| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * # CategoryPixels |
| * |
| * SDL offers facilities for pixel management. |
| * |
| * Largely these facilities deal with pixel _format_: what does this set of |
| * bits represent? |
| * |
| * If you mostly want to think of a pixel as some combination of red, green, |
| * blue, and maybe alpha intensities, this is all pretty straightforward, and |
| * in many cases, is enough information to build a perfectly fine game. |
| * |
| * However, the actual definition of a pixel is more complex than that: |
| * |
| * Pixels are a representation of a color in a particular color space. |
| * |
| * The first characteristic of a color space is the color type. SDL |
| * understands two different color types, RGB and YCbCr, or in SDL also |
| * referred to as YUV. |
| * |
| * RGB colors consist of red, green, and blue channels of color that are added |
| * together to represent the colors we see on the screen. |
| * |
| * https://en.wikipedia.org/wiki/RGB_color_model |
| * |
| * YCbCr colors represent colors as a Y luma brightness component and red and |
| * blue chroma color offsets. This color representation takes advantage of the |
| * fact that the human eye is more sensitive to brightness than the color in |
| * an image. The Cb and Cr components are often compressed and have lower |
| * resolution than the luma component. |
| * |
| * https://en.wikipedia.org/wiki/YCbCr |
| * |
| * When the color information in YCbCr is compressed, the Y pixels are left at |
| * full resolution and each Cr and Cb pixel represents an average of the color |
| * information in a block of Y pixels. The chroma location determines where in |
| * that block of pixels the color information is coming from. |
| * |
| * The color range defines how much of the pixel to use when converting a |
| * pixel into a color on the display. When the full color range is used, the |
| * entire numeric range of the pixel bits is significant. When narrow color |
| * range is used, for historical reasons, the pixel uses only a portion of the |
| * numeric range to represent colors. |
| * |
| * The color primaries and white point are a definition of the colors in the |
| * color space relative to the standard XYZ color space. |
| * |
| * https://en.wikipedia.org/wiki/CIE_1931_color_space |
| * |
| * The transfer characteristic, or opto-electrical transfer function (OETF), |
| * is the way a color is converted from mathematically linear space into a |
| * non-linear output signals. |
| * |
| * https://en.wikipedia.org/wiki/Rec._709#Transfer_characteristics |
| * |
| * The matrix coefficients are used to convert between YCbCr and RGB colors. |
| */ |
| |
| #ifndef SDL_pixels_h_ |
| #define SDL_pixels_h_ |
| |
| #include <SDL3/SDL_stdinc.h> |
| #include <SDL3/SDL_error.h> |
| #include <SDL3/SDL_endian.h> |
| |
| #include <SDL3/SDL_begin_code.h> |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * A fully opaque 8-bit alpha value. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_ALPHA_TRANSPARENT |
| */ |
| #define SDL_ALPHA_OPAQUE 255 |
| |
| /** |
| * A fully opaque floating point alpha value. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_ALPHA_TRANSPARENT_FLOAT |
| */ |
| #define SDL_ALPHA_OPAQUE_FLOAT 1.0f |
| |
| /** |
| * A fully transparent 8-bit alpha value. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_ALPHA_OPAQUE |
| */ |
| #define SDL_ALPHA_TRANSPARENT 0 |
| |
| /** |
| * A fully transparent floating point alpha value. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_ALPHA_OPAQUE_FLOAT |
| */ |
| #define SDL_ALPHA_TRANSPARENT_FLOAT 0.0f |
| |
| /** |
| * Pixel type. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_PixelType |
| { |
| SDL_PIXELTYPE_UNKNOWN, |
| SDL_PIXELTYPE_INDEX1, |
| SDL_PIXELTYPE_INDEX4, |
| SDL_PIXELTYPE_INDEX8, |
| SDL_PIXELTYPE_PACKED8, |
| SDL_PIXELTYPE_PACKED16, |
| SDL_PIXELTYPE_PACKED32, |
| SDL_PIXELTYPE_ARRAYU8, |
| SDL_PIXELTYPE_ARRAYU16, |
| SDL_PIXELTYPE_ARRAYU32, |
| SDL_PIXELTYPE_ARRAYF16, |
| SDL_PIXELTYPE_ARRAYF32, |
| /* appended at the end for compatibility with sdl2-compat: */ |
| SDL_PIXELTYPE_INDEX2 |
| } SDL_PixelType; |
| |
| /** |
| * Bitmap pixel order, high bit -> low bit. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_BitmapOrder |
| { |
| SDL_BITMAPORDER_NONE, |
| SDL_BITMAPORDER_4321, |
| SDL_BITMAPORDER_1234 |
| } SDL_BitmapOrder; |
| |
| /** |
| * Packed component order, high bit -> low bit. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_PackedOrder |
| { |
| SDL_PACKEDORDER_NONE, |
| SDL_PACKEDORDER_XRGB, |
| SDL_PACKEDORDER_RGBX, |
| SDL_PACKEDORDER_ARGB, |
| SDL_PACKEDORDER_RGBA, |
| SDL_PACKEDORDER_XBGR, |
| SDL_PACKEDORDER_BGRX, |
| SDL_PACKEDORDER_ABGR, |
| SDL_PACKEDORDER_BGRA |
| } SDL_PackedOrder; |
| |
| /** |
| * Array component order, low byte -> high byte. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_ArrayOrder |
| { |
| SDL_ARRAYORDER_NONE, |
| SDL_ARRAYORDER_RGB, |
| SDL_ARRAYORDER_RGBA, |
| SDL_ARRAYORDER_ARGB, |
| SDL_ARRAYORDER_BGR, |
| SDL_ARRAYORDER_BGRA, |
| SDL_ARRAYORDER_ABGR |
| } SDL_ArrayOrder; |
| |
| /** |
| * Packed component layout. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_PackedLayout |
| { |
| SDL_PACKEDLAYOUT_NONE, |
| SDL_PACKEDLAYOUT_332, |
| SDL_PACKEDLAYOUT_4444, |
| SDL_PACKEDLAYOUT_1555, |
| SDL_PACKEDLAYOUT_5551, |
| SDL_PACKEDLAYOUT_565, |
| SDL_PACKEDLAYOUT_8888, |
| SDL_PACKEDLAYOUT_2101010, |
| SDL_PACKEDLAYOUT_1010102 |
| } SDL_PackedLayout; |
| |
| /** |
| * A macro for defining custom FourCC pixel formats. |
| * |
| * For example, defining SDL_PIXELFORMAT_YV12 looks like this: |
| * |
| * ```c |
| * SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2') |
| * ``` |
| * |
| * \param A the first character of the FourCC code. |
| * \param B the second character of the FourCC code. |
| * \param C the third character of the FourCC code. |
| * \param D the fourth character of the FourCC code. |
| * \returns a format value in the style of SDL_PixelFormat. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) |
| |
| /** |
| * A macro for defining custom non-FourCC pixel formats. |
| * |
