|  | /* | 
|  | Simple DirectMedia Layer | 
|  | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> | 
|  |  | 
|  | This software is provided 'as-is', without any express or implied | 
|  | warranty.  In no event will the authors be held liable for any damages | 
|  | arising from the use of this software. | 
|  |  | 
|  | Permission is granted to anyone to use this software for any purpose, | 
|  | including commercial applications, and to alter it and redistribute it | 
|  | freely, subject to the following restrictions: | 
|  |  | 
|  | 1. The origin of this software must not be misrepresented; you must not | 
|  | claim that you wrote the original software. If you use this software | 
|  | in a product, an acknowledgment in the product documentation would be | 
|  | appreciated but is not required. | 
|  | 2. Altered source versions must be plainly marked as such, and must not be | 
|  | misrepresented as being the original software. | 
|  | 3. This notice may not be removed or altered from any source distribution. | 
|  | */ | 
|  |  | 
|  | #ifndef SDL_audio_c_h_ | 
|  | #define SDL_audio_c_h_ | 
|  |  | 
|  | #include "../SDL_internal.h" | 
|  |  | 
|  | #ifndef DEBUG_CONVERT | 
|  | #define DEBUG_CONVERT 0 | 
|  | #endif | 
|  |  | 
|  | #if DEBUG_CONVERT | 
|  | #define LOG_DEBUG_CONVERT(from, to) fprintf(stderr, "Converting %s to %s.\n", from, to); | 
|  | #else | 
|  | #define LOG_DEBUG_CONVERT(from, to) | 
|  | #endif | 
|  |  | 
|  | /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ | 
|  |  | 
|  | #ifdef HAVE_LIBSAMPLERATE_H | 
|  | #include "samplerate.h" | 
|  | extern SDL_bool SRC_available; | 
|  | extern int SRC_converter; | 
|  | extern SRC_STATE* (*SRC_src_new)(int converter_type, int channels, int *error); | 
|  | extern int (*SRC_src_process)(SRC_STATE *state, SRC_DATA *data); | 
|  | extern int (*SRC_src_reset)(SRC_STATE *state); | 
|  | extern SRC_STATE* (*SRC_src_delete)(SRC_STATE *state); | 
|  | extern const char* (*SRC_src_strerror)(int error); | 
|  | #endif | 
|  |  | 
|  | /* Functions to get a list of "close" audio formats */ | 
|  | extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format); | 
|  | extern SDL_AudioFormat SDL_NextAudioFormat(void); | 
|  |  | 
|  | /* Function to calculate the size and silence for a SDL_AudioSpec */ | 
|  | extern Uint8 SDL_SilenceValueForFormat(const SDL_AudioFormat format); | 
|  | extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec); | 
|  |  | 
|  | /* Choose the audio filter functions below */ | 
|  | extern void SDL_ChooseAudioConverters(void); | 
|  |  | 
|  | /* These pointers get set during SDL_ChooseAudioConverters() to various SIMD implementations. */ | 
|  | extern SDL_AudioFilter SDL_Convert_S8_to_F32; | 
|  | extern SDL_AudioFilter SDL_Convert_U8_to_F32; | 
|  | extern SDL_AudioFilter SDL_Convert_S16_to_F32; | 
|  | extern SDL_AudioFilter SDL_Convert_U16_to_F32; | 
|  | extern SDL_AudioFilter SDL_Convert_S32_to_F32; | 
|  | extern SDL_AudioFilter SDL_Convert_F32_to_S8; | 
|  | extern SDL_AudioFilter SDL_Convert_F32_to_U8; | 
|  | extern SDL_AudioFilter SDL_Convert_F32_to_S16; | 
|  | extern SDL_AudioFilter SDL_Convert_F32_to_U16; | 
|  | extern SDL_AudioFilter SDL_Convert_F32_to_S32; | 
|  |  | 
|  | /* You need to call SDL_PrepareResampleFilter() before using the internal resampler. | 
|  | SDL_AudioQuit() calls SDL_FreeResamplerFilter(), you should never call it yourself. */ | 
|  | extern int SDL_PrepareResampleFilter(void); | 
|  | extern void SDL_FreeResampleFilter(void); | 
|  |  | 
|  | #endif /* SDL_audio_c_h_ */ | 
|  |  | 
|  | /* vi: set ts=4 sw=4 expandtab: */ |