| /* | |
| Simple DirectMedia Layer | |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | |
| This software is provided 'as-is', without any express or implied | |
| warranty. In no event will the authors be held liable for any damages | |
| arising from the use of this software. | |
| Permission is granted to anyone to use this software for any purpose, | |
| including commercial applications, and to alter it and redistribute it | |
| freely, subject to the following restrictions: | |
| 1. The origin of this software must not be misrepresented; you must not | |
| claim that you wrote the original software. If you use this software | |
| in a product, an acknowledgment in the product documentation would be | |
| appreciated but is not required. | |
| 2. Altered source versions must be plainly marked as such, and must not be | |
| misrepresented as being the original software. | |
| 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #include "../../SDL_internal.h" | |
| #include "../../video/SDL_blit.h" | |
| /* This code assumes that r, g, b, a are the source color, | |
| * and in the blend and add case, the RGB values are premultiplied by a. | |
| */ | |
| #define DRAW_MUL(_a, _b) (((unsigned)(_a)*(_b))/255) | |
| #define DRAW_FASTSETPIXEL(type) \ | |
| *pixel = (type) color | |
| #define DRAW_FASTSETPIXEL1 DRAW_FASTSETPIXEL(Uint8) | |
| #define DRAW_FASTSETPIXEL2 DRAW_FASTSETPIXEL(Uint16) | |
| #define DRAW_FASTSETPIXEL4 DRAW_FASTSETPIXEL(Uint32) | |
| #define DRAW_FASTSETPIXELXY(x, y, type, bpp, color) \ | |
| *(type *)((Uint8 *)dst->pixels + (y) * dst->pitch \ | |
| + (x) * bpp) = (type) color | |
| #define DRAW_FASTSETPIXELXY1(x, y) DRAW_FASTSETPIXELXY(x, y, Uint8, 1, color) | |
| #define DRAW_FASTSETPIXELXY2(x, y) DRAW_FASTSETPIXELXY(x, y, Uint16, 2, color) | |
| #define DRAW_FASTSETPIXELXY4(x, y) DRAW_FASTSETPIXELXY(x, y, Uint32, 4, color) | |
| #define DRAW_SETPIXEL(setpixel) \ | |
| do { \ | |
| unsigned sr = r, sg = g, sb = b, sa = a; (void) sa; \ | |
| setpixel; \ | |
| } while (0) | |
| #define DRAW_SETPIXEL_BLEND(getpixel, setpixel) \ | |
| do { \ | |
| unsigned sr, sg, sb, sa = 0xFF; \ | |
| getpixel; \ | |
| sr = DRAW_MUL(inva, sr) + r; \ | |
| sg = DRAW_MUL(inva, sg) + g; \ | |
| sb = DRAW_MUL(inva, sb) + b; \ | |
| sa = DRAW_MUL(inva, sa) + a; \ | |
| setpixel; \ | |
| } while (0) | |
| #define DRAW_SETPIXEL_ADD(getpixel, setpixel) \ | |
| do { \ | |
| unsigned sr, sg, sb, sa; (void) sa; \ | |
| getpixel; \ | |
| sr += r; if (sr > 0xff) sr = 0xff; \ | |
| sg += g; if (sg > 0xff) sg = 0xff; \ | |
| sb += b; if (sb > 0xff) sb = 0xff; \ | |
| setpixel; \ | |
| } while (0) | |
| #define DRAW_SETPIXEL_MOD(getpixel, setpixel) \ | |
| do { \ | |
| unsigned sr, sg, sb, sa; (void) sa; \ | |
| getpixel; \ | |
| sr = DRAW_MUL(sr, r); \ | |
| sg = DRAW_MUL(sg, g); \ | |
| sb = DRAW_MUL(sb, b); \ | |
| setpixel; \ | |
| } while (0) | |
| #define DRAW_SETPIXEL_MUL(getpixel, setpixel) \ | |
| do { \ | |
| unsigned sr, sg, sb, sa; sa = 0xFF; \ | |
| getpixel; \ | |
| sr = DRAW_MUL(sr, r) + DRAW_MUL(inva, sr); if (sr > 0xff) sr = 0xff; \ | |
| sg = DRAW_MUL(sg, g) + DRAW_MUL(inva, sg); if (sg > 0xff) sg = 0xff; \ | |
| sb = DRAW_MUL(sb, b) + DRAW_MUL(inva, sb); if (sb > 0xff) sb = 0xff; \ | |
| sa = DRAW_MUL(sa, a) + DRAW_MUL(inva, sa); if (sa > 0xff) sa = 0xff; \ | |
| setpixel; \ | |
| } while (0) | |
| #define DRAW_SETPIXELXY(x, y, type, bpp, op) \ | |
| do { \ | |
| type *pixel = (type *)((Uint8 *)dst->pixels + (y) * dst->pitch \ | |
| + (x) * bpp); \ | |
| op; \ | |
| } while (0) | |
| /* | |
| * Define draw operators for RGB555 | |
| */ | |
| #define DRAW_SETPIXEL_RGB555 \ | |
| DRAW_SETPIXEL(RGB555_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_BLEND_RGB555 \ | |
| DRAW_SETPIXEL_BLEND(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_ADD_RGB555 \ | |
| DRAW_SETPIXEL_ADD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MOD_RGB555 \ | |
| DRAW_SETPIXEL_MOD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MUL_RGB555 \ | |
| DRAW_SETPIXEL_MUL(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | |
| RGB555_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXELXY_RGB555(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB555) | |
| #define DRAW_SETPIXELXY_BLEND_RGB555(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB555) | |
| #define DRAW_SETPIXELXY_ADD_RGB555(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB555) | |
| #define DRAW_SETPIXELXY_MOD_RGB555(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB555) | |
| #define DRAW_SETPIXELXY_MUL_RGB555(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB555) | |
| /* | |
| * Define draw operators for RGB565 | |
| */ | |
| #define DRAW_SETPIXEL_RGB565 \ | |
| DRAW_SETPIXEL(RGB565_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_BLEND_RGB565 \ | |
| DRAW_SETPIXEL_BLEND(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_ADD_RGB565 \ | |
| DRAW_SETPIXEL_ADD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MOD_RGB565 \ | |
| DRAW_SETPIXEL_MOD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MUL_RGB565 \ | |
| DRAW_SETPIXEL_MUL(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | |
| RGB565_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXELXY_RGB565(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB565) | |
| #define DRAW_SETPIXELXY_BLEND_RGB565(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB565) | |
| #define DRAW_SETPIXELXY_ADD_RGB565(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB565) | |
| #define DRAW_SETPIXELXY_MOD_RGB565(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB565) | |
| #define DRAW_SETPIXELXY_MUL_RGB565(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB565) | |
| /* | |
| * Define draw operators for RGB888 | |
| */ | |
| #define DRAW_SETPIXEL_RGB888 \ | |
| DRAW_SETPIXEL(RGB888_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_BLEND_RGB888 \ | |
| DRAW_SETPIXEL_BLEND(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ | |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_ADD_RGB888 \ | |
| DRAW_SETPIXEL_ADD(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ | |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MOD_RGB888 \ | |
| DRAW_SETPIXEL_MOD(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ | |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MUL_RGB888 \ | |
| DRAW_SETPIXEL_MUL(RGB_FROM_RGB888(*pixel, sr, sg, sb), \ | |
| RGB888_FROM_RGB(*pixel, sr, sg, sb)) | |
| #define DRAW_SETPIXELXY_RGB888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB888) | |
| #define DRAW_SETPIXELXY_BLEND_RGB888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB888) | |
| #define DRAW_SETPIXELXY_ADD_RGB888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB888) | |
| #define DRAW_SETPIXELXY_MOD_RGB888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB888) | |
| #define DRAW_SETPIXELXY_MUL_RGB888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGB888) | |
| /* | |
| * Define draw operators for ARGB8888 | |
| */ | |
| #define DRAW_SETPIXEL_ARGB8888 \ | |
| DRAW_SETPIXEL(ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_BLEND_ARGB8888 \ | |
| DRAW_SETPIXEL_BLEND(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_ADD_ARGB8888 \ | |
| DRAW_SETPIXEL_ADD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_MOD_ARGB8888 \ | |
| DRAW_SETPIXEL_MOD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_MUL_ARGB8888 \ | |
| DRAW_SETPIXEL_MUL(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | |
| ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXELXY_ARGB8888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ARGB8888) | |
| #define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_ARGB8888) | |
| #define DRAW_SETPIXELXY_ADD_ARGB8888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_ARGB8888) | |
| #define DRAW_SETPIXELXY_MOD_ARGB8888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_ARGB8888) | |
| #define DRAW_SETPIXELXY_MUL_ARGB8888(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_ARGB8888) | |
| /* | |
| * Define draw operators for general RGB | |
| */ | |
| #define DRAW_SETPIXEL_RGB \ | |
| DRAW_SETPIXEL(PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_BLEND_RGB \ | |
| DRAW_SETPIXEL_BLEND(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_ADD_RGB \ | |
| DRAW_SETPIXEL_ADD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MOD_RGB \ | |
| DRAW_SETPIXEL_MOD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | |
| #define DRAW_SETPIXEL_MUL_RGB \ | |
| DRAW_SETPIXEL_MUL(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | |
| PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | |
| #define DRAW_SETPIXELXY2_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB) | |
| #define DRAW_SETPIXELXY4_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB) | |
| #define DRAW_SETPIXELXY2_BLEND_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB) | |
| #define DRAW_SETPIXELXY4_BLEND_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB) | |
| #define DRAW_SETPIXELXY2_ADD_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB) | |
| #define DRAW_SETPIXELXY4_ADD_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB) | |
| #define DRAW_SETPIXELXY2_MOD_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB) | |
| #define DRAW_SETPIXELXY4_MOD_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB) | |
| #define DRAW_SETPIXELXY2_MUL_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB) | |
| #define DRAW_SETPIXELXY4_MUL_RGB(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGB) | |
| /* | |
| * Define draw operators for general RGBA | |
| */ | |
| #define DRAW_SETPIXEL_RGBA \ | |
| DRAW_SETPIXEL(PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_BLEND_RGBA \ | |
| DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_ADD_RGBA \ | |
| DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_MOD_RGBA \ | |
| DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXEL_MUL_RGBA \ | |
| DRAW_SETPIXEL_MUL(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | |
| PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | |
| #define DRAW_SETPIXELXY4_RGBA(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGBA) | |
| #define DRAW_SETPIXELXY4_BLEND_RGBA(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA) | |
| #define DRAW_SETPIXELXY4_ADD_RGBA(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGBA) | |
| #define DRAW_SETPIXELXY4_MOD_RGBA(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGBA) | |
| #define DRAW_SETPIXELXY4_MUL_RGBA(x, y) \ | |
| DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGBA) | |
| /* | |
| * Define line drawing macro | |
| */ | |
| #define ABS(_x) ((_x) < 0 ? -(_x) : (_x)) | |
| /* Horizontal line */ | |
| #define HLINE(type, op, draw_end) \ | |
| { \ | |
| int length; \ | |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ | |
| type *pixel; \ | |
| if (x1 <= x2) { \ | |
| pixel = (type *)dst->pixels + y1 * pitch + x1; \ | |
| length = draw_end ? (x2-x1+1) : (x2-x1); \ | |
| } else { \ | |
| pixel = (type *)dst->pixels + y1 * pitch + x2; \ | |
| if (!draw_end) { \ | |
| ++pixel; \ | |
| } \ | |
| length = draw_end ? (x1-x2+1) : (x1-x2); \ | |
| } \ | |
| while (length--) { \ | |
| op; \ | |
| ++pixel; \ | |
| } \ | |
| } | |
| /* Vertical line */ | |
| #define VLINE(type, op, draw_end) \ | |
| { \ | |
| int length; \ | |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ | |
| type *pixel; \ | |
| if (y1 <= y2) { \ | |
| pixel = (type *)dst->pixels + y1 * pitch + x1; \ | |
| length = draw_end ? (y2-y1+1) : (y2-y1); \ | |
| } else { \ | |
| pixel = (type *)dst->pixels + y2 * pitch + x1; \ | |
| if (!draw_end) { \ | |
| pixel += pitch; \ | |
| } \ | |
| length = draw_end ? (y1-y2+1) : (y1-y2); \ | |
| } \ | |
| while (length--) { \ | |
| op; \ | |
| pixel += pitch; \ | |
| } \ | |
| } | |
| /* Diagonal line */ | |
| #define DLINE(type, op, draw_end) \ | |
| { \ | |
| int length; \ | |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ | |
| type *pixel; \ | |
| if (y1 <= y2) { \ | |
| pixel = (type *)dst->pixels + y1 * pitch + x1; \ | |
| if (x1 <= x2) { \ | |
| ++pitch; \ | |
| } else { \ | |
| --pitch; \ | |
| } \ | |
| length = (y2-y1); \ | |
| } else { \ | |
| pixel = (type *)dst->pixels + y2 * pitch + x2; \ | |
| if (x2 <= x1) { \ | |
| ++pitch; \ | |
| } else { \ | |
| --pitch; \ | |
| } \ | |
| if (!draw_end) { \ | |
| pixel += pitch; \ | |
| } \ | |
| length = (y1-y2); \ | |
| } \ | |
| if (draw_end) { \ | |
| ++length; \ | |
| } \ | |
| while (length--) { \ | |
| op; \ | |
| pixel += pitch; \ | |
| } \ | |
| } | |
| /* Bresenham's line algorithm */ | |
| #define BLINE(x1, y1, x2, y2, op, draw_end) \ | |
| { \ | |
| int i, deltax, deltay, numpixels; \ | |
| int d, dinc1, dinc2; \ | |
| int x, xinc1, xinc2; \ | |
| int y, yinc1, yinc2; \ | |
| \ | |
| deltax = ABS(x2 - x1); \ | |
| deltay = ABS(y2 - y1); \ | |
| \ | |
| if (deltax >= deltay) { \ | |
| numpixels = deltax + 1; \ | |
| d = (2 * deltay) - deltax; \ | |
| dinc1 = deltay * 2; \ | |
| dinc2 = (deltay - deltax) * 2; \ | |
| xinc1 = 1; \ | |
| xinc2 = 1; \ | |
| yinc1 = 0; \ | |
| yinc2 = 1; \ | |
| } else { \ | |
| numpixels = deltay + 1; \ | |
| d = (2 * deltax) - deltay; \ | |
| dinc1 = deltax * 2; \ | |
| dinc2 = (deltax - deltay) * 2; \ | |
| xinc1 = 0; \ | |
| xinc2 = 1; \ | |
| yinc1 = 1; \ | |
| yinc2 = 1; \ | |
| } \ | |
| \ | |
| if (x1 > x2) { \ | |
| xinc1 = -xinc1; \ | |
| xinc2 = -xinc2; \ | |
| } \ | |
| if (y1 > y2) { \ | |
| yinc1 = -yinc1; \ | |
| yinc2 = -yinc2; \ | |
| } \ | |
| \ | |
| x = x1; \ | |
| y = y1; \ | |
| \ | |
| if (!draw_end) { \ | |
| --numpixels; \ | |
| } \ | |
| for (i = 0; i < numpixels; ++i) { \ | |
| op(x, y); \ | |
| if (d < 0) { \ | |
| d += dinc1; \ | |
| x += xinc1; \ | |
| y += yinc1; \ | |
| } else { \ | |
| d += dinc2; \ | |
| x += xinc2; \ | |
| y += yinc2; \ | |
| } \ | |
| } \ | |
| } | |
| /* Xiaolin Wu's line algorithm, based on Michael Abrash's implementation */ | |
| #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ | |
| { \ | |
| Uint16 ErrorAdj, ErrorAcc; \ | |
| Uint16 ErrorAccTemp, Weighting; \ | |
| int DeltaX, DeltaY, Temp, XDir; \ | |
| unsigned r, g, b, a, inva; \ | |
| \ | |
| /* Draw the initial pixel, which is always exactly intersected by \ | |
| the line and so needs no weighting */ \ | |
| opaque_op(x1, y1); \ | |
| \ | |
| /* Draw the final pixel, which is always exactly intersected by the line \ | |
| and so needs no weighting */ \ | |
| if (draw_end) { \ | |
| opaque_op(x2, y2); \ | |
| } \ | |
| \ | |
| /* Make sure the line runs top to bottom */ \ | |
| if (y1 > y2) { \ | |
| Temp = y1; y1 = y2; y2 = Temp; \ | |
| Temp = x1; x1 = x2; x2 = Temp; \ | |
| } \ | |
| DeltaY = y2 - y1; \ | |
| \ | |
| if ((DeltaX = x2 - x1) >= 0) { \ | |
| XDir = 1; \ | |
| } else { \ | |
| XDir = -1; \ | |
| DeltaX = -DeltaX; /* make DeltaX positive */ \ | |
| } \ | |
| \ | |
| /* line is not horizontal, diagonal, or vertical */ \ | |
| ErrorAcc = 0; /* initialize the line error accumulator to 0 */ \ | |
| \ | |
| /* Is this an X-major or Y-major line? */ \ | |