| * For example, defining SDL_PIXELFORMAT_RGBA8888 looks like this: |
| * |
| * ```c |
| * SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_8888, 32, 4) |
| * ``` |
| * |
| * \param type the type of the new format, probably a SDL_PixelType value. |
| * \param order the order of the new format, probably a SDL_BitmapOrder, |
| * SDL_PackedOrder, or SDL_ArrayOrder value. |
| * \param layout the layout of the new format, probably an SDL_PackedLayout |
| * value or zero. |
| * \param bits the number of bits per pixel of the new format. |
| * \param bytes the number of bytes per pixel of the new format. |
| * \returns a format value in the style of SDL_PixelFormat. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
| ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
| ((bits) << 8) | ((bytes) << 0)) |
| |
| /** |
| * A macro to retrieve the flags of an SDL_PixelFormat. |
| * |
| * This macro is generally not needed directly by an app, which should use |
| * specific tests, like SDL_ISPIXELFORMAT_FOURCC, instead. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns the flags of `format`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PIXELFLAG(format) (((format) >> 28) & 0x0F) |
| |
| /** |
| * A macro to retrieve the type of an SDL_PixelFormat. |
| * |
| * This is usually a value from the SDL_PixelType enumeration. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns the type of `format`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PIXELTYPE(format) (((format) >> 24) & 0x0F) |
| |
| /** |
| * A macro to retrieve the order of an SDL_PixelFormat. |
| * |
| * This is usually a value from the SDL_BitmapOrder, SDL_PackedOrder, or |
| * SDL_ArrayOrder enumerations, depending on the format type. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns the order of `format`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PIXELORDER(format) (((format) >> 20) & 0x0F) |
| |
| /** |
| * A macro to retrieve the layout of an SDL_PixelFormat. |
| * |
| * This is usually a value from the SDL_PackedLayout enumeration, or zero if a |
| * layout doesn't make sense for the format type. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns the layout of `format`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PIXELLAYOUT(format) (((format) >> 16) & 0x0F) |
| |
| /** |
| * A macro to determine an SDL_PixelFormat's bits per pixel. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * FourCC formats will report zero here, as it rarely makes sense to measure |
| * them per-pixel. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns the bits-per-pixel of `format`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_BYTESPERPIXEL |
| */ |
| #define SDL_BITSPERPIXEL(format) \ |
| (SDL_ISPIXELFORMAT_FOURCC(format) ? 0 : (((format) >> 8) & 0xFF)) |
| |
| /** |
| * A macro to determine an SDL_PixelFormat's bytes per pixel. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * FourCC formats do their best here, but many of them don't have a meaningful |
| * measurement of bytes per pixel. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns the bytes-per-pixel of `format`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_BITSPERPIXEL |
| */ |
| #define SDL_BYTESPERPIXEL(format) \ |
| (SDL_ISPIXELFORMAT_FOURCC(format) ? \ |
| ((((format) == SDL_PIXELFORMAT_YUY2) || \ |
| ((format) == SDL_PIXELFORMAT_UYVY) || \ |
| ((format) == SDL_PIXELFORMAT_YVYU) || \ |
| ((format) == SDL_PIXELFORMAT_P010)) ? 2 : 1) : (((format) >> 0) & 0xFF)) |
| |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat is an indexed format. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format is indexed, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX2) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat is a packed format. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format is packed, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_PACKED(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32))) |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat is an array format. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format is an array, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_ARRAY(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat is a 10-bit format. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format is 10-bit, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_10BIT(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32) && \ |
| (SDL_PIXELLAYOUT(format) == SDL_PACKEDLAYOUT_2101010))) |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat is a floating point format. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format is a floating point, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_FLOAT(format) \ |
| (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ |
| (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat has an alpha channel. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format has alpha, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
| ((SDL_ISPIXELFORMAT_PACKED(format) && \ |
| ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
| (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
| (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
| (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \ |
| (SDL_ISPIXELFORMAT_ARRAY(format) && \ |
| ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \ |
| (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \ |
| (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \ |
| (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA)))) |
| |
| |
| /** |
| * A macro to determine if an SDL_PixelFormat is a "FourCC" format. |
| * |
| * This covers custom and other unusual formats. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param format an SDL_PixelFormat to check. |
| * \returns true if the format has alpha, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISPIXELFORMAT_FOURCC(format) /* The flag is set to 1 because 0x1? is not in the printable ASCII range */ \ |
| ((format) && (SDL_PIXELFLAG(format) != 1)) |
| |
| /* Note: If you modify this enum, update SDL_GetPixelFormatName() */ |
| |
| /** |
| * Pixel format. |
