| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_touch.h |
| * |
| * Include file for SDL touch event handling. |
| */ |
| |
| #ifndef SDL_touch_h_ |
| #define SDL_touch_h_ |
| |
| #include "SDL_stdinc.h" |
| #include "SDL_error.h" |
| #include "SDL_video.h" |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef Sint64 SDL_TouchID; |
| typedef Sint64 SDL_FingerID; |
| |
| typedef enum |
| { |
| SDL_TOUCH_DEVICE_INVALID = -1, |
| SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */ |
| SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ |
| SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */ |
| } SDL_TouchDeviceType; |
| |
| typedef struct SDL_Finger |
| { |
| SDL_FingerID id; |
| float x; |
| float y; |
| float pressure; |
| } SDL_Finger; |
| |
| /* Used as the device ID for mouse events simulated with touch input */ |
| #define SDL_TOUCH_MOUSEID ((Uint32)-1) |
| |
| /* Used as the SDL_TouchID for touch events simulated with mouse input */ |
| #define SDL_MOUSE_TOUCHID ((Sint64)-1) |
| |
| |
| /** |
| * Get the number of registered touch devices. |
| * |
| * On some platforms SDL first sees the touch device if it was actually used. |
| * Therefore SDL_GetNumTouchDevices() may return 0 although devices are |
| * available. After using all devices at least once the number will be |
| * correct. |
| * |
| * This was fixed for Android in SDL 2.0.1. |
| * |
| * \returns the number of registered touch devices. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetTouchDevice |
| */ |
| extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); |
| |
| /** |
| * Get the touch ID with the given index. |
| * |
| * \param index the touch device index |
| * \returns the touch ID with the given index on success or 0 if the index is |
| * invalid; call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetNumTouchDevices |
| */ |
| extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); |
| |
| /** |
| * Get the touch device name as reported from the driver or NULL if the index |
| * is invalid. |
| * |
| * \since This function is available since SDL 2.0.22. |
| */ |
| extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index); |
| |
| /** |
| * Get the type of the given touch device. |
| * |
| * \since This function is available since SDL 2.0.10. |
| */ |
| extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); |
| |
| /** |
| * Get the number of active fingers for a given touch device. |
| * |
| * \param touchID the ID of a touch device |
| * \returns the number of active fingers for a given touch device on success |
| * or 0 on failure; call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetTouchFinger |
| */ |
| extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); |
| |
| /** |
| * Get the finger object for specified touch device ID and finger index. |
| * |
| * The returned resource is owned by SDL and should not be deallocated. |
| * |
| * \param touchID the ID of the requested touch device |
| * \param index the index of the requested finger |
| * \returns a pointer to the SDL_Finger object or NULL if no object at the |
| * given ID and index could be found. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_RecordGesture |
| */ |
| extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include "close_code.h" |
| |
| #endif /* SDL_touch_h_ */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |