| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /* WIKI CATEGORY: IOStream */ |
| |
| /** |
| * # CategoryIOStream |
| * |
| * SDL provides an abstract interface for reading and writing data streams. It |
| * offers implementations for files, memory, etc, and the app can provide |
| * their own implementations, too. |
| * |
| * SDL_IOStream is not related to the standard C++ iostream class, other than |
| * both are abstract interfaces to read/write data. |
| */ |
| |
| #ifndef SDL_iostream_h_ |
| #define SDL_iostream_h_ |
| |
| #include <SDL3/SDL_stdinc.h> |
| #include <SDL3/SDL_error.h> |
| #include <SDL3/SDL_properties.h> |
| |
| #include <SDL3/SDL_begin_code.h> |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * SDL_IOStream status, set by a read or write operation. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_IOStatus |
| { |
| SDL_IO_STATUS_READY, /**< Everything is ready (no errors and not EOF). */ |
| SDL_IO_STATUS_ERROR, /**< Read or write I/O error */ |
| SDL_IO_STATUS_EOF, /**< End of file */ |
| SDL_IO_STATUS_NOT_READY, /**< Non blocking I/O, not ready */ |
| SDL_IO_STATUS_READONLY, /**< Tried to write a read-only buffer */ |
| SDL_IO_STATUS_WRITEONLY /**< Tried to read a write-only buffer */ |
| } SDL_IOStatus; |
| |
| /** |
| * Possible `whence` values for SDL_IOStream seeking. |
| * |
| * These map to the same "whence" concept that `fseek` or `lseek` use in the |
| * standard C runtime. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_IOWhence |
| { |
| SDL_IO_SEEK_SET, /**< Seek from the beginning of data */ |
| SDL_IO_SEEK_CUR, /**< Seek relative to current read point */ |
| SDL_IO_SEEK_END /**< Seek relative to the end of data */ |
| } SDL_IOWhence; |
| |
| /** |
| * The function pointers that drive an SDL_IOStream. |
| * |
| * Applications can provide this struct to SDL_OpenIO() to create their own |
| * implementation of SDL_IOStream. This is not necessarily required, as SDL |
| * already offers several common types of I/O streams, via functions like |
| * SDL_IOFromFile() and SDL_IOFromMem(). |
| * |
| * This structure should be initialized using SDL_INIT_INTERFACE() |
| * |
| * \since This struct is available since SDL 3.2.0. |
| * |
| * \sa SDL_INIT_INTERFACE |
| */ |
| typedef struct SDL_IOStreamInterface |
| { |
| /* The version of this interface */ |
| Uint32 version; |
| |
| /** |
| * Return the number of bytes in this SDL_IOStream |
| * |
| * \return the total size of the data stream, or -1 on error. |
| */ |
| Sint64 (SDLCALL *size)(void *userdata); |
| |
| /** |
| * Seek to `offset` relative to `whence`, one of stdio's whence values: |
| * SDL_IO_SEEK_SET, SDL_IO_SEEK_CUR, SDL_IO_SEEK_END |
| * |
| * \return the final offset in the data stream, or -1 on error. |
| */ |
| Sint64 (SDLCALL *seek)(void *userdata, Sint64 offset, SDL_IOWhence whence); |
| |
| /** |
| * Read up to `size` bytes from the data stream to the area pointed |
| * at by `ptr`. `size` will always be > 0. |
| * |
| * On an incomplete read, you should set `*status` to a value from the |
| * SDL_IOStatus enum. You do not have to explicitly set this on |
| * a complete, successful read. |
| * |
| * \return the number of bytes read |
| */ |
| size_t (SDLCALL *read)(void *userdata, void *ptr, size_t size, SDL_IOStatus *status); |
| |
| /** |
| * Write exactly `size` bytes from the area pointed at by `ptr` |
| * to data stream. `size` will always be > 0. |
| * |
| * On an incomplete write, you should set `*status` to a value from the |
| * SDL_IOStatus enum. You do not have to explicitly set this on |
| * a complete, successful write. |
| * |
| * \return the number of bytes written |
| */ |
| size_t (SDLCALL *write)(void *userdata, const void *ptr, size_t size, SDL_IOStatus *status); |
| |
| /** |
| * If the stream is buffering, make sure the data is written out. |
| * |
| * On failure, you should set `*status` to a value from the |
| * SDL_IOStatus enum. You do not have to explicitly set this on |
| * a successful flush. |
| * |
| * \return true if successful or false on write error when flushing data. |
| */ |
| bool (SDLCALL *flush)(void *userdata, SDL_IOStatus *status); |
| |
| /** |
| * Close and free any allocated resources. |
| * |
| * This does not guarantee file writes will sync to physical media; they |
| * can be in the system's file cache, waiting to go to disk. |
| * |
| * The SDL_IOStream is still destroyed even if this fails, so clean up anything |
| * even if flushing buffers, etc, returns an error. |
| * |
| * \return true if successful or false on write error when flushing data. |
| */ |
| bool (SDLCALL *close)(void *userdata); |
| |
| } SDL_IOStreamInterface; |
| |
| /* Check the size of SDL_IOStreamInterface |
| * |
| * If this assert fails, either the compiler is padding to an unexpected size, |
| * or the interface has been updated and this should be updated to match and |
| * the code using this interface should be updated to handle the old version. |
| */ |
| SDL_COMPILE_TIME_ASSERT(SDL_IOStreamInterface_SIZE, |
| (sizeof(void *) == 4 && sizeof(SDL_IOStreamInterface) == 28) || |
| (sizeof(void *) == 8 && sizeof(SDL_IOStreamInterface) == 56)); |
| |
| /** |
| * The read/write operation structure. |
| * |
| * This operates as an opaque handle. There are several APIs to create various |
| * types of I/O streams, or an app can supply an SDL_IOStreamInterface to |
| * SDL_OpenIO() to provide their own stream implementation behind this |
| * struct's abstract interface. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_IOStream SDL_IOStream; |
| |
| |
| /** |
| * \name IOFrom functions |
| * |
| * Functions to create SDL_IOStream structures from various data streams. |
| */ |
| /* @{ */ |
| |
| /** |
| * Use this function to create a new SDL_IOStream structure for reading from |
| * and/or writing to a named file. |
| * |
| * The `mode` string is treated roughly the same as in a call to the C |
| * library's fopen(), even if SDL doesn't happen to use fopen() behind the |
| * scenes. |
| * |
| * Available `mode` strings: |
| * |
| * - "r": Open a file for reading. The file must exist. |
| * - "w": Create an empty file for writing. If a file with the same name |
| * already exists its content is erased and the file is treated as a new |
| * empty file. |
| * - "wx": Create an empty file for writing. If a file with the same name |
| * already exists, the call fails. |
| * - "a": Append to a file. Writing operations append data at the end of the |
| * file. The file is created if it does not exist. |
| * - "r+": Open a file for update both reading and writing. The file must |
| * exist. |
| * - "w+": Create an empty file for both reading and writing. If a file with |
| * the same name already exists its content is erased and the file is |
| * treated as a new empty file. |
| * - "w+x": Create an empty file for both reading and writing. If a file with |
| * the same name already exists, the call fails. |
| * - "a+": Open a file for reading and appending. All writing operations are |
| * performed at the end of the file, protecting the previous content to be |
| * overwritten. You can reposition (fseek, rewind) the internal pointer to |
| * anywhere in the file for reading, but writing operations will move it |
| * back to the end of file. The file is created if it does not exist. |
| * |
| * **NOTE**: In order to open a file as a binary file, a "b" character has to |
| * be included in the `mode` string. This additional "b" character can either |
| * be appended at the end of the string (thus making the following compound |
| * modes: "rb", "wb", "ab", "r+b", "w+b", "a+b") or be inserted between the |
| * letter and the "+" sign for the mixed modes ("rb+", "wb+", "ab+"). |
| * Additional characters may follow the sequence, although they should have no |
| * effect. For example, "t" is sometimes appended to make explicit the file is |
| * a text file. |
| * |
| * This function supports Unicode filenames, but they must be encoded in UTF-8 |
| * format, regardless of the underlying operating system. |
| * |
| * In Android, SDL_IOFromFile() can be used to open content:// URIs. As a |
| * fallback, SDL_IOFromFile() will transparently open a matching filename in |
| * the app's `assets`. |
| * |
| * Closing the SDL_IOStream will close SDL's internal file handle. |
| * |
| * The following properties may be set at creation time by SDL: |
| * |
| * - `SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER`: a pointer, that can be cast |
| * to a win32 `HANDLE`, that this SDL_IOStream is using to access the |
| * filesystem. If the program isn't running on Windows, or SDL used some |
| * other method to access the filesystem, this property will not be set. |
| * - `SDL_PROP_IOSTREAM_STDIO_FILE_POINTER`: a pointer, that can be cast to a |
| * stdio `FILE *`, that this SDL_IOStream is using to access the filesystem. |
| * If SDL used some other method to access the filesystem, this property |
| * will not be set. PLEASE NOTE that if SDL is using a different C runtime |