| * |
| * SDL's pixel formats have the following naming convention: |
| * |
| * - Names with a list of components and a single bit count, such as RGB24 and |
| * ABGR32, define a platform-independent encoding into bytes in the order |
| * specified. For example, in RGB24 data, each pixel is encoded in 3 bytes |
| * (red, green, blue) in that order, and in ABGR32 data, each pixel is |
| * encoded in 4 bytes (alpha, blue, green, red) in that order. Use these |
| * names if the property of a format that is important to you is the order |
| * of the bytes in memory or on disk. |
| * - Names with a bit count per component, such as ARGB8888 and XRGB1555, are |
| * "packed" into an appropriately-sized integer in the platform's native |
| * endianness. For example, ARGB8888 is a sequence of 32-bit integers; in |
| * each integer, the most significant bits are alpha, and the least |
| * significant bits are blue. On a little-endian CPU such as x86, the least |
| * significant bits of each integer are arranged first in memory, but on a |
| * big-endian CPU such as s390x, the most significant bits are arranged |
| * first. Use these names if the property of a format that is important to |
| * you is the meaning of each bit position within a native-endianness |
| * integer. |
| * - In indexed formats such as INDEX4LSB, each pixel is represented by |
| * encoding an index into the palette into the indicated number of bits, |
| * with multiple pixels packed into each byte if appropriate. In LSB |
| * formats, the first (leftmost) pixel is stored in the least-significant |
| * bits of the byte; in MSB formats, it's stored in the most-significant |
| * bits. INDEX8 does not need LSB/MSB variants, because each pixel exactly |
| * fills one byte. |
| * |
| * The 32-bit byte-array encodings such as RGBA32 are aliases for the |
| * appropriate 8888 encoding for the current platform. For example, RGBA32 is |
| * an alias for ABGR8888 on little-endian CPUs like x86, or an alias for |
| * RGBA8888 on big-endian CPUs. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_PixelFormat |
| { |
| SDL_PIXELFORMAT_UNKNOWN = 0, |
| SDL_PIXELFORMAT_INDEX1LSB = 0x11100100u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, 1, 0), */ |
| SDL_PIXELFORMAT_INDEX1MSB = 0x11200100u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, 1, 0), */ |
| SDL_PIXELFORMAT_INDEX2LSB = 0x1c100200u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_4321, 0, 2, 0), */ |
| SDL_PIXELFORMAT_INDEX2MSB = 0x1c200200u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_1234, 0, 2, 0), */ |
| SDL_PIXELFORMAT_INDEX4LSB = 0x12100400u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, 4, 0), */ |
| SDL_PIXELFORMAT_INDEX4MSB = 0x12200400u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, 4, 0), */ |
| SDL_PIXELFORMAT_INDEX8 = 0x13000801u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), */ |
| SDL_PIXELFORMAT_RGB332 = 0x14110801u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_332, 8, 1), */ |
| SDL_PIXELFORMAT_XRGB4444 = 0x15120c02u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_4444, 12, 2), */ |
| SDL_PIXELFORMAT_XBGR4444 = 0x15520c02u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_4444, 12, 2), */ |
| SDL_PIXELFORMAT_XRGB1555 = 0x15130f02u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_1555, 15, 2), */ |
| SDL_PIXELFORMAT_XBGR1555 = 0x15530f02u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_1555, 15, 2), */ |
| SDL_PIXELFORMAT_ARGB4444 = 0x15321002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_4444, 16, 2), */ |
| SDL_PIXELFORMAT_RGBA4444 = 0x15421002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_4444, 16, 2), */ |
| SDL_PIXELFORMAT_ABGR4444 = 0x15721002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_4444, 16, 2), */ |
| SDL_PIXELFORMAT_BGRA4444 = 0x15821002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, SDL_PACKEDLAYOUT_4444, 16, 2), */ |
| SDL_PIXELFORMAT_ARGB1555 = 0x15331002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_1555, 16, 2), */ |
| SDL_PIXELFORMAT_RGBA5551 = 0x15441002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_5551, 16, 2), */ |
| SDL_PIXELFORMAT_ABGR1555 = 0x15731002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_1555, 16, 2), */ |
| SDL_PIXELFORMAT_BGRA5551 = 0x15841002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, SDL_PACKEDLAYOUT_5551, 16, 2), */ |
| SDL_PIXELFORMAT_RGB565 = 0x15151002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_565, 16, 2), */ |
| SDL_PIXELFORMAT_BGR565 = 0x15551002u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_565, 16, 2), */ |
| SDL_PIXELFORMAT_RGB24 = 0x17101803u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, 24, 3), */ |
| SDL_PIXELFORMAT_BGR24 = 0x17401803u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, 24, 3), */ |
| SDL_PIXELFORMAT_XRGB8888 = 0x16161804u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_8888, 24, 4), */ |
| SDL_PIXELFORMAT_RGBX8888 = 0x16261804u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, SDL_PACKEDLAYOUT_8888, 24, 4), */ |
| SDL_PIXELFORMAT_XBGR8888 = 0x16561804u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_8888, 24, 4), */ |
| SDL_PIXELFORMAT_BGRX8888 = 0x16661804u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, SDL_PACKEDLAYOUT_8888, 24, 4), */ |
| SDL_PIXELFORMAT_ARGB8888 = 0x16362004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_8888, 32, 4), */ |
| SDL_PIXELFORMAT_RGBA8888 = 0x16462004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_8888, 32, 4), */ |
| SDL_PIXELFORMAT_ABGR8888 = 0x16762004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_8888, 32, 4), */ |
| SDL_PIXELFORMAT_BGRA8888 = 0x16862004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, SDL_PACKEDLAYOUT_8888, 32, 4), */ |
| SDL_PIXELFORMAT_XRGB2101010 = 0x16172004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_2101010, 32, 4), */ |
| SDL_PIXELFORMAT_XBGR2101010 = 0x16572004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_2101010, 32, 4), */ |
| SDL_PIXELFORMAT_ARGB2101010 = 0x16372004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_2101010, 32, 4), */ |
| SDL_PIXELFORMAT_ABGR2101010 = 0x16772004u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_2101010, 32, 4), */ |
| SDL_PIXELFORMAT_RGB48 = 0x18103006u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU16, SDL_ARRAYORDER_RGB, 0, 48, 6), */ |
| SDL_PIXELFORMAT_BGR48 = 0x18403006u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU16, SDL_ARRAYORDER_BGR, 0, 48, 6), */ |
| SDL_PIXELFORMAT_RGBA64 = 0x18204008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU16, SDL_ARRAYORDER_RGBA, 0, 64, 8), */ |
| SDL_PIXELFORMAT_ARGB64 = 0x18304008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU16, SDL_ARRAYORDER_ARGB, 0, 64, 8), */ |
| SDL_PIXELFORMAT_BGRA64 = 0x18504008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU16, SDL_ARRAYORDER_BGRA, 0, 64, 8), */ |
| SDL_PIXELFORMAT_ABGR64 = 0x18604008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU16, SDL_ARRAYORDER_ABGR, 0, 64, 8), */ |
| SDL_PIXELFORMAT_RGB48_FLOAT = 0x1a103006u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF16, SDL_ARRAYORDER_RGB, 0, 48, 6), */ |
| SDL_PIXELFORMAT_BGR48_FLOAT = 0x1a403006u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF16, SDL_ARRAYORDER_BGR, 0, 48, 6), */ |
| SDL_PIXELFORMAT_RGBA64_FLOAT = 0x1a204008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF16, SDL_ARRAYORDER_RGBA, 0, 64, 8), */ |
| SDL_PIXELFORMAT_ARGB64_FLOAT = 0x1a304008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF16, SDL_ARRAYORDER_ARGB, 0, 64, 8), */ |
| SDL_PIXELFORMAT_BGRA64_FLOAT = 0x1a504008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF16, SDL_ARRAYORDER_BGRA, 0, 64, 8), */ |
| SDL_PIXELFORMAT_ABGR64_FLOAT = 0x1a604008u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF16, SDL_ARRAYORDER_ABGR, 0, 64, 8), */ |
| SDL_PIXELFORMAT_RGB96_FLOAT = 0x1b10600cu, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF32, SDL_ARRAYORDER_RGB, 0, 96, 12), */ |
| SDL_PIXELFORMAT_BGR96_FLOAT = 0x1b40600cu, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF32, SDL_ARRAYORDER_BGR, 0, 96, 12), */ |
| SDL_PIXELFORMAT_RGBA128_FLOAT = 0x1b208010u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF32, SDL_ARRAYORDER_RGBA, 0, 128, 16), */ |
| SDL_PIXELFORMAT_ARGB128_FLOAT = 0x1b308010u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF32, SDL_ARRAYORDER_ARGB, 0, 128, 16), */ |
| SDL_PIXELFORMAT_BGRA128_FLOAT = 0x1b508010u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF32, SDL_ARRAYORDER_BGRA, 0, 128, 16), */ |
| SDL_PIXELFORMAT_ABGR128_FLOAT = 0x1b608010u, |
| /* SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYF32, SDL_ARRAYORDER_ABGR, 0, 128, 16), */ |
| |
| SDL_PIXELFORMAT_YV12 = 0x32315659u, /**< Planar mode: Y + V + U (3 planes) */ |
| /* SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), */ |
| SDL_PIXELFORMAT_IYUV = 0x56555949u, /**< Planar mode: Y + U + V (3 planes) */ |
| /* SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), */ |
| SDL_PIXELFORMAT_YUY2 = 0x32595559u, /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
| /* SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), */ |
| SDL_PIXELFORMAT_UYVY = 0x59565955u, /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
| /* SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), */ |
| SDL_PIXELFORMAT_YVYU = 0x55595659u, /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
| /* SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), */ |
| SDL_PIXELFORMAT_NV12 = 0x3231564eu, /**< Planar mode: Y + U/V interleaved (2 planes) */ |
| /* SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'), */ |
| SDL_PIXELFORMAT_NV21 = 0x3132564eu, /**< Planar mode: Y + V/U interleaved (2 planes) */ |
| /* SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), */ |
| SDL_PIXELFORMAT_P010 = 0x30313050u, /**< Planar mode: Y + U/V interleaved (2 planes) */ |
| /* SDL_DEFINE_PIXELFOURCC('P', '0', '1', '0'), */ |
| SDL_PIXELFORMAT_EXTERNAL_OES = 0x2053454fu, /**< Android video texture format */ |
| /* SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') */ |
| |
| SDL_PIXELFORMAT_MJPG = 0x47504a4du, /**< Motion JPEG */ |
| /* SDL_DEFINE_PIXELFOURCC('M', 'J', 'P', 'G') */ |
| |
| /* Aliases for RGBA byte arrays of color data, for the current platform */ |
| #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, |
| SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, |
| SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888, |
| SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888, |
| SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_RGBX8888, |
| SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_XRGB8888, |
| SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_BGRX8888, |
| SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_XBGR8888 |
| #else |
| SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, |
| SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, |
| SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, |
| SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, |
| SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_XBGR8888, |
| SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_BGRX8888, |
| SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_XRGB8888, |
| SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_RGBX8888 |
| #endif |
| } SDL_PixelFormat; |
| |
| /** |
| * Colorspace color type. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_ColorType |
| { |
| SDL_COLOR_TYPE_UNKNOWN = 0, |
| SDL_COLOR_TYPE_RGB = 1, |
| SDL_COLOR_TYPE_YCBCR = 2 |
| } SDL_ColorType; |
| |
| /** |
| * Colorspace color range, as described by |
| * https://www.itu.int/rec/R-REC-BT.2100-2-201807-I/en |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_ColorRange |
| { |
| SDL_COLOR_RANGE_UNKNOWN = 0, |
| SDL_COLOR_RANGE_LIMITED = 1, /**< Narrow range, e.g. 16-235 for 8-bit RGB and luma, and 16-240 for 8-bit chroma */ |
| SDL_COLOR_RANGE_FULL = 2 /**< Full range, e.g. 0-255 for 8-bit RGB and luma, and 1-255 for 8-bit chroma */ |
| } SDL_ColorRange; |
| |
| /** |
| * Colorspace color primaries, as described by |
| * https://www.itu.int/rec/T-REC-H.273-201612-S/en |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_ColorPrimaries |
| { |
| SDL_COLOR_PRIMARIES_UNKNOWN = 0, |
| SDL_COLOR_PRIMARIES_BT709 = 1, /**< ITU-R BT.709-6 */ |
| SDL_COLOR_PRIMARIES_UNSPECIFIED = 2, |
| SDL_COLOR_PRIMARIES_BT470M = 4, /**< ITU-R BT.470-6 System M */ |
| SDL_COLOR_PRIMARIES_BT470BG = 5, /**< ITU-R BT.470-6 System B, G / ITU-R BT.601-7 625 */ |
| SDL_COLOR_PRIMARIES_BT601 = 6, /**< ITU-R BT.601-7 525, SMPTE 170M */ |
| SDL_COLOR_PRIMARIES_SMPTE240 = 7, /**< SMPTE 240M, functionally the same as SDL_COLOR_PRIMARIES_BT601 */ |
| SDL_COLOR_PRIMARIES_GENERIC_FILM = 8, /**< Generic film (color filters using Illuminant C) */ |
| SDL_COLOR_PRIMARIES_BT2020 = 9, /**< ITU-R BT.2020-2 / ITU-R BT.2100-0 */ |
| SDL_COLOR_PRIMARIES_XYZ = 10, /**< SMPTE ST 428-1 */ |
| SDL_COLOR_PRIMARIES_SMPTE431 = 11, /**< SMPTE RP 431-2 */ |
| SDL_COLOR_PRIMARIES_SMPTE432 = 12, /**< SMPTE EG 432-1 / DCI P3 */ |
| SDL_COLOR_PRIMARIES_EBU3213 = 22, /**< EBU Tech. 3213-E */ |
| SDL_COLOR_PRIMARIES_CUSTOM = 31 |
| } SDL_ColorPrimaries; |
| |
| /** |
| * Colorspace transfer characteristics. |
| * |
| * These are as described by https://www.itu.int/rec/T-REC-H.273-201612-S/en |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_TransferCharacteristics |
| { |
| SDL_TRANSFER_CHARACTERISTICS_UNKNOWN = 0, |
| SDL_TRANSFER_CHARACTERISTICS_BT709 = 1, /**< Rec. ITU-R BT.709-6 / ITU-R BT1361 */ |
| SDL_TRANSFER_CHARACTERISTICS_UNSPECIFIED = 2, |
| SDL_TRANSFER_CHARACTERISTICS_GAMMA22 = 4, /**< ITU-R BT.470-6 System M / ITU-R BT1700 625 PAL & SECAM */ |
| SDL_TRANSFER_CHARACTERISTICS_GAMMA28 = 5, /**< ITU-R BT.470-6 System B, G */ |
| SDL_TRANSFER_CHARACTERISTICS_BT601 = 6, /**< SMPTE ST 170M / ITU-R BT.601-7 525 or 625 */ |
| SDL_TRANSFER_CHARACTERISTICS_SMPTE240 = 7, /**< SMPTE ST 240M */ |
| SDL_TRANSFER_CHARACTERISTICS_LINEAR = 8, |
| SDL_TRANSFER_CHARACTERISTICS_LOG100 = 9, |
| SDL_TRANSFER_CHARACTERISTICS_LOG100_SQRT10 = 10, |
| SDL_TRANSFER_CHARACTERISTICS_IEC61966 = 11, /**< IEC 61966-2-4 */ |
| SDL_TRANSFER_CHARACTERISTICS_BT1361 = 12, /**< ITU-R BT1361 Extended Colour Gamut */ |
| SDL_TRANSFER_CHARACTERISTICS_SRGB = 13, /**< IEC 61966-2-1 (sRGB or sYCC) */ |
| SDL_TRANSFER_CHARACTERISTICS_BT2020_10BIT = 14, /**< ITU-R BT2020 for 10-bit system */ |
| SDL_TRANSFER_CHARACTERISTICS_BT2020_12BIT = 15, /**< ITU-R BT2020 for 12-bit system */ |
| SDL_TRANSFER_CHARACTERISTICS_PQ = 16, /**< SMPTE ST 2084 for 10-, 12-, 14- and 16-bit systems */ |
| SDL_TRANSFER_CHARACTERISTICS_SMPTE428 = 17, /**< SMPTE ST 428-1 */ |
| SDL_TRANSFER_CHARACTERISTICS_HLG = 18, /**< ARIB STD-B67, known as "hybrid log-gamma" (HLG) */ |
| SDL_TRANSFER_CHARACTERISTICS_CUSTOM = 31 |
| } SDL_TransferCharacteristics; |
| |
| /** |
| * Colorspace matrix coefficients. |
| * |
| * These are as described by https://www.itu.int/rec/T-REC-H.273-201612-S/en |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_MatrixCoefficients |
| { |
| SDL_MATRIX_COEFFICIENTS_IDENTITY = 0, |
| SDL_MATRIX_COEFFICIENTS_BT709 = 1, /**< ITU-R BT.709-6 */ |
| SDL_MATRIX_COEFFICIENTS_UNSPECIFIED = 2, |
| SDL_MATRIX_COEFFICIENTS_FCC = 4, /**< US FCC Title 47 */ |
| SDL_MATRIX_COEFFICIENTS_BT470BG = 5, /**< ITU-R BT.470-6 System B, G / ITU-R BT.601-7 625, functionally the same as SDL_MATRIX_COEFFICIENTS_BT601 */ |
| SDL_MATRIX_COEFFICIENTS_BT601 = 6, /**< ITU-R BT.601-7 525 */ |
| SDL_MATRIX_COEFFICIENTS_SMPTE240 = 7, /**< SMPTE 240M */ |
| SDL_MATRIX_COEFFICIENTS_YCGCO = 8, |
| SDL_MATRIX_COEFFICIENTS_BT2020_NCL = 9, /**< ITU-R BT.2020-2 non-constant luminance */ |
| SDL_MATRIX_COEFFICIENTS_BT2020_CL = 10, /**< ITU-R BT.2020-2 constant luminance */ |
| SDL_MATRIX_COEFFICIENTS_SMPTE2085 = 11, /**< SMPTE ST 2085 */ |
| SDL_MATRIX_COEFFICIENTS_CHROMA_DERIVED_NCL = 12, |
| SDL_MATRIX_COEFFICIENTS_CHROMA_DERIVED_CL = 13, |
| SDL_MATRIX_COEFFICIENTS_ICTCP = 14, /**< ITU-R BT.2100-0 ICTCP */ |
| SDL_MATRIX_COEFFICIENTS_CUSTOM = 31 |
| } SDL_MatrixCoefficients; |
| |
| /** |
| * Colorspace chroma sample location. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_ChromaLocation |
| { |
| SDL_CHROMA_LOCATION_NONE = 0, /**< RGB, no chroma sampling */ |
| SDL_CHROMA_LOCATION_LEFT = 1, /**< In MPEG-2, MPEG-4, and AVC, Cb and Cr are taken on midpoint of the left-edge of the 2x2 square. In other words, they have the same horizontal location as the top-left pixel, but is shifted one-half pixel down vertically. */ |
| SDL_CHROMA_LOCATION_CENTER = 2, /**< In JPEG/JFIF, H.261, and MPEG-1, Cb and Cr are taken at the center of the 2x2 square. In other words, they are offset one-half pixel to the right and one-half pixel down compared to the top-left pixel. */ |
| SDL_CHROMA_LOCATION_TOPLEFT = 3 /**< In HEVC for BT.2020 and BT.2100 content (in particular on Blu-rays), Cb and Cr are sampled at the same location as the group's top-left Y pixel ("co-sited", "co-located"). */ |
| } SDL_ChromaLocation; |
| |
| |
| /* Colorspace definition */ |
| |
| /** |
| * A macro for defining custom SDL_Colorspace formats. |
| * |
| * For example, defining SDL_COLORSPACE_SRGB looks like this: |
| * |
| * ```c |
| * SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB, |
| * SDL_COLOR_RANGE_FULL, |
| * SDL_COLOR_PRIMARIES_BT709, |
| * SDL_TRANSFER_CHARACTERISTICS_SRGB, |
| * SDL_MATRIX_COEFFICIENTS_IDENTITY, |
| * SDL_CHROMA_LOCATION_NONE) |
| * ``` |
| * |
| * \param type the type of the new format, probably an SDL_ColorType value. |
| * \param range the range of the new format, probably a SDL_ColorRange value. |
| * \param primaries the primaries of the new format, probably an |
| * SDL_ColorPrimaries value. |
| * \param transfer the transfer characteristics of the new format, probably an |
| * SDL_TransferCharacteristics value. |
| * \param matrix the matrix coefficients of the new format, probably an |
| * SDL_MatrixCoefficients value. |
| * \param chroma the chroma sample location of the new format, probably an |
| * SDL_ChromaLocation value. |
| * \returns a format value in the style of SDL_Colorspace. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_DEFINE_COLORSPACE(type, range, primaries, transfer, matrix, chroma) \ |
| (((Uint32)(type) << 28) | ((Uint32)(range) << 24) | ((Uint32)(chroma) << 20) | \ |
| ((Uint32)(primaries) << 10) | ((Uint32)(transfer) << 5) | ((Uint32)(matrix) << 0)) |
