| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../SDL_internal.h" |
| |
| #include "SDL.h" |
| #include "SDL_video.h" |
| #include "SDL_sysvideo.h" |
| #include "SDL_pixels.h" |
| #include "SDL_surface.h" |
| #include "SDL_shape.h" |
| #include "SDL_shape_internals.h" |
| |
| SDL_Window *SDL_CreateShapedWindow(const char *title, unsigned int x, unsigned int y, unsigned int w, unsigned int h, Uint32 flags) |
| { |
| SDL_Window *result = NULL; |
| result = SDL_CreateWindow(title, -1000, -1000, w, h, (flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /* & (~SDL_WINDOW_SHOWN) */); |
| if (result != NULL) { |
| if (SDL_GetVideoDevice()->shape_driver.CreateShaper == NULL) { |
| SDL_DestroyWindow(result); |
| return NULL; |
| } |
| result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result); |
| if (result->shaper != NULL) { |
| result->shaper->userx = x; |
| result->shaper->usery = y; |
| result->shaper->mode.mode = ShapeModeDefault; |
| result->shaper->mode.parameters.binarizationCutoff = 1; |
| result->shaper->hasshape = SDL_FALSE; |
| return result; |
| } else { |
| SDL_DestroyWindow(result); |
| return NULL; |
| } |
| } |
| return NULL; |
| } |
| |
| SDL_bool SDL_IsShapedWindow(const SDL_Window *window) |
| { |
| if (window == NULL) { |
| return SDL_FALSE; |
| } |
| return (SDL_bool)(window->shaper != NULL); |
| } |
| |
| /* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */ |
| void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode, SDL_Surface *shape, Uint8 *bitmap, Uint8 ppb) |
| { |
| int x = 0; |
| int y = 0; |
| Uint8 r = 0, g = 0, b = 0, alpha = 0; |
| Uint8 *pixel = NULL; |
| Uint32 pixel_value = 0, mask_value = 0; |
| size_t bytes_per_scanline = (size_t)(shape->w + (ppb - 1)) / ppb; |
| Uint8 *bitmap_scanline; |
| SDL_Color key; |
| |
| if (SDL_MUSTLOCK(shape)) { |
| SDL_LockSurface(shape); |
| } |
| |
| SDL_memset(bitmap, 0, shape->h * bytes_per_scanline); |
| |
| for (y = 0; y < shape->h; y++) { |
| bitmap_scanline = bitmap + y * bytes_per_scanline; |
| for (x = 0; x < shape->w; x++) { |
| alpha = 0; |
| pixel_value = 0; |
| pixel = (Uint8 *)(shape->pixels) + (y * shape->pitch) + (x * shape->format->BytesPerPixel); |
| switch (shape->format->BytesPerPixel) { |
| case (1): |
| pixel_value = *pixel; |
| break; |
| case (2): |
| pixel_value = *(Uint16 *)pixel; |
| break; |
| case (3): |
| pixel_value = *(Uint32 *)pixel & (~shape->format->Amask); |
| break; |
| case (4): |
| pixel_value = *(Uint32 *)pixel; |
| break; |
| } |
| SDL_GetRGBA(pixel_value, shape->format, &r, &g, &b, &alpha); |
| switch (mode.mode) { |
| case (ShapeModeDefault): |
| mask_value = (alpha >= 1 ? 1 : 0); |
| break; |
| case (ShapeModeBinarizeAlpha): |
| mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0); |
| break; |
| case (ShapeModeReverseBinarizeAlpha): |
| mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0); |
| break; |
| case (ShapeModeColorKey): |
| key = mode.parameters.colorKey; |
| mask_value = ((key.r != r || key.g != g || key.b != b) ? 1 : 0); |
| break; |
| } |
| bitmap_scanline[x / ppb] |= mask_value << (x % ppb); |
| } |
| } |
| |
| if (SDL_MUSTLOCK(shape)) { |
| SDL_UnlockSurface(shape); |
| } |
| } |
| |
| static SDL_ShapeTree *RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode, SDL_Surface *mask, SDL_Rect dimensions) |
| { |
| int x = 0, y = 0; |
| Uint8 *pixel = NULL; |
| Uint32 pixel_value = 0; |
| Uint8 r = 0, g = 0, b = 0, a = 0; |
| SDL_bool pixel_opaque = SDL_FALSE; |
| int last_opaque = -1; |
| SDL_Color key; |
| SDL_ShapeTree *result = (SDL_ShapeTree *)SDL_malloc(sizeof(SDL_ShapeTree)); |
| SDL_Rect next = { 0, 0, 0, 0 }; |
| |
| if (result == NULL) { |
| SDL_OutOfMemory(); |
| return NULL; |
| } |
| |
| for (y = dimensions.y; y < dimensions.y + dimensions.h; y++) { |
| for (x = dimensions.x; x < dimensions.x + dimensions.w; x++) { |
| pixel_value = 0; |
| pixel = (Uint8 *)(mask->pixels) + (y * mask->pitch) + (x * mask->format->BytesPerPixel); |
| switch (mask->format->BytesPerPixel) { |
| case (1): |
| pixel_value = *pixel; |
| break; |
| case (2): |
| pixel_value = *(Uint16 *)pixel; |
| break; |
| case (3): |
| pixel_value = *(Uint32 *)pixel & (~mask->format->Amask); |
| break; |
| case (4): |
| pixel_value = *(Uint32 *)pixel; |
| break; |
| } |
| SDL_GetRGBA(pixel_value, mask->format, &r, &g, &b, &a); |
| switch (mode.mode) { |
| case (ShapeModeDefault): |
| pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE); |
| break; |
| case (ShapeModeBinarizeAlpha): |
| pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); |
| break; |
| case (ShapeModeReverseBinarizeAlpha): |
| pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); |
| break; |
| case (ShapeModeColorKey): |
| key = mode.parameters.colorKey; |
| pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE); |
| break; |
| } |
| if (last_opaque == -1) { |
| last_opaque = pixel_opaque; |
| } |
| if (last_opaque != pixel_opaque) { |
| const int halfwidth = dimensions.w / 2; |