| * than your app, trying to use this pointer will almost certainly result in |
| * a crash! This is mostly a problem on Windows; make sure you build SDL and |
| * your app with the same compiler and settings to avoid it. |
| * - `SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER`: a file descriptor that this |
| * SDL_IOStream is using to access the filesystem. |
| * - `SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER`: a pointer, that can be cast |
| * to an Android NDK `AAsset *`, that this SDL_IOStream is using to access |
| * the filesystem. If SDL used some other method to access the filesystem, |
| * this property will not be set. |
| * |
| * \param file a UTF-8 string representing the filename to open. |
| * \param mode an ASCII string representing the mode to be used for opening |
| * the file. |
| * \returns a pointer to the SDL_IOStream structure that is created or NULL on |
| * failure; call SDL_GetError() for more information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CloseIO |
| * \sa SDL_FlushIO |
| * \sa SDL_ReadIO |
| * \sa SDL_SeekIO |
| * \sa SDL_TellIO |
| * \sa SDL_WriteIO |
| */ |
| extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromFile(const char *file, const char *mode); |
| |
| #define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER "SDL.iostream.windows.handle" |
| #define SDL_PROP_IOSTREAM_STDIO_FILE_POINTER "SDL.iostream.stdio.file" |
| #define SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER "SDL.iostream.file_descriptor" |
| #define SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER "SDL.iostream.android.aasset" |
| |
| /** |
| * Use this function to prepare a read-write memory buffer for use with |
| * SDL_IOStream. |
| * |
| * This function sets up an SDL_IOStream struct based on a memory area of a |
| * certain size, for both read and write access. |
| * |
| * This memory buffer is not copied by the SDL_IOStream; the pointer you |
| * provide must remain valid until you close the stream. |
| * |
| * If you need to make sure the SDL_IOStream never writes to the memory |
| * buffer, you should use SDL_IOFromConstMem() with a read-only buffer of |
| * memory instead. |
| * |
| * The following properties will be set at creation time by SDL: |
| * |
| * - `SDL_PROP_IOSTREAM_MEMORY_POINTER`: this will be the `mem` parameter that |
| * was passed to this function. |
| * - `SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER`: this will be the `size` parameter |
| * that was passed to this function. |
| * |
| * Additionally, the following properties are recognized: |
| * |
| * - `SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER`: if this property is set to |
| * a non-NULL value it will be interpreted as a function of SDL_free_func |
| * type and called with the passed `mem` pointer when closing the stream. By |
| * default it is unset, i.e., the memory will not be freed. |
| * |
| * \param mem a pointer to a buffer to feed an SDL_IOStream stream. |
| * \param size the buffer size, in bytes. |
| * \returns a pointer to a new SDL_IOStream structure or NULL on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_IOFromConstMem |
| * \sa SDL_CloseIO |
| * \sa SDL_FlushIO |
| * \sa SDL_ReadIO |
| * \sa SDL_SeekIO |
| * \sa SDL_TellIO |
| * \sa SDL_WriteIO |
| */ |
| extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromMem(void *mem, size_t size); |
| |
| #define SDL_PROP_IOSTREAM_MEMORY_POINTER "SDL.iostream.memory.base" |
| #define SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER "SDL.iostream.memory.size" |
| #define SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER "SDL.iostream.memory.free" |
| |
| /** |
| * Use this function to prepare a read-only memory buffer for use with |
| * SDL_IOStream. |
| * |
| * This function sets up an SDL_IOStream struct based on a memory area of a |
| * certain size. It assumes the memory area is not writable. |
| * |
| * Attempting to write to this SDL_IOStream stream will report an error |
| * without writing to the memory buffer. |
| * |
| * This memory buffer is not copied by the SDL_IOStream; the pointer you |
| * provide must remain valid until you close the stream. |
| * |
| * If you need to write to a memory buffer, you should use SDL_IOFromMem() |
| * with a writable buffer of memory instead. |
| * |
| * The following properties will be set at creation time by SDL: |
| * |
| * - `SDL_PROP_IOSTREAM_MEMORY_POINTER`: this will be the `mem` parameter that |
| * was passed to this function. |
