| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_pixels.h |
| * |
| * Header for the enumerated pixel format definitions. |
| */ |
| |
| #ifndef SDL_pixels_h_ |
| #define SDL_pixels_h_ |
| |
| #include "SDL_stdinc.h" |
| #include "SDL_endian.h" |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * \name Transparency definitions |
| * |
| * These define alpha as the opacity of a surface. |
| */ |
| /* @{ */ |
| #define SDL_ALPHA_OPAQUE 255 |
| #define SDL_ALPHA_TRANSPARENT 0 |
| /* @} */ |
| |
| /** Pixel type. */ |
| typedef enum |
| { |
| SDL_PIXELTYPE_UNKNOWN, |
| SDL_PIXELTYPE_INDEX1, |
| SDL_PIXELTYPE_INDEX4, |
| SDL_PIXELTYPE_INDEX8, |
| SDL_PIXELTYPE_PACKED8, |
| SDL_PIXELTYPE_PACKED16, |
| SDL_PIXELTYPE_PACKED32, |
| SDL_PIXELTYPE_ARRAYU8, |
| SDL_PIXELTYPE_ARRAYU16, |
| SDL_PIXELTYPE_ARRAYU32, |
| SDL_PIXELTYPE_ARRAYF16, |
| SDL_PIXELTYPE_ARRAYF32 |
| } SDL_PixelType; |
| |
| /** Bitmap pixel order, high bit -> low bit. */ |
| typedef enum |
| { |
| SDL_BITMAPORDER_NONE, |
| SDL_BITMAPORDER_4321, |
| SDL_BITMAPORDER_1234 |
| } SDL_BitmapOrder; |
| |
| /** Packed component order, high bit -> low bit. */ |
| typedef enum |
| { |
| SDL_PACKEDORDER_NONE, |
| SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDORDER_RGBX, |
| SDL_PACKEDORDER_ARGB, |
| SDL_PACKEDORDER_RGBA, |
| SDL_PACKEDORDER_XBGR, |
| SDL_PACKEDORDER_BGRX, |
| SDL_PACKEDORDER_ABGR, |
| SDL_PACKEDORDER_BGRA |
| } SDL_PackedOrder; |
| |
| /** Array component order, low byte -> high byte. */ |
| /* !!! FIXME: in 2.1, make these not overlap differently with |
| !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */ |
| typedef enum |
| { |
| SDL_ARRAYORDER_NONE, |
| SDL_ARRAYORDER_RGB, |
| SDL_ARRAYORDER_RGBA, |
| SDL_ARRAYORDER_ARGB, |
| SDL_ARRAYORDER_BGR, |
| SDL_ARRAYORDER_BGRA, |
| SDL_ARRAYORDER_ABGR |
| } SDL_ArrayOrder; |
| |
| /** Packed component layout. */ |
| typedef enum |
| { |
| SDL_PACKEDLAYOUT_NONE, |
| SDL_PACKEDLAYOUT_332, |
| SDL_PACKEDLAYOUT_4444, |
| SDL_PACKEDLAYOUT_1555, |
| SDL_PACKEDLAYOUT_5551, |
| SDL_PACKEDLAYOUT_565, |
| SDL_PACKEDLAYOUT_8888, |
| SDL_PACKEDLAYOUT_2101010, |
| SDL_PACKEDLAYOUT_1010102 |
| } SDL_PackedLayout; |
| |
| #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) |
| |
| #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
| ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
| ((bits) << 8) | ((bytes) << 0)) |
| |
| #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F) |
| #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
| #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
| #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
| #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
| #define SDL_BYTESPERPIXEL(X) \ |
| (SDL_ISPIXELFORMAT_FOURCC(X) ? \ |
| ((((X) == SDL_PIXELFORMAT_YUY2) || \ |
| ((X) == SDL_PIXELFORMAT_UYVY) || \ |
| ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF)) |
| |
| #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) |
| |
| #define SDL_ISPIXELFORMAT_PACKED(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32))) |
| |
| #define SDL_ISPIXELFORMAT_ARRAY(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) |
| |
| #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
| ((SDL_ISPIXELFORMAT_PACKED(format) && \ |
| ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
| (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
| (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
| (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \ |
| (SDL_ISPIXELFORMAT_ARRAY(format) && \ |
| ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \ |
| (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \ |
| (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \ |
| (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA)))) |
| |
| /* The flag is set to 1 because 0x1? is not in the printable ASCII range */ |
| #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
| ((format) && (SDL_PIXELFLAG(format) != 1)) |
| |
| /* Note: If you modify this list, update SDL_GetPixelFormatName() */ |
| typedef enum |
| { |
| SDL_PIXELFORMAT_UNKNOWN, |
| SDL_PIXELFORMAT_INDEX1LSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
| 1, 0), |
| SDL_PIXELFORMAT_INDEX1MSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
| 1, 0), |
| SDL_PIXELFORMAT_INDEX4LSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
| 4, 0), |
| SDL_PIXELFORMAT_INDEX4MSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
| 4, 0), |
| SDL_PIXELFORMAT_INDEX8 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
| SDL_PIXELFORMAT_RGB332 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDLAYOUT_332, 8, 1), |
| SDL_PIXELFORMAT_XRGB4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDLAYOUT_4444, 12, 2), |
| SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444, |
| SDL_PIXELFORMAT_XBGR4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
| SDL_PACKEDLAYOUT_4444, 12, 2), |
| SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444, |
| SDL_PIXELFORMAT_XRGB1555 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDLAYOUT_1555, 15, 2), |
| SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555, |
| SDL_PIXELFORMAT_XBGR1555 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
| SDL_PACKEDLAYOUT_1555, 15, 2), |
| SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555, |
| SDL_PIXELFORMAT_ARGB4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
| SDL_PACKEDLAYOUT_4444, 16, 2), |
| SDL_PIXELFORMAT_RGBA4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
| SDL_PACKEDLAYOUT_4444, 16, 2), |
| SDL_PIXELFORMAT_ABGR4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
| SDL_PACKEDLAYOUT_4444, 16, 2), |
| SDL_PIXELFORMAT_BGRA4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
| SDL_PACKEDLAYOUT_4444, 16, 2), |
| SDL_PIXELFORMAT_ARGB1555 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
| SDL_PACKEDLAYOUT_1555, 16, 2), |
| SDL_PIXELFORMAT_RGBA5551 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
| SDL_PACKEDLAYOUT_5551, 16, 2), |
| SDL_PIXELFORMAT_ABGR1555 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
| SDL_PACKEDLAYOUT_1555, 16, 2), |
| SDL_PIXELFORMAT_BGRA5551 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
| SDL_PACKEDLAYOUT_5551, 16, 2), |
| SDL_PIXELFORMAT_RGB565 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDLAYOUT_565, 16, 2), |
| SDL_PIXELFORMAT_BGR565 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
| SDL_PACKEDLAYOUT_565, 16, 2), |
| SDL_PIXELFORMAT_RGB24 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
| 24, 3), |
| SDL_PIXELFORMAT_BGR24 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
| 24, 3), |
| SDL_PIXELFORMAT_XRGB8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDLAYOUT_8888, 24, 4), |
| SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888, |
| SDL_PIXELFORMAT_RGBX8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, |
| SDL_PACKEDLAYOUT_8888, 24, 4), |
| SDL_PIXELFORMAT_XBGR8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
| SDL_PACKEDLAYOUT_8888, 24, 4), |
| SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888, |
| SDL_PIXELFORMAT_BGRX8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, |
| SDL_PACKEDLAYOUT_8888, 24, 4), |
| SDL_PIXELFORMAT_ARGB8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
| SDL_PACKEDLAYOUT_8888, 32, 4), |
| SDL_PIXELFORMAT_RGBA8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
| SDL_PACKEDLAYOUT_8888, 32, 4), |
| SDL_PIXELFORMAT_ABGR8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
| SDL_PACKEDLAYOUT_8888, 32, 4), |
| SDL_PIXELFORMAT_BGRA8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
| SDL_PACKEDLAYOUT_8888, 32, 4), |
| SDL_PIXELFORMAT_ARGB2101010 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
| SDL_PACKEDLAYOUT_2101010, 32, 4), |
| |
| /* Aliases for RGBA byte arrays of color data, for the current platform */ |
| #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, |
| SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, |
| SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888, |
| SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888, |
| #else |
| SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, |
| SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, |
| SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, |
| SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, |
| #endif |
| |
| SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ |
| SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
| SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ |
| SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
| SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
| SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
| SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
| SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
| SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
| SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), |
| SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */ |
| SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'), |
| SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */ |
| SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), |
| SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ |
| SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') |
| } SDL_PixelFormatEnum; |
| |
| /** |
| * The bits of this structure can be directly reinterpreted as an integer-packed |
| * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 |
| * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems). |
| */ |
| typedef struct SDL_Color |
| { |
| Uint8 r; |
| Uint8 g; |
| Uint8 b; |
| Uint8 a; |
| } SDL_Color; |
| #define SDL_Colour SDL_Color |
| |
| typedef struct SDL_Palette |
| { |
| int ncolors; |
| SDL_Color *colors; |
| Uint32 version; |
| int refcount; |
| } SDL_Palette; |
| |
| /** |
| * \note Everything in the pixel format structure is read-only. |
| */ |
| typedef struct SDL_PixelFormat |
| { |
| Uint32 format; |
| SDL_Palette *palette; |
| Uint8 BitsPerPixel; |
| Uint8 BytesPerPixel; |
| Uint8 padding[2]; |
| Uint32 Rmask; |
| Uint32 Gmask; |
| Uint32 Bmask; |
| Uint32 Amask; |
| Uint8 Rloss; |
| Uint8 Gloss; |
| Uint8 Bloss; |
| Uint8 Aloss; |
| Uint8 Rshift; |
| Uint8 Gshift; |
| Uint8 Bshift; |
| Uint8 Ashift; |
| int refcount; |
| struct SDL_PixelFormat *next; |
| } SDL_PixelFormat; |
| |
| /** |
| * Get the human readable name of a pixel format. |
| * |
| * \param format the pixel format to query |
| * \returns the human readable name of the specified pixel format or |
| * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized. |
| * |
| * \since This function is available since SDL 2.0.0. |
| */ |
| extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); |
| |
| /** |
| * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. |
| * |
| * \param format one of the SDL_PixelFormatEnum values |
| * \param bpp a bits per pixel value; usually 15, 16, or 32 |
| * \param Rmask a pointer filled in with the red mask for the format |
| * \param Gmask a pointer filled in with the green mask for the format |
| * \param Bmask a pointer filled in with the blue mask for the format |
| * \param Amask a pointer filled in with the alpha mask for the format |
| * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't |
| * possible; call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_MasksToPixelFormatEnum |
| */ |
| extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
| int *bpp, |
| Uint32 * Rmask, |
| Uint32 * Gmask, |
| Uint32 * Bmask, |
| Uint32 * Amask); |
| |
| /** |
| * Convert a bpp value and RGBA masks to an enumerated pixel format. |
| * |
| * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't |
| * possible. |
| * |
| * \param bpp a bits per pixel value; usually 15, 16, or 32 |
| * \param Rmask the red mask for the format |
| * \param Gmask the green mask for the format |
| * \param Bmask the blue mask for the format |
| * \param Amask the alpha mask for the format |
| * \returns one of the SDL_PixelFormatEnum values |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_PixelFormatEnumToMasks |
| */ |
| extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
| Uint32 Rmask, |
| Uint32 Gmask, |
| Uint32 Bmask, |
| Uint32 Amask); |
| |
| /** |
| * Create an SDL_PixelFormat structure corresponding to a pixel format. |
| * |
| * Returned structure may come from a shared global cache (i.e. not newly |
| * allocated), and hence should not be modified, especially the palette. Weird |
| * errors such as `Blit combination not supported` may occur. |
| * |
| * \param pixel_format one of the SDL_PixelFormatEnum values |
| * \returns the new SDL_PixelFormat structure or NULL on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_FreeFormat |
| */ |
| extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format); |
| |
| /** |
| * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat(). |
| * |
| * \param format the SDL_PixelFormat structure to free |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_AllocFormat |
| */ |
| extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format); |
| |
| /** |
| * Create a palette structure with the specified number of color entries. |
| * |
| * The palette entries are initialized to white. |
| * |
| * \param ncolors represents the number of color entries in the color palette |
| * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if |
| * there wasn't enough memory); call SDL_GetError() for more |
| * information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_FreePalette |
| */ |
| extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
| |
| /** |
| * Set the palette for a pixel format structure. |
| * |
| * \param format the SDL_PixelFormat structure that will use the palette |
| * \param palette the SDL_Palette structure that will be used |
| * \returns 0 on success or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_AllocPalette |
| * \sa SDL_FreePalette |
| */ |
| extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, |
| SDL_Palette *palette); |
| |
| /** |
| * Set a range of colors in a palette. |
| * |
| * \param palette the SDL_Palette structure to modify |
| * \param colors an array of SDL_Color structures to copy into the palette |
| * \param firstcolor the index of the first palette entry to modify |
| * \param ncolors the number of entries to modify |
| * \returns 0 on success or a negative error code if not all of the colors |
| * could be set; call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_AllocPalette |
| * \sa SDL_CreateRGBSurface |
| */ |
| extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
| const SDL_Color * colors, |
| int firstcolor, int ncolors); |
| |
| /** |
| * Free a palette created with SDL_AllocPalette(). |
| * |
| * \param palette the SDL_Palette structure to be freed |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_AllocPalette |
| */ |
| extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
| |
| /** |
| * Map an RGB triple to an opaque pixel value for a given pixel format. |
| * |