| const int halfheight = dimensions.h / 2; |
| |
| result->kind = QuadShape; |
| |
| next.x = dimensions.x; |
| next.y = dimensions.y; |
| next.w = halfwidth; |
| next.h = halfheight; |
| result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next); |
| |
| next.x = dimensions.x + halfwidth; |
| next.w = dimensions.w - halfwidth; |
| result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next); |
| |
| next.x = dimensions.x; |
| next.w = halfwidth; |
| next.y = dimensions.y + halfheight; |
| next.h = dimensions.h - halfheight; |
| result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next); |
| |
| next.x = dimensions.x + halfwidth; |
| next.w = dimensions.w - halfwidth; |
| result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next); |
| |
| return result; |
| } |
| } |
| } |
| |
| /* If we never recursed, all the pixels in this quadrant have the same "value". */ |
| result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape); |
| result->data.shape = dimensions; |
| return result; |
| } |
| |
| SDL_ShapeTree *SDL_CalculateShapeTree(SDL_WindowShapeMode mode, SDL_Surface *shape) |
| { |
| SDL_Rect dimensions; |
| SDL_ShapeTree *result = NULL; |
| |
| dimensions.x = 0; |
| dimensions.y = 0; |
| dimensions.w = shape->w; |
| dimensions.h = shape->h; |
| |
| if (SDL_MUSTLOCK(shape)) { |
| SDL_LockSurface(shape); |
| } |
| result = RecursivelyCalculateShapeTree(mode, shape, dimensions); |
| if (SDL_MUSTLOCK(shape)) { |
| SDL_UnlockSurface(shape); |
| } |
| return result; |
| } |
| |
| void SDL_TraverseShapeTree(SDL_ShapeTree *tree, SDL_TraversalFunction function, void *closure) |
| { |
| SDL_assert(tree != NULL); |
| if (tree->kind == QuadShape) { |
| SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft, function, closure); |
| SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright, function, closure); |
| SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft, function, closure); |
| SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright, function, closure); |
| } else { |
| function(tree, closure); |
| } |
| } |
| |
| void SDL_FreeShapeTree(SDL_ShapeTree **shape_tree) |
| { |
| if ((*shape_tree)->kind == QuadShape) { |
| SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.upleft); |
| SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.upright); |
| SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.downleft); |
| SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.downright); |
| } |
| SDL_free(*shape_tree); |
| *shape_tree = NULL; |
| } |
| |
| int SDL_SetWindowShape(SDL_Window *window, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode) |
| { |
| SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
| int result; |
| |
| if (window == NULL || !SDL_IsShapedWindow(window)) { |
| /* The window given was not a shapeable window. */ |
| return SDL_NONSHAPEABLE_WINDOW; |
| } |
| if (shape == NULL) { |
| /* Invalid shape argument. */ |
| return SDL_INVALID_SHAPE_ARGUMENT; |
| } |
| |
| if (shape_mode != NULL) { |
| window->shaper->mode = *shape_mode; |
| } |
| result = _this->shape_driver.SetWindowShape(window->shaper, shape, shape_mode); |
| window->shaper->hasshape = SDL_TRUE; |
| if (window->shaper->userx != 0 && window->shaper->usery != 0) { |
| int x = window->shaper->userx; |
| int y = window->shaper->usery; |
| |
| if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y) || |
| SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) { |
| int displayIndex; |
| SDL_Rect bounds; |
| |
| if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) { |
| displayIndex = (x & 0xFFFF); |
| if (displayIndex >= _this->num_displays) { |
| displayIndex = 0; |
| } |
| } else { |
| displayIndex = (y & 0xFFFF); |
| if (displayIndex >= _this->num_displays) { |
| displayIndex = 0; |
| } |
| } |
| |
| SDL_GetDisplayBounds(displayIndex, &bounds); |
| if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) { |
| window->x = bounds.x + (bounds.w - window->w) / 2; |
| } |
| if (SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) { |
| window->y = bounds.y + (bounds.h - window->h) / 2; |
| } |
| } |
| SDL_SetWindowPosition(window, x, y); |
| window->shaper->userx = 0; |
| window->shaper->usery = 0; |
| } |
| return result; |
| } |
| |
| static SDL_bool SDL_WindowHasAShape(SDL_Window *window) |
| { |
| if (window == NULL || !SDL_IsShapedWindow(window)) { |
| return SDL_FALSE; |
| } |
| return window->shaper->hasshape; |
| } |
| |
| int SDL_GetShapedWindowMode(SDL_Window *window, SDL_WindowShapeMode *shape_mode) |
| { |
| if (window != NULL && SDL_IsShapedWindow(window)) { |
| if (shape_mode == NULL) { |
| if (SDL_WindowHasAShape(window)) { |
| return 0; /* The window given has a shape. */ |
| } else { |
| return SDL_WINDOW_LACKS_SHAPE; /* The window given is shapeable but lacks a shape. */ |
| } |
| } else { |
| *shape_mode = window->shaper->mode; |
| return 0; |
| } |
| } |
| return SDL_NONSHAPEABLE_WINDOW; /* The window given is not a valid shapeable window. */ |
| } |