| /* |
| Simple DirectMedia Layer |
| Copyright (C) 2025 Simon Wood <simon@mungewell.org> |
| Copyright (C) 2025 Michal Malý <madcatxster@devoid-pointer.net> |
| Copyright (C) 2025 Bernat Arlandis <berarma@hotmail.com> |
| Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| #include "SDL_hidapihaptic_c.h" |
| |
| #ifdef SDL_HAPTIC_HIDAPI_LG4FF |
| |
| #include "SDL3/SDL_thread.h" |
| #include "SDL3/SDL_mutex.h" |
| #include "SDL3/SDL_timer.h" |
| |
| #include <math.h> |
| |
| #define USB_VENDOR_ID_LOGITECH 0x046d |
| #define USB_DEVICE_ID_LOGITECH_G29_WHEEL 0xc24f |
| #define USB_DEVICE_ID_LOGITECH_G27_WHEEL 0xc29b |
| #define USB_DEVICE_ID_LOGITECH_G25_WHEEL 0xc299 |
| #define USB_DEVICE_ID_LOGITECH_DFGT_WHEEL 0xc29a |
| #define USB_DEVICE_ID_LOGITECH_DFP_WHEEL 0xc298 |
| #define USB_DEVICE_ID_LOGITECH_WHEEL 0xc294 |
| |
| static Uint32 supported_device_ids[] = { |
| USB_DEVICE_ID_LOGITECH_G29_WHEEL, |
| USB_DEVICE_ID_LOGITECH_G27_WHEEL, |
| USB_DEVICE_ID_LOGITECH_G25_WHEEL, |
| USB_DEVICE_ID_LOGITECH_DFGT_WHEEL, |
| USB_DEVICE_ID_LOGITECH_DFP_WHEEL, |
| USB_DEVICE_ID_LOGITECH_WHEEL |
| }; |
| |
| |
| |
| #define LG4FF_MAX_EFFECTS 16 |
| |
| #define FF_EFFECT_STARTED 0 |
| #define FF_EFFECT_ALLSET 1 |
| #define FF_EFFECT_PLAYING 2 |
| #define FF_EFFECT_UPDATING 3 |
| |
| struct lg4ff_effect_state { |
| SDL_HapticEffect effect; |
| Uint64 start_at; |
| Uint64 play_at; |
| Uint64 stop_at; |
| Uint32 flags; |
| Uint64 time_playing; |
| Uint64 updated_at; |
| Uint32 phase; |
| Uint32 phase_adj; |
| Uint32 count; |
| |
| double direction_gain; |
| Sint32 slope; |
| |
| bool allocated; |
| }; |
| |
| struct lg4ff_effect_parameters { |
| Sint32 level; |
| Sint32 d1; |
| Sint32 d2; |
| Sint32 k1; |
| Sint32 k2; |
| Uint32 clip; |
| }; |
| |
| struct lg4ff_slot { |
| Sint32 id; |
| struct lg4ff_effect_parameters parameters; |
| Uint8 current_cmd[7]; |
| Uint32 cmd_op; |
| bool is_updated; |
| Uint32 effect_type; |
| }; |
| |
| typedef struct lg4ff_device { |
| Uint16 product_id; |
| Uint16 release_number; |
| struct lg4ff_effect_state states[LG4FF_MAX_EFFECTS]; |
| struct lg4ff_slot slots[4]; |
| Sint32 effects_used; |
| |
| Sint32 gain; |
| Sint32 app_gain; |
| |
| Sint32 spring_level; |
| Sint32 damper_level; |
| Sint32 friction_level; |
| |
| Sint32 peak_ffb_level; |
| |
| SDL_Joystick *hid_handle; |
| |
| bool stop_thread; |
| SDL_Thread *thread; |
| char thread_name_buf[256]; |
| |
| SDL_Mutex *mutex; |
| |
| bool is_ffex; |
| } lg4ff_device; |
| |
| static SDL_INLINE Uint64 get_time_ms(void) { |
| return SDL_GetTicks(); |
| } |
| |
| #define test_bit(bit, field) (*(field) & (1 << bit)) |
| #define __set_bit(bit, field) {*(field) = *(field) | (1 << bit);} |
| #define __clear_bit(bit, field) {*(field) = *(field) & ~(1 << bit);} |
| #define sin_deg(in) (double)(SDL_sin((double)(in) * SDL_PI_D / 180.0)) |
| |
| #define time_after_eq(a, b) (a >= b) |
| #define time_before(a, b) (a < b) |
| #define time_diff(a, b) (a - b) |
| |
| #define STOP_EFFECT(state) ((state)->flags = 0) |
| |
| #define CLAMP_VALUE_U16(x) ((Uint16)((x) > 0xffff ? 0xffff : (x))) |
| #define SCALE_VALUE_U16(x, bits) (CLAMP_VALUE_U16(x) >> (16 - bits)) |
| #define CLAMP_VALUE_S16(x) ((Uint16)((x) <= -0x8000 ? -0x8000 : ((x) > 0x7fff ? 0x7fff : (x)))) |
| #define TRANSLATE_FORCE(x) ((CLAMP_VALUE_S16(x) + 0x8000) >> 8) |
| #define SCALE_COEFF(x, bits) SCALE_VALUE_U16(abs32(x) * 2, bits) |
| |
| static SDL_INLINE Sint32 abs32(Sint32 x) { |
| return x < 0 ? -x : x; |
| } |
| static SDL_INLINE Sint64 abs64(Sint64 x) { |
| return x < 0 ? -x : x; |
| } |
| |
| static SDL_INLINE bool effect_is_periodic(const SDL_HapticEffect *effect) |
| { |
| |
| return effect->type == SDL_HAPTIC_SINE || |
| effect->type == SDL_HAPTIC_TRIANGLE || |
| effect->type == SDL_HAPTIC_SAWTOOTHUP || |
| effect->type == SDL_HAPTIC_SAWTOOTHDOWN || |
| effect->type == SDL_HAPTIC_SQUARE; |
| } |
| |
| static SDL_INLINE bool effect_is_condition(const SDL_HapticEffect *effect) |
| { |
| return effect->type == SDL_HAPTIC_SPRING || |
| effect->type == SDL_HAPTIC_DAMPER || |
| effect->type == SDL_HAPTIC_FRICTION; |
| } |
| |
| // linux SDL_syshaptic.c SDL_SYS_ToDirection |
| static Uint16 to_linux_direction(SDL_HapticDirection *src) |
| { |
| Uint32 tmp; |
| |
| switch (src->type) { |
| case SDL_HAPTIC_POLAR: |
| tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; /* convert to range [0,0xFFFF] */ |
| return (Uint16)tmp; |
| |
| case SDL_HAPTIC_SPHERICAL: |
