| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /* WIKI CATEGORY: Platform */ |
| |
| /* |
| * SDL_platform_defines.h tries to get a standard set of platform defines. |
| */ |
| |
| #ifndef SDL_platform_defines_h_ |
| #define SDL_platform_defines_h_ |
| |
| #ifdef _AIX |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for AIX. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_AIX 1 |
| #endif |
| |
| #ifdef __HAIKU__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Haiku OS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_HAIKU 1 |
| #endif |
| |
| #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for BSDi |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_BSDI 1 |
| #endif |
| |
| #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for FreeBSD. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_FREEBSD 1 |
| #endif |
| |
| #if defined(hpux) || defined(__hpux) || defined(__hpux__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for HP-UX. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_HPUX 1 |
| #endif |
| |
| #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for IRIX. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_IRIX 1 |
| #endif |
| |
| #if (defined(linux) || defined(__linux) || defined(__linux__)) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Linux. |
| * |
| * Note that Android, although ostensibly a Linux-based system, will not |
| * define this. It defines SDL_PLATFORM_ANDROID instead. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_LINUX 1 |
| #endif |
| |
| #if defined(ANDROID) || defined(__ANDROID__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Android. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_ANDROID 1 |
| #undef SDL_PLATFORM_LINUX |
| #endif |
| |
| #if defined(__unix__) || defined(__unix) || defined(unix) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for a Unix-like |
| * system. |
| * |
| * Other platforms, like Linux, might define this in addition to their primary |
| * define. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_UNIX 1 |
| #endif |
| |
| #ifdef __APPLE__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Apple platforms. |
| * |
| * iOS, macOS, etc will additionally define a more specific platform macro. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_PLATFORM_MACOS |
| * \sa SDL_PLATFORM_IOS |
| * \sa SDL_PLATFORM_TVOS |
| * \sa SDL_PLATFORM_VISIONOS |
| */ |
| #define SDL_PLATFORM_APPLE 1 |
| |
| /* lets us know what version of macOS we're compiling on */ |
| #include <AvailabilityMacros.h> |
| #ifndef __has_extension /* Older compilers don't support this */ |
| #define __has_extension(x) 0 |
| #include <TargetConditionals.h> |
| #undef __has_extension |
| #else |
| #include <TargetConditionals.h> |
| #endif |
| |
| /* Fix building with older SDKs that don't define these |
| See this for more information: |
| https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets |
| */ |
| #ifndef TARGET_OS_MACCATALYST |
| #define TARGET_OS_MACCATALYST 0 |
| #endif |
| #ifndef TARGET_OS_IOS |
| #define TARGET_OS_IOS 0 |
| #endif |
| #ifndef TARGET_OS_IPHONE |
| #define TARGET_OS_IPHONE 0 |
| #endif |
| #ifndef TARGET_OS_TV |
| #define TARGET_OS_TV 0 |
| #endif |
| #ifndef TARGET_OS_SIMULATOR |
| #define TARGET_OS_SIMULATOR 0 |
| #endif |
| #ifndef TARGET_OS_VISION |
| #define TARGET_OS_VISION 0 |
| #endif |
| |
| #if TARGET_OS_TV |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for tvOS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_PLATFORM_APPLE |
| */ |
| #define SDL_PLATFORM_TVOS 1 |
| #endif |
| |
| #if TARGET_OS_VISION |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for visionOS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_PLATFORM_APPLE |
| */ |
| #define SDL_PLATFORM_VISIONOS 1 |
| #endif |
| |
| #if TARGET_OS_IPHONE |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for iOS or visionOS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_PLATFORM_APPLE |
| */ |
| #define SDL_PLATFORM_IOS 1 |
| |
| #else |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for macOS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_PLATFORM_APPLE |
| */ |
| #define SDL_PLATFORM_MACOS 1 |
| |
| #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 |
| #error SDL for macOS only supports deploying on 10.7 and above. |
| #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ |
| #endif /* TARGET_OS_IPHONE */ |
| #endif /* defined(__APPLE__) */ |
| |
| #ifdef __EMSCRIPTEN__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Emscripten. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_EMSCRIPTEN 1 |
| #endif |
| |
| #ifdef __NetBSD__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for NetBSD. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_NETBSD 1 |
| #endif |
| |
| #ifdef __OpenBSD__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for OpenBSD. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_OPENBSD 1 |
| #endif |
| |
| #if defined(__OS2__) || defined(__EMX__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for OS/2. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_OS2 1 |
| #endif |
| |
| #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Tru64 (OSF/1). |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_OSF 1 |
| #endif |
| |
| #ifdef __QNXNTO__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for QNX Neutrino. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_QNXNTO 1 |
| #endif |
| |
| #if defined(riscos) || defined(__riscos) || defined(__riscos__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for RISC OS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_RISCOS 1 |
| #endif |
| |
| #if defined(__sun) && defined(__SVR4) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for SunOS/Solaris. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_SOLARIS 1 |
| #endif |
| |
| #if defined(__CYGWIN__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Cygwin. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_CYGWIN 1 |
| #endif |
| |
| #if (defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN)) && !defined(__NGAGE__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Windows. |
| * |
| * This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, |
| * etc. Each will have their own more-specific platform macros, too. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_PLATFORM_WIN32 |
| * \sa SDL_PLATFORM_XBOXONE |
| * \sa SDL_PLATFORM_XBOXSERIES |
| * \sa SDL_PLATFORM_WINGDK |
| * \sa SDL_PLATFORM_GDK |
| */ |
| #define SDL_PLATFORM_WINDOWS 1 |
| |
| /* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ |
| #if defined(_MSC_VER) && defined(__has_include) |
| #if __has_include(<winapifamily.h>) |
| #define HAVE_WINAPIFAMILY_H 1 |
| #else |
| #define HAVE_WINAPIFAMILY_H 0 |
| #endif |
| |
| /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ |
| #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ |
| #define HAVE_WINAPIFAMILY_H 1 |
| #else |
| #define HAVE_WINAPIFAMILY_H 0 |
| #endif |
| |
| #if HAVE_WINAPIFAMILY_H |
| #include <winapifamily.h> |
| #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) |
| #else |
| #define WINAPI_FAMILY_WINRT 0 |
| #endif /* HAVE_WINAPIFAMILY_H */ |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * A preprocessor macro that defined to 1 if compiling for Windows Phone. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) |
| |
| #elif defined(HAVE_WINAPIFAMILY_H) && HAVE_WINAPIFAMILY_H |
| #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) |
| #else |
| #define SDL_WINAPI_FAMILY_PHONE 0 |
| #endif |
| |
| #if WINAPI_FAMILY_WINRT |
| #error Windows RT/UWP is no longer supported in SDL |
| |
| #elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Microsoft GDK |
| * for Windows. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_WINGDK 1 |
| |
| #elif defined(_GAMING_XBOX_XBOXONE) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Xbox One. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_XBOXONE 1 |
| |
| #elif defined(_GAMING_XBOX_SCARLETT) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Xbox Series. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_XBOXSERIES 1 |
| |
| #else |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for desktop Windows. |
| * |
| * Despite the "32", this also covers 64-bit Windows; as an informal |
| * convention, its system layer tends to still be referred to as "the Win32 |
| * API." |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_WIN32 1 |
| |
| #endif |
| #endif /* defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) */ |
| |
| |
| /* This is to support generic "any GDK" separate from a platform-specific GDK */ |
| #if defined(SDL_PLATFORM_WINGDK) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Microsoft GDK on |
| * any platform. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_GDK 1 |
| #endif |
| |
| #if defined(__PSP__) || defined(__psp__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Sony PSP. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_PSP 1 |
| #endif |
| |
| #if defined(__PS2__) || defined(PS2) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Sony PlayStation |
| * 2. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_PS2 1 |
| #endif |
| |
| #if defined(__vita__) || defined(__psp2__) |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Sony Vita. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_VITA 1 |
| #endif |
| |
| #ifdef __3DS__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for Nintendo 3DS. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PLATFORM_3DS 1 |
| #endif |
| |
| #ifdef __NGAGE__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for the Nokia |
| * N-Gage. |
| * |
| * \since This macro is available since SDL 3.4.0. |
| */ |
| #define SDL_PLATFORM_NGAGE 1 |
| #endif |
| |
| #ifdef __GNU__ |
| |
| /** |
| * A preprocessor macro that is only defined if compiling for GNU/Hurd. |
| * |
| * \since This macro is available since SDL 3.4.0. |
| */ |
| #define SDL_PLATFORM_HURD 1 |
| #endif |
| |
| #endif /* SDL_platform_defines_h_ */ |