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skia / external / github.com / libsdl-org / SDL / refs/heads/main / . / src / render / direct3d12
tree: 5faa2882262ae2ab50c97b5870b8f8853118cfd4 [path history] [tgz]
  1. compile_shaders.bat
  2. compile_shaders_xbox.bat
  3. D3D12_PixelShader_Advanced.h
  4. D3D12_PixelShader_Advanced.hlsl
  5. D3D12_PixelShader_Colors.h
  6. D3D12_PixelShader_Colors.hlsl
  7. D3D12_PixelShader_Common.hlsli
  8. D3D12_PixelShader_Textures.h
  9. D3D12_PixelShader_Textures.hlsl
  10. D3D12_RootSig_Advanced.h
  11. D3D12_RootSig_Color.h
  12. D3D12_RootSig_Texture.h
  13. D3D12_Shader_Common.hlsli
  14. D3D12_VertexShader.hlsl
  15. D3D12_VertexShader_Advanced.h
  16. D3D12_VertexShader_Color.h
  17. D3D12_VertexShader_Texture.h
  18. SDL_render_d3d12.c
  19. SDL_render_d3d12_xbox.cpp
  20. SDL_render_d3d12_xbox.h
  21. SDL_shaders_d3d12.c
  22. SDL_shaders_d3d12.h
  23. SDL_shaders_d3d12_xboxone.cpp
  24. SDL_shaders_d3d12_xboxseries.cpp
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