| * - `SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER`: this will be the `size` parameter |
| * that was passed to this function. |
| * |
| * Additionally, the following properties are recognized: |
| * |
| * - `SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER`: if this property is set to |
| * a non-NULL value it will be interpreted as a function of SDL_free_func |
| * type and called with the passed `mem` pointer when closing the stream. By |
| * default it is unset, i.e., the memory will not be freed. |
| * |
| * \param mem a pointer to a read-only buffer to feed an SDL_IOStream stream. |
| * \param size the buffer size, in bytes. |
| * \returns a pointer to a new SDL_IOStream structure or NULL on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_IOFromMem |
| * \sa SDL_CloseIO |
| * \sa SDL_ReadIO |
| * \sa SDL_SeekIO |
| * \sa SDL_TellIO |
| */ |
| extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromConstMem(const void *mem, size_t size); |
| |
| /** |
| * Use this function to create an SDL_IOStream that is backed by dynamically |
| * allocated memory. |
| * |
| * This supports the following properties to provide access to the memory and |
| * control over allocations: |
| * |
| * - `SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER`: a pointer to the internal |
| * memory of the stream. This can be set to NULL to transfer ownership of |
| * the memory to the application, which should free the memory with |
| * SDL_free(). If this is done, the next operation on the stream must be |
| * SDL_CloseIO(). |
| * - `SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER`: memory will be allocated in |
| * multiples of this size, defaulting to 1024. |
| * |
| * \returns a pointer to a new SDL_IOStream structure or NULL on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CloseIO |
| * \sa SDL_ReadIO |
| * \sa SDL_SeekIO |
| * \sa SDL_TellIO |
| * \sa SDL_WriteIO |
| */ |
| extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromDynamicMem(void); |
| |
| #define SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER "SDL.iostream.dynamic.memory" |
| #define SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER "SDL.iostream.dynamic.chunksize" |
| |
| /* @} *//* IOFrom functions */ |
| |
| |
| /** |
| * Create a custom SDL_IOStream. |
| * |
| * Applications do not need to use this function unless they are providing |
| * their own SDL_IOStream implementation. If you just need an SDL_IOStream to |
| * read/write a common data source, you should use the built-in |
| * implementations in SDL, like SDL_IOFromFile() or SDL_IOFromMem(), etc. |
| * |
| * This function makes a copy of `iface` and the caller does not need to keep |
| * it around after this call. |
| * |
| * \param iface the interface that implements this SDL_IOStream, initialized |
| * using SDL_INIT_INTERFACE(). |
| * \param userdata the pointer that will be passed to the interface functions. |
| * \returns a pointer to the allocated memory on success or NULL on failure; |
| * call SDL_GetError() for more information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CloseIO |
| * \sa SDL_INIT_INTERFACE |
| * \sa SDL_IOFromConstMem |
| * \sa SDL_IOFromFile |
| * \sa SDL_IOFromMem |
| */ |
| extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_OpenIO(const SDL_IOStreamInterface *iface, void *userdata); |
| |
| /** |
| * Close and free an allocated SDL_IOStream structure. |
| * |
| * SDL_CloseIO() closes and cleans up the SDL_IOStream stream. It releases any |
| * resources used by the stream and frees the SDL_IOStream itself. This |
| * returns true on success, or false if the stream failed to flush to its |
| * output (e.g. to disk). |
| * |
| * Note that if this fails to flush the stream for any reason, this function |
| * reports an error, but the SDL_IOStream is still invalid once this function |
| * returns. |
| * |
| * This call flushes any buffered writes to the operating system, but there |
| * are no guarantees that those writes have gone to physical media; they might |
| * be in the OS's file cache, waiting to go to disk later. If it's absolutely |
| * crucial that writes go to disk immediately, so they are definitely stored |
| * even if the power fails before the file cache would have caught up, one |
| * should call SDL_FlushIO() before closing. Note that flushing takes time and |
| * makes the system and your app operate less efficiently, so do so sparingly. |
| * |
