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github.com
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libsdl-org
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/
f5ed7160bfbde413fc36e9aeeae8f6065a1f2f8c
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.
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src
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render
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direct3d12
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D3D12_PixelShader_Advanced.hlsl
blob: 1c869b85c21f06a706ffec151dab51bb3cc638d7 [
file
]
#include
"D3D12_PixelShader_Common.hlsli"
[
RootSignature
(
AdvancedRS
)]
float4 main
(
PixelShaderInput
input
)
:
SV_TARGET
{
return
AdvancedPixelShader
(
input
);
}