| |
| /** |
| * A macro to retrieve the type of an SDL_Colorspace. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns the SDL_ColorType for `cspace`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_COLORSPACETYPE(cspace) (SDL_ColorType)(((cspace) >> 28) & 0x0F) |
| |
| /** |
| * A macro to retrieve the range of an SDL_Colorspace. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns the SDL_ColorRange of `cspace`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_COLORSPACERANGE(cspace) (SDL_ColorRange)(((cspace) >> 24) & 0x0F) |
| |
| /** |
| * A macro to retrieve the chroma sample location of an SDL_Colorspace. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns the SDL_ChromaLocation of `cspace`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_COLORSPACECHROMA(cspace) (SDL_ChromaLocation)(((cspace) >> 20) & 0x0F) |
| |
| /** |
| * A macro to retrieve the primaries of an SDL_Colorspace. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns the SDL_ColorPrimaries of `cspace`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_COLORSPACEPRIMARIES(cspace) (SDL_ColorPrimaries)(((cspace) >> 10) & 0x1F) |
| |
| /** |
| * A macro to retrieve the transfer characteristics of an SDL_Colorspace. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns the SDL_TransferCharacteristics of `cspace`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_COLORSPACETRANSFER(cspace) (SDL_TransferCharacteristics)(((cspace) >> 5) & 0x1F) |
| |
| /** |
| * A macro to retrieve the matrix coefficients of an SDL_Colorspace. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns the SDL_MatrixCoefficients of `cspace`. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_COLORSPACEMATRIX(cspace) (SDL_MatrixCoefficients)((cspace) & 0x1F) |
| |
| /** |
| * A macro to determine if an SDL_Colorspace uses BT601 (or BT470BG) matrix |
| * coefficients. |
| * |
| * Note that this macro double-evaluates its parameter, so do not use |
| * expressions with side-effects here. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns true if BT601 or BT470BG, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISCOLORSPACE_MATRIX_BT601(cspace) (SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT601 || SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT470BG) |
| |
| /** |
| * A macro to determine if an SDL_Colorspace uses BT709 matrix coefficients. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns true if BT709, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISCOLORSPACE_MATRIX_BT709(cspace) (SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT709) |
| |
| /** |
| * A macro to determine if an SDL_Colorspace uses BT2020_NCL matrix |
| * coefficients. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns true if BT2020_NCL, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISCOLORSPACE_MATRIX_BT2020_NCL(cspace) (SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT2020_NCL) |
| |
| /** |
| * A macro to determine if an SDL_Colorspace has a limited range. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns true if limited range, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISCOLORSPACE_LIMITED_RANGE(cspace) (SDL_COLORSPACERANGE(cspace) != SDL_COLOR_RANGE_FULL) |
| |
| /** |
| * A macro to determine if an SDL_Colorspace has a full range. |
| * |
| * \param cspace an SDL_Colorspace to check. |
| * \returns true if full range, false otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ISCOLORSPACE_FULL_RANGE(cspace) (SDL_COLORSPACERANGE(cspace) == SDL_COLOR_RANGE_FULL) |
| |
| /** |
| * Colorspace definitions. |
| * |
| * Since similar colorspaces may vary in their details (matrix, transfer |
| * function, etc.), this is not an exhaustive list, but rather a |
| * representative sample of the kinds of colorspaces supported in SDL. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| * |
| * \sa SDL_ColorPrimaries |
| * \sa SDL_ColorRange |
| * \sa SDL_ColorType |
| * \sa SDL_MatrixCoefficients |
| * \sa SDL_TransferCharacteristics |
| */ |
| typedef enum SDL_Colorspace |
| { |
| SDL_COLORSPACE_UNKNOWN = 0, |
| |
| /* sRGB is a gamma corrected colorspace, and the default colorspace for SDL rendering and 8-bit RGB surfaces */ |
| SDL_COLORSPACE_SRGB = 0x120005a0u, /**< Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_SRGB, |
| SDL_MATRIX_COEFFICIENTS_IDENTITY, |
| SDL_CHROMA_LOCATION_NONE), */ |
| |
| /* This is a linear colorspace and the default colorspace for floating point surfaces. On Windows this is the scRGB colorspace, and on Apple platforms this is kCGColorSpaceExtendedLinearSRGB for EDR content */ |
| SDL_COLORSPACE_SRGB_LINEAR = 0x12000500u, /**< Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_LINEAR, |
| SDL_MATRIX_COEFFICIENTS_IDENTITY, |
| SDL_CHROMA_LOCATION_NONE), */ |
| |
| /* HDR10 is a non-linear HDR colorspace and the default colorspace for 10-bit surfaces */ |
| SDL_COLORSPACE_HDR10 = 0x12002600u, /**< Equivalent to DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT2020, |
| SDL_TRANSFER_CHARACTERISTICS_PQ, |
| SDL_MATRIX_COEFFICIENTS_IDENTITY, |
| SDL_CHROMA_LOCATION_NONE), */ |
| |
| SDL_COLORSPACE_JPEG = 0x220004c6u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_BT601, |
| SDL_MATRIX_COEFFICIENTS_BT601, |
| SDL_CHROMA_LOCATION_NONE), */ |
| |
| SDL_COLORSPACE_BT601_LIMITED = 0x211018c6u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_LIMITED, |
| SDL_COLOR_PRIMARIES_BT601, |
| SDL_TRANSFER_CHARACTERISTICS_BT601, |
| SDL_MATRIX_COEFFICIENTS_BT601, |
| SDL_CHROMA_LOCATION_LEFT), */ |
| |
| SDL_COLORSPACE_BT601_FULL = 0x221018c6u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT601, |
| SDL_TRANSFER_CHARACTERISTICS_BT601, |
| SDL_MATRIX_COEFFICIENTS_BT601, |
| SDL_CHROMA_LOCATION_LEFT), */ |
| |
| SDL_COLORSPACE_BT709_LIMITED = 0x21100421u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_LIMITED, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_BT709, |
| SDL_MATRIX_COEFFICIENTS_BT709, |
| SDL_CHROMA_LOCATION_LEFT), */ |
| |
| SDL_COLORSPACE_BT709_FULL = 0x22100421u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT709, |
| SDL_TRANSFER_CHARACTERISTICS_BT709, |
