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skia / external / github.com / libsdl-org / SDL / refs/heads/main / . / src / render / gpu / shaders
tree: ba46860e78dd791dd6d6dced20f80f0c66fc4bec [path history] [tgz]
  1. .gitattributes
  2. .gitignore
  3. build-shaders.sh
  4. color.frag.dxil.h
  5. color.frag.hlsl
  6. color.frag.msl.h
  7. color.frag.spv.h
  8. common.frag.hlsli
  9. dxil.h
  10. linepoint.vert.dxil.h
  11. linepoint.vert.hlsl
  12. linepoint.vert.msl.h
  13. linepoint.vert.spv.h
  14. msl.h
  15. spir-v.h
  16. texture_advanced.frag.dxil.h
  17. texture_advanced.frag.hlsl
  18. texture_advanced.frag.msl.h
  19. texture_advanced.frag.spv.h
  20. texture_rgb.frag.dxil.h
  21. texture_rgb.frag.hlsl
  22. texture_rgb.frag.msl.h
  23. texture_rgb.frag.spv.h
  24. texture_rgba.frag.dxil.h
  25. texture_rgba.frag.hlsl
  26. texture_rgba.frag.msl.h
  27. texture_rgba.frag.spv.h
  28. tri_color.vert.dxil.h
  29. tri_color.vert.hlsl
  30. tri_color.vert.msl.h
  31. tri_color.vert.spv.h
  32. tri_texture.vert.dxil.h
  33. tri_texture.vert.hlsl
  34. tri_texture.vert.msl.h
  35. tri_texture.vert.spv.h
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