| * \param context SDL_IOStream structure to close. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_OpenIO |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_CloseIO(SDL_IOStream *context); |
| |
| /** |
| * Get the properties associated with an SDL_IOStream. |
| * |
| * \param context a pointer to an SDL_IOStream structure. |
| * \returns a valid property ID on success or 0 on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetIOProperties(SDL_IOStream *context); |
| |
| /** |
| * Query the stream status of an SDL_IOStream. |
| * |
| * This information can be useful to decide if a short read or write was due |
| * to an error, an EOF, or a non-blocking operation that isn't yet ready to |
| * complete. |
| * |
| * An SDL_IOStream's status is only expected to change after a SDL_ReadIO or |
| * SDL_WriteIO call; don't expect it to change if you just call this query |
| * function in a tight loop. |
| * |
| * \param context the SDL_IOStream to query. |
| * \returns an SDL_IOStatus enum with the current state. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC SDL_IOStatus SDLCALL SDL_GetIOStatus(SDL_IOStream *context); |
| |
| /** |
| * Use this function to get the size of the data stream in an SDL_IOStream. |
| * |
| * \param context the SDL_IOStream to get the size of the data stream from. |
| * \returns the size of the data stream in the SDL_IOStream on success or a |
| * negative error code on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetIOSize(SDL_IOStream *context); |
| |
| /** |
| * Seek within an SDL_IOStream data stream. |
| * |
| * This function seeks to byte `offset`, relative to `whence`. |
| * |
| * `whence` may be any of the following values: |
| * |
| * - `SDL_IO_SEEK_SET`: seek from the beginning of data |
| * - `SDL_IO_SEEK_CUR`: seek relative to current read point |
| * - `SDL_IO_SEEK_END`: seek relative to the end of data |
| * |
| * If this stream can not seek, it will return -1. |
| * |
| * \param context a pointer to an SDL_IOStream structure. |
| * \param offset an offset in bytes, relative to `whence` location; can be |
| * negative. |
| * \param whence any of `SDL_IO_SEEK_SET`, `SDL_IO_SEEK_CUR`, |
| * `SDL_IO_SEEK_END`. |
| * \returns the final offset in the data stream after the seek or -1 on |
| * failure; call SDL_GetError() for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_TellIO |
| */ |
| extern SDL_DECLSPEC Sint64 SDLCALL SDL_SeekIO(SDL_IOStream *context, Sint64 offset, SDL_IOWhence whence); |
| |
| /** |
| * Determine the current read/write offset in an SDL_IOStream data stream. |
| * |
| * SDL_TellIO is actually a wrapper function that calls the SDL_IOStream's |
| * `seek` method, with an offset of 0 bytes from `SDL_IO_SEEK_CUR`, to |
| * simplify application development. |
| * |
| * \param context an SDL_IOStream data stream object from which to get the |
| * current offset. |
| * \returns the current offset in the stream, or -1 if the information can not |
| * be determined. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SeekIO |
| */ |
| extern SDL_DECLSPEC Sint64 SDLCALL SDL_TellIO(SDL_IOStream *context); |
| |
| /** |
| * Read from a data source. |
| * |
| * This function reads up `size` bytes from the data source to the area |
| * pointed at by `ptr`. This function may read less bytes than requested. |
| * |
| * This function will return zero when the data stream is completely read, and |
| * SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned and |
| * the stream is not at EOF, SDL_GetIOStatus() will return a different error |
| * value and SDL_GetError() will offer a human-readable message. |
| * |
| * A request for zero bytes on a valid stream will return zero immediately |
| * without accessing the stream, so the stream status (EOF, err, etc) will not |
| * change. |
| * |
| * \param context a pointer to an SDL_IOStream structure. |
| * \param ptr a pointer to a buffer to read data into. |
| * \param size the number of bytes to read from the data source. |
| * \returns the number of bytes read, or 0 on end of file or other failure; |
| * call SDL_GetError() for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_WriteIO |
| * \sa SDL_GetIOStatus |
| */ |
| extern SDL_DECLSPEC size_t SDLCALL SDL_ReadIO(SDL_IOStream *context, void *ptr, size_t size); |
| |
| /** |
| * Write to an SDL_IOStream data stream. |
| * |
| * This function writes exactly `size` bytes from the area pointed at by `ptr` |
| * to the stream. If this fails for any reason, it'll return less than `size` |
| * to demonstrate how far the write progressed. On success, it returns `size`. |
| * |
| * On error, this function still attempts to write as much as possible, so it |
| * might return a positive value less than the requested write size. |
| * |
| * The caller can use SDL_GetIOStatus() to determine if the problem is |
| * recoverable, such as a non-blocking write that can simply be retried later, |
| * or a fatal error. |
| * |
| * A request for zero bytes on a valid stream will return zero immediately |
| * without accessing the stream, so the stream status (EOF, err, etc) will not |
| * change. |
| * |
| * \param context a pointer to an SDL_IOStream structure. |
| * \param ptr a pointer to a buffer containing data to write. |
| * \param size the number of bytes to write. |
| * \returns the number of bytes written, which will be less than `size` on |
| * failure; call SDL_GetError() for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_IOprintf |
| * \sa SDL_ReadIO |
| * \sa SDL_SeekIO |
| * \sa SDL_FlushIO |
| * \sa SDL_GetIOStatus |
| */ |
| extern SDL_DECLSPEC size_t SDLCALL SDL_WriteIO(SDL_IOStream *context, const void *ptr, size_t size); |
| |
| /** |
| * Print to an SDL_IOStream data stream. |
| * |
| * This function does formatted printing to the stream. |
| * |
| * \param context a pointer to an SDL_IOStream structure. |
| * \param fmt a printf() style format string. |
| * \param ... additional parameters matching % tokens in the `fmt` string, if |
| * any. |
| * \returns the number of bytes written or 0 on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_IOvprintf |
| * \sa SDL_WriteIO |
| */ |
| extern SDL_DECLSPEC size_t SDLCALL SDL_IOprintf(SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); |
| |
| /** |
| * Print to an SDL_IOStream data stream. |
| * |
| * This function does formatted printing to the stream. |
| * |
| * \param context a pointer to an SDL_IOStream structure. |
| * \param fmt a printf() style format string. |
| * \param ap a variable argument list. |
| * \returns the number of bytes written or 0 on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_IOprintf |
| * \sa SDL_WriteIO |
| */ |
| extern SDL_DECLSPEC size_t SDLCALL SDL_IOvprintf(SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2); |
| |
| /** |
| * Flush any buffered data in the stream. |
| * |
| * This function makes sure that any buffered data is written to the stream. |
| * Normally this isn't necessary but if the stream is a pipe or socket it |
| * guarantees that any pending data is sent. |
| * |
| * \param context SDL_IOStream structure to flush. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_OpenIO |
| * \sa SDL_WriteIO |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_FlushIO(SDL_IOStream *context); |
| |
| /** |
| * Load all the data from an SDL data stream. |
| * |
| * The data is allocated with a zero byte at the end (null terminated) for |
| * convenience. This extra byte is not included in the value reported via |
| * `datasize`. |
| * |
| * The data should be freed with SDL_free(). |
| * |
| * \param src the SDL_IOStream to read all available data from. |
| * \param datasize a pointer filled in with the number of bytes read, may be |
| * NULL. |
| * \param closeio if true, calls SDL_CloseIO() on `src` before returning, even |
| * in the case of an error. |
| * \returns the data or NULL on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LoadFile |
| * \sa SDL_SaveFile_IO |
| */ |
| extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *datasize, bool closeio); |
| |
| /** |
| * Load all the data from a file path. |
| * |
| * The data is allocated with a zero byte at the end (null terminated) for |
| * convenience. This extra byte is not included in the value reported via |
| * `datasize`. |
| * |
| * The data should be freed with SDL_free(). |
| * |
| * \param file the path to read all available data from. |
| * \param datasize if not NULL, will store the number of bytes read. |
| * \returns the data or NULL on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LoadFile_IO |
| * \sa SDL_SaveFile |
| */ |
| extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile(const char *file, size_t *datasize); |
| |
| /** |
| * Save all the data into an SDL data stream. |
| * |
| * \param src the SDL_IOStream to write all data to. |
| * \param data the data to be written. If datasize is 0, may be NULL or a |
| * invalid pointer. |
| * \param datasize the number of bytes to be written. |
| * \param closeio if true, calls SDL_CloseIO() on `src` before returning, even |
