| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef SDL_pspvideo_h_ |
| #define SDL_pspvideo_h_ |
| |
| #include <GLES/egl.h> |
| |
| #include "../../SDL_internal.h" |
| #include "../SDL_sysvideo.h" |
| |
| typedef struct SDL_VideoData |
| { |
| SDL_bool egl_initialized; /* OpenGL ES device initialization status */ |
| uint32_t egl_refcount; /* OpenGL ES reference count */ |
| |
| |
| |
| } SDL_VideoData; |
| |
| |
| typedef struct SDL_DisplayData |
| { |
| |
| } SDL_DisplayData; |
| |
| |
| typedef struct SDL_WindowData |
| { |
| SDL_bool uses_gles; /* if true window must support OpenGL ES */ |
| |
| } SDL_WindowData; |
| |
| |
| |
| |
| /****************************************************************************/ |
| /* SDL_VideoDevice functions declaration */ |
| /****************************************************************************/ |
| |
| /* Display and window functions */ |
| int PSP_VideoInit(_THIS); |
| void PSP_VideoQuit(_THIS); |
| void PSP_GetDisplayModes(_THIS, SDL_VideoDisplay * display); |
| int PSP_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
| int PSP_CreateWindow(_THIS, SDL_Window * window); |
| int PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data); |
| void PSP_SetWindowTitle(_THIS, SDL_Window * window); |
| void PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon); |
| void PSP_SetWindowPosition(_THIS, SDL_Window * window); |
| void PSP_SetWindowSize(_THIS, SDL_Window * window); |
| void PSP_ShowWindow(_THIS, SDL_Window * window); |
| void PSP_HideWindow(_THIS, SDL_Window * window); |
| void PSP_RaiseWindow(_THIS, SDL_Window * window); |
| void PSP_MaximizeWindow(_THIS, SDL_Window * window); |
| void PSP_MinimizeWindow(_THIS, SDL_Window * window); |
| void PSP_RestoreWindow(_THIS, SDL_Window * window); |
| void PSP_DestroyWindow(_THIS, SDL_Window * window); |
| |
| /* Window manager function */ |
| SDL_bool PSP_GetWindowWMInfo(_THIS, SDL_Window * window, |
| struct SDL_SysWMinfo *info); |
| |
| /* OpenGL/OpenGL ES functions */ |
| int PSP_GL_LoadLibrary(_THIS, const char *path); |
| void *PSP_GL_GetProcAddress(_THIS, const char *proc); |
| void PSP_GL_UnloadLibrary(_THIS); |
| SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window * window); |
| int PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); |
| int PSP_GL_SetSwapInterval(_THIS, int interval); |
| int PSP_GL_GetSwapInterval(_THIS); |
| int PSP_GL_SwapWindow(_THIS, SDL_Window * window); |
| void PSP_GL_DeleteContext(_THIS, SDL_GLContext context); |
| |
| /* PSP on screen keyboard */ |
| SDL_bool PSP_HasScreenKeyboardSupport(_THIS); |
| void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window); |
| void PSP_HideScreenKeyboard(_THIS, SDL_Window *window); |
| SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window); |
| |
| #endif /* SDL_pspvideo_h_ */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |