| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef SDL_mutex_h_ |
| #define SDL_mutex_h_ |
| |
| /** |
| * \file SDL_mutex.h |
| * |
| * Functions to provide thread synchronization primitives. |
| */ |
| |
| #include "SDL_stdinc.h" |
| #include "SDL_error.h" |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * Synchronization functions which can time out return this value |
| * if they time out. |
| */ |
| #define SDL_MUTEX_TIMEDOUT 1 |
| |
| /** |
| * This is the timeout value which corresponds to never time out. |
| */ |
| #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
| |
| |
| /** |
| * \name Mutex functions |
| */ |
| /* @{ */ |
| |
| /* The SDL mutex structure, defined in SDL_sysmutex.c */ |
| struct SDL_mutex; |
| typedef struct SDL_mutex SDL_mutex; |
| |
| /** |
| * Create a new mutex. |
| * |
| * All newly-created mutexes begin in the _unlocked_ state. |
| * |
| * Calls to SDL_LockMutex() will not return while the mutex is locked by |
| * another thread. See SDL_TryLockMutex() to attempt to lock without blocking. |
| * |
| * SDL mutexes are reentrant. |
| * |
| * \returns the initialized and unlocked mutex or NULL on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_DestroyMutex |
| * \sa SDL_LockMutex |
| * \sa SDL_TryLockMutex |
| * \sa SDL_UnlockMutex |
| */ |
| extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); |
| |
| /** |
| * Lock the mutex. |
| * |
| * This will block until the mutex is available, which is to say it is in the |
| * unlocked state and the OS has chosen the caller as the next thread to lock |
| * it. Of all threads waiting to lock the mutex, only one may do so at a time. |
| * |
| * It is legal for the owning thread to lock an already-locked mutex. It must |
| * unlock it the same number of times before it is actually made available for |
| * other threads in the system (this is known as a "recursive mutex"). |
| * |
| * \param mutex the mutex to lock |
| * \return 0, or -1 on error. |
| * |
| * \since This function is available since SDL 2.0.0. |
| */ |
| extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); |
| #define SDL_mutexP(m) SDL_LockMutex(m) |
| |
| /** |
| * Try to lock a mutex without blocking. |
| * |
| * This works just like SDL_LockMutex(), but if the mutex is not available, |
| * this function returns `SDL_MUTEX_TIMEOUT` immediately. |
| * |
| * This technique is useful if you need exclusive access to a resource but |
| * don't want to wait for it, and will return to it to try again later. |
| * |
| * \param mutex the mutex to try to lock |
| * \returns 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call SDL_GetError() for |
| * more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateMutex |
| * \sa SDL_DestroyMutex |
| * \sa SDL_LockMutex |
| * \sa SDL_UnlockMutex |
| */ |
| extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); |
| |
| /** |
| * Unlock the mutex. |
| * |
| * It is legal for the owning thread to lock an already-locked mutex. It must |
| * unlock it the same number of times before it is actually made available for |
| * other threads in the system (this is known as a "recursive mutex"). |
| * |
| * It is an error to unlock a mutex that has not been locked by the current |
| * thread, and doing so results in undefined behavior. |
| * |
| * It is also an error to unlock a mutex that isn't locked at all. |
| * |
| * \param mutex the mutex to unlock. |
| * \returns 0, or -1 on error. |
| * |
| * \since This function is available since SDL 2.0.0. |
| */ |
| extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); |
| #define SDL_mutexV(m) SDL_UnlockMutex(m) |
| |
| /** |
| * Destroy a mutex created with SDL_CreateMutex(). |
| * |
| * This function must be called on any mutex that is no longer needed. Failure |
| * to destroy a mutex will result in a system memory or resource leak. While |
| * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt |
| * to destroy a locked mutex, and may result in undefined behavior depending |
| * on the platform. |
| * |
| * \param mutex the mutex to destroy |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateMutex |
| * \sa SDL_LockMutex |
| * \sa SDL_TryLockMutex |
| * \sa SDL_UnlockMutex |
| */ |
| extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); |
| |
| /* @} *//* Mutex functions */ |
| |
| |
| /** |
| * \name Semaphore functions |
| */ |
