| /* |
| Simple DirectMedia Layer |
| Copyright (C) 2017, Mark Callow |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_vulkan.h |
| * |
| * Header file for functions to creating Vulkan surfaces on SDL windows. |
| */ |
| |
| #ifndef SDL_vulkan_h_ |
| #define SDL_vulkan_h_ |
| |
| #include "SDL_video.h" |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* Avoid including vulkan.h, don't define VkInstance if it's already included */ |
| #ifdef VULKAN_H_ |
| #define NO_SDL_VULKAN_TYPEDEFS |
| #endif |
| #ifndef NO_SDL_VULKAN_TYPEDEFS |
| #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; |
| |
| #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) |
| #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; |
| #else |
| #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; |
| #endif |
| |
| VK_DEFINE_HANDLE(VkInstance) |
| VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) |
| |
| #endif /* !NO_SDL_VULKAN_TYPEDEFS */ |
| |
| typedef VkInstance SDL_vulkanInstance; |
| typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */ |
| |
| /** |
| * \name Vulkan support functions |
| * |
| * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API |
| * is compatable with Tizen's implementation of Vulkan in SDL. |
| */ |
| /* @{ */ |
| |
| /** |
| * Dynamically load the Vulkan loader library. |
| * |
| * This should be called after initializing the video driver, but before |
| * creating any Vulkan windows. If no Vulkan loader library is loaded, the |
| * default library will be loaded upon creation of the first Vulkan window. |
| * |
| * It is fairly common for Vulkan applications to link with libvulkan instead |
| * of explicitly loading it at run time. This will work with SDL provided the |
| * application links to a dynamic library and both it and SDL use the same |
| * search path. |
| * |
| * If you specify a non-NULL `path`, an application should retrieve all of the |
| * Vulkan functions it uses from the dynamic library using |
| * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points |
| * to the same vulkan loader library the application linked to. |
| * |
| * On Apple devices, if `path` is NULL, SDL will attempt to find the |
| * `vkGetInstanceProcAddr` address within all the Mach-O images of the current |
| * process. This is because it is fairly common for Vulkan applications to |
| * link with libvulkan (and historically MoltenVK was provided as a static |
| * library). If it is not found, on macOS, SDL will attempt to load |
| * `vulkan.framework/vulkan`, `libvulkan.1.dylib`, |
| * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On |
| * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a |
| * dynamic framework or .dylib must ensure it is included in its application |
| * bundle. |
| * |
| * On non-Apple devices, application linking with a static libvulkan is not |
| * supported. Either do not link to the Vulkan loader or link to a dynamic |
| * library version. |
| * |
| * \param path The platform dependent Vulkan loader library name or NULL |
| * \returns 0 on success or -1 if the library couldn't be loaded; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.6. |
| * |
| * \sa SDL_Vulkan_GetVkInstanceProcAddr |
| * \sa SDL_Vulkan_UnloadLibrary |
| */ |
| extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path); |
| |
| /** |
| * Get the address of the `vkGetInstanceProcAddr` function. |
| * |
| * This should be called after either calling SDL_Vulkan_LoadLibrary() or |
| * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag. |
| * |
| * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error. |
| * |
| * \since This function is available since SDL 2.0.6. |
| */ |
| extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void); |
| |
| /** |
| * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary() |
| * |
| * \since This function is available since SDL 2.0.6. |
| * |
| * \sa SDL_Vulkan_LoadLibrary |
| */ |
| extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); |
| |
| /** |
| * Get the names of the Vulkan instance extensions needed to create a surface |
| * with SDL_Vulkan_CreateSurface. |
| * |
| * If `pNames` is NULL, then the number of required Vulkan instance extensions |
| * is returned in `pCount`. Otherwise, `pCount` must point to a variable set |
| * to the number of elements in the `pNames` array, and on return the variable |
| * is overwritten with the number of names actually written to `pNames`. If |
| * `pCount` is less than the number of required extensions, at most `pCount` |
| * structures will be written. If `pCount` is smaller than the number of |
| * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to |
| * indicate that not all the required extensions were returned. |
| * |
| * The `window` parameter is currently needed to be valid as of SDL 2.0.8, |
| * however, this parameter will likely be removed in future releases |
| * |
| * \param window A window for which the required Vulkan instance extensions |
| * should be retrieved (will be deprecated in a future release) |
| * \param pCount A pointer to an unsigned int corresponding to the number of |
| * extensions to be returned |
| * \param pNames NULL or a pointer to an array to be filled with required |
| * Vulkan instance extensions |
| * \returns SDL_TRUE on success, SDL_FALSE on error. |
| * |
| * \since This function is available since SDL 2.0.6. |
| * |
| * \sa SDL_Vulkan_CreateSurface |
| */ |
| extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, |
| unsigned int *pCount, |
| const char **pNames); |
| |
| /** |
| * Create a Vulkan rendering surface for a window. |
| * |
| * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and |
| * `instance` must have been created with extensions returned by |
| * SDL_Vulkan_GetInstanceExtensions() enabled. |
| * |
| * \param window The window to which to attach the Vulkan surface |
| * \param instance The Vulkan instance handle |
| * \param surface A pointer to a VkSurfaceKHR handle to output the newly |
| * created surface |
| * \returns SDL_TRUE on success, SDL_FALSE on error. |
| * |
| * \since This function is available since SDL 2.0.6. |
| * |
| * \sa SDL_Vulkan_GetInstanceExtensions |
| * \sa SDL_Vulkan_GetDrawableSize |
| */ |
| extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window, |
| VkInstance instance, |
| VkSurfaceKHR* surface); |
| |
| /** |
| * Get the size of the window's underlying drawable dimensions in pixels. |
| * |
| * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI |
| * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a |
| * platform with high-DPI support (Apple calls this "Retina"), and not |
| * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. |
| * |
| * \param window an SDL_Window for which the size is to be queried |
| * \param w Pointer to the variable to write the width to or NULL |
| * \param h Pointer to the variable to write the height to or NULL |
| * |
| * \since This function is available since SDL 2.0.6. |
| * |
| * \sa SDL_GetWindowSize |
| * \sa SDL_CreateWindow |
| * \sa SDL_Vulkan_CreateSurface |
| */ |
| extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window, |
| int *w, int *h); |
| |
| /* @} *//* Vulkan support functions */ |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include "close_code.h" |
| |
| #endif /* SDL_vulkan_h_ */ |