| SDL_MATRIX_COEFFICIENTS_BT709, |
| SDL_CHROMA_LOCATION_LEFT), */ |
| |
| SDL_COLORSPACE_BT2020_LIMITED = 0x21102609u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_LIMITED, |
| SDL_COLOR_PRIMARIES_BT2020, |
| SDL_TRANSFER_CHARACTERISTICS_PQ, |
| SDL_MATRIX_COEFFICIENTS_BT2020_NCL, |
| SDL_CHROMA_LOCATION_LEFT), */ |
| |
| SDL_COLORSPACE_BT2020_FULL = 0x22102609u, /**< Equivalent to DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 */ |
| /* SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, |
| SDL_COLOR_RANGE_FULL, |
| SDL_COLOR_PRIMARIES_BT2020, |
| SDL_TRANSFER_CHARACTERISTICS_PQ, |
| SDL_MATRIX_COEFFICIENTS_BT2020_NCL, |
| SDL_CHROMA_LOCATION_LEFT), */ |
| |
| SDL_COLORSPACE_RGB_DEFAULT = SDL_COLORSPACE_SRGB, /**< The default colorspace for RGB surfaces if no colorspace is specified */ |
| SDL_COLORSPACE_YUV_DEFAULT = SDL_COLORSPACE_BT601_LIMITED /**< The default colorspace for YUV surfaces if no colorspace is specified */ |
| } SDL_Colorspace; |
| |
| /** |
| * A structure that represents a color as RGBA components. |
| * |
| * The bits of this structure can be directly reinterpreted as an |
| * integer-packed color which uses the SDL_PIXELFORMAT_RGBA32 format |
| * (SDL_PIXELFORMAT_ABGR8888 on little-endian systems and |
| * SDL_PIXELFORMAT_RGBA8888 on big-endian systems). |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_Color |
| { |
| Uint8 r; |
| Uint8 g; |
| Uint8 b; |
| Uint8 a; |
| } SDL_Color; |
| |
| /** |
| * The bits of this structure can be directly reinterpreted as a float-packed |
| * color which uses the SDL_PIXELFORMAT_RGBA128_FLOAT format |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_FColor |
| { |
| float r; |
| float g; |
| float b; |
| float a; |
| } SDL_FColor; |
| |
| /** |
| * A set of indexed colors representing a palette. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| * |
| * \sa SDL_SetPaletteColors |
| */ |
| typedef struct SDL_Palette |
| { |
| int ncolors; /**< number of elements in `colors`. */ |
| SDL_Color *colors; /**< an array of colors, `ncolors` long. */ |
| Uint32 version; /**< internal use only, do not touch. */ |
| int refcount; /**< internal use only, do not touch. */ |
| } SDL_Palette; |
| |
| /** |
| * Details about the format of a pixel. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_PixelFormatDetails |
| { |
| SDL_PixelFormat format; |
| Uint8 bits_per_pixel; |
| Uint8 bytes_per_pixel; |
| Uint8 padding[2]; |
| Uint32 Rmask; |
| Uint32 Gmask; |
| Uint32 Bmask; |
| Uint32 Amask; |
| Uint8 Rbits; |
| Uint8 Gbits; |
| Uint8 Bbits; |
| Uint8 Abits; |
| Uint8 Rshift; |
| Uint8 Gshift; |
| Uint8 Bshift; |
| Uint8 Ashift; |
| } SDL_PixelFormatDetails; |
| |
| /** |
| * Get the human readable name of a pixel format. |
| * |
| * \param format the pixel format to query. |
| * \returns the human readable name of the specified pixel format or |
| * "SDL_PIXELFORMAT_UNKNOWN" if the format isn't recognized. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC const char * SDLCALL SDL_GetPixelFormatName(SDL_PixelFormat format); |
| |
| /** |
| * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. |
| * |
| * \param format one of the SDL_PixelFormat values. |
| * \param bpp a bits per pixel value; usually 15, 16, or 32. |
| * \param Rmask a pointer filled in with the red mask for the format. |
| * \param Gmask a pointer filled in with the green mask for the format. |
| * \param Bmask a pointer filled in with the blue mask for the format. |
| * \param Amask a pointer filled in with the alpha mask for the format. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetPixelFormatForMasks |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask); |
| |
| /** |
| * Convert a bpp value and RGBA masks to an enumerated pixel format. |
| * |
| * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't |
| * possible. |
| * |
| * \param bpp a bits per pixel value; usually 15, 16, or 32. |
| * \param Rmask the red mask for the format. |
| * \param Gmask the green mask for the format. |
| * \param Bmask the blue mask for the format. |
| * \param Amask the alpha mask for the format. |
| * \returns the SDL_PixelFormat value corresponding to the format masks, or |
| * SDL_PIXELFORMAT_UNKNOWN if there isn't a match. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetMasksForPixelFormat |
| */ |
| extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetPixelFormatForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
| |
| /** |
| * Create an SDL_PixelFormatDetails structure corresponding to a pixel format. |
| * |
| * Returned structure may come from a shared global cache (i.e. not newly |
| * allocated), and hence should not be modified, especially the palette. Weird |
| * errors such as `Blit combination not supported` may occur. |
| * |
| * \param format one of the SDL_PixelFormat values. |
| * \returns a pointer to a SDL_PixelFormatDetails structure or NULL on |
| * failure; call SDL_GetError() for more information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC const SDL_PixelFormatDetails * SDLCALL SDL_GetPixelFormatDetails(SDL_PixelFormat format); |
| |
| /** |
| * Create a palette structure with the specified number of color entries. |
| * |
| * The palette entries are initialized to white. |
| * |
| * \param ncolors represents the number of color entries in the color palette. |
| * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if |
| * there wasn't enough memory); call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_DestroyPalette |
| * \sa SDL_SetPaletteColors |
| * \sa SDL_SetSurfacePalette |
| */ |
| extern SDL_DECLSPEC SDL_Palette * SDLCALL SDL_CreatePalette(int ncolors); |
| |
| /** |
| * Set a range of colors in a palette. |
| * |
| * \param palette the SDL_Palette structure to modify. |
| * \param colors an array of SDL_Color structures to copy into the palette. |
| * \param firstcolor the index of the first palette entry to modify. |
| * \param ncolors the number of entries to modify. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety It is safe to call this function from any thread, as long as |