| * in the case of an error. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SaveFile |
| * \sa SDL_LoadFile_IO |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_SaveFile_IO(SDL_IOStream *src, const void *data, size_t datasize, bool closeio); |
| |
| /** |
| * Save all the data into a file path. |
| * |
| * \param file the path to write all available data into. |
| * \param data the data to be written. If datasize is 0, may be NULL or a |
| * invalid pointer. |
| * \param datasize the number of bytes to be written. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SaveFile_IO |
| * \sa SDL_LoadFile |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_SaveFile(const char *file, const void *data, size_t datasize); |
| |
| /** |
| * \name Read endian functions |
| * |
| * Read an item of the specified endianness and return in native format. |
| */ |
| /* @{ */ |
| |
| /** |
| * Use this function to read a byte from an SDL_IOStream. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the SDL_IOStream to read from. |
| * \param value a pointer filled in with the data read. |
| * \returns true on success or false on failure or EOF; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU8(SDL_IOStream *src, Uint8 *value); |
| |
| /** |
| * Use this function to read a signed byte from an SDL_IOStream. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the SDL_IOStream to read from. |
| * \param value a pointer filled in with the data read. |
| * \returns true on success or false on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS8(SDL_IOStream *src, Sint8 *value); |
| |
| /** |
| * Use this function to read 16 bits of little-endian data from an |
| * SDL_IOStream and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU16LE(SDL_IOStream *src, Uint16 *value); |
| |
| /** |
| * Use this function to read 16 bits of little-endian data from an |
| * SDL_IOStream and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS16LE(SDL_IOStream *src, Sint16 *value); |
| |
| /** |
| * Use this function to read 16 bits of big-endian data from an SDL_IOStream |
| * and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU16BE(SDL_IOStream *src, Uint16 *value); |
| |
| /** |
| * Use this function to read 16 bits of big-endian data from an SDL_IOStream |
| * and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS16BE(SDL_IOStream *src, Sint16 *value); |
| |
| /** |
| * Use this function to read 32 bits of little-endian data from an |
| * SDL_IOStream and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU32LE(SDL_IOStream *src, Uint32 *value); |
| |
| /** |
| * Use this function to read 32 bits of little-endian data from an |
| * SDL_IOStream and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS32LE(SDL_IOStream *src, Sint32 *value); |
| |
| /** |
| * Use this function to read 32 bits of big-endian data from an SDL_IOStream |
| * and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU32BE(SDL_IOStream *src, Uint32 *value); |
| |
| /** |
| * Use this function to read 32 bits of big-endian data from an SDL_IOStream |
| * and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS32BE(SDL_IOStream *src, Sint32 *value); |
| |
| /** |
| * Use this function to read 64 bits of little-endian data from an |
| * SDL_IOStream and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU64LE(SDL_IOStream *src, Uint64 *value); |
| |
| /** |
| * Use this function to read 64 bits of little-endian data from an |
| * SDL_IOStream and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS64LE(SDL_IOStream *src, Sint64 *value); |
| |
| /** |
| * Use this function to read 64 bits of big-endian data from an SDL_IOStream |
| * and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadU64BE(SDL_IOStream *src, Uint64 *value); |
| |
| /** |
| * Use this function to read 64 bits of big-endian data from an SDL_IOStream |
| * and return in native format. |
| * |
| * SDL byteswaps the data only if necessary, so the data returned will be in |
| * the native byte order. |
| * |
| * This function will return false when the data stream is completely read, |
| * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned |
| * and the stream is not at EOF, SDL_GetIOStatus() will return a different |
| * error value and SDL_GetError() will offer a human-readable message. |
| * |
| * \param src the stream from which to read data. |
| * \param value a pointer filled in with the data read. |
| * \returns true on successful read or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ReadS64BE(SDL_IOStream *src, Sint64 *value); |