| /* @{ */ |
| |
| /* The SDL semaphore structure, defined in SDL_syssem.c */ |
| struct SDL_semaphore; |
| typedef struct SDL_semaphore SDL_sem; |
| |
| /** |
| * Create a semaphore. |
| * |
| * This function creates a new semaphore and initializes it with the value |
| * `initial_value`. Each wait operation on the semaphore will atomically |
| * decrement the semaphore value and potentially block if the semaphore value |
| * is 0. Each post operation will atomically increment the semaphore value and |
| * wake waiting threads and allow them to retry the wait operation. |
| * |
| * \param initial_value the starting value of the semaphore |
| * \returns a new semaphore or NULL on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_DestroySemaphore |
| * \sa SDL_SemPost |
| * \sa SDL_SemTryWait |
| * \sa SDL_SemValue |
| * \sa SDL_SemWait |
| * \sa SDL_SemWaitTimeout |
| */ |
| extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
| |
| /** |
| * Destroy a semaphore. |
| * |
| * It is not safe to destroy a semaphore if there are threads currently |
| * waiting on it. |
| * |
| * \param sem the semaphore to destroy |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateSemaphore |
| * \sa SDL_SemPost |
| * \sa SDL_SemTryWait |
| * \sa SDL_SemValue |
| * \sa SDL_SemWait |
| * \sa SDL_SemWaitTimeout |
| */ |
| extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); |
| |
| /** |
| * Wait until a semaphore has a positive value and then decrements it. |
| * |
| * This function suspends the calling thread until either the semaphore |
| * pointed to by `sem` has a positive value or the call is interrupted by a |
| * signal or error. If the call is successful it will atomically decrement the |
| * semaphore value. |
| * |
| * This function is the equivalent of calling SDL_SemWaitTimeout() with a time |
| * length of `SDL_MUTEX_MAXWAIT`. |
| * |
| * \param sem the semaphore wait on |
| * \returns 0 on success or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateSemaphore |
| * \sa SDL_DestroySemaphore |
| * \sa SDL_SemPost |
| * \sa SDL_SemTryWait |
| * \sa SDL_SemValue |
| * \sa SDL_SemWait |
| * \sa SDL_SemWaitTimeout |
| */ |
| extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); |
| |
| /** |
| * See if a semaphore has a positive value and decrement it if it does. |
| * |
| * This function checks to see if the semaphore pointed to by `sem` has a |
| * positive value and atomically decrements the semaphore value if it does. If |
| * the semaphore doesn't have a positive value, the function immediately |
| * returns SDL_MUTEX_TIMEDOUT. |
| * |
| * \param sem the semaphore to wait on |
| * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait would |
| * block, or a negative error code on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateSemaphore |
| * \sa SDL_DestroySemaphore |
| * \sa SDL_SemPost |
| * \sa SDL_SemValue |
| * \sa SDL_SemWait |
| * \sa SDL_SemWaitTimeout |
| */ |
| extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); |
| |
| /** |
| * Wait until a semaphore has a positive value and then decrements it. |
| * |
| * This function suspends the calling thread until either the semaphore |
| * pointed to by `sem` has a positive value, the call is interrupted by a |
| * signal or error, or the specified time has elapsed. If the call is |
| * successful it will atomically decrement the semaphore value. |
| * |
| * \param sem the semaphore to wait on |
| * \param ms the length of the timeout, in milliseconds |
| * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait does not |
| * succeed in the allotted time, or a negative error code on failure; |
| * call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateSemaphore |
| * \sa SDL_DestroySemaphore |
| * \sa SDL_SemPost |
| * \sa SDL_SemTryWait |
| * \sa SDL_SemValue |
| * \sa SDL_SemWait |
| */ |
| extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); |
| |
| /** |
| * Atomically increment a semaphore's value and wake waiting threads. |
| * |
| * \param sem the semaphore to increment |
| * \returns 0 on success or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateSemaphore |
| * \sa SDL_DestroySemaphore |
| * \sa SDL_SemTryWait |
| * \sa SDL_SemValue |
| * \sa SDL_SemWait |
| * \sa SDL_SemWaitTimeout |
| */ |
| extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); |
| |
| /** |
| * Get the current value of a semaphore. |
| * |
| * \param sem the semaphore to query |
| * \returns the current value of the semaphore. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CreateSemaphore |
| */ |
| extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); |
| |
| /* @} *//* Semaphore functions */ |
| |
| |
| /** |
| * \name Condition variable functions |
| */ |
| /* @{ */ |
| |
| /* The SDL condition variable structure, defined in SDL_syscond.c */ |
| struct SDL_cond; |
| typedef struct SDL_cond SDL_cond; |
| |
| /** |
| * Create a condition variable. |
| * |
| * \returns a new condition variable or NULL on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CondBroadcast |
| * \sa SDL_CondSignal |
| * \sa SDL_CondWait |
| * \sa SDL_CondWaitTimeout |
| * \sa SDL_DestroyCond |
| */ |
| extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); |
| |
| /** |
| * Destroy a condition variable. |
| * |
| * \param cond the condition variable to destroy |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CondBroadcast |
| * \sa SDL_CondSignal |
| * \sa SDL_CondWait |
| * \sa SDL_CondWaitTimeout |
| * \sa SDL_CreateCond |
| */ |
| extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); |
| |
| /** |
| * Restart one of the threads that are waiting on the condition variable. |
| * |
| * \param cond the condition variable to signal |
| * \returns 0 on success or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CondBroadcast |
| * \sa SDL_CondWait |
| * \sa SDL_CondWaitTimeout |
| * \sa SDL_CreateCond |
| * \sa SDL_DestroyCond |
| */ |
| extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); |
| |
| /** |
| * Restart all threads that are waiting on the condition variable. |
| * |
| * \param cond the condition variable to signal |
| * \returns 0 on success or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CondSignal |
| * \sa SDL_CondWait |
| * \sa SDL_CondWaitTimeout |
| * \sa SDL_CreateCond |
| * \sa SDL_DestroyCond |
| */ |
| extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); |
| |
| /** |
| * Wait until a condition variable is signaled. |
| * |
| * This function unlocks the specified `mutex` and waits for another thread to |
| * call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable |
| * `cond`. Once the condition variable is signaled, the mutex is re-locked and |
| * the function returns. |
| * |
| * The mutex must be locked before calling this function. |
| * |
| * This function is the equivalent of calling SDL_CondWaitTimeout() with a |
| * time length of `SDL_MUTEX_MAXWAIT`. |
| * |
| * \param cond the condition variable to wait on |
| * \param mutex the mutex used to coordinate thread access |
| * \returns 0 when it is signaled or a negative error code on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CondBroadcast |
| * \sa SDL_CondSignal |
| * \sa SDL_CondWaitTimeout |
| * \sa SDL_CreateCond |
| * \sa SDL_DestroyCond |
| */ |
| extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); |
| |
| /** |
| * Wait until a condition variable is signaled or a certain time has passed. |
| * |
| * This function unlocks the specified `mutex` and waits for another thread to |
| * call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable |
| * `cond`, or for the specified time to elapse. Once the condition variable is |
| * signaled or the time elapsed, the mutex is re-locked and the function |
| * returns. |
| * |
| * The mutex must be locked before calling this function. |
| * |
| * \param cond the condition variable to wait on |
| * \param mutex the mutex used to coordinate thread access |
| * \param ms the maximum time to wait, in milliseconds, or `SDL_MUTEX_MAXWAIT` |
| * to wait indefinitely |
| * \returns 0 if the condition variable is signaled, `SDL_MUTEX_TIMEDOUT` if |
| * the condition is not signaled in the allotted time, or a negative |
| * error code on failure; call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 2.0.0. |
| * |
| * \sa SDL_CondBroadcast |
| * \sa SDL_CondSignal |
| * \sa SDL_CondWait |
| * \sa SDL_CreateCond |
| * \sa SDL_DestroyCond |
| */ |
| extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, |
| SDL_mutex * mutex, Uint32 ms); |
| |
| /* @} *//* Condition variable functions */ |
| |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include "close_code.h" |
| |
| #endif /* SDL_mutex_h_ */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |