| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #include "SDL_config.h" |
| |
| #ifdef SDL_JOYSTICK_ANDROID |
| |
| /* This is the system specific header for the SDL joystick API */ |
| #include <stdio.h> /* For the definition of NULL */ |
| |
| #include "SDL_error.h" |
| #include "SDL_events.h" |
| #include "SDL_joystick.h" |
| #include "SDL_hints.h" |
| #include "SDL_assert.h" |
| #include "../SDL_sysjoystick.h" |
| #include "../SDL_joystick_c.h" |
| #include "../../core/android/SDL_android.h" |
| |
| #include "android/keycodes.h" |
| |
| /* As of platform android-14, android/keycodes.h is missing these defines */ |
| #ifndef AKEYCODE_BUTTON_1 |
| #define AKEYCODE_BUTTON_1 188 |
| #define AKEYCODE_BUTTON_2 189 |
| #define AKEYCODE_BUTTON_3 190 |
| #define AKEYCODE_BUTTON_4 191 |
| #define AKEYCODE_BUTTON_5 192 |
| #define AKEYCODE_BUTTON_6 193 |
| #define AKEYCODE_BUTTON_7 194 |
| #define AKEYCODE_BUTTON_8 195 |
| #define AKEYCODE_BUTTON_9 196 |
| #define AKEYCODE_BUTTON_10 197 |
| #define AKEYCODE_BUTTON_11 198 |
| #define AKEYCODE_BUTTON_12 199 |
| #define AKEYCODE_BUTTON_13 200 |
| #define AKEYCODE_BUTTON_14 201 |
| #define AKEYCODE_BUTTON_15 202 |
| #define AKEYCODE_BUTTON_16 203 |
| #endif |
| |
| #define ANDROID_ACCELEROMETER_INDEX (SYS_numjoysticks - 1) |
| #define ANDROID_ACCELEROMETER_NAME "Android Accelerometer" |
| #define ANDROID_MAX_NBUTTONS 36 |
| |
| static SDL_Joystick **SYS_Joysticks; |
| static char **SYS_JoystickNames; |
| static int SYS_numjoysticks; |
| static SDL_bool SYS_accelAsJoy; |
| |
| /* Function to convert Android keyCodes into SDL ones. |
| * This code manipulation is done to get a sequential list of codes. |
| * FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS |
| */ |
| static int |
| keycode_to_SDL(int keycode) |
| { |
| /* FIXME: If this function gets too unwiedly in the future, replace with a lookup table */ |
| int button = 0; |
| switch(keycode) |
| { |
| /* D-Pad key codes (API 1), these get mapped to 0...4 */ |
| case AKEYCODE_DPAD_UP: |
| case AKEYCODE_DPAD_DOWN: |
| case AKEYCODE_DPAD_LEFT: |
| case AKEYCODE_DPAD_RIGHT: |
| case AKEYCODE_DPAD_CENTER: |
| button = keycode - AKEYCODE_DPAD_UP; |
| break; |
| |
| /* Some gamepad buttons (API 9), these get mapped to 5...19*/ |
| case AKEYCODE_BUTTON_A: |
| case AKEYCODE_BUTTON_B: |
| case AKEYCODE_BUTTON_C: |
| case AKEYCODE_BUTTON_X: |
| case AKEYCODE_BUTTON_Y: |
| case AKEYCODE_BUTTON_Z: |
| case AKEYCODE_BUTTON_L1: |
| case AKEYCODE_BUTTON_L2: |
| case AKEYCODE_BUTTON_R1: |
| case AKEYCODE_BUTTON_R2: |
| case AKEYCODE_BUTTON_THUMBL: |
| case AKEYCODE_BUTTON_THUMBR: |
| case AKEYCODE_BUTTON_START: |
| case AKEYCODE_BUTTON_SELECT: |
| case AKEYCODE_BUTTON_MODE: |
| button = keycode - AKEYCODE_BUTTON_A + 5; |
| break; |
| |
| |
| /* More gamepad buttons (API 12), these get mapped to 20...35*/ |
| case AKEYCODE_BUTTON_1: |
| case AKEYCODE_BUTTON_2: |
| case AKEYCODE_BUTTON_3: |
| case AKEYCODE_BUTTON_4: |
| case AKEYCODE_BUTTON_5: |
| case AKEYCODE_BUTTON_6: |
| case AKEYCODE_BUTTON_7: |
| case AKEYCODE_BUTTON_8: |
| case AKEYCODE_BUTTON_9: |
| case AKEYCODE_BUTTON_10: |
| case AKEYCODE_BUTTON_11: |
| case AKEYCODE_BUTTON_12: |
| case AKEYCODE_BUTTON_13: |
| case AKEYCODE_BUTTON_14: |
| case AKEYCODE_BUTTON_15: |
| case AKEYCODE_BUTTON_16: |
| button = keycode - AKEYCODE_BUTTON_1 + 20; |
| break; |
| |
| default: |
| return -1; |
| break; |
| } |
| |
| /* This is here in case future generations, probably with six fingers per hand, |
| * happily add new cases up above and forget to update the max number of buttons. |
| */ |
| SDL_assert(button < ANDROID_MAX_NBUTTONS); |
| return button; |
| |
| } |
| |
| /* Function to scan the system for joysticks. |
| * This function should set SDL_numjoysticks to the number of available |
| * joysticks. Joystick 0 should be the system default joystick. |
| * It should return 0, or -1 on an unrecoverable fatal error. |
| */ |
| int |
| SDL_SYS_JoystickInit(void) |
| { |
| int i = 0; |
| const char *env; |
| |
| env = SDL_GetHint(SDL_HINT_ACCEL_AS_JOY); |
| if (env && !SDL_atoi(env)) |
| SYS_accelAsJoy = SDL_FALSE; |
| else |
| SYS_accelAsJoy = SDL_TRUE; /* Default behavior */ |
| |
| SYS_numjoysticks = Android_JNI_GetNumJoysticks(); |
| if (SYS_accelAsJoy) { |
| SYS_numjoysticks++; |
| } |
| SYS_Joysticks = (SDL_Joystick **)SDL_calloc(1, SYS_numjoysticks*sizeof(SDL_Joystick *)); |
| if (SYS_Joysticks == NULL) |
| { |
| return SDL_OutOfMemory(); |
| } |
| SYS_JoystickNames = (char **)SDL_calloc(1, SYS_numjoysticks*sizeof(char *)); |
| if (SYS_JoystickNames == NULL) |
| { |
| SDL_free(SYS_Joysticks); |
| SYS_Joysticks = NULL; |
| return SDL_OutOfMemory(); |
| } |
| |
| for (i = 0; i < SYS_numjoysticks; i++) |
| { |
| if ( SYS_accelAsJoy && i == ANDROID_ACCELEROMETER_INDEX ) { |
| SYS_JoystickNames[i] = ANDROID_ACCELEROMETER_NAME; |
| } else { |
| SYS_JoystickNames[i] = Android_JNI_GetJoystickName(i); |
| } |
| } |
| |
| return (SYS_numjoysticks); |
| } |
| |
| int SDL_SYS_NumJoysticks() |
| { |
| return SYS_numjoysticks; |
| } |
| |
| void SDL_SYS_JoystickDetect() |
| { |
| } |
| |
| /* TODO: Hotplugging support */ |
| SDL_bool SDL_SYS_JoystickNeedsPolling() |
| { |
| return SDL_FALSE; |
| } |
| |
| /* Function to get the device-dependent name of a joystick */ |
| const char * |
| SDL_SYS_JoystickNameForDeviceIndex(int device_index) |
| { |
| return SYS_JoystickNames[device_index]; |
| } |
| |
| /* Function to perform the mapping from device index to the instance id for this index */ |
| SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) |
| { |
| return device_index; |
| } |
| |
| /* Function to open a joystick for use. |
| The joystick to open is specified by the index field of the joystick. |
| This should fill the nbuttons and naxes fields of the joystick structure. |
| It returns 0, or -1 if there is an error. |
| */ |
| int |
| SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) |
| { |
| if (device_index < SYS_numjoysticks) { |
| joystick->nhats = 0; |
| joystick->nballs = 0; |
| if (SYS_accelAsJoy && device_index == ANDROID_ACCELEROMETER_INDEX) { |
| joystick->nbuttons = 0; |
| joystick->naxes = 3; |
| } else { |
| /* FIXME: Get the real number of buttons in the device? */ |
| joystick->nbuttons = ANDROID_MAX_NBUTTONS; |
| joystick->naxes = Android_JNI_GetJoystickAxes(device_index); |
| } |
| |
| SYS_Joysticks[device_index] = joystick; |
| return 0; |
| } else { |
| return SDL_SetError("No joystick available with that index"); |
| } |
| } |
| |
| /* Function to determine is this joystick is attached to the system right now */ |
| SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick) |
| { |
| return SDL_TRUE; |
| } |
| |
| /* Function to update the state of a joystick - called as a device poll. |
| * This function shouldn't update the joystick structure directly, |
| * but instead should call SDL_PrivateJoystick*() to deliver events |
| * and update joystick device state. |
| */ |
| void |
| SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) |
| { |
| int i; |
| Sint16 value; |
| float values[3]; |
| |
| if (SYS_accelAsJoy && Android_JNI_GetAccelerometerValues(values) && |
| joystick->instance_id == ANDROID_ACCELEROMETER_INDEX) { |
| for ( i = 0; i < 3; i++ ) { |
| value = (Sint16)(values[i] * 32767.0f); |
| SDL_PrivateJoystickAxis(joystick, i, value); |
| } |
| } |
| } |
| |
| /* Function to close a joystick after use */ |
| void |
| SDL_SYS_JoystickClose(SDL_Joystick * joystick) |
| { |
| int device_index; |
| |
| for (device_index = 0; device_index < SYS_numjoysticks; device_index++) { |
| if ( SYS_Joysticks[device_index] == joystick ) { |
| SYS_Joysticks[device_index] = NULL; |
| } |
| } |
| |
| joystick->closed = 1; |
| } |
| |
| /* Function to perform any system-specific joystick related cleanup */ |
| void |
| SDL_SYS_JoystickQuit(void) |
| { |
| SDL_free(SYS_JoystickNames); |
| SDL_free(SYS_Joysticks); |
| SYS_JoystickNames = NULL; |
| SYS_Joysticks = NULL; |
| } |
| |
| SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index ) |
| { |
| SDL_JoystickGUID guid; |
| /* the GUID is just the first 16 chars of the name for now */ |
| const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index ); |
| SDL_zero( guid ); |
| SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); |
| return guid; |
| } |
| |
| SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) |
| { |
| SDL_JoystickGUID guid; |
| /* the GUID is just the first 16 chars of the name for now */ |
| const char *name = joystick->name; |
| SDL_zero( guid ); |
| SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); |
| return guid; |
| } |
| |
| int |
| Android_OnPadDown(int padId, int keycode) |
| { |
| int button = keycode_to_SDL(keycode); |
| if (button >= 0) { |
| if (SYS_Joysticks[padId]) { |
| SDL_PrivateJoystickButton(SYS_Joysticks[padId], button , SDL_PRESSED); |
| } |
| return 0; |
| } |
| |
| return -1; |
| } |
| |
| int |
| Android_OnPadUp(int padId, int keycode) |
| { |
| int button = keycode_to_SDL(keycode); |
| if (button >= 0) { |
| if (SYS_Joysticks[padId]) { |
| SDL_PrivateJoystickButton(SYS_Joysticks[padId], button, SDL_RELEASED); |
| } |
| return 0; |
| } |
| |
| return -1; |
| } |
| |
| int |
| Android_OnJoy(int joyId, int axis, float value) |
| { |
| /* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */ |
| /* TODO: Are the reported values right? */ |
| if (SYS_Joysticks[joyId]) { |
| SDL_PrivateJoystickAxis(SYS_Joysticks[joyId], axis, (Sint16) (32767.*value) ); |
| } |
| |
| return 0; |
| } |
| |
| #endif /* SDL_JOYSTICK_ANDROID */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |