| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * # CategoryAtomic |
| * |
| * Atomic operations. |
| * |
| * IMPORTANT: If you are not an expert in concurrent lockless programming, you |
| * should not be using any functions in this file. You should be protecting |
| * your data structures with full mutexes instead. |
| * |
| * ***Seriously, here be dragons!*** |
| * |
| * You can find out a little more about lockless programming and the subtle |
| * issues that can arise here: |
| * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming |
| * |
| * There's also lots of good information here: |
| * |
| * - https://www.1024cores.net/home/lock-free-algorithms |
| * - https://preshing.com/ |
| * |
| * These operations may or may not actually be implemented using processor |
| * specific atomic operations. When possible they are implemented as true |
| * processor specific atomic operations. When that is not possible the are |
| * implemented using locks that *do* use the available atomic operations. |
| * |
| * All of the atomic operations that modify memory are full memory barriers. |
| */ |
| |
| #ifndef SDL_atomic_h_ |
| #define SDL_atomic_h_ |
| |
| #include <SDL3/SDL_stdinc.h> |
| #include <SDL3/SDL_platform_defines.h> |
| |
| #include <SDL3/SDL_begin_code.h> |
| |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * An atomic spinlock. |
| * |
| * The atomic locks are efficient spinlocks using CPU instructions, but are |
| * vulnerable to starvation and can spin forever if a thread holding a lock |
| * has been terminated. For this reason you should minimize the code executed |
| * inside an atomic lock and never do expensive things like API or system |
| * calls while holding them. |
| * |
| * They are also vulnerable to starvation if the thread holding the lock is |
| * lower priority than other threads and doesn't get scheduled. In general you |
| * should use mutexes instead, since they have better performance and |
| * contention behavior. |
| * |
| * The atomic locks are not safe to lock recursively. |
| * |
| * Porting Note: The spin lock functions and type are required and can not be |
| * emulated because they are used in the atomic emulation code. |
| */ |
| typedef int SDL_SpinLock; |
| |
| /** |
| * Try to lock a spin lock by setting it to a non-zero value. |
| * |
| * ***Please note that spinlocks are dangerous if you don't know what you're |
| * doing. Please be careful using any sort of spinlock!*** |
| * |
| * \param lock a pointer to a lock variable. |
| * \returns true if the lock succeeded, false if the lock is already held. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockSpinlock |
| * \sa SDL_UnlockSpinlock |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock); |
| |
| /** |
| * Lock a spin lock by setting it to a non-zero value. |
| * |
| * ***Please note that spinlocks are dangerous if you don't know what you're |
| * doing. Please be careful using any sort of spinlock!*** |
| * |
| * \param lock a pointer to a lock variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_TryLockSpinlock |
| * \sa SDL_UnlockSpinlock |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock); |
| |
| /** |
| * Unlock a spin lock by setting it to 0. |
| * |
| * Always returns immediately. |
| * |
| * ***Please note that spinlocks are dangerous if you don't know what you're |
| * doing. Please be careful using any sort of spinlock!*** |
| * |
| * \param lock a pointer to a lock variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockSpinlock |
| * \sa SDL_TryLockSpinlock |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock); |
| |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * Mark a compiler barrier. |
| * |
| * A compiler barrier prevents the compiler from reordering reads and writes |
| * to globally visible variables across the call. |
| * |
| * This macro only prevents the compiler from reordering reads and writes, it |
| * does not prevent the CPU from reordering reads and writes. However, all of |
| * the atomic operations that modify memory are full memory barriers. |
| * |
| * \threadsafety Obviously this macro is safe to use from any thread at any |
| * time, but if you find yourself needing this, you are probably |
| * dealing with some very sensitive code; be careful! |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_CompilerBarrier() DoCompilerSpecificReadWriteBarrier() |
| |
| #elif defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__) |
| void _ReadWriteBarrier(void); |
| #pragma intrinsic(_ReadWriteBarrier) |
| #define SDL_CompilerBarrier() _ReadWriteBarrier() |
| #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
| /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ |
| #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") |
| #elif defined(__WATCOMC__) |
| extern __inline void SDL_CompilerBarrier(void); |
| #pragma aux SDL_CompilerBarrier = "" parm [] modify exact []; |
| #else |
| #define SDL_CompilerBarrier() \ |
| { SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); } |
| #endif |
| |
| /** |
| * Insert a memory release barrier (function version). |
| * |
| * Please refer to SDL_MemoryBarrierRelease for details. This is a function |
| * version, which might be useful if you need to use this functionality from a |
| * scripting language, etc. Also, some of the macro versions call this |
| * function behind the scenes, where more heavy lifting can happen inside of |
| * SDL. Generally, though, an app written in C/C++/etc should use the macro |
| * version, as it will be more efficient. |
| * |
| * \threadsafety Obviously this function is safe to use from any thread at any |
| * time, but if you find yourself needing this, you are probably |
| * dealing with some very sensitive code; be careful! |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_MemoryBarrierRelease |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void); |
| |
| /** |
| * Insert a memory acquire barrier (function version). |
| * |
| * Please refer to SDL_MemoryBarrierRelease for details. This is a function |
| * version, which might be useful if you need to use this functionality from a |
| * scripting language, etc. Also, some of the macro versions call this |
| * function behind the scenes, where more heavy lifting can happen inside of |
| * SDL. Generally, though, an app written in C/C++/etc should use the macro |
| * version, as it will be more efficient. |
| * |
| * \threadsafety Obviously this function is safe to use from any thread at any |
| * time, but if you find yourself needing this, you are probably |
| * dealing with some very sensitive code; be careful! |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_MemoryBarrierAcquire |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); |
| |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * Insert a memory release barrier (macro version). |
| * |
| * Memory barriers are designed to prevent reads and writes from being |
| * reordered by the compiler and being seen out of order on multi-core CPUs. |
| * |
| * A typical pattern would be for thread A to write some data and a flag, and |
| * for thread B to read the flag and get the data. In this case you would |
| * insert a release barrier between writing the data and the flag, |
| * guaranteeing that the data write completes no later than the flag is |
| * written, and you would insert an acquire barrier between reading the flag |
| * and reading the data, to ensure that all the reads associated with the flag |
| * have completed. |
| * |
| * In this pattern you should always see a release barrier paired with an |
| * acquire barrier and you should gate the data reads/writes with a single |
| * flag variable. |
| * |
| * For more information on these semantics, take a look at the blog post: |
| * http://preshing.com/20120913/acquire-and-release-semantics |
| * |
| * This is the macro version of this functionality; if possible, SDL will use |
| * compiler intrinsics or inline assembly, but some platforms might need to |
| * call the function version of this, SDL_MemoryBarrierReleaseFunction to do |
| * the heavy lifting. Apps that can use the macro should favor it over the |
| * function. |
| * |
| * \threadsafety Obviously this macro is safe to use from any thread at any |
| * time, but if you find yourself needing this, you are probably |
| * dealing with some very sensitive code; be careful! |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_MemoryBarrierAcquire |
| * \sa SDL_MemoryBarrierReleaseFunction |
| */ |
| #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() |
| |
| /** |
| * Insert a memory acquire barrier (macro version). |
| * |
| * Please see SDL_MemoryBarrierRelease for the details on what memory barriers |
| * are and when to use them. |
| * |
| * This is the macro version of this functionality; if possible, SDL will use |
| * compiler intrinsics or inline assembly, but some platforms might need to |
| * call the function version of this, SDL_MemoryBarrierAcquireFunction, to do |
| * the heavy lifting. Apps that can use the macro should favor it over the |
| * function. |
| * |
| * \threadsafety Obviously this macro is safe to use from any thread at any |
| * time, but if you find yourself needing this, you are probably |
| * dealing with some very sensitive code; be careful! |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_MemoryBarrierRelease |
| * \sa SDL_MemoryBarrierAcquireFunction |
| */ |
| #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() |
| |
| #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
| #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory") |
| #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory") |
| #elif defined(__GNUC__) && defined(__aarch64__) |
| #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| #elif defined(__GNUC__) && defined(__arm__) |
| #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */ |
| /* Information from: |
| https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19 |
| |
| The Linux kernel provides a helper function which provides the right code for a memory barrier, |
| hard-coded at address 0xffff0fa0 |
| */ |
| typedef void (*SDL_KernelMemoryBarrierFunc)(); |
| #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() |
| #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() |
| #else |
| #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__) |
| #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) |
| #ifdef __thumb__ |
| /* The mcr instruction isn't available in thumb mode, use real functions */ |
| #define SDL_MEMORY_BARRIER_USES_FUNCTION |
| #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() |
| #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() |
| #else |
| #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
| #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
| #endif /* __thumb__ */ |
| #else |
| #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") |
| #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") |
| #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */ |
| #endif /* __GNUC__ && __arm__ */ |
| #else |
| #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
| /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */ |
| #include <mbarrier.h> |
| #define SDL_MemoryBarrierRelease() __machine_rel_barrier() |
| #define SDL_MemoryBarrierAcquire() __machine_acq_barrier() |
| #else |
| /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */ |
| #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier() |
| #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier() |
| #endif |
| #endif |
| |
| /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */ |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * A macro to insert a CPU-specific "pause" instruction into the program. |
| * |
| * This can be useful in busy-wait loops, as it serves as a hint to the CPU as |
| * to the program's intent; some CPUs can use this to do more efficient |
| * processing. On some platforms, this doesn't do anything, so using this |
| * macro might just be a harmless no-op. |
| * |
| * Note that if you are busy-waiting, there are often more-efficient |
| * approaches with other synchronization primitives: mutexes, semaphores, |
| * condition variables, etc. |
| * |
| * \threadsafety This macro is safe to use from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_CPUPauseInstruction() DoACPUPauseInACompilerAndArchitectureSpecificWay |
| |
| #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) |
| #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */ |
| #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__) |
| #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory") |
| #elif (defined(__powerpc__) || defined(__powerpc64__)) |
| #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27"); |
| #elif (defined(__riscv) && __riscv_xlen == 64) |
| #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010"); |
| #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) |
| #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */ |
| #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64)) |
| #define SDL_CPUPauseInstruction() __yield() |
| #elif defined(__WATCOMC__) && defined(__386__) |
| extern __inline void SDL_CPUPauseInstruction(void); |
| #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause" |
| #else |
| #define SDL_CPUPauseInstruction() |
| #endif |
| |
| |
| /** |
| * A type representing an atomic integer value. |
| * |
| * This can be used to manage a value that is synchronized across multiple |
| * CPUs without a race condition; when an app sets a value with |
| * SDL_SetAtomicInt all other threads, regardless of the CPU it is running on, |
| * will see that value when retrieved with SDL_GetAtomicInt, regardless of CPU |
| * caches, etc. |
| * |
| * This is also useful for atomic compare-and-swap operations: a thread can |
| * change the value as long as its current value matches expectations. When |
| * done in a loop, one can guarantee data consistency across threads without a |
| * lock (but the usual warnings apply: if you don't know what you're doing, or |
| * you don't do it carefully, you can confidently cause any number of |
| * disasters with this, so in most cases, you _should_ use a mutex instead of |
| * this!). |
| * |
| * This is a struct so people don't accidentally use numeric operations on it |
| * directly. You have to use SDL atomic functions. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| * |
| * \sa SDL_CompareAndSwapAtomicInt |
| * \sa SDL_GetAtomicInt |
| * \sa SDL_SetAtomicInt |
| * \sa SDL_AddAtomicInt |
| */ |
| typedef struct SDL_AtomicInt { int value; } SDL_AtomicInt; |
| |
| /** |
| * Set an atomic variable to a new value if it is currently an old value. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicInt variable to be modified. |
| * \param oldval the old value. |
| * \param newval the new value. |
| * \returns true if the atomic variable was set, false otherwise. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAtomicInt |
| * \sa SDL_SetAtomicInt |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicInt(SDL_AtomicInt *a, int oldval, int newval); |
| |
| /** |
| * Set an atomic variable to a value. |
| * |
| * This function also acts as a full memory barrier. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicInt variable to be modified. |
| * \param v the desired value. |
| * \returns the previous value of the atomic variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAtomicInt |
| */ |
| extern SDL_DECLSPEC int SDLCALL SDL_SetAtomicInt(SDL_AtomicInt *a, int v); |
| |
| /** |
| * Get the value of an atomic variable. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicInt variable. |
| * \returns the current value of an atomic variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SetAtomicInt |
| */ |
| extern SDL_DECLSPEC int SDLCALL SDL_GetAtomicInt(SDL_AtomicInt *a); |
| |
| /** |
| * Add to an atomic variable. |
| * |
| * This function also acts as a full memory barrier. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicInt variable to be modified. |
| * \param v the desired value to add. |
| * \returns the previous value of the atomic variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_AtomicDecRef |
| * \sa SDL_AtomicIncRef |
| */ |
| extern SDL_DECLSPEC int SDLCALL SDL_AddAtomicInt(SDL_AtomicInt *a, int v); |
| |
| #ifndef SDL_AtomicIncRef |
| |
| /** |
| * Increment an atomic variable used as a reference count. |
| * |
| * ***Note: If you don't know what this macro is for, you shouldn't use it!*** |
| * |
| * \param a a pointer to an SDL_AtomicInt to increment. |
| * \returns the previous value of the atomic variable. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_AtomicDecRef |
| */ |
| #define SDL_AtomicIncRef(a) SDL_AddAtomicInt(a, 1) |
| #endif |
| |
| #ifndef SDL_AtomicDecRef |
| |
| /** |
| * Decrement an atomic variable used as a reference count. |
| * |
| * ***Note: If you don't know what this macro is for, you shouldn't use it!*** |
| * |
| * \param a a pointer to an SDL_AtomicInt to decrement. |
| * \returns true if the variable reached zero after decrementing, false |
| * otherwise. |
| * |
| * \threadsafety It is safe to call this macro from any thread. |
| * |
| * \since This macro is available since SDL 3.2.0. |
| * |
| * \sa SDL_AtomicIncRef |
| */ |
| #define SDL_AtomicDecRef(a) (SDL_AddAtomicInt(a, -1) == 1) |
| #endif |
| |
| /** |
| * A type representing an atomic unsigned 32-bit value. |
| * |
| * This can be used to manage a value that is synchronized across multiple |
| * CPUs without a race condition; when an app sets a value with |
| * SDL_SetAtomicU32 all other threads, regardless of the CPU it is running on, |
| * will see that value when retrieved with SDL_GetAtomicU32, regardless of CPU |
| * caches, etc. |
| * |
| * This is also useful for atomic compare-and-swap operations: a thread can |
| * change the value as long as its current value matches expectations. When |
| * done in a loop, one can guarantee data consistency across threads without a |
| * lock (but the usual warnings apply: if you don't know what you're doing, or |
| * you don't do it carefully, you can confidently cause any number of |
| * disasters with this, so in most cases, you _should_ use a mutex instead of |
| * this!). |
| * |
| * This is a struct so people don't accidentally use numeric operations on it |
| * directly. You have to use SDL atomic functions. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| * |
| * \sa SDL_CompareAndSwapAtomicU32 |
| * \sa SDL_GetAtomicU32 |
| * \sa SDL_SetAtomicU32 |
| */ |
| typedef struct SDL_AtomicU32 { Uint32 value; } SDL_AtomicU32; |
| |
| /** |
| * Set an atomic variable to a new value if it is currently an old value. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicU32 variable to be modified. |
| * \param oldval the old value. |
| * \param newval the new value. |
| * \returns true if the atomic variable was set, false otherwise. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAtomicU32 |
| * \sa SDL_SetAtomicU32 |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *a, Uint32 oldval, Uint32 newval); |
| |
| /** |
| * Set an atomic variable to a value. |
| * |
| * This function also acts as a full memory barrier. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicU32 variable to be modified. |
| * \param v the desired value. |
| * \returns the previous value of the atomic variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_GetAtomicU32 |
| */ |
| extern SDL_DECLSPEC Uint32 SDLCALL SDL_SetAtomicU32(SDL_AtomicU32 *a, Uint32 v); |
| |
| /** |
| * Get the value of an atomic variable. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicU32 variable. |
| * \returns the current value of an atomic variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SetAtomicU32 |
| */ |
| extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetAtomicU32(SDL_AtomicU32 *a); |
| |
| /** |
| * Add to an atomic variable. |
| * |
| * This function also acts as a full memory barrier. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to an SDL_AtomicU32 variable to be modified. |
| * \param v the desired value to add or subtract. |
| * \returns the previous value of the atomic variable. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.4.0. |
| */ |
| extern SDL_DECLSPEC Uint32 SDLCALL SDL_AddAtomicU32(SDL_AtomicU32 *a, int v); |
| |
| /** |
| * Set a pointer to a new value if it is currently an old value. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to a pointer. |
| * \param oldval the old pointer value. |
| * \param newval the new pointer value. |
| * \returns true if the pointer was set, false otherwise. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CompareAndSwapAtomicInt |
| * \sa SDL_GetAtomicPointer |
| * \sa SDL_SetAtomicPointer |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicPointer(void **a, void *oldval, void *newval); |
| |
| /** |
| * Set a pointer to a value atomically. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to a pointer. |
| * \param v the desired pointer value. |
| * \returns the previous value of the pointer. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CompareAndSwapAtomicPointer |
| * \sa SDL_GetAtomicPointer |
| */ |
| extern SDL_DECLSPEC void * SDLCALL SDL_SetAtomicPointer(void **a, void *v); |
| |
| /** |
| * Get the value of a pointer atomically. |
| * |
| * ***Note: If you don't know what this function is for, you shouldn't use |
| * it!*** |
| * |
| * \param a a pointer to a pointer. |
| * \returns the current value of a pointer. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CompareAndSwapAtomicPointer |
| * \sa SDL_SetAtomicPointer |
| */ |
| extern SDL_DECLSPEC void * SDLCALL SDL_GetAtomicPointer(void **a); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_atomic_h_ */ |