| if (DeltaY > DeltaX) { \ | |
| /* Y-major line; calculate 16-bit fixed-point fractional part of a \ | |
| pixel that X advances each time Y advances 1 pixel, truncating the \ | |
| result so that we won't overrun the endpoint along the X axis */ \ | |
| ErrorAdj = ((unsigned long) DeltaX << 16) / (unsigned long) DeltaY; \ | |
| /* Draw all pixels other than the first and last */ \ | |
| while (--DeltaY) { \ | |
| ErrorAccTemp = ErrorAcc; /* remember currrent accumulated error */ \ | |
| ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ | |
| if (ErrorAcc <= ErrorAccTemp) { \ | |
| /* The error accumulator turned over, so advance the X coord */ \ | |
| x1 += XDir; \ | |
| } \ | |
| y1++; /* Y-major, so always advance Y */ \ | |
| /* The IntensityBits most significant bits of ErrorAcc give us the \ | |
| intensity weighting for this pixel, and the complement of the \ | |
| weighting for the paired pixel */ \ | |
| Weighting = ErrorAcc >> 8; \ | |
| { \ | |
| a = DRAW_MUL(_a, (Weighting ^ 255)); \ | |
| r = DRAW_MUL(_r, a); \ | |
| g = DRAW_MUL(_g, a); \ | |
| b = DRAW_MUL(_b, a); \ | |
| inva = (a ^ 0xFF); \ | |
| blend_op(x1, y1); \ | |
| } \ | |
| { \ | |
| a = DRAW_MUL(_a, Weighting); \ | |
| r = DRAW_MUL(_r, a); \ | |
| g = DRAW_MUL(_g, a); \ | |
| b = DRAW_MUL(_b, a); \ | |
| inva = (a ^ 0xFF); \ | |
| blend_op(x1 + XDir, y1); \ | |
| } \ | |
| } \ | |
| } else { \ | |
| /* X-major line; calculate 16-bit fixed-point fractional part of a \ | |
| pixel that Y advances each time X advances 1 pixel, truncating the \ | |
| result to avoid overrunning the endpoint along the X axis */ \ | |
| ErrorAdj = ((unsigned long) DeltaY << 16) / (unsigned long) DeltaX; \ | |
| /* Draw all pixels other than the first and last */ \ | |
| while (--DeltaX) { \ | |
| ErrorAccTemp = ErrorAcc; /* remember currrent accumulated error */ \ | |
| ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ | |
| if (ErrorAcc <= ErrorAccTemp) { \ | |
| /* The error accumulator turned over, so advance the Y coord */ \ | |
| y1++; \ | |
| } \ | |
| x1 += XDir; /* X-major, so always advance X */ \ | |
| /* The IntensityBits most significant bits of ErrorAcc give us the \ | |
| intensity weighting for this pixel, and the complement of the \ | |
| weighting for the paired pixel */ \ | |
| Weighting = ErrorAcc >> 8; \ | |
| { \ | |
| a = DRAW_MUL(_a, (Weighting ^ 255)); \ | |
| r = DRAW_MUL(_r, a); \ | |
| g = DRAW_MUL(_g, a); \ | |
| b = DRAW_MUL(_b, a); \ | |
| inva = (a ^ 0xFF); \ | |
| blend_op(x1, y1); \ | |
| } \ | |
| { \ | |
| a = DRAW_MUL(_a, Weighting); \ | |
| r = DRAW_MUL(_r, a); \ | |
| g = DRAW_MUL(_g, a); \ | |
| b = DRAW_MUL(_b, a); \ | |
| inva = (a ^ 0xFF); \ | |
| blend_op(x1, y1 + 1); \ | |
| } \ | |
| } \ | |
| } \ | |
| } | |
| #ifdef AA_LINES | |
| #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ | |
| WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) | |
| #else | |
| #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ | |
| BLINE(x1, y1, x2, y2, opaque_op, draw_end) | |
| #endif | |
| /* | |
| * Define fill rect macro | |
| */ | |
| #define FILLRECT(type, op) \ | |
| do { \ | |
| int width = rect->w; \ | |
| int height = rect->h; \ | |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); \ | |
| int skip = pitch - width; \ | |
| type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \ | |
| while (height--) { \ | |
| { int n = (width+3)/4; \ | |
| switch (width & 3) { \ | |
| case 0: do { op; pixel++; SDL_FALLTHROUGH; \ | |
| case 3: op; pixel++; SDL_FALLTHROUGH; \ | |
| case 2: op; pixel++; SDL_FALLTHROUGH; \ | |
| case 1: op; pixel++; \ | |
| } while ( --n > 0 ); \ | |
| } \ | |
| } \ | |
| pixel += skip; \ | |
| } \ | |
| } while (0) | |
| /* vi: set ts=4 sw=4 expandtab: */ |