| /* |
| We convert to polar, because that's the only supported direction on Linux. |
| The first value of a spherical direction is practically the same as a |
| Polar direction, except that we have to add 90 degrees. It is the angle |
| from EAST {1,0} towards SOUTH {0,1}. |
| --> add 9000 |
| --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
| */ |
| tmp = ((src->dir[0]) + 9000) % 36000; /* Convert to polars */ |
| tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */ |
| return (Uint16)tmp; |
| |
| case SDL_HAPTIC_CARTESIAN: |
| if (!src->dir[1]) { |
| return (Uint16) (src->dir[0] >= 0 ? 0x4000 : 0xC000); |
| } else if (!src->dir[0]) { |
| return (Uint16) (src->dir[1] >= 0 ? 0x8000 : 0); |
| } else { |
| float f = (float)SDL_atan2(src->dir[1], src->dir[0]); /* Ideally we'd use fixed point math instead of floats... */ |
| /* |
| SDL_atan2 takes the parameters: Y-axis-value and X-axis-value (in that order) |
| - Y-axis-value is the second coordinate (from center to SOUTH) |
| - X-axis-value is the first coordinate (from center to EAST) |
| We add 36000, because SDL_atan2 also returns negative values. Then we practically |
| have the first spherical value. Therefore we proceed as in case |
| SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value. |
| --> add 45000 in total |
| --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
| */ |
| tmp = (((Sint32) (f * 18000. / SDL_PI_D)) + 45000) % 36000; |
| tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */ |
| return (Uint16)tmp; |
| } |
| case SDL_HAPTIC_STEERING_AXIS: |
| return 0x4000; |
| default: |
| SDL_assert(0); |
| } |
| |
| return 0; |
| } |
| |
| static Uint16 get_effect_direction(SDL_HapticEffect *effect) |
| { |
| Uint16 direction = 0; |
| if (effect_is_periodic(effect)) { |
| direction = to_linux_direction(&effect->periodic.direction); |
| } else if (effect_is_condition(effect)) { |
| direction = to_linux_direction(&effect->condition.direction); |
| } else { |
| switch(effect->type) { |
| case SDL_HAPTIC_CONSTANT: |
| direction = to_linux_direction(&effect->constant.direction); |
| break; |
| case SDL_HAPTIC_RAMP: |
| direction = to_linux_direction(&effect->ramp.direction); |
| break; |
| default: |
| SDL_assert(0); |
| } |
| } |
| |
| return direction; |
| } |
| |
| static Uint32 get_effect_replay_length(SDL_HapticEffect *effect) |
| { |
| Uint32 length = 0; |
| if (effect_is_periodic(effect)) { |
| length = effect->periodic.length; |
| } else if (effect_is_condition(effect)) { |
| length = effect->condition.length; |
| } else { |
| switch(effect->type) { |
| case SDL_HAPTIC_CONSTANT: |
| length = effect->constant.length; |
| break; |
| case SDL_HAPTIC_RAMP: |
| length = effect->ramp.length; |
| break; |
| default: |
| SDL_assert(0); |
| } |
| } |
| |
| if (length == SDL_HAPTIC_INFINITY) { |
| length = 0; |
| } |
| |
| return length; |
| } |
| |
| static Uint16 get_effect_replay_delay(SDL_HapticEffect *effect) |
| { |
| Uint16 delay = 0; |
| if (effect_is_periodic(effect)) { |
| delay = effect->periodic.delay; |
| } else if (effect_is_condition(effect)) { |
| delay = effect->condition.delay; |
| } else { |
| switch(effect->type) { |
| case SDL_HAPTIC_CONSTANT: |
| delay = effect->constant.delay; |
| break; |
| case SDL_HAPTIC_RAMP: |
| delay = effect->ramp.delay; |
| break; |
| default: |
| SDL_assert(0); |
| } |
| } |
| |
| return delay; |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static int lg4ff_play_effect(struct lg4ff_device *device, SDL_HapticEffectID effect_id, int value) |
| { |
| struct lg4ff_effect_state *state; |
| Uint64 now = get_time_ms(); |
| |
| state = &device->states[effect_id]; |
| |
| if (value > 0) { |
| if (test_bit(FF_EFFECT_STARTED, &state->flags)) { |
| STOP_EFFECT(state); |
| } else { |
| device->effects_used++; |
| } |
| __set_bit(FF_EFFECT_STARTED, &state->flags); |
| state->start_at = now; |
| state->count = value; |
| } else { |
| if (test_bit(FF_EFFECT_STARTED, &state->flags)) { |
| STOP_EFFECT(state); |
| device->effects_used--; |
| } |
| } |
| |
| return 0; |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static int lg4ff_upload_effect(struct lg4ff_device *device, const SDL_HapticEffect *effect, SDL_HapticEffectID id) |
| { |
| struct lg4ff_effect_state *state; |
| Uint64 now = get_time_ms(); |
| |
| if (effect_is_periodic(effect) && effect->periodic.period == 0) { |
| return -1; |
| } |
| |
| state = &device->states[id]; |
| |