| * the palette is not modified or destroyed in another thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors); |
| |
| /** |
| * Free a palette created with SDL_CreatePalette(). |
| * |
| * \param palette the SDL_Palette structure to be freed. |
| * |
| * \threadsafety It is safe to call this function from any thread, as long as |
| * the palette is not modified or destroyed in another thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CreatePalette |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette *palette); |
| |
| /** |
| * Map an RGB triple to an opaque pixel value for a given pixel format. |
| * |
| * This function maps the RGB color value to the specified pixel format and |
| * returns the pixel value best approximating the given RGB color value for |
| * the given pixel format. |
| * |
| * If the format has a palette (8-bit) the index of the closest matching color |
| * in the palette will be returned. |
| * |
| * If the specified pixel format has an alpha component it will be returned as |
| * all 1 bits (fully opaque). |
| * |
| * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
| * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
| * format the return value can be assigned to a Uint16, and similarly a Uint8 |
| * for an 8-bpp format). |
| * |
| * \param format a pointer to SDL_PixelFormatDetails describing the pixel |
| * format. |
| * \param palette an optional palette for indexed formats, may be NULL. |
| * \param r the red component of the pixel in the range 0-255. |
| * \param g the green component of the pixel in the range 0-255. |
| * \param b the blue component of the pixel in the range 0-255. |
| * \returns a pixel value. |
| * |
| * \threadsafety It is safe to call this function from any thread, as long as |
| * the palette is not modified. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetPixelFormatDetails |
| * \sa SDL_GetRGB |
| * \sa SDL_MapRGBA |
| * \sa SDL_MapSurfaceRGB |
| */ |
| extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b); |
| |
| /** |
| * Map an RGBA quadruple to a pixel value for a given pixel format. |
| * |
| * This function maps the RGBA color value to the specified pixel format and |
| * returns the pixel value best approximating the given RGBA color value for |
| * the given pixel format. |
| * |
| * If the specified pixel format has no alpha component the alpha value will |
| * be ignored (as it will be in formats with a palette). |
| * |
| * If the format has a palette (8-bit) the index of the closest matching color |
| * in the palette will be returned. |
| * |
| * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
| * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
| * format the return value can be assigned to a Uint16, and similarly a Uint8 |
| * for an 8-bpp format). |
| * |
| * \param format a pointer to SDL_PixelFormatDetails describing the pixel |
| * format. |
| * \param palette an optional palette for indexed formats, may be NULL. |
| * \param r the red component of the pixel in the range 0-255. |
| * \param g the green component of the pixel in the range 0-255. |
| * \param b the blue component of the pixel in the range 0-255. |
| * \param a the alpha component of the pixel in the range 0-255. |
| * \returns a pixel value. |
| * |
| * \threadsafety It is safe to call this function from any thread, as long as |
| * the palette is not modified. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetPixelFormatDetails |
| * \sa SDL_GetRGBA |
| * \sa SDL_MapRGB |
| * \sa SDL_MapSurfaceRGBA |
| */ |
| extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b, Uint8 a); |
| |
| /** |
| * Get RGB values from a pixel in the specified format. |
| * |
| * This function uses the entire 8-bit [0..255] range when converting color |
| * components from pixel formats with less than 8-bits per RGB component |
| * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
| * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
| * |
| * \param pixelvalue a pixel value. |
| * \param format a pointer to SDL_PixelFormatDetails describing the pixel |
| * format. |
| * \param palette an optional palette for indexed formats, may be NULL. |
| * \param r a pointer filled in with the red component, may be NULL. |
| * \param g a pointer filled in with the green component, may be NULL. |
| * \param b a pointer filled in with the blue component, may be NULL. |
| * |
| * \threadsafety It is safe to call this function from any thread, as long as |
| * the palette is not modified. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetPixelFormatDetails |
| * \sa SDL_GetRGBA |
| * \sa SDL_MapRGB |
| * \sa SDL_MapRGBA |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixelvalue, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b); |
| |
| /** |
| * Get RGBA values from a pixel in the specified format. |
| * |
| * This function uses the entire 8-bit [0..255] range when converting color |
| * components from pixel formats with less than 8-bits per RGB component |
| * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
| * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
| * |
| * If the surface has no alpha component, the alpha will be returned as 0xff |
| * (100% opaque). |
| * |
| * \param pixelvalue a pixel value. |
| * \param format a pointer to SDL_PixelFormatDetails describing the pixel |
| * format. |
| * \param palette an optional palette for indexed formats, may be NULL. |
| * \param r a pointer filled in with the red component, may be NULL. |
| * \param g a pointer filled in with the green component, may be NULL. |
| * \param b a pointer filled in with the blue component, may be NULL. |
| * \param a a pointer filled in with the alpha component, may be NULL. |
| * |
| * \threadsafety It is safe to call this function from any thread, as long as |
| * the palette is not modified. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetPixelFormatDetails |
| * \sa SDL_GetRGB |
| * \sa SDL_MapRGB |
| * \sa SDL_MapRGBA |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixelvalue, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a); |
| |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_pixels_h_ */ |