| /* @} *//* Read endian functions */ |
| |
| /** |
| * \name Write endian functions |
| * |
| * Write an item of native format to the specified endianness. |
| */ |
| /* @{ */ |
| |
| /** |
| * Use this function to write a byte to an SDL_IOStream. |
| * |
| * \param dst the SDL_IOStream to write to. |
| * \param value the byte value to write. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU8(SDL_IOStream *dst, Uint8 value); |
| |
| /** |
| * Use this function to write a signed byte to an SDL_IOStream. |
| * |
| * \param dst the SDL_IOStream to write to. |
| * \param value the byte value to write. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS8(SDL_IOStream *dst, Sint8 value); |
| |
| /** |
| * Use this function to write 16 bits in native format to an SDL_IOStream as |
| * little-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in little-endian |
| * format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU16LE(SDL_IOStream *dst, Uint16 value); |
| |
| /** |
| * Use this function to write 16 bits in native format to an SDL_IOStream as |
| * little-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in little-endian |
| * format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS16LE(SDL_IOStream *dst, Sint16 value); |
| |
| /** |
| * Use this function to write 16 bits in native format to an SDL_IOStream as |
| * big-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in big-endian format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU16BE(SDL_IOStream *dst, Uint16 value); |
| |
| /** |
| * Use this function to write 16 bits in native format to an SDL_IOStream as |
| * big-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in big-endian format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS16BE(SDL_IOStream *dst, Sint16 value); |
| |
| /** |
| * Use this function to write 32 bits in native format to an SDL_IOStream as |
| * little-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in little-endian |
| * format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU32LE(SDL_IOStream *dst, Uint32 value); |
| |
| /** |
| * Use this function to write 32 bits in native format to an SDL_IOStream as |
| * little-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in little-endian |
| * format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS32LE(SDL_IOStream *dst, Sint32 value); |
| |
| /** |
| * Use this function to write 32 bits in native format to an SDL_IOStream as |
| * big-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in big-endian format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU32BE(SDL_IOStream *dst, Uint32 value); |
| |
| /** |
| * Use this function to write 32 bits in native format to an SDL_IOStream as |
| * big-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in big-endian format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS32BE(SDL_IOStream *dst, Sint32 value); |
| |
| /** |
| * Use this function to write 64 bits in native format to an SDL_IOStream as |
| * little-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in little-endian |
| * format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU64LE(SDL_IOStream *dst, Uint64 value); |
| |
| /** |
| * Use this function to write 64 bits in native format to an SDL_IOStream as |
| * little-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in little-endian |
| * format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS64LE(SDL_IOStream *dst, Sint64 value); |
| |
| /** |
| * Use this function to write 64 bits in native format to an SDL_IOStream as |
| * big-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in big-endian format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteU64BE(SDL_IOStream *dst, Uint64 value); |
| |
| /** |
| * Use this function to write 64 bits in native format to an SDL_IOStream as |
| * big-endian data. |
| * |
| * SDL byteswaps the data only if necessary, so the application always |
| * specifies native format, and the data written will be in big-endian format. |
| * |
| * \param dst the stream to which data will be written. |
| * \param value the data to be written, in native format. |
| * \returns true on successful write or false on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \threadsafety Do not use the same SDL_IOStream from two threads at once. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WriteS64BE(SDL_IOStream *dst, Sint64 value); |
| |
| /* @} *//* Write endian functions */ |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_iostream_h_ */ |