| if (test_bit(FF_EFFECT_STARTED, &state->flags) && effect->type != state->effect.type) { |
| return -1; |
| } |
| |
| state->effect = *effect; |
| |
| if (test_bit(FF_EFFECT_STARTED, &state->flags)) { |
| __set_bit(FF_EFFECT_UPDATING, &state->flags); |
| state->updated_at = now; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static void lg4ff_update_state(struct lg4ff_effect_state *state, const Uint64 now) |
| { |
| SDL_HapticEffect *effect = &state->effect; |
| Uint64 phase_time; |
| Uint16 effect_direction = get_effect_direction(effect); |
| |
| if (!test_bit(FF_EFFECT_ALLSET, &state->flags)) { |
| state->play_at = state->start_at + get_effect_replay_delay(effect); |
| if (!test_bit(FF_EFFECT_UPDATING, &state->flags)) { |
| state->updated_at = state->play_at; |
| } |
| state->direction_gain = sin_deg(effect_direction * 360 / 0x10000); |
| if (effect_is_periodic(effect)) { |
| state->phase_adj = effect->periodic.phase * 360 / effect->periodic.period; |
| } |
| if (get_effect_replay_length(effect)) { |
| state->stop_at = state->play_at + get_effect_replay_length(effect); |
| } |
| } |
| __set_bit(FF_EFFECT_ALLSET, &state->flags); |
| |
| if (test_bit(FF_EFFECT_UPDATING, &state->flags)) { |
| __clear_bit(FF_EFFECT_PLAYING, &state->flags); |
| state->play_at = state->updated_at + get_effect_replay_delay(effect); |
| state->direction_gain = sin_deg(effect_direction * 360 / 0x10000); |
| if (get_effect_replay_length(effect)) { |
| state->stop_at = state->updated_at + get_effect_replay_length(effect); |
| } |
| if (effect_is_periodic(effect)) { |
| state->phase_adj = state->phase; |
| } |
| } |
| __clear_bit(FF_EFFECT_UPDATING, &state->flags); |
| |
| state->slope = 0; |
| if (effect->type == SDL_HAPTIC_RAMP && effect->ramp.length && (effect->ramp.length - effect->ramp.attack_length - effect->ramp.fade_length) != 0) { |
| state->slope = ((effect->ramp.end - effect->ramp.start) << 16) / (effect->ramp.length - effect->ramp.attack_length - effect->ramp.fade_length); |
| } |
| |
| if (!test_bit(FF_EFFECT_PLAYING, &state->flags) && time_after_eq(now, |
| state->play_at) && (get_effect_replay_length(effect) == 0 || |
| time_before(now, state->stop_at))) { |
| __set_bit(FF_EFFECT_PLAYING, &state->flags); |
| } |
| |
| if (test_bit(FF_EFFECT_PLAYING, &state->flags)) { |
| state->time_playing = time_diff(now, state->play_at); |
| if (effect_is_periodic(effect)) { |
| phase_time = time_diff(now, state->updated_at); |
| state->phase = (phase_time % effect->periodic.period) * 360 / effect->periodic.period; |
| state->phase += state->phase_adj % 360; |
| } |
| } |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static Sint32 lg4ff_calculate_constant(struct lg4ff_effect_state *state) |
| { |
| SDL_HapticConstant *constant = (SDL_HapticConstant *)&state->effect; |
| Sint32 level_sign; |
| Sint32 level = constant->level; |
| Sint32 d, t; |
| |
| if (state->time_playing < constant->attack_length) { |
| level_sign = level < 0 ? -1 : 1; |
| d = level - level_sign * constant->attack_level; |
| level = (Sint32) (level_sign * constant->attack_level + d * state->time_playing / constant->attack_length); |
| } else if (constant->length && constant->fade_length) { |
| t = (Sint32) (state->time_playing - constant->length + constant->fade_length); |
| if (t > 0) { |
| level_sign = level < 0 ? -1 : 1; |
| d = level - level_sign * constant->fade_level; |
| level = level - d * t / constant->fade_length; |
| } |
| } |
| |
| return (Sint32)(state->direction_gain * level); |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static Sint32 lg4ff_calculate_ramp(struct lg4ff_effect_state *state) |
| { |
| SDL_HapticRamp *ramp = (SDL_HapticRamp *)&state->effect; |
| Sint32 level_sign; |
| Sint32 level; |
| Sint32 d, t; |
| |
| if (state->time_playing < ramp->attack_length) { |
| level = ramp->start; |
| level_sign = level < 0 ? -1 : 1; |
| t = (Sint32) (ramp->attack_length - state->time_playing); |
| d = level - level_sign * ramp->attack_level; |
| level = level_sign * ramp->attack_level + d * t / ramp->attack_length; |
| } else if (ramp->length && state->time_playing >= ramp->length - ramp->fade_length && ramp->fade_length) { |
| level = ramp->end; |
| level_sign = level < 0 ? -1 : 1; |
| t = (Sint32) (state->time_playing - ramp->length + ramp->fade_length); |
| d = level_sign * ramp->fade_level - level; |
| level = level - d * t / ramp->fade_length; |
| } else { |
| t = (Sint32) (state->time_playing - ramp->attack_length); |
| level = ramp->start + ((t * state->slope) >> 16); |
| } |
| |
| return (Sint32)(state->direction_gain * level); |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static Sint32 lg4ff_calculate_periodic(struct lg4ff_effect_state *state) |
| { |
| SDL_HapticPeriodic *periodic = (SDL_HapticPeriodic *)&state->effect; |
| Sint32 magnitude = periodic->magnitude; |
| Sint32 magnitude_sign = magnitude < 0 ? -1 : 1; |
| Sint32 level = periodic->offset; |
| Sint32 d, t; |
| |
| if (state->time_playing < periodic->attack_length) { |
| d = magnitude - magnitude_sign * periodic->attack_level; |
| magnitude = (Sint32) (magnitude_sign * periodic->attack_level + d * state->time_playing / periodic->attack_length); |
| } else if (periodic->length && periodic->fade_length) { |
| t = (Sint32) (state->time_playing - get_effect_replay_length(&state->effect) + periodic->fade_length); |
| if (t > 0) { |
| d = magnitude - magnitude_sign * periodic->fade_level; |
| magnitude = magnitude - d * t / periodic->fade_length; |
| } |
| } |
| |
| switch (periodic->type) { |
| case SDL_HAPTIC_SINE: |
| level += (Sint32)(sin_deg(state->phase) * magnitude); |
| break; |
| case SDL_HAPTIC_SQUARE: |
| level += (state->phase < 180 ? 1 : -1) * magnitude; |
| break; |
| case SDL_HAPTIC_TRIANGLE: |
| level += (Sint32) (abs64((Sint64)state->phase * magnitude * 2 / 360 - magnitude) * 2 - magnitude); |
| break; |
| case SDL_HAPTIC_SAWTOOTHUP: |
| level += state->phase * magnitude * 2 / 360 - magnitude; |
| break; |
| case SDL_HAPTIC_SAWTOOTHDOWN: |
| level += magnitude - state->phase * magnitude * 2 / 360; |
| break; |
| default: |
| SDL_assert(0); |
| } |
| |
| return (Sint32)(state->direction_gain * level); |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static void lg4ff_calculate_spring(struct lg4ff_effect_state *state, struct lg4ff_effect_parameters *parameters) |
| { |
| SDL_HapticCondition *condition = (SDL_HapticCondition *)&state->effect; |
| |
| parameters->d1 = ((Sint32)condition->center[0]) - condition->deadband[0] / 2; |
| parameters->d2 = ((Sint32)condition->center[0]) + condition->deadband[0] / 2; |
| parameters->k1 = condition->left_coeff[0]; |
| parameters->k2 = condition->right_coeff[0]; |
| parameters->clip = (Uint16)condition->right_sat[0]; |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static void lg4ff_calculate_resistance(struct lg4ff_effect_state *state, struct lg4ff_effect_parameters *parameters) |
| { |
| SDL_HapticCondition *condition = (SDL_HapticCondition *)&state->effect; |
| |
| parameters->k1 = condition->left_coeff[0]; |
| parameters->k2 = condition->right_coeff[0]; |
| parameters->clip = (Uint16)condition->right_sat[0]; |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static void lg4ff_update_slot(struct lg4ff_slot *slot, struct lg4ff_effect_parameters *parameters) |
| { |
| Uint8 original_cmd[7]; |
| Sint32 d1; |
| Sint32 d2; |
| Sint32 k1; |
| Sint32 k2; |
| Sint32 s1; |
| Sint32 s2; |
| |
| SDL_memcpy(original_cmd, slot->current_cmd, sizeof(original_cmd)); |
| |
| if ((original_cmd[0] & 0xf) == 1) { |
| original_cmd[0] = (original_cmd[0] & 0xf0) + 0xc; |
| } |
| |
| if (slot->effect_type == SDL_HAPTIC_CONSTANT) { |
| if (slot->cmd_op == 0) { |
| slot->cmd_op = 1; |
| } else { |
| slot->cmd_op = 0xc; |
| } |
| } else { |
| if (parameters->clip == 0) { |
| slot->cmd_op = 3; |
| } else if (slot->cmd_op == 3) { |
| slot->cmd_op = 1; |
| } else { |
| slot->cmd_op = 0xc; |
| } |
| } |
| |
| slot->current_cmd[0] = (Uint8)((0x10 << slot->id) + slot->cmd_op); |
| |
| if (slot->cmd_op == 3) { |
| slot->current_cmd[1] = 0; |
| slot->current_cmd[2] = 0; |
| slot->current_cmd[3] = 0; |
| slot->current_cmd[4] = 0; |
| slot->current_cmd[5] = 0; |
| slot->current_cmd[6] = 0; |
| } else { |
| switch (slot->effect_type) { |
| case SDL_HAPTIC_CONSTANT: |
| slot->current_cmd[1] = 0x00; |
| slot->current_cmd[2] = 0; |
| slot->current_cmd[3] = 0; |
| slot->current_cmd[4] = 0; |
| slot->current_cmd[5] = 0; |
| slot->current_cmd[6] = 0; |
| slot->current_cmd[2 + slot->id] = TRANSLATE_FORCE(parameters->level); |
| break; |
| case SDL_HAPTIC_SPRING: |
| d1 = SCALE_VALUE_U16(((parameters->d1) + 0x8000) & 0xffff, 11); |
| d2 = SCALE_VALUE_U16(((parameters->d2) + 0x8000) & 0xffff, 11); |
| s1 = parameters->k1 < 0; |
| s2 = parameters->k2 < 0; |
| k1 = abs32(parameters->k1); |
| k2 = abs32(parameters->k2); |
| if (k1 < 2048) { |
| d1 = 0; |
| } else { |
| k1 -= 2048; |
| } |
| if (k2 < 2048) { |
| d2 = 2047; |
| } else { |
| k2 -= 2048; |
| } |
| slot->current_cmd[1] = 0x0b; |
| slot->current_cmd[2] = (Uint8)(d1 >> 3); |
| slot->current_cmd[3] = (Uint8)(d2 >> 3); |
| slot->current_cmd[4] = (SCALE_COEFF(k2, 4) << 4) + SCALE_COEFF(k1, 4); |
| slot->current_cmd[5] = (Uint8)(((d2 & 7) << 5) + ((d1 & 7) << 1) + (s2 << 4) + s1); |
| slot->current_cmd[6] = SCALE_VALUE_U16(parameters->clip, 8); |
| break; |
| case SDL_HAPTIC_DAMPER: |
| s1 = parameters->k1 < 0; |
| s2 = parameters->k2 < 0; |
| slot->current_cmd[1] = 0x0c; |
| slot->current_cmd[2] = SCALE_COEFF(parameters->k1, 4); |
| slot->current_cmd[3] = (Uint8)s1; |
| slot->current_cmd[4] = SCALE_COEFF(parameters->k2, 4); |
| slot->current_cmd[5] = (Uint8)s2; |
| slot->current_cmd[6] = SCALE_VALUE_U16(parameters->clip, 8); |
| break; |
| case SDL_HAPTIC_FRICTION: |
| s1 = parameters->k1 < 0; |
| s2 = parameters->k2 < 0; |
| slot->current_cmd[1] = 0x0e; |
| slot->current_cmd[2] = SCALE_COEFF(parameters->k1, 8); |
| slot->current_cmd[3] = SCALE_COEFF(parameters->k2, 8); |
| slot->current_cmd[4] = SCALE_VALUE_U16(parameters->clip, 8); |
| slot->current_cmd[5] = (Uint8)((s2 << 4) + s1); |
| slot->current_cmd[6] = 0; |
| break; |
| } |
| } |
| |
| if (SDL_memcmp(original_cmd, slot->current_cmd, sizeof(original_cmd))) { |
| slot->is_updated = 1; |
| } |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static int lg4ff_init_slots(struct lg4ff_device *device) |
| { |
| struct lg4ff_effect_parameters parameters; |
| Uint8 cmd[7] = {0}; |
| int i; |
| bool ret; |
| |
| // Set/unset fixed loop mode |
| cmd[0] = 0x0d; |
| //cmd[1] = fixed_loop ? 1 : 0; |
| cmd[1] = 0; |
| ret = SDL_SendJoystickEffect(device->hid_handle, cmd, 7); |
| if (!ret) { |
| return -1; |
| } |
| |
| SDL_zero(device->states); |
| SDL_zero(device->slots); |
| SDL_zero(parameters); |
| |
| device->slots[0].effect_type = SDL_HAPTIC_CONSTANT; |
| device->slots[1].effect_type = SDL_HAPTIC_SPRING; |
| device->slots[2].effect_type = SDL_HAPTIC_DAMPER; |
| device->slots[3].effect_type = SDL_HAPTIC_FRICTION; |
| |
| for (i = 0; i < 4; i++) { |
| device->slots[i].id = i; |
| lg4ff_update_slot(&device->slots[i], ¶meters); |
| ret = SDL_SendJoystickEffect(device->hid_handle, cmd, 7); |
| if (!ret) { |
| return -1; |
| } |
| device->slots[i].is_updated = 0; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| *Ported* |
| Original function by: |
| Bernat Arlandis <berarma@hotmail.com> |
| `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git |
| */ |
| static int lg4ff_timer(struct lg4ff_device *device) |
| { |
| struct lg4ff_slot *slot; |
| struct lg4ff_effect_state *state; |
| struct lg4ff_effect_parameters parameters[4]; |
| Uint64 now = get_time_ms(); |
| Uint16 gain; |
| Sint32 count; |
| Sint32 effect_id; |
| int i; |
| Sint32 ffb_level; |
| int status = 0; |
| |
| // XXX how to detect stacked up effects here? |
| |
| SDL_zeroa(parameters); |
| |
| gain = (Uint16)((Uint32)device->gain * device->app_gain / 0xffff); |
| |
| count = device->effects_used; |
| |
| for (effect_id = 0; effect_id < LG4FF_MAX_EFFECTS; effect_id++) { |
| |
| if (!count) { |
| break; |
| } |
| |
| state = &device->states[effect_id]; |
| |
| if (!test_bit(FF_EFFECT_STARTED, &state->flags)) { |
| continue; |
| } |
| |
| count--; |
| |
| if (test_bit(FF_EFFECT_ALLSET, &state->flags)) { |
| if (get_effect_replay_length(&state->effect) && time_after_eq(now, state->stop_at)) { |
| STOP_EFFECT(state); |
| if (!--state->count) { |
| device->effects_used--; |
| continue; |
| } |
| __set_bit(FF_EFFECT_STARTED, &state->flags); |
| state->start_at = state->stop_at; |
| } |
| } |
| |
| lg4ff_update_state(state, now); |
| |
| if (!test_bit(FF_EFFECT_PLAYING, &state->flags)) { |
| continue; |
| } |
| |
| if (effect_is_periodic(&state->effect)) { |
| parameters[0].level += lg4ff_calculate_periodic(state); |
| } else { |
| switch (state->effect.type) { |
| case SDL_HAPTIC_CONSTANT: |
| parameters[0].level += lg4ff_calculate_constant(state); |
| break; |
| case SDL_HAPTIC_RAMP: |
| parameters[0].level += lg4ff_calculate_ramp(state); |
| break; |
| case SDL_HAPTIC_SPRING: |
| lg4ff_calculate_spring(state, ¶meters[1]); |
| break; |
| case SDL_HAPTIC_DAMPER: |
| lg4ff_calculate_resistance(state, ¶meters[2]); |
| break; |
| case SDL_HAPTIC_FRICTION: |
| lg4ff_calculate_resistance(state, ¶meters[3]); |
| break; |
| } |
| } |
| } |
| |
| parameters[0].level = (Sint32)((Sint64)parameters[0].level * gain / 0xffff); |
| parameters[1].clip = parameters[1].clip * device->spring_level / 100; |
| parameters[2].clip = parameters[2].clip * device->damper_level / 100; |
| parameters[3].clip = parameters[3].clip * device->friction_level / 100; |
| |
| ffb_level = abs32(parameters[0].level); |
| for (i = 1; i < 4; i++) { |
| parameters[i].k1 = (Sint32)((Sint64)parameters[i].k1 * gain / 0xffff); |
| parameters[i].k2 = (Sint32)((Sint64)parameters[i].k2 * gain / 0xffff); |
| parameters[i].clip = parameters[i].clip * gain / 0xffff; |
| ffb_level = (Sint32)(ffb_level + parameters[i].clip * 0x7fff / 0xffff); |
| } |
| if (ffb_level > device->peak_ffb_level) { |
| device->peak_ffb_level = ffb_level; |
| } |
| |
| for (i = 0; i < 4; i++) { |
| slot = &device->slots[i]; |
| lg4ff_update_slot(slot, ¶meters[i]); |
| if (slot->is_updated) { |
| bool ret = SDL_SendJoystickEffect(device->hid_handle, slot->current_cmd, 7); |
| if (!ret) { |
| status = -1; |
| } |
| slot->is_updated = 0; |
| } |
| } |
| |
| return status; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported(SDL_Joystick *joystick) |
| { |
| Uint16 vendor_id = SDL_GetJoystickVendor(joystick); |
| Uint16 product_id = SDL_GetJoystickProduct(joystick); |
| if (vendor_id != USB_VENDOR_ID_LOGITECH) { |
| return false; |
| } |
| for (int i = 0;i < SDL_arraysize(supported_device_ids);i++) { |
| if (supported_device_ids[i] == product_id) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| static int SDLCALL SDL_HIDAPI_HapticDriverLg4ff_ThreadFunction(void *ctx_in) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)ctx_in; |
| while (true) { |
| if (ctx->stop_thread) { |
| return 0; |
| } |
| SDL_LockMutex(ctx->mutex); |
| lg4ff_timer(ctx); |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_Delay(2); |
| } |
| } |
| |
| static int SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt(const char *env_name, int min, int max, int def) |
| { |
| const char *env = SDL_getenv(env_name); |
| int value = 0; |
| if (env == NULL) { |
| return def; |
| } |
| value = SDL_atoi(env); |
| if (value < min) { |
| value = min; |
| } |
| if (value > max) { |
| value = max; |
| } |
| return value; |
| } |
| |
| /* |
| ffex identification method by: |
| Simon Wood <simon@mungewell.org> |
| Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com> |
| lg4ff_init |
| `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git |
| */ |
| static void *SDL_HIDAPI_HapticDriverLg4ff_Open(SDL_Joystick *joystick) |
| { |
| lg4ff_device *ctx; |
| if (!SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported(joystick)) { |
| SDL_SetError("Device not supported by the lg4ff hidapi haptic driver"); |
| return NULL; |
| } |
| |
| ctx = SDL_malloc(sizeof(lg4ff_device)); |
| if (ctx == NULL) { |
| SDL_OutOfMemory(); |
| return NULL; |
| } |
| SDL_zerop(ctx); |
| |
| ctx->hid_handle = joystick; |
| if (lg4ff_init_slots(ctx) != 0) { |
| SDL_SetError("lg4ff hidapi driver failed initializing effect slots"); |
| SDL_free(ctx); |
| return NULL; |
| } |
| |
| ctx->mutex = SDL_CreateMutex(); |
| if (ctx->mutex == NULL) { |
| SDL_free(ctx); |
| return NULL; |
| } |
| |
| ctx->spring_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_SPRING", 0, 100, 30); |
| ctx->damper_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_DAMPER", 0, 100, 30); |
| ctx->friction_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_FRICTION", 0, 100, 30); |
| ctx->gain = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_GAIN", 0, 65535, 65535); |
| ctx->app_gain = 65535; |
| |
| ctx->product_id = SDL_GetJoystickProduct(joystick); |
| ctx->release_number = SDL_GetJoystickProductVersion(joystick); |
| |
| SDL_snprintf(ctx->thread_name_buf, sizeof(ctx->thread_name_buf), "SDL_hidapihaptic_lg4ff %d %04x:%04x", SDL_GetJoystickID(joystick), USB_VENDOR_ID_LOGITECH, ctx->product_id); |
| ctx->stop_thread = false; |
| ctx->thread = SDL_CreateThread(SDL_HIDAPI_HapticDriverLg4ff_ThreadFunction, ctx->thread_name_buf, ctx); |
| |
| if (ctx->product_id == USB_DEVICE_ID_LOGITECH_WHEEL && |
| (ctx->release_number >> 8) == 0x21 && |
| (ctx->release_number & 0xff) == 0x00) { |
| ctx->is_ffex = true; |
| } else { |
| ctx->is_ffex = false; |
| } |
| |
| return ctx; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_StopEffects(SDL_HIDAPI_HapticDevice *device) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| int i; |
| |
| SDL_LockMutex(ctx->mutex); |
| for (i = 0;i < LG4FF_MAX_EFFECTS;i++) { |
| struct lg4ff_effect_state *state = &ctx->states[i]; |
| STOP_EFFECT(state); |
| } |
| SDL_UnlockMutex(ctx->mutex); |
| |
| return true; |
| } |
| |
| static void SDL_HIDAPI_HapticDriverLg4ff_Close(SDL_HIDAPI_HapticDevice *device) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| |
| SDL_HIDAPI_HapticDriverLg4ff_StopEffects(device); |
| |
| // let effects finish in lg4ff_timer |
| SDL_Delay(50); |
| |
| ctx->stop_thread = true; |
| SDL_WaitThread(ctx->thread, NULL); |
| SDL_DestroyMutex(ctx->mutex); |
| } |
| |
| static int SDL_HIDAPI_HapticDriverLg4ff_NumEffects(SDL_HIDAPI_HapticDevice *device) |
| { |
| return LG4FF_MAX_EFFECTS; |
| } |
| |
| static Uint32 SDL_HIDAPI_HapticDriverLg4ff_GetFeatures(SDL_HIDAPI_HapticDevice *device) |
| { |
| return SDL_HAPTIC_CONSTANT | |
| SDL_HAPTIC_SPRING | |
| SDL_HAPTIC_DAMPER | |
| SDL_HAPTIC_AUTOCENTER | |
| SDL_HAPTIC_SINE | |
| SDL_HAPTIC_SQUARE | |
| SDL_HAPTIC_TRIANGLE | |
| SDL_HAPTIC_SAWTOOTHUP | |
| SDL_HAPTIC_SAWTOOTHDOWN | |
| SDL_HAPTIC_RAMP | |
| SDL_HAPTIC_FRICTION | |
| SDL_HAPTIC_STATUS | |
| SDL_HAPTIC_GAIN; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_EffectSupported(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *effect) { |
| Uint32 features = SDL_HIDAPI_HapticDriverLg4ff_GetFeatures(device); |
| return (features & effect->type)? true : false; |
| } |
| |
| static int SDL_HIDAPI_HapticDriverLg4ff_NumAxes(SDL_HIDAPI_HapticDevice *device) |
| { |
| return 1; |
| } |
| |
| static SDL_HapticEffectID SDL_HIDAPI_HapticDriverLg4ff_CreateEffect(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *data) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| SDL_HapticEffectID i; |
| SDL_HapticEffectID state_slot = -1; |
| int ret; |
| if (!SDL_HIDAPI_HapticDriverLg4ff_EffectSupported(device, data)) { |
| SDL_SetError("Unsupported effect"); |
| return -1; |
| } |
| |
| SDL_LockMutex(ctx->mutex); |
| for (i = 0;i < LG4FF_MAX_EFFECTS;i++) { |
| if (!ctx->states[i].allocated) { |
| state_slot = i; |
| break; |
| } |
| } |
| if (state_slot == -1) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("All effect slots in-use"); |
| return -1; |
| } |
| |
| ret = lg4ff_upload_effect(ctx, data, state_slot); |
| SDL_UnlockMutex(ctx->mutex); |
| if (ret == 0) { |
| ctx->states[state_slot].allocated = true; |
| return state_slot; |
| } else { |
| SDL_SetError("Bad effect parameters"); |
| return -1; |
| } |
| } |
| |
| // assumes ctx->mutex locked |
| static bool lg4ff_effect_slot_valid_active(lg4ff_device *ctx, SDL_HapticEffectID id) |
| { |
| if (id >= LG4FF_MAX_EFFECTS || id < 0) { |
| return false; |
| } |
| if (!ctx->states[id].allocated) { |
| return false; |
| } |
| return true; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_UpdateEffect(SDL_HIDAPI_HapticDevice *device, SDL_HapticEffectID id, const SDL_HapticEffect *data) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| int ret; |
| |
| SDL_LockMutex(ctx->mutex); |
| if (!lg4ff_effect_slot_valid_active(ctx, id)) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("Bad effect id"); |
| return false; |
| } |
| |
| ret = lg4ff_upload_effect(ctx, data, id); |
| SDL_UnlockMutex(ctx->mutex); |
| |
| return ret == 0; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_RunEffect(SDL_HIDAPI_HapticDevice *device, SDL_HapticEffectID id, Uint32 iterations) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| int ret; |
| |
| SDL_LockMutex(ctx->mutex); |
| if (!lg4ff_effect_slot_valid_active(ctx, id)) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("Bad effect id"); |
| return false; |
| } |
| |
| ret = lg4ff_play_effect(ctx, id, iterations); |
| SDL_UnlockMutex(ctx->mutex); |
| |
| return ret == 0; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_StopEffect(SDL_HIDAPI_HapticDevice *device, SDL_HapticEffectID id) |
| { |
| return SDL_HIDAPI_HapticDriverLg4ff_RunEffect(device, id, 0); |
| } |
| |
| static void SDL_HIDAPI_HapticDriverLg4ff_DestroyEffect(SDL_HIDAPI_HapticDevice *device, SDL_HapticEffectID id) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| struct lg4ff_effect_state *state; |
| |
| SDL_LockMutex(ctx->mutex); |
| if (!lg4ff_effect_slot_valid_active(ctx, id)) { |
| SDL_UnlockMutex(ctx->mutex); |
| return; |
| } |
| |
| state = &ctx->states[id]; |
| STOP_EFFECT(state); |
| state->allocated = false; |
| |
| SDL_UnlockMutex(ctx->mutex); |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_GetEffectStatus(SDL_HIDAPI_HapticDevice *device, SDL_HapticEffectID id) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| bool ret = false; |
| |
| SDL_LockMutex(ctx->mutex); |
| if (!lg4ff_effect_slot_valid_active(ctx, id)) { |
| SDL_UnlockMutex(ctx->mutex); |
| return false; |
| } |
| |
| if (test_bit(FF_EFFECT_STARTED, &ctx->states[id].flags)) { |
| ret = true; |
| } |
| SDL_UnlockMutex(ctx->mutex); |
| |
| return ret; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_SetGain(SDL_HIDAPI_HapticDevice *device, int gain) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| if (gain > 100) { |
| gain = 100; |
| } |
| if (gain < 0) { |
| gain = 0; |
| } |
| ctx->app_gain = (65535 * gain) / 100; |
| return true; |
| } |
| |
| /* |
| *Ported* |
| Original functions by: |
| Simon Wood <simon@mungewell.org> |
| Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com> |
| lg4ff_set_autocenter_default lg4ff_set_autocenter_ffex |
| `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git |
| */ |
| static bool SDL_HIDAPI_HapticDriverLg4ff_SetAutocenter(SDL_HIDAPI_HapticDevice *device, int autocenter) |
| { |
| lg4ff_device *ctx = (lg4ff_device *)device->ctx; |
| Uint8 cmd[7] = {0}; |
| bool ret; |
| |
| if (autocenter < 0) { |
| autocenter = 0; |
| } |
| if (autocenter > 100) { |
| autocenter = 100; |
| } |
| |
| SDL_LockMutex(ctx->mutex); |
| if (ctx->is_ffex) { |
| int magnitude = (90 * autocenter) / 100; |
| |
| cmd[0] = 0xfe; |
| cmd[1] = 0x03; |
| cmd[2] = (Uint8)((Uint16)magnitude >> 14); |
| cmd[3] = (Uint8)((Uint16)magnitude >> 14); |
| cmd[4] = (Uint8)magnitude; |
| |
| ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd)); |
| if (!ret) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("Failed sending autocenter command"); |
| return false; |
| } |
| } else { |
| Uint32 expand_a; |
| Uint32 expand_b; |
| int magnitude = (65535 * autocenter) / 100; |
| |
| // first disable |
| cmd[0] = 0xf5; |
| |
| ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd)); |
| if (!ret) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("Failed sending autocenter disable command"); |
| return false; |
| } |
| |
| if (magnitude == 0) { |
| SDL_UnlockMutex(ctx->mutex); |
| return true; |
| } |
| |
| // set strength |
| if (magnitude <= 0xaaaa) { |
| expand_a = 0x0c * magnitude; |
| expand_b = 0x80 * magnitude; |
| } else { |
| expand_a = (0x0c * 0xaaaa) + 0x06 * (magnitude - 0xaaaa); |
| expand_b = (0x80 * 0xaaaa) + 0xff * (magnitude - 0xaaaa); |
| } |
| expand_a = expand_a >> 1; |
| |
| SDL_zeroa(cmd); |
| cmd[0] = 0xfe; |
| cmd[1] = 0x0d; |
| cmd[2] = (Uint8)(expand_a / 0xaaaa); |
| cmd[3] = (Uint8)(expand_a / 0xaaaa); |
| cmd[4] = (Uint8)(expand_b / 0xaaaa); |
| |
| ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd)); |
| if (!ret) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("Failed sending autocenter magnitude command"); |
| return false; |
| } |
| |
| // enable |
| SDL_zeroa(cmd); |
| cmd[0] = 0x14; |
| |
| ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd)); |
| if (!ret) { |
| SDL_UnlockMutex(ctx->mutex); |
| SDL_SetError("Failed sending autocenter enable command"); |
| return false; |
| } |
| } |
| SDL_UnlockMutex(ctx->mutex); |
| return true; |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_Pause(SDL_HIDAPI_HapticDevice *device) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static bool SDL_HIDAPI_HapticDriverLg4ff_Resume(SDL_HIDAPI_HapticDevice *device) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| SDL_HIDAPI_HapticDriver SDL_HIDAPI_HapticDriverLg4ff = { |
| SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported, |
| SDL_HIDAPI_HapticDriverLg4ff_Open, |
| SDL_HIDAPI_HapticDriverLg4ff_Close, |
| SDL_HIDAPI_HapticDriverLg4ff_NumEffects, |
| SDL_HIDAPI_HapticDriverLg4ff_NumEffects, |
| SDL_HIDAPI_HapticDriverLg4ff_GetFeatures, |
| SDL_HIDAPI_HapticDriverLg4ff_NumAxes, |
| SDL_HIDAPI_HapticDriverLg4ff_CreateEffect, |
| SDL_HIDAPI_HapticDriverLg4ff_UpdateEffect, |
| SDL_HIDAPI_HapticDriverLg4ff_RunEffect, |
| SDL_HIDAPI_HapticDriverLg4ff_StopEffect, |
| SDL_HIDAPI_HapticDriverLg4ff_DestroyEffect, |
| SDL_HIDAPI_HapticDriverLg4ff_GetEffectStatus, |
| SDL_HIDAPI_HapticDriverLg4ff_SetGain, |
| SDL_HIDAPI_HapticDriverLg4ff_SetAutocenter, |
| SDL_HIDAPI_HapticDriverLg4ff_Pause, |
| SDL_HIDAPI_HapticDriverLg4ff_Resume, |
| SDL_HIDAPI_HapticDriverLg4ff_StopEffects, |
| }; |
| |
| #endif //SDL_HAPTIC_HIDAPI_LG4FF |
| #endif //SDL_JOYSTICK_HIDAPI |