| /** |
| * Joystick test suite |
| */ |
| |
| #include <SDL3/SDL.h> |
| #include <SDL3/SDL_test.h> |
| #include "../src/joystick/usb_ids.h" |
| #include "testautomation_suites.h" |
| |
| /* ================= Test Case Implementation ================== */ |
| |
| /* Test case functions */ |
| |
| /** |
| * \brief Check virtual joystick creation |
| * |
| * \sa SDL_AttachVirtualJoystickEx |
| */ |
| static int TestVirtualJoystick(void *arg) |
| { |
| SDL_VirtualJoystickDesc desc; |
| SDL_Joystick *joystick = NULL; |
| SDL_JoystickID device_id; |
| |
| SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD) == 0, "SDL_InitSubSystem(SDL_INIT_GAMEPAD)"); |
| |
| SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); |
| |
| SDL_zero(desc); |
| desc.version = SDL_VIRTUAL_JOYSTICK_DESC_VERSION; |
| desc.type = SDL_JOYSTICK_TYPE_GAMEPAD; |
| desc.naxes = SDL_GAMEPAD_AXIS_MAX; |
| desc.nbuttons = SDL_GAMEPAD_BUTTON_MAX; |
| desc.vendor_id = USB_VENDOR_NVIDIA; |
| desc.product_id = USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104; |
| desc.name = "Virtual NVIDIA SHIELD Controller"; |
| device_id = SDL_AttachVirtualJoystickEx(&desc); |
| SDLTest_AssertCheck(device_id > 0, "SDL_AttachVirtualJoystickEx()"); |
| SDLTest_AssertCheck(SDL_IsJoystickVirtual(device_id), "SDL_IsJoystickVirtual()"); |
| if (device_id > 0) { |
| joystick = SDL_OpenJoystick(device_id); |
| SDLTest_AssertCheck(joystick != NULL, "SDL_OpenJoystick()"); |
| if (joystick) { |
| SDLTest_AssertCheck(SDL_strcmp(SDL_GetJoystickName(joystick), desc.name) == 0, "SDL_GetJoystickName()"); |
| SDLTest_AssertCheck(SDL_GetJoystickVendor(joystick) == desc.vendor_id, "SDL_GetJoystickVendor()"); |
| SDLTest_AssertCheck(SDL_GetJoystickProduct(joystick) == desc.product_id, "SDL_GetJoystickProduct()"); |
| SDLTest_AssertCheck(SDL_GetJoystickProductVersion(joystick) == 0, "SDL_GetJoystickProductVersion()"); |
| SDLTest_AssertCheck(SDL_GetJoystickFirmwareVersion(joystick) == 0, "SDL_GetJoystickFirmwareVersion()"); |
| SDLTest_AssertCheck(SDL_GetJoystickSerial(joystick) == NULL, "SDL_GetJoystickSerial()"); |
| SDLTest_AssertCheck(SDL_GetJoystickType(joystick) == desc.type, "SDL_GetJoystickType()"); |
| SDLTest_AssertCheck(SDL_GetNumJoystickAxes(joystick) == desc.naxes, "SDL_GetNumJoystickAxes()"); |
| SDLTest_AssertCheck(SDL_GetNumJoystickHats(joystick) == desc.nhats, "SDL_GetNumJoystickHats()"); |
| SDLTest_AssertCheck(SDL_GetNumJoystickButtons(joystick) == desc.nbuttons, "SDL_GetNumJoystickButtons()"); |
| |
| SDLTest_AssertCheck(SDL_SetJoystickVirtualButton(joystick, SDL_GAMEPAD_BUTTON_A, SDL_PRESSED) == 0, "SDL_SetJoystickVirtualButton(SDL_GAMEPAD_BUTTON_A, SDL_PRESSED)"); |
| SDL_UpdateJoysticks(); |
| SDLTest_AssertCheck(SDL_GetJoystickButton(joystick, SDL_GAMEPAD_BUTTON_A) == SDL_PRESSED, "SDL_GetJoystickButton(SDL_GAMEPAD_BUTTON_A) == SDL_PRESSED"); |
| SDLTest_AssertCheck(SDL_SetJoystickVirtualButton(joystick, SDL_GAMEPAD_BUTTON_A, SDL_RELEASED) == 0, "SDL_SetJoystickVirtualButton(SDL_GAMEPAD_BUTTON_A, SDL_RELEASED)"); |
| |
| SDL_UpdateJoysticks(); |
| SDLTest_AssertCheck(SDL_GetJoystickButton(joystick, SDL_GAMEPAD_BUTTON_A) == SDL_RELEASED, "SDL_GetJoystickButton(SDL_GAMEPAD_BUTTON_A) == SDL_RELEASED"); |
| |
| SDL_CloseJoystick(joystick); |
| } |
| SDLTest_AssertCheck(SDL_DetachVirtualJoystick(device_id) == 0, "SDL_DetachVirtualJoystick()"); |
| } |
| SDLTest_AssertCheck(!SDL_IsJoystickVirtual(device_id), "!SDL_IsJoystickVirtual()"); |
| |
| SDL_ResetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS); |
| |
| SDL_QuitSubSystem(SDL_INIT_GAMEPAD); |
| |
| return TEST_COMPLETED; |
| } |
| |
| /* ================= Test References ================== */ |
| |
| /* Joystick routine test cases */ |
| static const SDLTest_TestCaseReference joystickTest1 = { |
| (SDLTest_TestCaseFp)TestVirtualJoystick, "TestVirtualJoystick", "Test virtual joystick functionality", TEST_ENABLED |
| }; |
| |
| /* Sequence of Joystick routine test cases */ |
| static const SDLTest_TestCaseReference *joystickTests[] = { |
| &joystickTest1, |
| NULL |
| }; |
| |
| /* Joystick routine test suite (global) */ |
| SDLTest_TestSuiteReference joystickTestSuite = { |
| "Joystick", |
| NULL, |
| joystickTests, |
| NULL |
| }; |