| * This function maps the RGB color value to the specified pixel format and |
| * returns the pixel value best approximating the given RGB color value for |
| * the given pixel format. |
| * |
| * If the format has a palette (8-bit) the index of the closest matching color |
| * in the palette will be returned. |
| * |
| * If the specified pixel format has an alpha component it will be returned as |
| * all 1 bits (fully opaque). |
| * |
| * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
| * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
| * format the return value can be assigned to a Uint16, and similarly a Uint8 |
| * for an 8-bpp format). |
| * |
| * \param format an SDL_PixelFormat structure describing the pixel format |
| * \param r the red component of the pixel in the range 0-255 |
| * \param g the green component of the pixel in the range 0-255 |
| * \param b the blue component of the pixel in the range 0-255 |
| * \returns a pixel value |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetRGB |
| * \sa SDL_GetRGBA |
| * \sa SDL_MapRGBA |
| */ |
| extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
| Uint8 r, Uint8 g, Uint8 b); |
| |
| /** |
| * Map an RGBA quadruple to a pixel value for a given pixel format. |
| * |
| * This function maps the RGBA color value to the specified pixel format and |
| * returns the pixel value best approximating the given RGBA color value for |
| * the given pixel format. |
| * |
| * If the specified pixel format has no alpha component the alpha value will |
| * be ignored (as it will be in formats with a palette). |
| * |
| * If the format has a palette (8-bit) the index of the closest matching color |
| * in the palette will be returned. |
| * |
| * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
| * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
| * format the return value can be assigned to a Uint16, and similarly a Uint8 |
| * for an 8-bpp format). |
| * |
| * \param format an SDL_PixelFormat structure describing the format of the |
| * pixel |
| * \param r the red component of the pixel in the range 0-255 |
| * \param g the green component of the pixel in the range 0-255 |
| * \param b the blue component of the pixel in the range 0-255 |
| * \param a the alpha component of the pixel in the range 0-255 |
| * \returns a pixel value |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetRGB |
| * \sa SDL_GetRGBA |
| * \sa SDL_MapRGB |
| */ |
| extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
| Uint8 r, Uint8 g, Uint8 b, |
| Uint8 a); |
| |
| /** |
| * Get RGB values from a pixel in the specified format. |
| * |
| * This function uses the entire 8-bit [0..255] range when converting color |
| * components from pixel formats with less than 8-bits per RGB component |
| * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
| * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
| * |
| * \param pixel a pixel value |
| * \param format an SDL_PixelFormat structure describing the format of the |
| * pixel |
| * \param r a pointer filled in with the red component |
| * \param g a pointer filled in with the green component |
| * \param b a pointer filled in with the blue component |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetRGBA |
| * \sa SDL_MapRGB |
| * \sa SDL_MapRGBA |
| */ |
| extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
| const SDL_PixelFormat * format, |
| Uint8 * r, Uint8 * g, Uint8 * b); |
| |
| /** |
| * Get RGBA values from a pixel in the specified format. |
| * |
| * This function uses the entire 8-bit [0..255] range when converting color |
| * components from pixel formats with less than 8-bits per RGB component |
| * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
| * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
| * |
| * If the surface has no alpha component, the alpha will be returned as 0xff |
| * (100% opaque). |
| * |
| * \param pixel a pixel value |
| * \param format an SDL_PixelFormat structure describing the format of the |
| * pixel |
| * \param r a pointer filled in with the red component |
| * \param g a pointer filled in with the green component |
| * \param b a pointer filled in with the blue component |
| * \param a a pointer filled in with the alpha component |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_GetRGB |
| * \sa SDL_MapRGB |
| * \sa SDL_MapRGBA |
| */ |
| extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
| const SDL_PixelFormat * format, |
| Uint8 * r, Uint8 * g, Uint8 * b, |
| Uint8 * a); |
| |
| /** |
| * Calculate a 256 entry gamma ramp for a gamma value. |
| * |
| * \param gamma a gamma value where 0.0 is black and 1.0 is identity |
| * \param ramp an array of 256 values filled in with the gamma ramp |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_SetWindowGammaRamp |
| */ |
| extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); |
| |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include "close_code.h" |
| |
| #endif /* SDL_pixels_h_ */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |