabled && (condition)) { trigger_assertion; } |
| |
| /** |
| * An assertion test that is performed even in release builds. |
| * |
| * This macro is enabled when the SDL_ASSERT_LEVEL is >= 1, otherwise it is |
| * disabled. This is meant to be for tests that are cheap to make and |
| * extremely unlikely to fail; generally it is frowned upon to have an |
| * assertion failure in a release build, so these assertions generally need to |
| * be of more than life-and-death importance if there's a chance they might |
| * trigger. You should almost always consider handling these cases more |
| * gracefully than an assert allows. |
| * |
| * When assertions are disabled, this wraps `condition` in a `sizeof` |
| * operator, which means any function calls and side effects will not run, but |
| * the compiler will not complain about any otherwise-unused variables that |
| * are only referenced in the assertion. |
| * |
| * One can set the environment variable "SDL_ASSERT" to one of several strings |
| * ("abort", "break", "retry", "ignore", "always_ignore") to force a default |
| * behavior, which may be desirable for automation purposes. If your platform |
| * requires GUI interfaces to happen on the main thread but you're debugging |
| * an assertion in a background thread, it might be desirable to set this to |
| * "break" so that your debugger takes control as soon as assert is triggered, |
| * instead of risking a bad UI interaction (deadlock, etc) in the application. |
| * * |
| * |
| * \param condition boolean value to test. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_assert_release(condition) SDL_disabled_assert(condition) |
| |
| /** |
| * An assertion test that is performed only when built with paranoid settings. |
| * |
| * This macro is enabled when the SDL_ASSERT_LEVEL is >= 3, otherwise it is |
| * disabled. This is a higher level than both release and debug, so these |
| * tests are meant to be expensive and only run when specifically looking for |
| * extremely unexpected failure cases in a special build. |
| * |
| * When assertions are disabled, this wraps `condition` in a `sizeof` |
| * operator, which means any function calls and side effects will not run, but |
| * the compiler will not complain about any otherwise-unused variables that |
| * are only referenced in the assertion. |
| * |
| * One can set the environment variable "SDL_ASSERT" to one of several strings |
| * ("abort", "break", "retry", "ignore", "always_ignore") to force a default |
| * behavior, which may be desirable for automation purposes. If your platform |
| * requires GUI interfaces to happen on the main thread but you're debugging |
| * an assertion in a background thread, it might be desirable to set this to |
| * "break" so that your debugger takes control as soon as assert is triggered, |
| * instead of risking a bad UI interaction (deadlock, etc) in the application. |
| * |
| * \param condition boolean value to test. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| |
| /* Enable various levels of assertions. */ |
| #elif SDL_ASSERT_LEVEL == 0 /* assertions disabled */ |
| # define SDL_assert(condition) SDL_disabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_disabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| #elif SDL_ASSERT_LEVEL == 1 /* release settings. */ |
| # define SDL_assert(condition) SDL_disabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| #elif SDL_ASSERT_LEVEL == 2 /* debug settings. */ |
| # define SDL_assert(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
| #elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */ |
| # define SDL_assert(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
| # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) |
| #else |
| # error Unknown assertion level. |
| #endif |
| |
| /** |
| * An assertion test that is always performed. |
| * |
| * This macro is always enabled no matter what SDL_ASSERT_LEVEL is set to. You |
| * almost never want to use this, as it could trigger on an end-user's system, |
| * crashing your program. |
| * |
| * One can set the environment variable "SDL_ASSERT" to one of several strings |
| * ("abort", "break", "retry", "ignore", "always_ignore") to force a default |
| * behavior, which may be desirable for automation purposes. If your platform |
| * requires GUI interfaces to happen on the main thread but you're debugging |
| * an assertion in a background thread, it might be desirable to set this to |
| * "break" so that your debugger takes control as soon as assert is triggered, |
| * instead of risking a bad UI interaction (deadlock, etc) in the application. |
| * |
| * \param condition boolean value to test. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_assert_always(condition) SDL_enabled_assert(condition) |
| |
| |
| /** |
| * A callback that fires when an SDL assertion fails. |
| * |
| * \param data a pointer to the SDL_AssertData structure corresponding to the |
| * current assertion. |
| * \param userdata what was passed as `userdata` to SDL_SetAssertionHandler(). |
| * \returns an SDL_AssertState value indicating how to handle the failure. |
| * |
| * \threadsafety This callback may be called from any thread that triggers an |
| * assert at any time. |
| * |
| * \since This datatype is available since SDL 3.2.0. |
| */ |
| typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)( |
| const SDL_AssertData *data, void *userdata); |
| |
| /** |
| * Set an application-defined assertion handler. |
| * |
| * This function allows an application to show its own assertion UI and/or |
| * force the response to an assertion failure. If the application doesn't |
| * provide this, SDL will try to do the right thing, popping up a |
| * system-specific GUI dialog, and probably minimizing any fullscreen windows. |
| * |
| * This callback may fire from any thread, but it runs wrapped in a mutex, so |
| * it will only fire from one thread at a time. |
| * |
| * This callback is NOT reset to SDL's internal handler upon SDL_Quit()! |
| * |
| * \param handler the SDL_AssertionHandler function to call when an assertion |
| * fails or NULL for the default handler. |
| * \param userdata a pointer that is passed to `handler`. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAssertionHandler |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_SetAssertionHandler( |
| SDL_AssertionHandler handler, |
| void *userdata); |
| |
| /** |
| * Get the default assertion handler. |
| * |
| * This returns the function pointer that is called by default when an |
| * assertion is triggered. This is an internal function provided by SDL, that |
| * is used for assertions when SDL_SetAssertionHandler() hasn't been used to |
| * provide a different function. |
| * |
| * \returns the default SDL_AssertionHandler that is called when an assert |
| * triggers. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAssertionHandler |
| */ |
| extern SDL_DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void); |
| |
| /** |
| * Get the current assertion handler. |
| * |
| * This returns the function pointer that is called when an assertion is |
| * triggered. This is either the value last passed to |
| * SDL_SetAssertionHandler(), or if no application-specified function is set, |
| * is equivalent to calling SDL_GetDefaultAssertionHandler(). |
| * |
| * The parameter `puserdata` is a pointer to a void*, which will store the |
| * "userdata" pointer that was passed to SDL_SetAssertionHandler(). This value |
| * will always be NULL for the default handler. If you don't care about this |
| * data, it is safe to pass a NULL pointer to this function to ignore it. |
| * |
| * \param puserdata pointer which is filled with the "userdata" pointer that |
| * was passed to SDL_SetAssertionHandler(). |
| * \returns the SDL_AssertionHandler that is called when an assert triggers. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SetAssertionHandler |
| */ |
| extern SDL_DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata); |
| |
| /** |
| * Get a list of all assertion failures. |
| * |
| * This function gets all assertions triggered since the last call to |
| * SDL_ResetAssertionReport(), or the start of the program. |
| * |
| * The proper way to examine this data looks something like this: |
| * |
| * ```c |
| * const SDL_AssertData *item = SDL_GetAssertionReport(); |
| * while (item) { |
| * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n", |
| * item->condition, item->function, item->filename, |
| * item->linenum, item->trigger_count, |
| * item->always_ignore ? "yes" : "no"); |
| * item = item->next; |
| * } |
| * ``` |
| * |
| * \returns a list of all failed assertions or NULL if the list is empty. This |
| * memory should not be modified or freed by the application. This |
| * pointer remains valid until the next call to SDL_Quit() or |
| * SDL_ResetAssertionReport(). |
| * |
| * \threadsafety This function is not thread safe. Other threads calling |
| * SDL_ResetAssertionReport() simultaneously, may render the |
| * returned pointer invalid. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_ResetAssertionReport |
| */ |
| extern SDL_DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void); |
| |
| /** |
| * Clear the list of all assertion failures. |
| * |
| * This function will clear the list of all assertions triggered up to that |
| * point. Immediately following this call, SDL_GetAssertionReport will return |
| * no items. In addition, any previously-triggered assertions will be reset to |
| * a trigger_count of zero, and their always_ignore state will be false. |
| * |
| * \threadsafety This function is not thread safe. Other threads triggering an |
| * assertion, or simultaneously calling this function may cause |
| * memory leaks or crashes. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAssertionReport |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_ResetAssertionReport(void); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_assert_h_ */ |